コード例 #1
0
//==== Add Color Picker ====//
void GroupLayout::AddColorPicker( ColorPicker& picker )
{
    assert( m_Group && m_Screen );

    //==== Button ====//
    Fl_Button* colorButton = new Fl_Button( m_X, m_Y, m_ButtonWidth, m_StdHeight * 2, "Color:" );
    colorButton->box( FL_THIN_UP_BOX );
    colorButton->labelfont( 1 );
    colorButton->labelsize( 12 );
    colorButton->labelcolor( FL_BLACK );
    m_Group->add( colorButton );
    AddX( m_ButtonWidth );

    //==== Current Color Button ====//
    Fl_Button* primColorButton = new Fl_Button( m_X, m_Y, m_ButtonWidth / 2, m_StdHeight * 2 );
    primColorButton->box( FL_THIN_DOWN_BOX );
    primColorButton->color( ( Fl_Color )2 );
    m_Group->add( primColorButton );
    AddX( m_ButtonWidth / 2 + 2 );

    //==== Sliders ====//
    int ch = 2 * m_StdHeight / 3;
    int cw = m_StdHeight;

    int sw = FitWidth( m_ButtonWidth + m_ButtonWidth / 2 + 2 + 4 * cw, m_SliderWidth );
    Fl_Slider* sliders[3];
    for ( int i = 0 ; i < 3 ; i++ )
    {
        sliders[i] = new Fl_Value_Slider( m_X, m_Y + i * ch, sw, ch );
        sliders[i]->type( 5 );
        sliders[i]->color( FL_BACKGROUND2_COLOR );
        sliders[i]->selection_color( ( Fl_Color )1 );
        sliders[i]->maximum( 255 );
        sliders[i]->step( 1 );
        m_Group->add( sliders[i] );
    }
    sliders[0]->selection_color( ( Fl_Color )1 );
    sliders[1]->selection_color( ( Fl_Color )2 );
    sliders[2]->selection_color( ( Fl_Color )4 );
    AddX( sw + 2 );

    //==== Color Buttons ====//
    vector< Fl_Button* > cvec;
    int color_index = 0;
    for ( int i = 0 ; i < 4 ; i++ )
    {
        for ( int j = 0 ; j < 3 ; j++ )
        {
            Fl_Button* b = new Fl_Button( m_X + i * cw, m_Y + j * ch, cw, ch );
            vec3d rgb = picker.GetIndexRGB( color_index );
            Fl_Color c = fl_rgb_color( ( int )rgb[0], ( int )rgb[1], ( int )rgb[2] );
            b->color( c );
            m_Group->add( b );
            cvec.push_back( b );
            color_index++;
        }
    }
    AddX( 3 * cw );

    picker.Init( m_Screen, colorButton, primColorButton, cvec, sliders );

    AddY( m_StdHeight * 2 );
    NewLineX();
}