void ConfigTool::writeConfig() const { Global* global = Global::instance(); global->setConfigFAttribute( Config::FATTR_VERSION, 1.2f ); global->setWindowIAttribute( eq::server::Window::IATTR_HINT_FULLSCREEN, eq::fabric::ON ); if( _mode != MODE_WALL ) { global->setWindowIAttribute(eq::server::Window::IATTR_HINT_DOUBLEBUFFER, eq::fabric::OFF ); global->setWindowIAttribute( eq::server::Window::IATTR_HINT_DRAWABLE, eq::fabric::PBUFFER ); } if( _mode >= MODE_DB && _mode <= MODE_DB_STREAM ) global->setWindowIAttribute( eq::server::Window::IATTR_PLANES_STENCIL, eq::fabric::ON ); ServerPtr server = new eq::server::Server; const Strings nodeNames = readNodenames( _nodesFile ); co::ConnectionDescriptionPtr desc = new ConnectionDescription; if( !nodeNames.empty( )) desc->setHostname( nodeNames.front( )); server->addConnectionDescription( desc ); Config* config = new Config( server ); _writeResources( config, nodeNames ); _writeCompound( config ); lunchbox::Log::instance( "", 0 ) << lunchbox::disableHeader << global << *server << std::endl << lunchbox::enableHeader << lunchbox::disableFlush; }