コード例 #1
0
float UKismetMathLibrary::TimespanRatio( FTimespan A, FTimespan B )
{
	if (B != FTimespan::Zero())
	{
		return (float)A.GetTicks() / (float)B.GetTicks();
	}

	return 0.0;
}
コード例 #2
0
ファイル: LegacyText.cpp プロジェクト: Foreven/Unreal4-1
FText FText::AsTimespan( const FTimespan& Timespan, const FCulturePtr& TargetCulture)
{
	checkf(FInternationalization::Get().IsInitialized() == true, TEXT("FInternationalization is not initialized. An FText formatting method was likely used in static object initialization - this is not supported."));
	FDateTime DateTime(Timespan.GetTicks());
	return FText::FromString( DateTime.ToString( TEXT("%H.%M.%S") ) );
}