void BorderFilter::pattern(DImg& src, DImg& dest, int borderWidth, const DColor& firstColor, const DColor& secondColor, int firstWidth, int secondWidth) { // Original image with the first solid border around. DImg tmp; solid(src, tmp, firstColor, firstWidth); // Border tiled image using pattern with second solid border around. int width, height; if (d->settings.orgWidth > d->settings.orgHeight) { height = tmp.height() + borderWidth * 2; width = (int)(height * d->orgRatio); } else { width = tmp.width() + borderWidth * 2; height = (int)(width / d->orgRatio); } DImg tmp2(width, height, tmp.sixteenBit(), tmp.hasAlpha()); qCDebug(DIGIKAM_DIMG_LOG) << "Border File:" << d->settings.borderPath; DImg border(d->settings.borderPath); if (border.isNull()) { return; } border.convertToDepthOfImage(&tmp2); for (int x = 0 ; x < width ; x += border.width()) { for (int y = 0 ; y < height ; y += border.height()) { tmp2.bitBltImage(&border, x, y); } } solid(tmp2, dest, secondColor, secondWidth); // Merge both images to one. if (d->settings.orgWidth > d->settings.orgHeight) { dest.bitBltImage(&tmp, (dest.width() - tmp.width()) / 2, borderWidth); } else { dest.bitBltImage(&tmp, borderWidth, (dest.height() - tmp.height()) / 2); } }
void BorderFilter::solid2(DImg& src, DImg& dest, const DColor& fg, int borderWidth) { dest = DImg(src.width() + borderWidth * 2, src.height() + borderWidth * 2, src.sixteenBit(), src.hasAlpha()); dest.fill(fg); dest.bitBltImage(&src, borderWidth, borderWidth); }
void BorderFilter::solid(DImg& src, DImg& dest, const DColor& fg, int borderWidth) { if (d->settings.orgWidth > d->settings.orgHeight) { int height = src.height() + borderWidth * 2; dest = DImg((int)(height * d->orgRatio), height, src.sixteenBit(), src.hasAlpha()); dest.fill(fg); dest.bitBltImage(&src, (dest.width() - src.width()) / 2, borderWidth); } else { int width = src.width() + borderWidth * 2; dest = DImg(width, (int)(width / d->orgRatio), src.sixteenBit(), src.hasAlpha()); dest.fill(fg); dest.bitBltImage(&src, borderWidth, (dest.height() - src.height()) / 2); } }
void BorderFilter::bevel2(DImg& src, DImg& dest, const DColor& topColor, const DColor& btmColor, int borderWidth) { int x, y; int wc; dest = DImg(src.width() + borderWidth * 2, src.height() + borderWidth * 2, src.sixteenBit(), src.hasAlpha()); // top for (y = 0, wc = (int)dest.width() - 1; y < borderWidth; ++y, --wc) { for (x = 0; x < wc; ++x) { dest.setPixelColor(x, y, topColor); } for (; x < (int)dest.width(); ++x) { dest.setPixelColor(x, y, btmColor); } } // left and right for (; y < (int)dest.height() - borderWidth; ++y) { for (x = 0; x < borderWidth; ++x) { dest.setPixelColor(x, y, topColor); } for (x = (int)dest.width() - 1; x > (int)dest.width() - borderWidth - 1; --x) { dest.setPixelColor(x, y, btmColor); } } // bottom for (wc = borderWidth; y < (int)dest.height(); ++y, --wc) { for (x = 0; x < wc; ++x) { dest.setPixelColor(x, y, topColor); } for (; x < (int)dest.width(); ++x) { dest.setPixelColor(x, y, btmColor); } } dest.bitBltImage(&src, borderWidth, borderWidth); }
void BorderFilter::pattern2(DImg& src, DImg& dest, int borderWidth, const DColor& firstColor, const DColor& secondColor, int firstWidth, int secondWidth) { // Border tile. int w = d->settings.orgWidth + borderWidth * 2; int h = d->settings.orgHeight + borderWidth * 2; qCDebug(DIGIKAM_DIMG_LOG) << "Border File:" << d->settings.borderPath; DImg border(d->settings.borderPath); if (border.isNull()) { return; } DImg borderImg(w, h, src.sixteenBit(), src.hasAlpha()); border.convertToDepthOfImage(&borderImg); for (int x = 0 ; x < w ; x += border.width()) { for (int y = 0 ; y < h ; y += border.height()) { borderImg.bitBltImage(&border, x, y); } } // First line around the pattern tile. DImg tmp = borderImg.smoothScale(src.width() + borderWidth * 2, src.height() + borderWidth * 2); solid2(tmp, dest, firstColor, firstWidth); // Second line around original image. tmp.reset(); solid2(src, tmp, secondColor, secondWidth); // Copy original image. dest.bitBltImage(&tmp, borderWidth, borderWidth); }
void BorderFilter::bevel(DImg& src, DImg& dest, const DColor& topColor, const DColor& btmColor, int borderWidth) { int width, height; if (d->settings.orgWidth > d->settings.orgHeight) { height = src.height() + borderWidth * 2; width = (int)(height * d->orgRatio); } else { width = src.width() + borderWidth * 2; height = (int)(width / d->orgRatio); } dest = DImg(width, height, src.sixteenBit(), src.hasAlpha()); dest.fill(topColor); QPolygon btTriangle(3); btTriangle.setPoint(0, width, 0); btTriangle.setPoint(1, 0, height); btTriangle.setPoint(2, width, height); QRegion btRegion(btTriangle); // paint upper right corner QPoint upperRightCorner((width - ((width - src.width()) / 2) - 2), ((0 + (height - src.height())) / 2 + 2) ); for (int x = upperRightCorner.x(); x < width; ++x) { for (int y = 0; y < upperRightCorner.y(); ++y) { if (btRegion.contains(QPoint(x, y))) { dest.setPixelColor(x, y, btmColor); } } } // paint right border for (int x = upperRightCorner.x(); x < width; ++x) { for (int y = upperRightCorner.y(); y < height; ++y) { dest.setPixelColor(x, y, btmColor); } } // paint lower left corner QPoint lowerLeftCorner((0 + ((width - src.width()) / 2) + 2), (height - ((height - src.height()) / 2) - 2) ); for (int x = 0; x < lowerLeftCorner.x(); ++x) { for (int y = lowerLeftCorner.y(); y < height; ++y) { if (btRegion.contains(QPoint(x, y))) { dest.setPixelColor(x, y, btmColor); } } } // paint bottom border for (int x = lowerLeftCorner.x(); x < width; ++x) { for (int y = lowerLeftCorner.y(); y < height; ++y) { dest.setPixelColor(x, y, btmColor); } } if (d->settings.orgWidth > d->settings.orgHeight) { dest.bitBltImage(&src, (dest.width() - src.width()) / 2, borderWidth); } else { dest.bitBltImage(&src, borderWidth, (dest.height() - src.height()) / 2); } }