/*! Checks recursively if the requirements of the specified job can be launched, if they are not running already. Calling this method will not trigger a demand for the requirements. */ bool LaunchDaemon::_CanLaunchJobRequirements(Job* job, uint32 options) { int32 count = job->Requirements().CountStrings(); for (int32 index = 0; index < count; index++) { Job* requirement = FindJob(job->Requirements().StringAt(index)); if (requirement != NULL && !requirement->IsRunning() && !requirement->IsLaunching() && (!_CanLaunchJob(requirement, options, true) || _CanLaunchJobRequirements(requirement, options))) { requirement->AddPending(job->Name()); return false; } } return true; }
Job::Job(const Job& other) : BaseJob(other.Name()), fEnabled(other.IsEnabled()), fService(other.IsService()), fCreateDefaultPort(other.CreateDefaultPort()), fLaunching(other.IsLaunching()), fInitStatus(B_NO_INIT), fTeam(-1), fDefaultPort(-1), fToken((uint32)B_PREFERRED_TOKEN), fLaunchStatus(B_NO_INIT), fTarget(other.Target()), fPendingLaunchDataReplies(0, false) { mutex_init(&fLaunchStatusLock, "launch status lock"); fCondition = other.fCondition; // TODO: copy events //fEvent = other.fEvent; fEnvironment = other.fEnvironment; fSourceFiles = other.fSourceFiles; for (int32 i = 0; i < other.Arguments().CountStrings(); i++) AddArgument(other.Arguments().StringAt(i)); for (int32 i = 0; i < other.Requirements().CountStrings(); i++) AddRequirement(other.Requirements().StringAt(i)); PortMap::const_iterator constIterator = other.Ports().begin(); for (; constIterator != other.Ports().end(); constIterator++) { fPortMap.insert( std::make_pair(constIterator->first, constIterator->second)); } PortMap::iterator iterator = fPortMap.begin(); for (; iterator != fPortMap.end(); iterator++) iterator->second.RemoveData("port"); }