コード例 #1
0
ファイル: thingtypemanager.cpp プロジェクト: kilouco/otclient
void ThingTypeManager::loadOtb(const std::string& file)
{
    FileStreamPtr fin = g_resources.openFile(file);

    uint signature = fin->getU32();
    if(signature != 0)
        stdext::throw_exception("invalid otb file");

    BinaryTreePtr root = fin->getBinaryTree();

    signature = root->getU32();
    if(signature != 0)
        stdext::throw_exception("invalid otb file");

    root->getU32(); // flags

    m_otbMajorVersion = root->getU32();
    m_otbMinorVersion = root->getU32();
    root->getU32(); // build number
    root->skip(128); // description

    m_itemTypes.resize(root->getChildren().size(), m_nullItemType);
    for(const BinaryTreePtr& node : root->getChildren()) {
        ItemTypePtr itemType(new ItemType);
        itemType->unserialize(node);
        addItemType(itemType);
    }

    m_otbLoaded = true;
}
コード例 #2
0
ファイル: soundfile.cpp プロジェクト: Cayan/otclient
SoundFilePtr SoundFile::loadSoundFile(const std::string& filename)
{
    FileStreamPtr file = g_resources.openFile(filename);
    if(!file) {
        logTraceError("unable to open ", filename);
        return nullptr;
    }

    // cache file buffer to avoid lags from hard drive
    file->cache();

    char magic[4];
    file->read(magic, 4);
    file->seek(0);

    SoundFilePtr soundFile;
    if(strncmp(magic, "OggS", 4) == 0) {
        OggSoundFilePtr oggSoundFile = OggSoundFilePtr(new OggSoundFile(file));
        if(oggSoundFile->prepareOgg())
            soundFile = oggSoundFile;
    } else
        logError("unknown sound file format ", filename);

    return soundFile;
}
コード例 #3
0
ファイル: thingtypemanager.cpp プロジェクト: kilouco/otclient
bool ThingTypeManager::loadDat(const std::string& file)
{
    m_datLoaded = false;
    m_datSignature = 0;
    try {
        FileStreamPtr fin = g_resources.openFile(file);

        m_datSignature = fin->getU32();

        int numThings[ThingLastCategory];
        for(int category = 0; category < ThingLastCategory; ++category) {
            int count = fin->getU16() + 1;
            m_thingTypes[category].clear();
            m_thingTypes[category].resize(count, m_nullThingType);
        }

        for(int category = 0; category < ThingLastCategory; ++category) {
            uint16 firstId = 1;
            if(category == ThingCategoryItem)
                firstId = 100;
            for(uint16 id = firstId; id < m_thingTypes[category].size(); ++id) {
                ThingTypePtr type(new ThingType);
                type->unserialize(id, (ThingCategory)category, fin);
                m_thingTypes[category][id] = type;
            }
        }

        m_datLoaded = true;
        return true;
    } catch(stdext::exception& e) {
        g_logger.error(stdext::format("Failed to read dat '%s': %s'", file, e.what()));
        return false;
    }
}
コード例 #4
0
ファイル: image.cpp プロジェクト: Anastaciaa/otclient-1
void Image::savePNG(const std::string& fileName)
{
    FileStreamPtr fin = g_resources.createFile(fileName);
    if(!fin)
        stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

    fin->cache();
    std::stringstream data;
    save_png(data, m_size.width(), m_size.height(), 4, (unsigned char*)getPixelData());
    fin->write(data.str().c_str(), data.str().length());
    fin->flush();
    fin->close();
}
コード例 #5
0
void ThingTypeManager::loadOtb(const std::string& file)
{
    try {
        FileStreamPtr fin = g_resources.openFile(file);

        uint signature = fin->getU32();
        if(signature != 0)
            stdext::throw_exception("invalid otb file");

        BinaryTreePtr root = fin->getBinaryTree();
        root->skip(1); // otb first byte is always 0

        signature = root->getU32();
        if(signature != 0)
            stdext::throw_exception("invalid otb file");

        uint8 rootAttr = root->getU8();
        if(rootAttr == 0x01) { // OTB_ROOT_ATTR_VERSION
            uint16 size = root->getU16();
            if(size != 4 + 4 + 4 + 128)
                stdext::throw_exception("invalid otb root attr version size");

            m_otbMajorVersion = root->getU32();
            m_otbMinorVersion = root->getU32();
            root->skip(4); // buildNumber
            root->skip(128); // description
        }

        m_reverseItemTypes.clear();
        m_itemTypes.resize(root->getChildren().size() + 1, m_nullItemType);
        m_reverseItemTypes.resize(root->getChildren().size() + 1, m_nullItemType);

        for(const BinaryTreePtr& node : root->getChildren()) {
            ItemTypePtr itemType(new ItemType);
            itemType->unserialize(node);
            addItemType(itemType);

            uint16 clientId = itemType->getClientId();
            if(unlikely(clientId >= m_reverseItemTypes.size()))
                m_reverseItemTypes.resize(clientId + 1);
            m_reverseItemTypes[clientId] = itemType;
        }

        m_otbLoaded = true;
        g_lua.callGlobalField("g_things", "onLoadOtb", file);
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to load '%s' (OTB file): %s", file, e.what()));
    }
}
コード例 #6
0
ファイル: thingtypemanager.cpp プロジェクト: Cadyan/otclient
void ThingTypeManager::loadOtb(const std::string& file)
{
    try {
        FileStreamPtr fin = g_resources.openFile(file);

        uint signature = fin->getU32();
        if(signature != 0)
            stdext::throw_exception("invalid otb file");

