コード例 #1
0
ファイル: tutorial.cpp プロジェクト: CodeShark/libsnark
void HashDifficultyEnforcer_Gadget::generateWitness() {
    // Take the packed representation and unpack to bits.
    hashValueUnpacker_->generateWitness();
    // In a real setting we would add an assertion that the value will indeed satisfy the
    // difficulty constraint, and notify the user with an error otherwise. As this is a tutorial,
    // we'll let invalid values pass through so that we can see how isSatisfied() returns false.
}
コード例 #2
0
ファイル: tutorial.cpp プロジェクト: CodeShark/libsnark
void NAND_Gadget::generateWitness() {
    // First we can assert that all input values are indeed boolean. The purpose of this assertion
    // is simply to print a clear error message, it is not security critical.
    // Notice the method val() which returns a reference to the current assignment for a variable
    for (const auto& input : inputs_) {
        GADGETLIB_ASSERT(val(input) == 0 || val(input) == 1, "NAND input is not boolean");
    }
    // we will invoke the AND gate witness generator, this will set andResult_ correctly
    andGadget_->generateWitness();
    // and now we set the value of output_
    val(output_) = 1 - val(andResult_);
    // notice the use of 'val()' to tell the protoboard to assign this new value to the
    // variable 'output_'. The variable itself is only a formal variable and never changes.
}
コード例 #3
0
ファイル: tutorial.cpp プロジェクト: CodeShark/libsnark
// And now for a test which will exemplify the usage:
TEST(Examples, NAND_Gadget) {
    // initialize the field
    initPublicParamsFromDefaultPp();
    // create a protoboard for a system of rank 1 constraints over a prime field.
    ProtoboardPtr pb = Protoboard::create(R1P);
    // create 5 variables inputs[0]...iputs[4]. The string "inputs" is used for debug messages
    FlagVariableArray inputs(5, "inputs");
    FlagVariable output("output");
    GadgetPtr nandGadget = NAND_Gadget::create(pb, inputs, output);
    // now we can generate a constraint system (or circuit)
    nandGadget->generateConstraints();
    // if we try to evaluate the circuit now, an exception will be thrown, because we will
    // be attempting to evaluate unasigned variables.
    EXPECT_ANY_THROW(pb->isSatisfied());
    // so lets assign the input variables for NAND and try again after creating the witness
    for (const auto& input : inputs) {
        pb->val(input) = 1;
    }
    nandGadget->generateWitness();
    EXPECT_TRUE(pb->isSatisfied());
    EXPECT_TRUE(pb->val(output) == 0);
    // now lets try to ruin something and see what happens
    pb->val(inputs[2]) = 0;
    EXPECT_FALSE(pb->isSatisfied());
    // now let try to cheat. If we hadn't enforced booleanity, this would have worked!
    pb->val(inputs[1]) = 2;
    EXPECT_FALSE(pb->isSatisfied());
    // now lets reset inputs[1] to a valid value
    pb->val(inputs[1]) = 1;
    // before, we set both the inputs and the output. Notice the output is still set to '0'
    EXPECT_TRUE(pb->val(output) == 0);
    // Now we will let the gadget compute the result using generateWitness() and see what happens
    nandGadget->generateWitness();
    EXPECT_TRUE(pb->val(output) == 1);
    EXPECT_TRUE(pb->isSatisfied());
}