void MaskContentCommand::onExecute(Context* context) { Document* document; { ContextWriter writer(context); document = writer.document(); Cel* cel = writer.cel(); // Get current cel (can be NULL) if (!cel) return; gfx::Color color; if (writer.layer()->isBackground()) { ColorPicker picker; picker.pickColor(*writer.site(), gfx::PointF(0.0, 0.0), current_editor->projection(), ColorPicker::FromComposition); color = color_utils::color_for_layer(picker.color(), writer.layer()); } else color = cel->image()->maskColor(); Mask newMask; gfx::Rect imgBounds = cel->image()->bounds(); if (algorithm::shrink_bounds(cel->image(), imgBounds, color)) { newMask.replace(imgBounds.offset(cel->bounds().origin())); } else { newMask.replace(cel->bounds()); } Transaction transaction(writer.context(), "Select Content", DoesntModifyDocument); transaction.execute(new cmd::SetMask(document, &newMask)); transaction.commit(); document->resetTransformation(); document->generateMaskBoundaries(); } // Select marquee tool if (tools::Tool* tool = App::instance()->toolBox() ->getToolById(tools::WellKnownTools::RectangularMarquee)) { ToolBar::instance()->selectTool(tool); } update_screen_for_document(document); }
void EyedropperCommand::onExecute(Context* context) { Widget* widget = ui::Manager::getDefault()->getMouse(); if (!widget || widget->type() != editor_type()) return; Editor* editor = static_cast<Editor*>(widget); Sprite* sprite = editor->sprite(); if (!sprite) return; // Discard current image brush { Command* discardBrush = CommandsModule::instance()->getCommandByName(CommandId::DiscardBrush); context->executeCommand(discardBrush); } // Pixel position to get gfx::Point pixelPos = editor->screenToEditor(ui::get_mouse_position()); // Check if we've to grab alpha channel or the merged color. Preferences& pref = Preferences::instance(); bool grabAlpha = pref.editor.grabAlpha(); ColorPicker picker; picker.pickColor(editor->getSite(), pixelPos, grabAlpha ? ColorPicker::FromActiveLayer: ColorPicker::FromComposition); if (grabAlpha) { tools::ToolBox* toolBox = App::instance()->getToolBox(); for (auto tool : *toolBox) pref.tool(tool).opacity(picker.alpha()); } if (m_background) pref.colorBar.bgColor(picker.color()); else pref.colorBar.fgColor(picker.color()); }
bool StandbyState::onUpdateStatusBar(Editor* editor) { tools::Ink* ink = editor->getCurrentEditorInk(); const Sprite* sprite = editor->sprite(); int x, y; editor->screenToEditor(jmouse_x(0), jmouse_y(0), &x, &y); if (!sprite) { StatusBar::instance()->clearText(); } // For eye-dropper else if (ink->isEyedropper()) { bool grabAlpha = UIContext::instance()->settings()->getGrabAlpha(); ColorPicker picker; picker.pickColor(editor->getDocumentLocation(), x, y, grabAlpha ? ColorPicker::FromActiveLayer: ColorPicker::FromComposition); char buf[256]; usprintf(buf, "- Pos %d %d", x, y); StatusBar::instance()->showColor(0, buf, picker.color(), picker.alpha()); } else { Mask* mask = (editor->document()->isMaskVisible() ? editor->document()->mask(): NULL); StatusBar::instance()->setStatusText(0, "Pos %d %d, Size %d %d, Frame %d [%d msecs]", x, y, (mask ? mask->bounds().w: sprite->width()), (mask ? mask->bounds().h: sprite->height()), editor->frame()+1, sprite->getFrameDuration(editor->frame())); } return true; }
bool StandbyState::onUpdateStatusBar(Editor* editor) { tools::Ink* ink = editor->getCurrentEditorInk(); const Sprite* sprite = editor->sprite(); gfx::Point spritePos = editor->screenToEditor(ui::get_mouse_position()); if (!sprite) { StatusBar::instance()->clearText(); } // For eye-dropper else if (ink->isEyedropper()) { bool grabAlpha = Preferences::instance().editor.grabAlpha(); ColorPicker picker; picker.pickColor(editor->getSite(), spritePos, grabAlpha ? ColorPicker::FromActiveLayer: ColorPicker::FromComposition); char buf[256]; sprintf(buf, "- Pos %d %d", spritePos.x, spritePos.y); StatusBar::instance()->showColor(0, buf, picker.color(), picker.alpha()); } else { Mask* mask = (editor->document()->isMaskVisible() ? editor->document()->mask(): NULL); StatusBar::instance()->setStatusText(0, "Pos %d %d, Size %d %d, Frame %d [%d msecs]", spritePos.x, spritePos.y, (mask ? mask->bounds().w: sprite->width()), (mask ? mask->bounds().h: sprite->height()), editor->frame()+1, sprite->frameDuration(editor->frame())); } return true; }