        BinaryTreePtr root = fin->getBinaryTree();

        signature = root->getU32();
        if(signature != 0)
            stdext::throw_exception("invalid otb file");

        root->skip(4);

        m_otbMajorVersion = root->getU32();
        m_otbMinorVersion = root->getU32();
        root->skip(4);
        root->skip(128); // description

        m_reverseItemTypes.clear();
        m_itemTypes.resize(root->getChildren().size() + 1, m_nullItemType);
        m_reverseItemTypes.resize(root->getChildren().size() + 1, m_nullItemType);

        for(const BinaryTreePtr& node : root->getChildren()) {
            ItemTypePtr itemType(new ItemType);
            itemType->unserialize(node);
            addItemType(itemType);

            uint16 clientId = itemType->getClientId();
            if(unlikely(clientId >= m_reverseItemTypes.size()))
                m_reverseItemTypes.resize(clientId + 1);
            m_reverseItemTypes[clientId] = itemType;
        }

        m_otbLoaded = true;
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to load '%s' (OTB file): %s", file, e.what()));
    }
}
コード例 #7
0
void ThingTypeManager::saveDat(std::string fileName)
{
    if(!m_datLoaded)
        stdext::throw_exception("failed to save, dat is not loaded");

    try {
        FileStreamPtr fin = g_resources.createFile(fileName);
        if(!fin)
            stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

        fin->cache();

        fin->addU32(m_datSignature);

        for(int category = 0; category < ThingLastCategory; ++category)
            fin->addU16(m_thingTypes[category].size() - 1);

        for(int category = 0; category < ThingLastCategory; ++category) {
            uint16 firstId = 1;
            if(category == ThingCategoryItem)
                firstId = 100;

            for(uint16 id = firstId; id < m_thingTypes[category].size(); ++id)
                m_thingTypes[category][id]->serialize(fin);
        }


        fin->flush();
        fin->close();
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to save '%s': %s", fileName, e.what()));
    }
}
コード例 #8
0
ファイル: binarytree.cpp プロジェクト: Teh-Maverick/otclient
void BinaryTree::unserialize(const FileStreamPtr& fin)
{
    while(true) {
        uint8 byte = fin->getU8();
        switch(byte) {
            case BINARYTREE_NODE_START: {
                BinaryTreePtr node(new BinaryTree(shared_from_this()));
                m_children.push_back(node);
                node->unserialize(fin);
                break;
            }
            case BINARYTREE_NODE_END:
                return;
            case BINARYTREE_ESCAPE_CHAR:
                m_buffer.add(fin->getU8());
                break;
            default:
                m_buffer.add(byte);
                break;
        }
    }
}
コード例 #9
0
ファイル: SceneData.cpp プロジェクト: fedoriusv/V3DEngine
bool CSceneData::save(const std::string& file, f32 version)
{
    if (m_objectList.empty())
    {
        LOG_ERROR("CSceneData::save: Object list empty, nothing save");
        return false;
    }
    LOG_DEBUG("CSceneData::save: Serialize model to memory stream");

    MemoryStreamPtr stream = CStreamManager::createMemoryStream();
    stream->seekBeg(0);
    stream->write(version);

    stream->write(m_id);
    stream->write(m_name);

    if (!CSceneData::saveMaterial(stream))
    {
        LOG_ERROR("CSceneData::save: Material serialize failed");
        return false;
    }

    if (!CSceneData::saveGeometry(stream))
    {
        LOG_ERROR("CSceneData::save: Geometry serialize failed");
        return false;
    }

    LOG_DEBUG("CSceneData::save: Save memory stream to file stream [%s]. Size [%d]", file.c_str(), stream->size());

    FileStreamPtr fileStream = CStreamManager::createFileStream(file, FileStream::e_create);
    fileStream->write(stream->getData(), sizeof(u8), stream->size());
    fileStream->close();

    return true;
}
コード例 #10
0
ファイル: mapio.cpp プロジェクト: kilouco/otclient
void Map::saveOtcm(const std::string& fileName)
{
#if 0
    try {
        g_clock.update();

        FileStreamPtr fin = g_resources.createFile(fileName);
        fin->cache();

        //TODO: compression flag with zlib
        uint32 flags = 0;

        // header
        fin->addU32(OTCM_SIGNATURE);
        fin->addU16(0); // data start, will be overwritten later
        fin->addU16(OTCM_VERSION);
        fin->addU32(flags);

        // version 1 header
        fin->addString("OTCM 1.0"); // map description
        fin->addU32(g_things.getDatSignature());
        fin->addU16(g_game.getClientVersion());
        fin->addString(g_game.getWorldName());

        // go back and rewrite where the map data starts
        uint32 start = fin->tell();
        fin->seek(4);
        fin->addU16(start);
        fin->seek(start);

        for(auto& pair : m_tiles) {
            const TilePtr& tile = pair.second;
            if(!tile || tile->isEmpty())
                continue;

            Position pos = pair.first;
            fin->addU16(pos.x);
            fin->addU16(pos.y);
            fin->addU8(pos.z);

            const auto& list = tile->getThings();
            auto first = std::find_if(list.begin(), list.end(), [](const ThingPtr& thing) { return thing->isItem(); });
            for(auto it = first, end = list.end(); it != end; ++it) {
                const ThingPtr& thing = *it;
                if(thing->isItem()) {
                    ItemPtr item = thing->static_self_cast<Item>();
                    fin->addU16(item->getId());
                    fin->addU8(item->getCountOrSubType());
                }
            }

            // end of tile
            fin->addU16(0xFFFF);
        }

        // end of file
        Position invalidPos;
        fin->addU16(invalidPos.x);
        fin->addU16(invalidPos.y);
        fin->addU8(invalidPos.z);

        fin->flush();
        fin->close();
    } catch(stdext::exception& e) {
        g_logger.error(stdext::format("failed to save OTCM map: %s", e.what()));
    }
#endif
}
コード例 #11
0
ファイル: mapio.cpp プロジェクト: kilouco/otclient
bool Map::loadOtcm(const std::string& fileName)
{
    try {
        FileStreamPtr fin = g_resources.openFile(fileName);
        if(!fin)
            stdext::throw_exception("unable to open file");

        stdext::timer loadTimer;
        fin->cache();

        uint32 signature = fin->getU32();
        if(signature != OTCM_SIGNATURE)
            stdext::throw_exception("invalid otcm file");

        uint16 start = fin->getU16();
        uint16 version = fin->getU16();
        fin->getU32(); // flags

        switch(version) {
            case 1: {
                fin->getString(); // description
                uint32 datSignature = fin->getU32();
                fin->getU16(); // protocol version
                fin->getString(); // world name

                if(datSignature != g_things.getDatSignature())
                    g_logger.warning("otcm map loaded was created with a different dat signature");

                break;
            }
            default:
                stdext::throw_exception("otcm version not supported");
        }

        fin->seek(start);

        while(true) {
            Position pos;

            pos.x = fin->getU16();
            pos.y = fin->getU16();
            pos.z = fin->getU8();

