コード例 #1
0
void IncrementalPlot::appendPoint( const QPointF &point )
{
    CurveData *data = static_cast<CurveData *>( d_curve->data() );
    data->append( point );

    const bool doClip = !canvas()->testAttribute( Qt::WA_PaintOnScreen );
//    if ( doClip )
//    {
//        /*
//           Depending on the platform setting a clip might be an important
//           performance issue. F.e. for Qt Embedded this reduces the
//           part of the backing store that has to be copied out - maybe
//           to an unaccelerated frame buffer device.
//         */
//        const QwtScaleMap xMap = canvasMap( d_curve->xAxis() );
//        const QwtScaleMap yMap = canvasMap( d_curve->yAxis() );

//        QRegion clipRegion;

//        const QSize symbolSize = d_curve->symbol()->size();
//        QRect r( 0, 0, symbolSize.width() + 2, symbolSize.height() + 2 );

//        const QPointF center =
//            QwtScaleMap::transform( xMap, yMap, point );
//        r.moveCenter( center.toPoint() );
//        clipRegion += r;

//        d_directPainter->setClipRegion( clipRegion );
//    }

    d_directPainter->drawSeries( d_curve,
        data->size() - 1, data->size() - 1 );
}
コード例 #2
0
ファイル: brainplot.cpp プロジェクト: cogitoergobum/eeg
void BrainPlot::appendPoint( QPointF point, int Channel )
{
    /*Adds new point - with proper index and offset - to the data series*/
    CurveData *data = static_cast<CurveData *>( d_curves[Channel]->data() );
    point.setY(minusExpectedAmplitude*(2*Channel+1)+point.y());
    data->replace(sample%plotLength, point);
    setClipRegion(d_curves[Channel], point);

    d_directPainter->drawSeries( d_curves[Channel],
                                 data->size() - 1, data->size() - 1 );
}
コード例 #3
0
void OscilloscopePlot::updateCurve()
{
    CurveData *data = static_cast<CurveData *>( d_curve->data() );
    data->values().lock();

    const int numPoints = data->size();
    if ( numPoints > d_paintedPoints )
    {
        const bool doClip = !canvas()->testAttribute( Qt::WA_PaintOnScreen );
        if ( doClip )
        {
            /*
                Depending on the platform setting a clip might be an important
                performance issue. F.e. for Qt Embedded this reduces the
                part of the backing store that has to be copied out - maybe
                to an unaccelerated frame buffer device.
            */

            const QwtScaleMap xMap = canvasMap( d_curve->xAxis() );
            const QwtScaleMap yMap = canvasMap( d_curve->yAxis() );

            QRectF br = qwtBoundingRect( *data,
                d_paintedPoints - 1, numPoints - 1 );

            const QRect clipRect = QwtScaleMap::transform( xMap, yMap, br ).toRect();
            d_directPainter->setClipRegion( clipRect );
        }

        d_directPainter->drawSeries( d_curve,
            d_paintedPoints - 1, numPoints - 1 );
        d_paintedPoints = numPoints;
    }

    data->values().unlock();
}
コード例 #4
0
void OscilloscopePlot::replot()
{
    CurveData *data = static_cast<CurveData *>( d_curve->data() );
    data->values().lock();

    QwtPlot::replot();
    d_paintedPoints = data->size();

    data->values().unlock();
}
コード例 #5
0
ファイル: plot.cpp プロジェクト: PrincetonPAVE/old_igvc
void Plot::replot()
{
    CurveData *data = (CurveData *)d_curve->data();
    data->values().lock();

    QwtPlot::replot();
    d_paintedPoints = data->size();

    data->values().unlock();
}
コード例 #6
0
ファイル: plot.cpp プロジェクト: d2mitry/d2m_reno
void Plot::appendPoint1(double u)
{
    double elapsed = d_clock.elapsed() / 1000.0;
    qDebug() << "d_clock1: " << elapsed;
    qDebug() << "udouble1: " << u;
    QPointF point(elapsed,(u*5/1024));
    CurveData *data = static_cast<CurveData *>( d_curve1->data() );
    data->append(point);
    RecToFile1(elapsed,u);

    const int numPoints = data->size();
    if ( numPoints > d_paintedPoints1 )
    {
        const bool doClip = !canvas()->testAttribute( Qt::WA_PaintOnScreen );
        if ( doClip )
        {
            /*
                Depending on the platform setting a clip might be an important
                performance issue. F.e. for Qt Embedded this reduces the
                part of the backing store that has to be copied out - maybe
                to an unaccelerated frame buffer device.
            */

            const QwtScaleMap xMap = canvasMap( d_curve1->xAxis() );
            const QwtScaleMap yMap = canvasMap( d_curve1->yAxis() );

            QRectF br = qwtBoundingRect( *data,
                d_paintedPoints1 - 1, numPoints - 1 );

            const QRect clipRect = QwtScaleMap::transform( xMap, yMap, br ).toRect();
            d_directPainter0->setClipRegion( clipRect );
        }

        d_directPainter0->drawSeries(d_curve1,
            d_paintedPoints1 - 1, numPoints - 1);
        d_paintedPoints1 = numPoints;
    }
}