void EyedropperCommand::onExecute(Context* context) { Widget* widget = ui::Manager::getDefault()->getMouse(); if (!widget || widget->type != editor_type()) return; Editor* editor = static_cast<Editor*>(widget); Sprite* sprite = editor->sprite(); if (!sprite) return; // pixel position to get gfx::Point pixelPos = editor->screenToEditor(ui::get_mouse_position()); // Check if we've to grab alpha channel or the merged color. ISettings* settings = UIContext::instance()->settings(); bool grabAlpha = settings->getGrabAlpha(); ColorPicker picker; picker.pickColor(editor->getSite(), pixelPos, grabAlpha ? ColorPicker::FromActiveLayer: ColorPicker::FromComposition); if (grabAlpha) { tools::ToolBox* toolBox = App::instance()->getToolBox(); for (tools::ToolIterator it=toolBox->begin(), end=toolBox->end(); it!=end; ++it) { settings->getToolSettings(*it)->setOpacity(picker.alpha()); } } if (m_background) settings->setBgColor(picker.color()); else settings->setFgColor(picker.color()); }
bool StandbyState::onMouseDown(Editor* editor, MouseMessage* msg) { if (editor->hasCapture()) return true; UIContext* context = UIContext::instance(); tools::Ink* clickedInk = editor->getCurrentEditorInk(); Site site; editor->getSite(&site); app::Document* document = static_cast<app::Document*>(site.document()); Layer* layer = site.layer(); // When an editor is clicked the current view is changed. context->setActiveView(editor->getDocumentView()); // Start scroll loop if (checkForScroll(editor, msg) || checkForZoom(editor, msg)) return true; // Move cel X,Y coordinates if (clickedInk->isCelMovement()) { // Handle "Auto Select Layer" if (editor->isAutoSelectLayer()) { gfx::Point cursor = editor->screenToEditor(msg->position()); ColorPicker picker; picker.pickColor(site, cursor, ColorPicker::FromComposition); if (layer != picker.layer()) { layer = picker.layer(); if (layer) { editor->setLayer(layer); editor->flashCurrentLayer(); } } } if ((layer) && (layer->type() == ObjectType::LayerImage)) { // TODO we should be able to move the `Background' with tiled mode if (layer->isBackground()) { StatusBar::instance()->showTip(1000, "The background layer cannot be moved"); } else if (!layer->isVisible()) { StatusBar::instance()->showTip(1000, "Layer '%s' is hidden", layer->name().c_str()); } else if (!layer->isMovable() || !layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); } else { // Change to MovingCelState editor->setState(EditorStatePtr(new MovingCelState(editor, msg))); } } return true; } // Call the eyedropper command if (clickedInk->isEyedropper()) { callEyedropper(editor); return true; } if (clickedInk->isSelection()) { // Transform selected pixels if (document->isMaskVisible() && m_decorator->getTransformHandles(editor)) { TransformHandles* transfHandles = m_decorator->getTransformHandles(editor); // Get the handle covered by the mouse. HandleType handle = transfHandles->getHandleAtPoint(editor, msg->position(), document->getTransformation()); if (handle != NoHandle) { int x, y, opacity; Image* image = site.image(&x, &y, &opacity); if (layer && image) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, handle); } return true; } } // Move selected pixels if (layer && editor->isInsideSelection() && msg->left()) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, MoveHandle); return true; } } // Start the Tool-Loop if (layer) { tools::ToolLoop* toolLoop = create_tool_loop(editor, context); if (toolLoop) { EditorStatePtr newState(new DrawingState(toolLoop)); editor->setState(newState); static_cast<DrawingState*>(newState.get()) ->initToolLoop(editor, msg); } return true; } return true; }