            // end of file
            if(!pos.isValid())
                break;

            const TilePtr& tile = g_map.createTile(pos);

            int stackPos = 0;
            while(true) {
                int id = fin->getU16();

                // end of tile
                if(id == 0xFFFF)
                    break;

                int countOrSubType = fin->getU8();

                ItemPtr item = Item::create(id);
                item->setCountOrSubType(countOrSubType);

                if(item->isValid())
                    tile->addThing(item, stackPos++);
            }
        }

        fin->close();

        g_logger.debug(stdext::format("Otcm load time: %.2f seconds", loadTimer.elapsed_seconds()));
        return true;
    } catch(stdext::exception& e) {
        g_logger.error(stdext::format("failed to load OTCM map: %s", e.what()));
        return false;
    }
}
コード例 #12
0
ファイル: mapio.cpp プロジェクト: kilouco/otclient
void Map::loadOtbm(const std::string& fileName)
{
    FileStreamPtr fin = g_resources.openFile(fileName);
    if(!fin)
        stdext::throw_exception(stdext::format("Unable to load map '%s'", fileName));

    fin->cache();
    if(!g_things.isOtbLoaded())
        stdext::throw_exception("OTB isn't loaded yet to load a map.");

    if(fin->getU32())
        stdext::throw_exception("Unknown file version detected");

    BinaryTreePtr root = fin->getBinaryTree();
    if(root->getU8())
        stdext::throw_exception("could not read root property!");

    uint32 headerVersion = root->getU32();
    if(!headerVersion || headerVersion > 3)
        stdext::throw_exception(stdext::format("Unknown OTBM version detected: %u.", headerVersion));

    setWidth(root->getU16());
    setHeight(root->getU16());

    uint32 headerMajorItems = root->getU8();
    if(headerMajorItems < 3) {
        stdext::throw_exception(stdext::format("This map needs to be upgraded. read %d what it's supposed to be: %u",
                                               headerMajorItems, g_things.getOtbMajorVersion()));
    }

    if(headerMajorItems > g_things.getOtbMajorVersion()) {
        stdext::throw_exception(stdext::format("This map was saved with different OTB version. read %d what it's supposed to be: %d",
                                               headerMajorItems, g_things.getOtbMajorVersion()));
    }

    root->skip(3);
    uint32 headerMinorItems =  root->getU32();
    if(headerMinorItems > g_things.getOtbMinorVersion()) {
        g_logger.warning(stdext::format("This map needs an updated OTB. read %d what it's supposed to be: %d or less",
                                        headerMinorItems, g_things.getOtbMinorVersion()));
    }

    BinaryTreePtr node = root->getChildren()[0];
    if(node->getU8() != OTBM_MAP_DATA)
        stdext::throw_exception("Could not read root data node");

    while (node->canRead()) {
        uint8 attribute = node->getU8();
        std::string tmp = node->getString();
        switch (attribute) {
        case OTBM_ATTR_DESCRIPTION:
            setDescription(tmp);
            break;
        case OTBM_ATTR_SPAWN_FILE:
            setSpawnFile(fileName.substr(0, fileName.rfind('/') + 1) + tmp);
            break;
        case OTBM_ATTR_HOUSE_FILE:
            setHouseFile(fileName.substr(0, fileName.rfind('/') + 1) + tmp);
            break;
        default:
            stdext::throw_exception(stdext::format("Invalid attribute '%d'", (int)attribute));
        }
    }

    for(const BinaryTreePtr &nodeMapData : node->getChildren()) {
        uint8 mapDataType = nodeMapData->getU8();
        if(mapDataType == OTBM_TILE_AREA) {
            Position basePos = nodeMapData->getPosition();

            for(const BinaryTreePtr &nodeTile : nodeMapData->getChildren()) {
                uint8 type = nodeTile->getU8();
                if(type != OTBM_TILE && type != OTBM_HOUSETILE)
                    stdext::throw_exception(stdext::format("invalid node tile type %d", (int)type));

                HousePtr house = nullptr;
                uint32 flags = TILESTATE_NONE;
                Position pos = basePos + nodeTile->getPoint();

                if(type ==  OTBM_HOUSETILE) {
                    uint32 hId = nodeTile->getU32();
                    TilePtr tile = getOrCreateTile(pos);
                    if(!(house = m_houses.getHouse(hId))) {
                        house = HousePtr(new House(hId));
                        m_houses.addHouse(house);
                    }
                    house->setTile(tile);
                }

                while(nodeTile->canRead()) {
                    uint8 tileAttr = nodeTile->getU8();
                    switch (tileAttr) {
                        case OTBM_ATTR_TILE_FLAGS: {
                            uint32 _flags = nodeTile->getU32();
                            if((_flags & TILESTATE_PROTECTIONZONE) == TILESTATE_PROTECTIONZONE)
                                flags |= TILESTATE_PROTECTIONZONE;
                            else if((_flags & TILESTATE_OPTIONALZONE) == TILESTATE_OPTIONALZONE)
                                flags |= TILESTATE_OPTIONALZONE;
                            else if((_flags & TILESTATE_HARDCOREZONE) == TILESTATE_HARDCOREZONE)
                                flags |= TILESTATE_HARDCOREZONE;

                            if((_flags & TILESTATE_NOLOGOUT) == TILESTATE_NOLOGOUT)
                                flags |= TILESTATE_NOLOGOUT;

                            if((_flags & TILESTATE_REFRESH) == TILESTATE_REFRESH)
                                flags |= TILESTATE_REFRESH;

