void OsdGLSLTransformFeedbackComputeController::ApplyVertexEdits( FarKernelBatch const &batch, OsdGLSLTransformFeedbackComputeContext const *context) const { assert(context); const OsdGLSLTransformFeedbackHEditTable * edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); context->BindEditTextures(batch.GetTableIndex(), _currentBindState.kernelBundle); int primvarOffset = edit->GetPrimvarOffset(); int primvarWidth = edit->GetPrimvarWidth(); if (edit->GetOperation() == FarVertexEdit::Add) { _currentBindState.kernelBundle->ApplyEditAdd( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc.offset, _currentBindState.varyingDesc.offset, primvarOffset, primvarWidth, batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } else { // XXX: edit SET is not implemented yet. } context->UnbindEditTextures(); }
void OsdGLSLComputeController::ApplyVertexEdits( FarKernelBatch const &batch, void * clientdata) const { OsdGLSLComputeContext * context = static_cast<OsdGLSLComputeContext*>(clientdata); assert(context); OsdGLSLComputeKernelBundle * kernelBundle = context->GetKernelBundle(); const OsdGLSLComputeHEditTable * edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); context->BindEditShaderStorageBuffers(batch.GetTableIndex()); int primvarOffset = edit->GetPrimvarOffset(); int primvarWidth = edit->GetPrimvarWidth(); if (edit->GetOperation() == FarVertexEdit::Add) { kernelBundle->ApplyEditAdd( primvarOffset, primvarWidth, batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); } else { // XXX: edit SET is not implemented yet. } context->UnbindEditShaderStorageBuffers(); }
void OsdCudaComputeController::ApplyVertexEdits( FarKernelBatch const &batch, void * clientdata) const { OsdCudaComputeContext * context = static_cast<OsdCudaComputeContext*>(clientdata); assert(context); const OsdCudaHEditTable *edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); const OsdCudaTable * primvarIndices = edit->GetPrimvarIndices(); const OsdCudaTable * editValues = edit->GetEditValues(); if (edit->GetOperation() == FarVertexEdit::Add) { OsdCudaEditVertexAdd( context->GetCurrentVertexBuffer(), context->GetVertexDescriptor().numVertexElements-3, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<int*>(primvarIndices->GetCudaMemory()), static_cast<float*>(editValues->GetCudaMemory())); } else if (edit->GetOperation() == FarVertexEdit::Set) { // XXXX TODO } }
void OsdCudaComputeController::ApplyVertexEdits( FarKernelBatch const &batch, OsdCudaComputeContext const *context) const { assert(context); const OsdCudaHEditTable *edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); const OsdCudaTable * primvarIndices = edit->GetPrimvarIndices(); const OsdCudaTable * editValues = edit->GetEditValues(); float *vertex = _currentBindState.GetOffsettedVertexBuffer(); if (edit->GetOperation() == FarVertexEdit::Add) { OsdCudaEditVertexAdd( vertex, _currentBindState.vertexDesc.length, _currentBindState.vertexDesc.stride, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<int*>(primvarIndices->GetCudaMemory()), static_cast<float*>(editValues->GetCudaMemory())); } else if (edit->GetOperation() == FarVertexEdit::Set) { // XXXX TODO } }
void OsdGcdComputeController::ApplyVertexEdits( FarKernelBatch const &batch, void * clientdata) const { OsdCpuComputeContext * context = static_cast<OsdCpuComputeContext*>(clientdata); assert(context); const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices(); const OsdCpuTable * editValues = edit->GetEditValues(); if (edit->GetOperation() == FarVertexEdit::Add) { OsdGcdEditVertexAdd(context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<unsigned int*>(primvarIndices->GetBuffer()), static_cast<float*>(editValues->GetBuffer()), _gcd_queue); } else if (edit->GetOperation() == FarVertexEdit::Set) { OsdGcdEditVertexSet(context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<unsigned int*>(primvarIndices->GetBuffer()), static_cast<float*>(editValues->GetBuffer()), _gcd_queue); } }
void OsdOmpComputeController::ApplyVertexEdits( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices(); const OsdCpuTable * editValues = edit->GetEditValues(); if (edit->GetOperation() == FarVertexEdit::Add) { OsdOmpEditVertexAdd(_currentBindState.vertexBuffer, _currentBindState.vertexDesc, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<unsigned int*>(primvarIndices->GetBuffer()), static_cast<float*>(editValues->GetBuffer())); } else if (edit->GetOperation() == FarVertexEdit::Set) { OsdOmpEditVertexSet(_currentBindState.vertexBuffer, _currentBindState.vertexDesc, edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<unsigned int*>(primvarIndices->GetBuffer()), static_cast<float*>(editValues->GetBuffer())); } }