コード例 #1
0
ファイル: LaunchDaemon.cpp プロジェクト: garodimb/haiku
/*!	Checks recursively if the requirements of the specified job can be launched,
	if they are not running already.
	Calling this method will not trigger a demand for the requirements.
*/
bool
LaunchDaemon::_CanLaunchJobRequirements(Job* job, uint32 options)
{
	int32 count = job->Requirements().CountStrings();
	for (int32 index = 0; index < count; index++) {
		Job* requirement = FindJob(job->Requirements().StringAt(index));
		if (requirement != NULL
			&& !requirement->IsRunning() && !requirement->IsLaunching()
			&& (!_CanLaunchJob(requirement, options, true)
				|| _CanLaunchJobRequirements(requirement, options))) {
			requirement->AddPending(job->Name());
			return false;
		}
	}

	return true;
}
コード例 #2
0
ファイル: Job.cpp プロジェクト: jessicah/haiku-private
Job::Job(const Job& other)
    :
    BaseJob(other.Name()),
    fEnabled(other.IsEnabled()),
    fService(other.IsService()),
    fCreateDefaultPort(other.CreateDefaultPort()),
    fLaunching(other.IsLaunching()),
    fInitStatus(B_NO_INIT),
    fTeam(-1),
    fDefaultPort(-1),
    fToken((uint32)B_PREFERRED_TOKEN),
    fLaunchStatus(B_NO_INIT),
    fTarget(other.Target()),
    fPendingLaunchDataReplies(0, false)
{
    mutex_init(&fLaunchStatusLock, "launch status lock");

    fCondition = other.fCondition;
    // TODO: copy events
    //fEvent = other.fEvent;
    fEnvironment = other.fEnvironment;
    fSourceFiles = other.fSourceFiles;

    for (int32 i = 0; i < other.Arguments().CountStrings(); i++)
        AddArgument(other.Arguments().StringAt(i));

    for (int32 i = 0; i < other.Requirements().CountStrings(); i++)
        AddRequirement(other.Requirements().StringAt(i));

    PortMap::const_iterator constIterator = other.Ports().begin();
    for (; constIterator != other.Ports().end(); constIterator++) {
        fPortMap.insert(
            std::make_pair(constIterator->first, constIterator->second));
    }

    PortMap::iterator iterator = fPortMap.begin();
    for (; iterator != fPortMap.end(); iterator++)
        iterator->second.RemoveData("port");
}