                            break;
                        }
                        case OTBM_ATTR_ITEM: {
                            addThing(Item::createFromOtb(nodeTile->getU16()), pos);
                            break;
                        }
                        default: {
                            stdext::throw_exception(stdext::format("invalid tile attribute %d at pos %s", (int)tileAttr, stdext::to_string(pos)));
                        }
                    }
                }

                for(const BinaryTreePtr &nodeItem : nodeTile->getChildren()) {
                    if(nodeItem->getU8() != OTBM_ITEM)
                        stdext::throw_exception("invalid item node");

                    ItemPtr item = Item::createFromOtb(nodeItem->getU16());
                    item->unserializeItem(nodeItem);

                    if(item->isContainer()) {
                        for(const BinaryTreePtr& containerItem : nodeItem->getChildren()) {
                            if(containerItem->getU8() != OTBM_ITEM)
                                stdext::throw_exception("invalid container item node");

                            ItemPtr cItem = Item::createFromOtb(containerItem->getU16());
                            cItem->unserializeItem(containerItem);
                            //item->addContainerItem(cItem);
                        }
                    }

                    if(house && item->isMoveable()) {
                        g_logger.warning(stdext::format("Movable item found in house: %d at pos %s - escaping...", item->getId(), stdext::to_string(pos)));
                        item.reset();
                    }

                    addThing(item, pos);
                }

                if(const TilePtr& tile = getTile(pos))
                    tile->setFlags((tileflags_t)flags);
            }
        } else if(mapDataType == OTBM_TOWNS) {
            TownPtr town = nullptr;
            for(const BinaryTreePtr &nodeTown : nodeMapData->getChildren()) {
                if(nodeTown->getU8() != OTBM_TOWN)
                    stdext::throw_exception("invalid town node.");

                uint32 townId = nodeTown->getU32();
                std::string townName = nodeTown->getString();
                Position townCoords = nodeTown->getPosition();
                if(!(town = m_towns.getTown(townId))) {
                    town = TownPtr(new Town(townId, townName, townCoords));
                    m_towns.addTown(town);
                }
            }
        } else if(mapDataType == OTBM_WAYPOINTS && headerVersion > 1) {
            for(const BinaryTreePtr &nodeWaypoint : nodeMapData->getChildren()) {
                if(nodeWaypoint->getU8() != OTBM_WAYPOINT)
                    stdext::throw_exception("invalid waypoint node.");

                std::string name = nodeWaypoint->getString();
                Position waypointPos = nodeWaypoint->getPosition();
                if(waypointPos.isValid() && !name.empty() && m_waypoints.find(waypointPos) == m_waypoints.end())
                    m_waypoints.insert(std::make_pair(waypointPos, name));
            }
        } else
            stdext::throw_exception(stdext::format("Unknown map data node %d", (int)mapDataType));
    }

    g_logger.debug("OTBM read successfully.");
    fin->close();

    loadSpawns(getSpawnFile());
//  m_houses.load(getHouseFile());
}
コード例 #13
0
ファイル: mapio.cpp プロジェクト: kilouco/otclient
void Map::saveOtbm(const std::string &fileName)
{
    FileStreamPtr fin = g_resources.createFile(fileName);
    if(!fin)
        stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

    std::string dir;
    if(fileName.find_last_of('/') == std::string::npos)
        dir = g_resources.getWorkDir();
    else
        dir = fileName.substr(0, fileName.find_last_of('/'));

    uint32 version = 0;
    /// Support old versions (< 810 or 860 IIRC)
    /// TODO: Use constants?
    if(g_things.getOtbMajorVersion() < 10)
        version = 1;
    else
        version = 2;

    /// Usually when a map has empty house/spawn file it means the map is new.
    /// TODO: Ask the user for a map name instead of those ugly uses of substr
    std::string::size_type sep_pos;
    std::string houseFile = getHouseFile();
    std::string spawnFile = getSpawnFile();
    std::string cpyf;

    if((sep_pos = fileName.rfind('.')) != std::string::npos && stdext::ends_with(fileName, ".otbm"))
        cpyf = fileName.substr(0, sep_pos);

    if(houseFile.empty())
        houseFile = cpyf + "-houses.xml";

    if(spawnFile.empty())
        spawnFile = cpyf + "-spawns.xml";

    /// we only need the filename to save to, the directory should be resolved by the OTBM loader not here
    if((sep_pos = spawnFile.rfind('/')) != std::string::npos)
        spawnFile = spawnFile.substr(sep_pos + 1);

    if((sep_pos = houseFile.rfind('/')) != std::string::npos)
        houseFile = houseFile.substr(sep_pos + 1);
#if 0
    if(version > 1)
        m_houses->save(dir + "/" + houseFile);

    saveSpawns(dir + "/" + spawnFile);
#endif

    fin->addU32(0); // file version
    BinaryWriteTreePtr root(new BinaryWriteTree(fin));
    root->startNode(0);
    {
        root->writeU32(version);

        Size mapSize = getSize();
        root->writeU16(mapSize.width());
        root->writeU16(mapSize.height());

        root->writeU32(g_things.getOtbMajorVersion());
        root->writeU32(g_things.getOtbMinorVersion());

        root->startNode(OTBM_MAP_DATA);
        {
            // own description.
            for(const auto& desc : getDescriptions()) {
                root->writeU8(OTBM_ATTR_DESCRIPTION);
                root->writeString(desc);
            }

            // special one
            root->writeU8(OTBM_ATTR_DESCRIPTION);
            root->writeString(stdext::format("Saved with %s v%s", g_app.getName(), g_app.getVersion()));

            // spawn file.
            root->writeU8(OTBM_ATTR_SPAWN_FILE);
            root->writeString(spawnFile);

            // house file.
            if(version > 1) {
                root->writeU8(OTBM_ATTR_HOUSE_FILE);
                root->writeString(houseFile);
            }

            Position base(-1, -1, -1);
            bool firstNode = true;

            for(uint8_t z = 0; z < Otc::MAX_Z + 1; ++z) {
                for(const auto& it : m_tileBlocks[z]) {
                    const TileBlock& block = it.second;
                    for(const TilePtr& tile : block.getTiles()) {
                        if(!tile)
                            continue;

