void OsdGLSLComputeController::ApplyCatmarkVertexVerticesKernelB( FarKernelBatch const &batch, void * clientdata) const { OsdGLSLComputeContext * context = static_cast<OsdGLSLComputeContext*>(clientdata); assert(context); OsdGLSLComputeKernelBundle * kernelBundle = context->GetKernelBundle(); kernelBundle->ApplyCatmarkVertexVerticesKernelB( batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }
void OsdOmpComputeController::ApplyCatmarkFaceVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdOmpComputeFace( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }
void OsdOmpComputeController::ApplyLoopVertexVerticesKernelA2( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdOmpComputeVertexA( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true); }
void OsdGcdComputeController::ApplyVertexEdits( FarKernelBatch const &batch, OsdCpuComputeContext *context) const { assert(context); const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex()); assert(edit); const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices(); const OsdCpuTable * editValues = edit->GetEditValues(); if (edit->GetOperation() == FarVertexEdit::Add) { OsdGcdEditVertexAdd(context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<unsigned int*>(primvarIndices->GetBuffer()), static_cast<float*>(editValues->GetBuffer()), _gcd_queue); } else if (edit->GetOperation() == FarVertexEdit::Set) { OsdGcdEditVertexSet(context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), edit->GetPrimvarOffset(), edit->GetPrimvarWidth(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), static_cast<unsigned int*>(primvarIndices->GetBuffer()), static_cast<float*>(editValues->GetBuffer()), _gcd_queue); } }
void OsdGcdComputeController::ApplyBilinearVertexVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext *context) const { assert(context); OsdGcdComputeBilinearVertex( context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), context->GetCurrentVaryingBuffer(), (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); }
void OsdGcdComputeController::ApplyLoopEdgeVerticesKernel( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeEdge( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); }
void OsdGcdComputeController::ApplyCatmarkRestrictedVertexVerticesKernelB2( FarKernelBatch const &batch, OsdCpuComputeContext const *context) const { assert(context); OsdGcdComputeRestrictedVertexB2( _currentBindState.vertexBuffer, _currentBindState.varyingBuffer, _currentBindState.vertexDesc, _currentBindState.varyingDesc, (const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); }
void OsdTbbComputeController::ApplyBilinearVertexVerticesKernel( FarKernelBatch const &batch, void *clientdata) const { OsdCpuComputeContext * context = static_cast<OsdCpuComputeContext*>(clientdata); assert(context); OsdTbbComputeBilinearVertex( context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), context->GetCurrentVaryingBuffer(), (const int*)context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }
void OsdOmpComputeController::ApplyLoopEdgeVerticesKernel( FarKernelBatch const &batch, void *clientdata) const { OsdCpuComputeContext * context = static_cast<OsdCpuComputeContext*>(clientdata); assert(context); OsdOmpComputeEdge( context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), context->GetCurrentVaryingBuffer(), (const int*)context->GetTable(FarSubdivisionTables<OsdVertex>::E_IT)->GetBuffer(), (const float*)context->GetTable(FarSubdivisionTables<OsdVertex>::E_W)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }
void OsdGcdComputeController::ApplyCatmarkFaceVerticesKernel( FarKernelBatch const &batch, void * clientdata) const { OsdCpuComputeContext * context = static_cast<OsdCpuComputeContext*>(clientdata); assert(context); OsdGcdComputeFace( context->GetVertexDescriptor(), context->GetCurrentVertexBuffer(), context->GetCurrentVaryingBuffer(), (const int*)context->GetTable(FarSubdivisionTables<OsdVertex>::F_IT)->GetBuffer(), (const int*)context->GetTable(FarSubdivisionTables<OsdVertex>::F_ITa)->GetBuffer(), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), _gcd_queue); }
void OsdCudaComputeController::ApplyBilinearVertexVerticesKernel( FarKernelBatch const &batch, void * clientdata) const { OsdCudaComputeContext * context = static_cast<OsdCudaComputeContext*>(clientdata); assert(context); const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables<OsdVertex>::V_ITa); assert(V_ITa); OsdCudaComputeBilinearVertex( context->GetCurrentVertexBuffer(), context->GetCurrentVaryingBuffer(), context->GetVertexDescriptor().numVertexElements-3, context->GetVertexDescriptor().numVaryingElements, static_cast<int*>(V_ITa->GetCudaMemory()), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }
void OsdCudaComputeController::ApplyCatmarkRestrictedVertexVerticesKernelA( FarKernelBatch const &batch, OsdCudaComputeContext const *context) const { assert(context); const OsdCudaTable * V_ITa = context->GetTable(FarSubdivisionTables::V_ITa); assert(V_ITa); float *vertex = _currentBindState.GetOffsettedVertexBuffer(); float *varying = _currentBindState.GetOffsettedVaryingBuffer(); OsdCudaComputeRestrictedVertexA( vertex, varying, _currentBindState.vertexDesc.length, _currentBindState.vertexDesc.stride, _currentBindState.varyingDesc.length, _currentBindState.varyingDesc.stride, static_cast<int*>(V_ITa->GetCudaMemory()), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }
void OsdCudaComputeController::ApplyBilinearEdgeVerticesKernel( FarKernelBatch const &batch, OsdCudaComputeContext const *context) const { assert(context); const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables::E_IT); assert(E_IT); float *vertex = _currentBindState.GetOffsettedVertexBuffer(); float *varying = _currentBindState.GetOffsettedVaryingBuffer(); OsdCudaComputeBilinearEdge( vertex, varying, _currentBindState.vertexDesc.length, _currentBindState.vertexDesc.stride, _currentBindState.varyingDesc.length, _currentBindState.varyingDesc.stride, static_cast<int*>(E_IT->GetCudaMemory()), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }
void OsdCudaComputeController::ApplyLoopEdgeVerticesKernel( FarKernelBatch const &batch, void * clientdata) const { OsdCudaComputeContext * context = static_cast<OsdCudaComputeContext*>(clientdata); assert(context); const OsdCudaTable * E_IT = context->GetTable(FarSubdivisionTables<OsdVertex>::E_IT); const OsdCudaTable * E_W = context->GetTable(FarSubdivisionTables<OsdVertex>::E_W); assert(E_IT); assert(E_W); OsdCudaComputeEdge( context->GetCurrentVertexBuffer(), context->GetCurrentVaryingBuffer(), context->GetVertexDescriptor().numVertexElements-3, context->GetVertexDescriptor().numVaryingElements, static_cast<int*>(E_IT->GetCudaMemory()), static_cast<float*>(E_W->GetCudaMemory()), batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd()); }