CCShakyTiles3D* CCShakyTiles3D::create(float duration, const CCSize& gridSize, int nRange, bool bShakeZ) { CCShakyTiles3D *pAction = new CCShakyTiles3D(); if (pAction) { if (pAction->initWithDuration(duration, gridSize, nRange, bShakeZ)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }
CCShakyTiles3D* CCShakyTiles3D::actionWithRange(int nRange, bool bShakeZ,const ccGridSize& gridSize, ccTime duration) { CCShakyTiles3D *pAction = new CCShakyTiles3D(); if (pAction) { if (pAction->initWithRange(nRange, bShakeZ, gridSize, duration)) { pAction->autorelease(); } else { CC_SAFE_RELEASE_NULL(pAction); } } return pAction; }