                        const Position& pos = tile->getPosition();
                        if(!pos.isValid())
                            continue;

                        if(pos.x < base.x || pos.x >= base.x + 256 || pos.y < base.y|| pos.y >= base.y + 256 ||
                                pos.z != base.z) {
                            if(!firstNode)
                                root->endNode(); /// OTBM_TILE_AREA

                            root->startNode(OTBM_TILE_AREA);
                            firstNode = false;
                            root->writePos(base = pos & 0xFF00);
                        }

                        uint32 flags = tile->getFlags();

                        root->startNode((flags & TILESTATE_HOUSE) == TILESTATE_HOUSE ? OTBM_HOUSETILE : OTBM_TILE);
                        root->writePoint(Point(pos.x, pos.y) & 0xFF);
//                      if(tileNode->getType() == OTBM_HOUSETILE)
//                          tileNode->writeU32(tile->getHouseId());

                        if(flags) {
                            root->writeU8(OTBM_ATTR_TILE_FLAGS);
                            root->writeU32(flags);
                        }

                        for(const ItemPtr& item : tile->getItems()) {
                            if(item->isGround()) {
                                root->writeU8(OTBM_ATTR_ITEM);
                                root->writeU16(item->getId());
                                continue;
                            }

                            item->serializeItem(root); 
                        }

                        root->endNode(); // OTBM_TILE
                    }
                }
            }

            if(!firstNode)
                root->endNode();  // OTBM_TILE_AREA

            root->startNode(OTBM_TOWNS);
            for(const TownPtr& town : m_towns.getTowns()) {
                root->writeU32(town->getId());
                root->writeString(town->getName());
                root->writePos(town->getPos());
            }
            root->endNode();

            if(version > 1) {
                root->startNode(OTBM_WAYPOINTS);
                for(const auto& it : m_waypoints) {
                    root->writeString(it.second);
                    root->writePos(it.first);
                }
                root->endNode();
            }
        }
        root->endNode(); // OTBM_MAP_DATA
    }
    root->endNode(); // 0 (root)
}
コード例 #14
0
ファイル: mapio.cpp プロジェクト: DevelopersPL/otclient
void Map::saveOtcm(const std::string& fileName)
{
    try {
        stdext::timer saveTimer;

        FileStreamPtr fin = g_resources.createFile(fileName);
        fin->cache();

        //TODO: compression flag with zlib
        uint32 flags = 0;

        // header
        fin->addU32(OTCM_SIGNATURE);
        fin->addU16(0); // data start, will be overwritten later
        fin->addU16(OTCM_VERSION);
        fin->addU32(flags);

        // version 1 header
        fin->addString("OTCM 1.0"); // map description
        fin->addU32(g_things.getDatSignature());
        fin->addU16(g_game.getProtocolVersion());
        fin->addString(g_game.getWorldName());

        // go back and rewrite where the map data starts
        uint32 start = fin->tell();
        fin->seek(4);
        fin->addU16(start);
        fin->seek(start);

        for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
            for(const auto& it : m_tileBlocks[z]) {
                const TileBlock& block = it.second;
                for(const TilePtr& tile : block.getTiles()) {
                    if(!tile || tile->isEmpty())
                        continue;

                    Position pos = tile->getPosition();
                    fin->addU16(pos.x);
                    fin->addU16(pos.y);
                    fin->addU8(pos.z);

                    for(const ThingPtr& thing : tile->getThings()) {
                        if(thing->isItem()) {
                            ItemPtr item = thing->static_self_cast<Item>();
                            fin->addU16(item->getId());
                            fin->addU8(item->getCountOrSubType());
                        }
                    }

                    // end of tile
                    fin->addU16(0xFFFF);
                }
            }
        }

        // end of file
        Position invalidPos;
        fin->addU16(invalidPos.x);
        fin->addU16(invalidPos.y);
        fin->addU8(invalidPos.z);

        fin->flush();

        fin->close();
    } catch(stdext::exception& e) {
        g_logger.error(stdext::format("failed to save OTCM map: %s", e.what()));
    }
}
コード例 #15
0
ファイル: mapio.cpp プロジェクト: DevelopersPL/otclient
void Map::saveOtbm(const std::string& fileName)
{
    try {
        FileStreamPtr fin = g_resources.createFile(fileName);
        if(!fin)
            stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

        fin->cache();
        std::string dir;
        if(fileName.find_last_of('/') == std::string::npos)
            dir = g_resources.getWorkDir();
        else
            dir = fileName.substr(0, fileName.find_last_of('/'));

        uint32 version = 0;
        if(g_things.getOtbMajorVersion() < ClientVersion820)
            version = 1;
        else
            version = 2;

        /// Usually when a map has empty house/spawn file it means the map is new.
        /// TODO: Ask the user for a map name instead of those ugly uses of substr
        std::string::size_type sep_pos;
        std::string houseFile = getHouseFile();
        std::string spawnFile = getSpawnFile();
        std::string cpyf;

        if((sep_pos = fileName.rfind('.')) != std::string::npos && stdext::ends_with(fileName, ".otbm"))
            cpyf = fileName.substr(0, sep_pos);

        if(houseFile.empty())
            houseFile = cpyf + "-houses.xml";

        if(spawnFile.empty())
            spawnFile = cpyf + "-spawns.xml";

        /// we only need the filename to save to, the directory should be resolved by the OTBM loader not here
        if((sep_pos = spawnFile.rfind('/')) != std::string::npos)
            spawnFile = spawnFile.substr(sep_pos + 1);

        if((sep_pos = houseFile.rfind('/')) != std::string::npos)
            houseFile = houseFile.substr(sep_pos + 1);

        fin->addU32(0); // file version
        OutputBinaryTreePtr root(new OutputBinaryTree(fin));
        {
            root->addU32(version);

