コード例 #1
0
//*********************************************************************************************************
void CDisplayerVisualActivitySequence::addWanderSteps(const CVector &pos)
{
	//H_AUTO(R2_CDisplayerVisualActivitySequence_addWanderSteps)
	CDecal *decal = new CDecal;
	decal->setTexture(CV_WanderDecalTexture.get(),  true,  true);
	decal->setWorldMatrixForSpot(CVector2f(pos.x, pos.y), CV_WanderDecalSize.get());
	_Decals.push_back(decal);
}