コード例 #1
0
ファイル: ViewportLoader.cpp プロジェクト: artemeliy/inf4715
INT_PTR EffectsDlgProc::DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
	switch (msg) 
	{
		case WM_INITDIALOG:
		{

			HWND hwndeffect = GetDlgItem(hWnd, IDC_EFFECTLIST);
			SendMessage(hwndeffect, CB_RESETCONTENT, 0L, 0L);
			for (int i = 0; i < vl->NumShaders(); i++) {
				ClassDesc* pClassD = vl->GetEffectCD(i);
				int n = SendMessage(hwndeffect, CB_ADDSTRING, 0L, (LPARAM)(pClassD->ClassName()) );
			}
			SendMessage(hwndeffect, CB_INSERTSTRING, 0L, (LPARAM)GetString(IDS_STR_NONE));
			SendMessage(hwndeffect, CB_SETCURSEL, vl->effectIndex,0L);

			if (vl->IsCurrentEffectSupported()) {
				vl->EnableDlgItem(IDC_ENABLED, TRUE);
			}
			else {
				vl->SetCurrentEffectEnabled(false);
				vl->EnableDlgItem(IDC_ENABLED, FALSE);
			}

			vl->EnableDlgItem(IDC_SAVE_FX, vl->IsSaveFxSupported());

			return TRUE;
		}
	}
	return FALSE;
}
コード例 #2
0
ファイル: ViewportLoader.cpp プロジェクト: artemeliy/inf4715
const TCHAR * ViewportLoader::GetActiveEffectName()
{
	ClassDesc* pCD = GetEffectCD(effectIndex-1);
	if(pCD)
		return (TCHAR*)pCD->ClassName();
	else
		return NULL;

}
コード例 #3
0
void plComponentDlg::IOpenRightClickMenu()
{
    HWND hTree = GetDlgItem(fhDlg, IDC_TREE);

    // Get the position of the cursor in screen and tree client coords
    POINT point, localPoint;
    GetCursorPos(&point);
    localPoint = point;
    ScreenToClient(hTree, &localPoint);

    // Check if there is a tree item at that point
    TVHITTESTINFO hitTest;
    hitTest.pt = localPoint;
    TreeView_HitTest(hTree, &hitTest);
    if (!(hitTest.flags & TVHT_ONITEMLABEL))
        return;

    // Check if the tree item has an lParam (is a component)
    TVITEM item;
    item.mask = TVIF_PARAM;
    item.hItem = hitTest.hItem;
    TreeView_GetItem(hTree, &item);

    HMENU menu = nil;
    if (IIsComponent(item.lParam))
        menu = fCompMenu;
    else if (IIsType(item.lParam))
        menu = fTypeMenu;
    else
        return;

    // Select the item we're working with, so the user isn't confused
    TreeView_SelectItem(hTree, item.hItem);

    // Create the popup menu and get the option the user selects
    SetForegroundWindow(fhDlg);
    int sel = TrackPopupMenu(menu, TPM_NONOTIFY | TPM_RETURNCMD, point.x, point.y, 0, fhDlg, NULL);
    switch(sel)
    {
    case kMenuDelete:
        IDeleteComponent((plMaxNode*)item.lParam);
        break;

    case kMenuRename:
        TreeView_EditLabel(hTree, hitTest.hItem);
        break;

    case kMenuCopy:
        {
            // Component to copy
            INode *node = (INode*)item.lParam;
            INodeTab tab;
            tab.Append(1, &node);

            // Copy
            INodeTab copy;

            // Make the copy
            fInterface->CloneNodes(tab, Point3(0,0,0), true, NODE_COPY, NULL, &copy);

            // Delete the targets for the copy and add it to the tree
            plMaxNode *newNode = (plMaxNode*)copy[0];
            newNode->ConvertToComponent()->DeleteAllTargets();
            HTREEITEM hItem = IAddComponent(GetDlgItem(fhDlg, IDC_TREE), newNode);
            TreeView_SelectItem(GetDlgItem(fhDlg, IDC_TREE), hItem);
        }
        break;

    case kMenuHide:
        {
            ClassDesc *desc = plComponentMgr::Inst().Get(item.lParam-1);

            std::vector<Class_ID>::iterator it;
            it = std::find(fHiddenComps.begin(), fHiddenComps.end(), desc->ClassID());

            TSTR name = desc->ClassName();
            if (it == fHiddenComps.end())
            {
                fHiddenComps.push_back(desc->ClassID());
                name.Append(" (Hidden)");
            }
            else
                fHiddenComps.erase(it);

            item.mask = TVIF_TEXT;
            item.pszText = name;
            TreeView_SetItem(GetDlgItem(fhDlg, IDC_TREE), &item);

            plComponentUtil::Instance().IUpdateRollups();
        }
        break;
    }

    PostMessage(fhDlg, WM_USER, 0, 0);
}
コード例 #4
0
ファイル: ViewportLoader.cpp プロジェクト: artemeliy/inf4715
const TCHAR * ViewportLoader::GetEffectName(int i)
{

	ClassDesc* pClassD = GetEffectCD(i-1);
	return (TCHAR*)pClassD->ClassName();
}