bool StandbyState::onMouseDown(Editor* editor, MouseMessage* msg) { if (editor->hasCapture()) return true; UIContext* context = UIContext::instance(); tools::Ink* clickedInk = editor->getCurrentEditorInk(); Site site; editor->getSite(&site); app::Document* document = static_cast<app::Document*>(site.document()); Layer* layer = site.layer(); // When an editor is clicked the current view is changed. context->setActiveView(editor->getDocumentView()); // Start scroll loop if (checkForScroll(editor, msg) || checkForZoom(editor, msg)) return true; // Move cel X,Y coordinates if (clickedInk->isCelMovement()) { // Handle "Auto Select Layer" if (editor->isAutoSelectLayer()) { gfx::Point cursor = editor->screenToEditor(msg->position()); ColorPicker picker; picker.pickColor(site, cursor, ColorPicker::FromComposition); DocumentRange range = App::instance()->getMainWindow()->getTimeline()->range(); // Change layer only when the layer is diffrent from current one, and // the range we selected is not with multiple cels. bool layerChanged = (layer != picker.layer()); bool rangeEnabled = range.enabled(); bool rangeSingleCel = ((range.type() == DocumentRange::kCels) && (range.layers() == 1) && (range.frames() == 1)); if (layerChanged && (!rangeEnabled || rangeSingleCel)) { layer = picker.layer(); if (layer) { editor->setLayer(layer); editor->flashCurrentLayer(); } } } if ((layer) && (layer->type() == ObjectType::LayerImage)) { // TODO we should be able to move the `Background' with tiled mode if (layer->isBackground()) { StatusBar::instance()->showTip(1000, "The background layer cannot be moved"); } else if (!layer->isVisible()) { StatusBar::instance()->showTip(1000, "Layer '%s' is hidden", layer->name().c_str()); } else if (!layer->isMovable() || !layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); } else if (!layer->cel(editor->frame())) { StatusBar::instance()->showTip(1000, "Cel is empty, nothing to move"); } else { // Change to MovingCelState editor->setState(EditorStatePtr(new MovingCelState(editor, msg))); } } return true; } // Call the eyedropper command if (clickedInk->isEyedropper()) { editor->captureMouse(); callEyedropper(editor); return true; } if (clickedInk->isSelection()) { // Transform selected pixels if (editor->isActive() && document->isMaskVisible() && m_decorator->getTransformHandles(editor)) { TransformHandles* transfHandles = m_decorator->getTransformHandles(editor); // Get the handle covered by the mouse. HandleType handle = transfHandles->getHandleAtPoint(editor, msg->position(), document->getTransformation()); if (handle != NoHandle) { int x, y, opacity; Image* image = site.image(&x, &y, &opacity); if (layer && image) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, handle); } return true; } } // Move selected pixels if (layer && editor->isInsideSelection() && msg->left()) { if (!layer->isEditable()) { StatusBar::instance()->showTip(1000, "Layer '%s' is locked", layer->name().c_str()); return true; } // Change to MovingPixelsState transformSelection(editor, msg, MoveHandle); return true; } } // Move symmetry gfx::Rect box1, box2; if (m_decorator->getSymmetryHandles(editor, box1, box2) && (box1.contains(msg->position()) || box2.contains(msg->position()))) { auto& symmetry = Preferences::instance().document(editor->document()).symmetry; auto mode = symmetry.mode(); bool horz = (mode == app::gen::SymmetryMode::HORIZONTAL); auto& axis = (horz ? symmetry.xAxis: symmetry.yAxis); editor->setState( EditorStatePtr(new MovingSymmetryState(editor, msg, mode, axis))); return true; } // Start the Tool-Loop if (layer) { tools::ToolLoop* toolLoop = create_tool_loop(editor, context); if (toolLoop) { EditorStatePtr newState(new DrawingState(toolLoop)); editor->setState(newState); static_cast<DrawingState*>(newState.get()) ->initToolLoop(editor, msg); } return true; } return true; }
