int main() { Collection cobj; //declare objects "cobj" to Collection.h and call constructors.// //function calls.// getUserInputs(cobj); //gets the owner and collection name. //creating and loading new objects.// Money m1("Bill","England","Pounds",10); cobj.NewObject(m1); Money m2("Bill","South Africa","Rand",5); cobj.NewObject(m2); Money m3("Coin","Italy","Euro",2); cobj.NewObject(m3); Money m4("Bill","Germany","Deutschmarks",10); cobj.NewObject(m4); Money m5("Coin","Saudi Arabia","Riyal",1); cobj.NewObject(m5); finUserInputs(); cobj.DisplayCollection();//displays the desired outputs.// system("pause"); return 0; }//end of main().//