            Size mapSize = getSize();
            root->addU16(mapSize.width());
            root->addU16(mapSize.height());

            root->addU32(g_things.getOtbMajorVersion());
            root->addU32(g_things.getOtbMinorVersion());

            root->startNode(OTBM_MAP_DATA);
            {
                root->addU8(OTBM_ATTR_DESCRIPTION);
                root->addString(m_attribs.get<std::string>(OTBM_ATTR_DESCRIPTION));

                root->addU8(OTBM_ATTR_SPAWN_FILE);
                root->addString(spawnFile);

                root->addU8(OTBM_ATTR_HOUSE_FILE);
                root->addString(houseFile);

                int px = -1, py = -1, pz =-1;
                bool firstNode = true;

                for(uint8_t z = 0; z <= Otc::MAX_Z; ++z) {
                    for(const auto& it : m_tileBlocks[z]) {
                        const TileBlock& block = it.second;
                        for(const TilePtr& tile : block.getTiles()) {
                            if(unlikely(!tile || tile->isEmpty()))
                                continue;

                            const Position& pos = tile->getPosition();
                            if(unlikely(!pos.isValid()))
                                continue;

                            if(pos.x < px || pos.x >= px + 256
                                    || pos.y < py || pos.y >= py + 256
                                    || pos.z != pz) {
                                if(!firstNode)
                                    root->endNode(); /// OTBM_TILE_AREA

                                firstNode = false;
                                root->startNode(OTBM_TILE_AREA);

                                px = pos.x & 0xFF00;
                                py = pos.y & 0xFF00;
                                pz = pos.z;
                                root->addPos(px, py, pz);
                            }

                            root->startNode(tile->isHouseTile() ? OTBM_HOUSETILE : OTBM_TILE);
                            root->addPoint(Point(pos.x, pos.y) & 0xFF);
                            if(tile->isHouseTile())
                                root->addU32(tile->getHouseId());

                            if(tile->getFlags()) {
                                root->addU8(OTBM_ATTR_TILE_FLAGS);
                                root->addU32(tile->getFlags());
                            }

                            const auto& itemList = tile->getItems();
                            const ItemPtr& ground = tile->getGround();
                            if(ground) {
                                // Those types are called "complex" needs other stuff to be written.
                                // For containers, there is container items, for depot, depot it and so on.
                                if(!ground->isContainer() && !ground->isDepot()
                                        && !ground->isDoor() && !ground->isTeleport()) {
                                    root->addU8(OTBM_ATTR_ITEM);
                                    root->addU16(ground->getServerId());
                                } else
                                    ground->serializeItem(root);
                            }
                            for(const ItemPtr& item : itemList)
                                if(!item->isGround())
                                    item->serializeItem(root);

                            root->endNode(); // OTBM_TILE
                        }
                    }
                }

                if(!firstNode)
                    root->endNode();  // OTBM_TILE_AREA

                root->startNode(OTBM_TOWNS);
                for(const TownPtr& town : g_towns.getTowns()) {
                    root->startNode(OTBM_TOWN);

                    root->addU32(town->getId());
                    root->addString(town->getName());

                    Position townPos = town->getPos();
                    root->addPos(townPos.x, townPos.y, townPos.z);
                    root->endNode();
                }
                root->endNode();

                if(version > 1) {
                    root->startNode(OTBM_WAYPOINTS);
                    for(const auto& it : m_waypoints) {
                        root->startNode(OTBM_WAYPOINT);
                        root->addString(it.second);

                        Position pos = it.first;
                        root->addPos(pos.x, pos.y, pos.z);
                        root->endNode();
                    }
                    root->endNode();
                }
            }
            root->endNode(); // OTBM_MAP_DATA
        }
        root->endNode();

        fin->flush();
        fin->close();
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to save '%s': %s", fileName, e.what()));
    }
}
コード例 #16
0
ファイル: spritemanager.cpp プロジェクト: DSpeichert/otclient
void SpriteManager::saveSpr(std::string fileName)
{
    if(!m_loaded)
        stdext::throw_exception("failed to save, spr is not loaded");

    try {
        FileStreamPtr fin = g_resources.createFile(fileName);
        if(!fin)
            stdext::throw_exception(stdext::format("failed to open file '%s' for write", fileName));

        fin->cache();

        fin->addU32(m_signature);
        if(g_game.getFeature(Otc::GameSpritesU32))
            fin->addU32(m_spritesCount);
        else
            fin->addU16(m_spritesCount);

        uint32 offset = fin->tell();
        uint32 spriteAddress = offset + 4 * m_spritesCount;
        for(int i = 1; i <= m_spritesCount; i++)
            fin->addU32(0);

        for(int i = 1; i <= m_spritesCount; i++) {
            m_spritesFile->seek((i - 1) * 4 + m_spritesOffset);
            uint32 fromAdress = m_spritesFile->getU32();
            if(fromAdress != 0) {
                fin->seek(offset + (i - 1) * 4);
                fin->addU32(spriteAddress);
                fin->seek(spriteAddress);

                m_spritesFile->seek(fromAdress);
                fin->addU8(m_spritesFile->getU8());
                fin->addU8(m_spritesFile->getU8());
                fin->addU8(m_spritesFile->getU8());

                uint16 dataSize = m_spritesFile->getU16();
                fin->addU16(dataSize);
                char spriteData[SPRITE_DATA_SIZE];
                m_spritesFile->read(spriteData, dataSize);
                fin->write(spriteData, dataSize);

                spriteAddress = fin->tell();
            }
            //TODO: Check for overwritten sprites.
        }

        fin->flush();
        fin->close();
    } catch(std::exception& e) {
        g_logger.error(stdext::format("Failed to save '%s': %s", fileName, e.what()));
    }
}
コード例 #17
0
ファイル: thingtype.cpp プロジェクト: Cadyan/otclient
void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileStreamPtr& fin)
{
    m_null = false;
    m_id = clientId;
    m_category = category;

    bool done = false;
    for(int i = 0 ; i < ThingLastAttr;++i) {
        int attr = fin->getU8();
        if(attr == ThingLastAttr) {
            done = true;
            break;
        }

        if(g_game.getFeature(Otc::GameChargeableItems)) {
            if(attr == ThingAttrWritable) {
                m_attribs.set(ThingAttrChargeable, true);
                continue;
            } else if(attr > ThingAttrWritable)
                attr -= 1;
        }