bool ColorButton::onProcessMessage(Message* msg) { switch (msg->type()) { case kCloseMessage: if (m_window && m_window->isVisible()) m_window->closeWindow(NULL); break; case kMouseEnterMessage: StatusBar::instance()->showColor(0, "", m_color); break; case kMouseLeaveMessage: StatusBar::instance()->clearText(); break; case kMouseMoveMessage: if (hasCapture()) { gfx::Point mousePos = static_cast<MouseMessage*>(msg)->position(); Widget* picked = getManager()->pick(mousePos); app::Color color = m_color; if (picked && picked != this) { // Pick a color from another color-button if (ColorButton* pickedColBut = dynamic_cast<ColorButton*>(picked)) { color = pickedColBut->getColor(); } // Pick a color from the color-bar else if (picked->type() == palette_view_type()) { color = ((PaletteView*)picked)->getColorByPosition(mousePos); } // Pick a color from a editor else if (picked->type() == editor_type()) { Editor* editor = static_cast<Editor*>(picked); Site site = editor->getSite(); if (site.sprite()) { gfx::Point editorPos = editor->screenToEditor(mousePos); ColorPicker picker; picker.pickColor(site, editorPos, ColorPicker::FromComposition); color = picker.color(); } } } // Did the color change? if (color != m_color) { setColor(color); } } break; case kSetCursorMessage: if (hasCapture()) { ui::set_mouse_cursor(kEyedropperCursor); return true; } break; } return ButtonBase::onProcessMessage(msg); }
void EyedropperCommand::pickSample(const doc::Site& site, const gfx::Point& pixelPos, app::Color& color) { // Check if we've to grab alpha channel or the merged color. Preferences& pref = Preferences::instance(); bool allLayers = (pref.eyedropper.sample() == app::gen::EyedropperSample::ALL_LAYERS); ColorPicker picker; picker.pickColor(site, pixelPos, (allLayers ? ColorPicker::FromComposition: ColorPicker::FromActiveLayer)); app::gen::EyedropperChannel channel = pref.eyedropper.channel(); app::Color picked = picker.color(); switch (channel) { case app::gen::EyedropperChannel::COLOR_ALPHA: color = picked; break; case app::gen::EyedropperChannel::COLOR: if (picked.getAlpha() > 0) color = app::Color::fromRgb(picked.getRed(), picked.getGreen(), picked.getBlue(), color.getAlpha()); break; case app::gen::EyedropperChannel::ALPHA: switch (color.getType()) { case app::Color::RgbType: case app::Color::IndexType: color = app::Color::fromRgb(color.getRed(), color.getGreen(), color.getBlue(), picked.getAlpha()); break; case app::Color::HsvType: color = app::Color::fromHsv(color.getHue(), color.getSaturation(), color.getValue(), picked.getAlpha()); break; case app::Color::GrayType: color = app::Color::fromGray(color.getGray(), picked.getAlpha()); break; } break; case app::gen::EyedropperChannel::RGBA: if (picked.getType() == app::Color::RgbType) color = picked; else color = app::Color::fromRgb(picked.getRed(), picked.getGreen(), picked.getBlue(), picked.getAlpha()); break; case app::gen::EyedropperChannel::RGB: if (picked.getAlpha() > 0) color = app::Color::fromRgb(picked.getRed(), picked.getGreen(), picked.getBlue(), color.getAlpha()); break; case app::gen::EyedropperChannel::HSVA: if (picked.getType() == app::Color::HsvType) color = picked; else color = app::Color::fromHsv(picked.getHue(), picked.getSaturation(), picked.getValue(), picked.getAlpha()); break; case app::gen::EyedropperChannel::HSV: if (picked.getAlpha() > 0) color = app::Color::fromHsv(picked.getHue(), picked.getSaturation(), picked.getValue(), color.getAlpha()); break; case app::gen::EyedropperChannel::GRAYA: if (picked.getType() == app::Color::GrayType) color = picked; else color = app::Color::fromGray(picked.getGray(), picked.getAlpha()); break; case app::gen::EyedropperChannel::GRAY: if (picked.getAlpha() > 0) color = app::Color::fromGray(picked.getGray(), color.getAlpha()); break; case app::gen::EyedropperChannel::INDEX: color = app::Color::fromIndex(picked.getIndex()); break; } }