//-------------------------------------------------------------------------- // MG_CN_MODIFY Bool ArtMapResCsv::load(const Char16* FileName, IMGExternalPackManager* packManager/* = NULL*/) { CsvReader csvreader; // MG_CN_MODIFY if(!csvreader.create(FileName, packManager)) { return false; } DYNAMIC_ASSERT(csvreader.getColumnSize() == AMR_RPGRadarID + 1 || csvreader.getColumnSize() == AMR_Max); CsvData* csvdata = NULL; Int RowCount = csvreader.count(); for(Int i = 0; i < RowCount; ++i) { csvdata = csvreader.findValue(i); if(!csvdata) { continue; } ArtMapResIdType artMapResId; MGStrOp::toI32(csvdata->mData[AMR_ArtMapResId].c_str(), artMapResId); if (true == mArtMapResList.hasData(artMapResId)) { DYNAMIC_ASSERT(0); continue; } ArtMapResCsvInfo* newArtMapRes = mArtMapResList.createOrRetrieve(artMapResId, false); newArtMapRes->artMapResId = artMapResId; newArtMapRes->name = csvdata->mData[AMR_Name]; newArtMapRes->BaseFilePath = csvdata->mData[AMR_BaseFilePath]; //newArtMapRes->cameraId = csvdata->mData[AMR_CameraSetID]; MGStrOp::toI32(csvdata->mData[AMR_UseType].c_str(), (I32&)newArtMapRes->mapType); MGStrOp::toU32(csvdata->mData[AMR_RPGCamSetID].c_str(), newArtMapRes->rpgCameraId); MGStrOp::toU32(csvdata->mData[AMR_RPGRadarID].c_str(), newArtMapRes->rpgRadarId); if ( csvdata->mData.size() > AMR_RPGRadarID + 1 ) { MGStrOp::toU32(csvdata->mData[AMR_SLGCamSetID].c_str(), newArtMapRes->slgCameraId); MGStrOp::toU32(csvdata->mData[AMR_SLGRadarID].c_str(), newArtMapRes->slgRadarId); } else { newArtMapRes->slgCameraId = newArtMapRes->rpgCameraId; newArtMapRes->slgRadarId = newArtMapRes->rpgRadarId; } } return true; }
//-------------------------------------------------------------------------- Bool InstanceAtkStrengthListCsv::load(const Char16* FileName, IMGExternalPackManager* packManager/* = NULL*/) { CsvReader csvreader; if(!csvreader.create(FileName, packManager)) { return false; } DYNAMIC_ASSERT(csvreader.getColumnSize() == InstanceAtkStrengthListCsvRow_Max); CsvData* csvdata = NULL; Int RowCount = csvreader.count(); for(Int i = 0; i < RowCount; ++i) { csvdata = csvreader.findValue(i); if(!csvdata) { continue; } CampIdType campId; MGStrOp::toU64(csvdata->mData[InstanceAtkStrengthListCsvRow_CampId].c_str(), campId); if (true == mInstanceAtkStrengthList.hasData(campId)) { DYNAMIC_ASSERT(0); continue; } U32 buildTemplateId; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_CharacterBuildId].c_str(), buildTemplateId); U32 campPoint; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_CampPointId].c_str(), campPoint); U32 generalRefreshPoint; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_GeneraRefreshpoint].c_str(), generalRefreshPoint); U32 generalAlivePoint; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_GeneraSpawnPoint].c_str(), generalAlivePoint); U32 armyPoint01; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_ArmyPlayedPoint01].c_str(), armyPoint01); U32 armyPoint02; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_ArmyPlayedPoint02].c_str(), armyPoint02); U32 armyPoint03; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_ArmyPlayedPoint03].c_str(), armyPoint03); U32 armyPoint04; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_ArmyPlayedPoint04].c_str(), armyPoint04); U32 armyPoint05; MGStrOp::toU32(csvdata->mData[InstanceAtkStrengthListCsvRow_ArmyPlayedPoint05].c_str(), armyPoint05); InstanceAtkStrengthListCsvInfo* newInfo = mInstanceAtkStrengthList.createOrRetrieve(campId, false); newInfo->campId = campId; newInfo->buildTemplateId = buildTemplateId; newInfo->campPoint = campPoint; newInfo->generalRefreshPoint = generalRefreshPoint; newInfo->generalAlivePoint = generalAlivePoint; newInfo->armyPoint[0] = armyPoint01; newInfo->armyPoint[1] = armyPoint02; newInfo->armyPoint[2] = armyPoint03; newInfo->armyPoint[3] = armyPoint04; newInfo->armyPoint[4] = armyPoint05; } return true; }