        if(g_game.getProtocolVersion() >= 1010) {
            /* In 10.10 all attributes from 16 and up were
             * incremented by 1 to make space for 16 as
             * "No Movement Animation" flag.
             */
            if(attr == 16)
                attr = ThingAttrNoMoveAnimation;
            else if(attr > 16)
                attr -= 1;
        }

        switch(attr) {
            case ThingAttrDisplacement: {
                m_displacement.x = fin->getU16();
                m_displacement.y = fin->getU16();
                m_attribs.set(attr, true);
                break;
            }
            case ThingAttrLight: {
                Light light;
                light.intensity = fin->getU16();
                light.color = fin->getU16();
                m_attribs.set(attr, light);
                break;
            }
            case ThingAttrMarket: {
                MarketData market;
                market.category = fin->getU16();
                market.tradeAs = fin->getU16();
                market.showAs = fin->getU16();
                market.name = fin->getString();
                market.restrictVocation = fin->getU16();
                market.requiredLevel = fin->getU16();
                m_attribs.set(attr, market);
                break;
            }
            case ThingAttrElevation: {
                m_elevation = fin->getU16();
                m_attribs.set(attr, m_elevation);
                break;
            }
            case ThingAttrGround:
            case ThingAttrWritable:
            case ThingAttrWritableOnce:
            case ThingAttrMinimapColor:
            case ThingAttrCloth:
            case ThingAttrLensHelp:
                m_attribs.set(attr, fin->getU16());
                break;
            default:
                m_attribs.set(attr, true);
                break;
        };
    }

    if(!done)
        stdext::throw_exception("corrupt data");

    uint8 width = fin->getU8();
    uint8 height = fin->getU8();
    m_size = Size(width, height);
    m_exactSize = (width > 1 || height > 1) ? std::min((int)fin->getU8(), std::max(width * 32, height * 32)) : 32;
    m_layers = fin->getU8();
    m_numPatternX = fin->getU8();
    m_numPatternY = fin->getU8();
    m_numPatternZ = fin->getU8();
    m_animationPhases = fin->getU8();

    int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;

    // if(totalSprites == 0)
    //     stdext::throw_exception("a thing type has no sprites");
    if(totalSprites > 4096)
        stdext::throw_exception("a thing type has more than 4096 sprites");

    m_spritesIndex.resize(totalSprites);
    for(int i = 0; i < totalSprites; i++)
        m_spritesIndex[i] = g_game.getFeature(Otc::GameSpritesU32) ? fin->getU32() : fin->getU16();

    m_textures.resize(m_animationPhases);
    m_texturesFramesRects.resize(m_animationPhases);
    m_texturesFramesOriginRects.resize(m_animationPhases);
    m_texturesFramesOffsets.resize(m_animationPhases);
}
コード例 #18
0
ファイル: binarytree.cpp プロジェクト: Cadyan/otclient
BinaryTree::BinaryTree(const FileStreamPtr& fin) :
    m_fin(fin), m_pos(0xFFFFFFFF)
{
    m_startPos = fin->tell();
}
コード例 #19
0
ファイル: thingtype.cpp プロジェクト: JoseEduardo/otclient
void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileStreamPtr& fin)
{
    m_null = false;
    m_id = clientId;
    m_category = category;

    int count = 0, attr = -1;
    bool done = false;
    for(int i = 0 ; i < ThingLastAttr;++i) {
        count++;
        attr = fin->getU8();
        if(attr == ThingLastAttr) {
            done = true;
            break;
        }

        if(g_game.getClientVersion() >= 1000) {
            /* In 10.10+ all attributes from 16 and up were
             * incremented by 1 to make space for 16 as
             * "No Movement Animation" flag.
             */
            if(attr == 16)
                attr = ThingAttrNoMoveAnimation;
            else if(attr > 16)
                attr -= 1;
        } else if(g_game.getClientVersion() >= 860) {
            /* Default attribute values follow
             * the format of 8.6-9.86.
             * Therefore no changes here.
             */
        } else if(g_game.getClientVersion() >= 780) {
            /* In 7.80-8.54 all attributes from 8 and higher were
             * incremented by 1 to make space for 8 as
             * "Item Charges" flag.
             */
            if(attr == 8) {
                m_attribs.set(ThingAttrChargeable, true);
                continue;
            } else if(attr > 8)
                attr -= 1;
        } else if(g_game.getClientVersion() >= 755) {
            /* In 7.55-7.72 attributes 23 is "Floor Change". */
            if(attr == 23)
                attr = ThingAttrFloorChange;
        } else if(g_game.getClientVersion() >= 740) {
            /* In 7.4-7.5 attribute "Ground Border" did not exist
             * attributes 1-15 have to be adjusted.
             * Several other changes in the format.
             */
            if(attr > 0 && attr <= 15)
                attr += 1;
            else if(attr == 16)
                attr = ThingAttrLight;
            else if(attr == 17)
                attr = ThingAttrFloorChange;
            else if(attr == 18)
                attr = ThingAttrFullGround;
            else if(attr == 19)
                attr = ThingAttrElevation;
            else if(attr == 20)
                attr = ThingAttrDisplacement;
            else if(attr == 22)
                attr = ThingAttrMinimapColor;
            else if(attr == 23)
                attr = ThingAttrRotateable;
            else if(attr == 24)
                attr = ThingAttrLyingCorpse;
            else if(attr == 25)
                attr = ThingAttrHangable;
            else if(attr == 26)
                attr = ThingAttrHookSouth;
            else if(attr == 27)
                attr = ThingAttrHookEast;
            else if(attr == 28)
                attr = ThingAttrAnimateAlways;

