bool KdNode::IsCloser(Intersection t1, Intersection t2){ if(t1.GetT() < t2.GetT() && t2.GetT()>.01 && t1.GetT()>.01) return true; return false; }
bool RayTracer::isCloser(Ray *r, Intersection t1, Intersection t2){ if(t1.GetT() < t2.GetT() && t2.GetT()>.01 && t1.GetT()>.01) return true; return false; }