void EditPolyMod::RevertPaintDeform( MeshPaintHost* host,BitArray *invalidVerts ) { EditPolyData* modData = static_cast<EditPolyData*>(host); // Make sure we're set to the right operation: //EpModSetOperation (ep_op_paint_deform); //modData->SetPolyOpData (ep_op_paint_deform); if (modData->GetPolyOpData() == NULL) return; if (modData->GetPolyOpData()->OpID() != ep_op_paint_deform) return; LocalPaintDeformData *pDeform = (LocalPaintDeformData *) modData->GetPolyOpData(); pDeform->ClearVertices (); EpModLocalDataChanged (PART_DISPLAY); }
void EditPolyMod::ApplyPaintDeform( MeshPaintHost* host ,BitArray *invalidVerts) { EditPolyData* modData = static_cast<EditPolyData*>(host); // Make sure we're set to the right operation: EpModSetOperation (ep_op_paint_deform); modData->SetPolyOpData (ep_op_paint_deform); LocalPaintDeformData *pDeform = (LocalPaintDeformData *) modData->GetPolyOpData(); pDeform->SetOffsets (host->GetPaintDeformCount(), host->GetPaintDeformOffsets(), modData->GetMesh()); EpModLocalDataChanged (PART_DISPLAY); }