コード例 #1
0
ファイル: llwearable.cpp プロジェクト: 9skunks/imprudence
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			
			//pretty sure is right
			if(param->getID() == 507)
				avatar->setActualBoobGrav(param->getWeight());
			if(param->getID() == 151)
				avatar->setActualButtGrav(param->getWeight());
			if(param->getID() == 157)
				avatar->setActualFatGrav(param->getWeight());
			
			//if(param->getID() == 507)
			//{
			//	llwarns << "current = " << avatar->getActualBoobGrav() << llendl;
			//	llwarns << "param weight = " << param->getWeight() << llendl;
			//}
				

			mVisualParamMap[param->getID()] = param->getWeight();
		}
	}

	mTEMap.clear();
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			LLViewerImage* image = avatar->getTEImage( te );
			if( image )
			{
				mTEMap[te] = image->getID();
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	mDescription = gFloaterCustomize->getWearableDescription( mType );
	//}
}
コード例 #2
0
// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
// static 
// <FS:Ansariel> [Legacy Bake]
//void LLViewerWearable::removeFromAvatar( LLWearableType::EType type)
void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake)
{
	if (!isAgentAvatarValid()) return;

	// You can't just remove body parts.
	if( (type == LLWearableType::WT_SHAPE) ||
		(type == LLWearableType::WT_SKIN) ||
		(type == LLWearableType::WT_HAIR) ||
		(type == LLWearableType::WT_EYES) )
	{
		return;
	}

	// Pull params
	for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable() ) )
		{
			S32 param_id = param->getID();
			// <FS:Ansariel> [Legacy Bake]
			//gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight());
			gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake);
		}
	}

	if(gAgentCamera.cameraCustomizeAvatar())
	{
		LLFloaterSidePanelContainer::showPanel("appearance", LLSD().with("type", "edit_outfit"));
	}

	gAgentAvatarp->updateVisualParams();
	// <FS:Ansariel> [Legacy Bake]
	//gAgentAvatarp->wearableUpdated(type);
	gAgentAvatarp->wearableUpdated(type, FALSE);
}
コード例 #3
0
ファイル: llwearable.cpp プロジェクト: AlexRa/Kirstens-clone
// Updates the user's avatar's appearance
void LLWearable::writeToAvatar()
{
	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		llerrs << "could not get avatar object to write to for wearable " << this->getName() << llendl;
		return;
	}

	ESex old_sex = avatar->getSex();

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		// cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
		// avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
		{
			S32 param_id = param->getID();
			F32 weight = getVisualParamWeight(param_id);

			avatar->setVisualParamWeight( param_id, weight, FALSE );
		}
	}

	// Pull texture entries
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
		{
			te_map_t::const_iterator iter = mTEMap.find(te);
			LLUUID image_id;
			if(iter != mTEMap.end())
			{
				image_id = iter->second->getID();
			}
			else
			{	
				image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
			}
			LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
			// MULTI-WEARABLE: replace hard-coded 0
			avatar->setLocalTextureTE(te, image, 0);
		}
	}

	ESex new_sex = avatar->getSex();
	if( old_sex != new_sex )
	{
		avatar->updateSexDependentLayerSets( FALSE );
	}	
	
//	if( upload_bake )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
コード例 #4
0
void LLWearable::setParamsToDefaults()
{
	if (!isAgentAvatarValid()) return;

	for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->isTweakable() ) )
		{
			setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE);
		}
	}
}
コード例 #5
0
// Updates the user's avatar's appearance
void LLWearable::writeToAvatar()
{
	if (!isAgentAvatarValid()) return;

	ESex old_sex = gAgentAvatarp->getSex();

	// Pull params
	for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
	{
		// cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
		// avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
		{
			S32 param_id = param->getID();
			F32 weight = getVisualParamWeight(param_id);

			gAgentAvatarp->setVisualParamWeight( param_id, weight, FALSE );
		}
	}

	// Pull texture entries
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType)
		{
			te_map_t::const_iterator iter = mTEMap.find(te);
			LLUUID image_id;
			if(iter != mTEMap.end())
			{
				image_id = iter->second->getID();
			}
			else
			{	
				image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te);
			}
			LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE );
			// MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this.
			gAgentAvatarp->setLocalTextureTE(te, image, 0);
		}
	}

