void CPed::SetMatrix( const CMatrix& matrix ) { // Set position and rotation from matrix SetPosition( matrix.vPos ); CVector vecRotation = matrix.GetRotation(); SetRotation( vecRotation.fZ ); }
void CVehicle::SetMatrix( const CMatrix& matrix ) { // Set position and rotation from matrix SetPosition( matrix.vPos ); CVector vecRotation = matrix.GetRotation(); ConvertRadiansToDegreesNoWrap( vecRotation ); SetRotationDegrees( vecRotation ); }