            /* "Multi Use" and "Force Use" are swapped */
            if(attr == ThingAttrMultiUse)
                attr = ThingAttrForceUse;
            else if(attr == ThingAttrForceUse)
                attr = ThingAttrMultiUse;
        }

        switch(attr) {
            case ThingAttrDisplacement: {
                if(g_game.getClientVersion() >= 755) {
                    m_displacement.x = fin->getU16();
                    m_displacement.y = fin->getU16();
                } else {
                    m_displacement.x = 8;
                    m_displacement.y = 8;
                }
                m_attribs.set(attr, true);
                break;
            }
            case ThingAttrLight: {
                Light light;
                light.intensity = fin->getU16();
                light.color = fin->getU16();
                m_attribs.set(attr, light);
                break;
            }
            case ThingAttrMarket: {
                MarketData market;
                market.category = fin->getU16();
                market.tradeAs = fin->getU16();
                market.showAs = fin->getU16();
                market.name = fin->getString();
                market.restrictVocation = fin->getU16();
                market.requiredLevel = fin->getU16();
                m_attribs.set(attr, market);
                break;
            }
            case ThingAttrElevation: {
                m_elevation = fin->getU16();
                m_attribs.set(attr, m_elevation);
                break;
            }
            case ThingAttrUsable:
            case ThingAttrGround:
            case ThingAttrWritable:
            case ThingAttrWritableOnce:
            case ThingAttrMinimapColor:
            case ThingAttrCloth:
            case ThingAttrLensHelp:
                m_attribs.set(attr, fin->getU16());
                break;
            default:
                m_attribs.set(attr, true);
                break;
        };
    }

    if(!done)
        stdext::throw_exception(stdext::format("corrupt data (id: %d, category: %d, count: %d, lastAttr: %d)",
            m_id, m_category, count, attr));

    bool hasFrameGroups = (category == ThingCategoryCreature && g_game.getFeature(Otc::GameIdleAnimations));
    uint8 groupCount = hasFrameGroups ? fin->getU8() : 1;

    for(int i = 0; i < groupCount; ++i) {
        uint8 frameGroupType = FrameGroupDefault;
        if(hasFrameGroups)
            frameGroupType = fin->getU8();

        uint8 width = fin->getU8();
        uint8 height = fin->getU8();
        m_size = Size(width, height);
        if(width > 1 || height > 1) {
            m_realSize = fin->getU8();
            m_exactSize = std::min<int>(m_realSize, std::max<int>(width * 32, height * 32));
        }
        else
            m_exactSize = 32;

        m_layers = fin->getU8();
        m_numPatternX = fin->getU8();
        m_numPatternY = fin->getU8();
        if(g_game.getClientVersion() >= 755)
            m_numPatternZ = fin->getU8();
        else
            m_numPatternZ = 1;
        m_animationPhases = fin->getU8();

        if(m_animationPhases > 1 && g_game.getFeature(Otc::GameEnhancedAnimations)) {
            m_animator = AnimatorPtr(new Animator);
            m_animator->unserialize(m_animationPhases, fin);
        }

        int totalSprites = m_size.area() * m_layers * m_numPatternX * m_numPatternY * m_numPatternZ * m_animationPhases;

        if(totalSprites > 4096)
            stdext::throw_exception("a thing type has more than 4096 sprites");

        m_spritesIndex.resize(totalSprites);
        for(int i = 0; i < totalSprites; i++)
            m_spritesIndex[i] = g_game.getFeature(Otc::GameSpritesU32) ? fin->getU32() : fin->getU16();
    }

    m_textures.resize(m_animationPhases);
    m_texturesFramesRects.resize(m_animationPhases);
    m_texturesFramesOriginRects.resize(m_animationPhases);
    m_texturesFramesOffsets.resize(m_animationPhases);
}
コード例 #20
0
ファイル: thingtype.cpp プロジェクト: JoseEduardo/otclient
void ThingType::serialize(const FileStreamPtr& fin)
{
    for(int i = 0; i < ThingLastAttr; ++i) {
        if(!hasAttr((ThingAttr)i))
            continue;

        int attr = i;
        if(g_game.getClientVersion() >= 780) {
            if(attr == ThingAttrChargeable)
                attr = ThingAttrWritable;
            else if(attr >= ThingAttrWritable)
                attr += 1;
        } else if(g_game.getClientVersion() >= 1000) {
            if(attr == ThingAttrNoMoveAnimation)
                attr = 16;
            else if(attr >= ThingAttrPickupable)
                attr += 1;
        }

        fin->addU8(attr);
        switch(attr) {
            case ThingAttrDisplacement: {
                fin->addU16(m_displacement.x);
                fin->addU16(m_displacement.y);
                break;
            }
            case ThingAttrLight: {
                Light light = m_attribs.get<Light>(attr);
                fin->addU16(light.intensity);
                fin->addU16(light.color);
                break;
            }
            case ThingAttrMarket: {
                MarketData market = m_attribs.get<MarketData>(attr);
                fin->addU16(market.category);
                fin->addU16(market.tradeAs);
                fin->addU16(market.showAs);
                fin->addString(market.name);
                fin->addU16(market.restrictVocation);
                fin->addU16(market.requiredLevel);
                break;
            }
            case ThingAttrUsable:
            case ThingAttrElevation:
            case ThingAttrGround:
            case ThingAttrWritable:
            case ThingAttrWritableOnce:
            case ThingAttrMinimapColor:
            case ThingAttrCloth:
            case ThingAttrLensHelp:
                fin->addU16(m_attribs.get<uint16>(attr));
                break;
            default:
                break;
        };
    }
    fin->addU8(ThingLastAttr);

    fin->addU8(m_size.width());
    fin->addU8(m_size.height());

    if(m_size.width() > 1 || m_size.height() > 1)
        fin->addU8(m_realSize);

    fin->addU8(m_layers);
    fin->addU8(m_numPatternX);
    fin->addU8(m_numPatternY);
    fin->addU8(m_numPatternZ);
    fin->addU8(m_animationPhases);

    if(g_game.getFeature(Otc::GameEnhancedAnimations)) {
        if(m_animationPhases > 1 && m_animator != nullptr)  {
            m_animator->serialize(fin);
        }
    }

    for(uint i = 0; i < m_spritesIndex.size(); i++) {
        if(g_game.getFeature(Otc::GameSpritesU32))
            fin->addU32(m_spritesIndex[i]);
        else
            fin->addU16(m_spritesIndex[i]);
    }
}