void ControlMapper::Refresh() { Clear(); I18NCategory *c = GetI18NCategory("MappableControls"); std::map<std::string, int> keyImages; keyImages["Circle"] = I_CIRCLE; keyImages["Cross"] = I_CROSS; keyImages["Square"] = I_SQUARE; keyImages["Triangle"] = I_TRIANGLE; keyImages["Start"] = I_START; keyImages["Select"] = I_SELECT; keyImages["L"] = I_L; keyImages["R"] = I_R; using namespace UI; LinearLayout *root = Add(new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT))); auto iter = keyImages.find(keyName_); // First, look among images. if (iter != keyImages.end()) { root->Add(new Choice(iter->second, new LinearLayoutParams(200, WRAP_CONTENT)))->OnClick.Handle(this, &ControlMapper::OnReplaceAll); } else { // No image? Let's translate. Choice *choice = new Choice(c->T(keyName_.c_str()), new LinearLayoutParams(200, WRAP_CONTENT)); choice->SetCentered(true); root->Add(choice)->OnClick.Handle(this, &ControlMapper::OnReplaceAll); } LinearLayout *rightColumn = root->Add(new LinearLayout(ORIENT_VERTICAL, new LinearLayoutParams(1.0f))); rightColumn->SetSpacing(2.0f); std::vector<KeyDef> mappings; KeyMap::KeyFromPspButton(pspKey_, &mappings); for (size_t i = 0; i < mappings.size(); i++) { std::string deviceName = GetDeviceName(mappings[i].deviceId); std::string keyName = KeyMap::GetKeyOrAxisName(mappings[i].keyCode); int image = -1; LinearLayout *row = rightColumn->Add(new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT))); Choice *c = row->Add(new Choice(deviceName + "." + keyName, new LinearLayoutParams(1.0f))); char tagbuf[16]; sprintf(tagbuf, "%i", (int)i); c->SetTag(tagbuf); c->OnClick.Handle(this, &ControlMapper::OnReplace); Choice *d = row->Add(new Choice("X")); d->SetTag(tagbuf); d->OnClick.Handle(this, &ControlMapper::OnDelete); row->Add(new Choice("+"))->OnClick.Handle(this, &ControlMapper::OnAdd); } if (mappings.size() == 0) { // look like an empty line rightColumn->Add(new Choice("", new LinearLayoutParams(WRAP_CONTENT, WRAP_CONTENT)))->OnClick.Handle(this, &ControlMapper::OnAdd); } }
void TouchControlVisibilityScreen::CreateViews() { using namespace UI; root_ = new ScrollView(ORIENT_VERTICAL); LinearLayout *vert = root_->Add(new LinearLayout(ORIENT_VERTICAL, new LayoutParams(FILL_PARENT, FILL_PARENT))); vert->SetSpacing(0); LinearLayout *topBar = new LinearLayout(ORIENT_HORIZONTAL); I18NCategory *di = GetI18NCategory("Dialog"); topBar->Add(new Choice(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack); topBar->Add(new Choice(di->T("Toggle All")))->OnClick.Handle(this, &TouchControlVisibilityScreen::OnToggleAll); vert->Add(topBar); I18NCategory *co = GetI18NCategory("Controls"); vert->Add(new ItemHeader(co->T("Touch Control Visibility"))); const int cellSize = 400; UI::GridLayoutSettings gridsettings(cellSize, 64, 5); gridsettings.fillCells = true; GridLayout *grid = vert->Add(new GridLayout(gridsettings, new LayoutParams(FILL_PARENT, WRAP_CONTENT))); std::map<std::string, int> keyImages; keyImages["Circle"] = I_CIRCLE; keyImages["Cross"] = I_CROSS; keyImages["Square"] = I_SQUARE; keyImages["Triangle"] = I_TRIANGLE; keyImages["Start"] = I_START; keyImages["Select"] = I_SELECT; keyImages["L"] = I_L; keyImages["R"] = I_R; keyImages["Combo0"] = I_1; keyImages["Combo1"] = I_2; keyImages["Combo2"] = I_3; keyImages["Combo3"] = I_4; keyImages["Combo4"] = I_5; keyToggles.clear(); keyToggles["Circle"] = &g_Config.bShowTouchCircle; keyToggles["Cross"] = &g_Config.bShowTouchCross; keyToggles["Square"] = &g_Config.bShowTouchSquare; keyToggles["Triangle"] = &g_Config.bShowTouchTriangle; keyToggles["L"] = &g_Config.bShowTouchLTrigger; keyToggles["R"] = &g_Config.bShowTouchRTrigger; keyToggles["Start"] = &g_Config.bShowTouchStart; keyToggles["Select"] = &g_Config.bShowTouchSelect; keyToggles["Dpad"] = &g_Config.bShowTouchDpad; keyToggles["Analog Stick"] = &g_Config.bShowTouchAnalogStick; keyToggles["Unthrottle"] = &g_Config.bShowTouchUnthrottle; keyToggles["Combo0"] = &g_Config.bShowComboKey0; keyToggles["Combo1"] = &g_Config.bShowComboKey1; keyToggles["Combo2"] = &g_Config.bShowComboKey2; keyToggles["Combo3"] = &g_Config.bShowComboKey3; keyToggles["Combo4"] = &g_Config.bShowComboKey4; std::map<std::string, int>::iterator imageFinder; I18NCategory *mc = GetI18NCategory("MappableControls"); for (auto i = keyToggles.begin(); i != keyToggles.end(); ++i) { LinearLayout *row = new LinearLayout(ORIENT_HORIZONTAL, new LinearLayoutParams(FILL_PARENT, WRAP_CONTENT)); row->SetSpacing(0); CheckBox *checkbox = new CheckBox(i->second, "", "", new LinearLayoutParams(50, WRAP_CONTENT)); row->Add(checkbox); imageFinder = keyImages.find(i->first); Choice *choice; if (imageFinder != keyImages.end()) { choice = new Choice(keyImages[imageFinder->first], new LinearLayoutParams(1.0f)); } else { choice = new Choice(mc->T(i->first.c_str()), new LinearLayoutParams(1.0f)); } ChoiceEventHandler *choiceEventHandler = new ChoiceEventHandler(checkbox); choice->OnClick.Handle(choiceEventHandler, &ChoiceEventHandler::onChoiceClick); choice->SetCentered(true); row->Add(choice); grid->Add(row); } }