コード例 #1
0
void ControlMapper::Refresh() {
	Clear();
	I18NCategory *c = GetI18NCategory("MappableControls");

	std::map<std::string, int> keyImages;
	keyImages["Circle"] = I_CIRCLE;
	keyImages["Cross"] = I_CROSS;
	keyImages["Square"] = I_SQUARE;
	keyImages["Triangle"] = I_TRIANGLE;
	keyImages["Start"] = I_START;
	keyImages["Select"] = I_SELECT;
	keyImages["L"] = I_L;
	keyImages["R"] = I_R;

	using namespace UI;

	LinearLayout *root = Add(new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));

	auto iter = keyImages.find(keyName_);
	// First, look among images.
	if (iter != keyImages.end()) {
		root->Add(new Choice(iter->second, new LinearLayoutParams(200, WRAP_CONTENT)))->OnClick.Handle(this, &ControlMapper::OnReplaceAll);
	} else {
		// No image? Let's translate.
		Choice *choice = new Choice(c->T(keyName_.c_str()), new LinearLayoutParams(200, WRAP_CONTENT));
		choice->SetCentered(true);
		root->Add(choice)->OnClick.Handle(this, &ControlMapper::OnReplaceAll);
	}

	LinearLayout *rightColumn = root->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f)));
	rightColumn->SetSpacing(2.0f);
	std::vector<KeyDef> mappings;
	KeyMap::KeyFromPspButton(pspKey_, &mappings);

	for (size_t i = 0; i < mappings.size(); i++) {
		std::string deviceName = GetDeviceName(mappings[i].deviceId);
		std::string keyName = KeyMap::GetKeyOrAxisName(mappings[i].keyCode);
		int image = -1;

		LinearLayout *row = rightColumn->Add(new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)));

		Choice *c = row->Add(new Choice(deviceName + "." + keyName, new LinearLayoutParams(1.0f)));
		char tagbuf[16];
		sprintf(tagbuf, "%i", (int)i);
		c->SetTag(tagbuf);
		c->OnClick.Handle(this, &ControlMapper::OnReplace);

		Choice *d = row->Add(new Choice("X"));
		d->SetTag(tagbuf);
		d->OnClick.Handle(this, &ControlMapper::OnDelete);

		row->Add(new Choice("+"))->OnClick.Handle(this, &ControlMapper::OnAdd);
	}

	if (mappings.size() == 0) {
		// look like an empty line
		rightColumn->Add(new Choice("", new LinearLayoutParams(WRAP_CONTENT, WRAP_CONTENT)))->OnClick.Handle(this, &ControlMapper::OnAdd);
	}
}
コード例 #2
0
void TouchControlVisibilityScreen::CreateViews() {
	using namespace UI;

	root_ = new ScrollView(ORIENT_VERTICAL);
	LinearLayout *vert = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT)));
	vert->SetSpacing(0);

	LinearLayout *topBar = new LinearLayout(ORIENT_HORIZONTAL);
	I18NCategory *di = GetI18NCategory("Dialog");
	topBar->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
	topBar->Add(new Choice(di->T("Toggle All")))->OnClick.Handle(this, &TouchControlVisibilityScreen::OnToggleAll);

	vert->Add(topBar);
	I18NCategory *co = GetI18NCategory("Controls");
	vert->Add(new ItemHeader(co->T("Touch Control Visibility")));

	const int cellSize = 400;

	UI::GridLayoutSettings gridsettings(cellSize, 64, 5);
	gridsettings.fillCells = true;
	GridLayout *grid = vert->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT)));

	std::map<std::string, int> keyImages;
	keyImages["Circle"] = I_CIRCLE;
	keyImages["Cross"] = I_CROSS;
	keyImages["Square"] = I_SQUARE;
	keyImages["Triangle"] = I_TRIANGLE;
	keyImages["Start"] = I_START;
	keyImages["Select"] = I_SELECT;
	keyImages["L"] = I_L;
	keyImages["R"] = I_R;
	keyImages["Combo0"] = I_1;
	keyImages["Combo1"] = I_2;
	keyImages["Combo2"] = I_3;
	keyImages["Combo3"] = I_4;
	keyImages["Combo4"] = I_5;

	keyToggles.clear();
	keyToggles["Circle"] = &g_Config.bShowTouchCircle;
	keyToggles["Cross"] = &g_Config.bShowTouchCross;
	keyToggles["Square"] = &g_Config.bShowTouchSquare;
	keyToggles["Triangle"] = &g_Config.bShowTouchTriangle;
	keyToggles["L"] = &g_Config.bShowTouchLTrigger;
	keyToggles["R"] = &g_Config.bShowTouchRTrigger;
	keyToggles["Start"] = &g_Config.bShowTouchStart;
	keyToggles["Select"] = &g_Config.bShowTouchSelect;
	keyToggles["Dpad"] = &g_Config.bShowTouchDpad;
	keyToggles["Analog Stick"] = &g_Config.bShowTouchAnalogStick;
	keyToggles["Unthrottle"] = &g_Config.bShowTouchUnthrottle;
	keyToggles["Combo0"] = &g_Config.bShowComboKey0;
	keyToggles["Combo1"] = &g_Config.bShowComboKey1;
	keyToggles["Combo2"] = &g_Config.bShowComboKey2;
	keyToggles["Combo3"] = &g_Config.bShowComboKey3;
	keyToggles["Combo4"] = &g_Config.bShowComboKey4;

	std::map<std::string, int>::iterator imageFinder;

	I18NCategory *mc = GetI18NCategory("MappableControls");

	for (auto i = keyToggles.begin(); i != keyToggles.end(); ++i) {
		LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT));
		row->SetSpacing(0);

		CheckBox *checkbox = new CheckBox(i->second, "", "", new LinearLayoutParams(50, WRAP_CONTENT));
		row->Add(checkbox);

		imageFinder = keyImages.find(i->first);
		Choice *choice;

		if (imageFinder != keyImages.end()) {
			choice = new Choice(keyImages[imageFinder->first], new LinearLayoutParams(1.0f));	
		} else {
			choice = new Choice(mc->T(i->first.c_str()), new LinearLayoutParams(1.0f));
		}

		ChoiceEventHandler *choiceEventHandler = new ChoiceEventHandler(checkbox);
		choice->OnClick.Handle(choiceEventHandler, &ChoiceEventHandler::onChoiceClick);

		choice->SetCentered(true);
		
		row->Add(choice);
		grid->Add(row);
	}
}