	ESex new_sex = gAgentAvatarp->getSex();
	if( old_sex != new_sex )
	{
		gAgentAvatarp->updateSexDependentLayerSets( FALSE );
	}	
	
//	if( upload_bake )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
コード例 #6
0
// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
// static 
void LLWearable::removeFromAvatar( EWearableType type, BOOL set_by_user )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	// You can't just remove body parts.
	if( (type == WT_SHAPE) ||
		(type == WT_SKIN) ||
		(type == WT_HAIR) ||
		(type == WT_EYES) )
	{
		return;
	}

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == type && param->isTweakable())
		{
			S32 param_id = param->getID();
			avatar->setVisualParamWeight( param_id, param->getDefaultWeight(), set_by_user );
		}
	}

	// Pull textures
	LLViewerImage* image = gImageList.getImage( IMG_DEFAULT_AVATAR );
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == type )
		{
			avatar->setLocTexTE( te, image, set_by_user );
		}
	}

	if( gFloaterCustomize )
	{
		gFloaterCustomize->setWearable(type, NULL, PERM_ALL, TRUE);
	}

	avatar->updateVisualParams();
	avatar->updateMeshTextures();

//	if( set_by_user )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
コード例 #7
0
ファイル: llwearable.cpp プロジェクト: AlexRa/Kirstens-clone
void LLWearable::setParamsToDefaults()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType ) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
		{
			setVisualParamWeight(param->getID(),param->getDefaultWeight(), FALSE);
		}
	}
}
コード例 #8
0
void LLWearable::setParamsToDefaults()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			mVisualParamMap[param->getID()] = param->getDefaultWeight();
		}
	}
}
コード例 #9
0
void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp)
{
	if (!avatarp) return;

	// Pull params
	for( LLVisualParam* param = avatarp->getFirstVisualParam(); param; param = avatarp->getNextVisualParam() )
	{
		// cross-wearable parameters are not authoritative, as they are driven by a different wearable. So don't copy the values to the
		// avatar object if cross wearable. Cross wearable params get their values from the avatar, they shouldn't write the other way.
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (!((LLViewerVisualParam*)param)->getCrossWearable()) )
		{
			S32 param_id = param->getID();
			F32 weight = getVisualParamWeight(param_id);

			avatarp->setVisualParamWeight( param_id, weight, FALSE );
		}
	}
}
コード例 #10
0
ファイル: llwearable.cpp プロジェクト: AlexRa/Kirstens-clone
// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
// static 
void LLWearable::removeFromAvatar( EWearableType type, BOOL upload_bake )
{
	LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	// You can't just remove body parts.
	if( (type == WT_SHAPE) ||
		(type == WT_SKIN) ||
		(type == WT_HAIR) ||
		(type == WT_EYES) )
	{
		return;
	}

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
		{
			S32 param_id = param->getID();
			avatar->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
		}
	}

	if( gFloaterCustomize )
	{
		gFloaterCustomize->setWearable(type, NULL, PERM_ALL, TRUE);
	}

	avatar->updateVisualParams();
	avatar->wearableUpdated(type, TRUE);

//	if( upload_bake )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
コード例 #11
0
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			mVisualParamMap[param->getID()] = param->getWeight();
		}
	}

	mTEMap.clear();
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			LLViewerImage* image = avatar->getTEImage( te );
			if( image )
			{
				mTEMap[te] = image->getID();
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	mDescription = gFloaterCustomize->getWearableDescription( mType );
	//}
}
コード例 #12
0
ファイル: llwearable.cpp プロジェクト: Nora28/imprudence
// Updates asset from the user's avatar
void LLWearable::readFromAvatar()
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	mDefinitionVersion = LLWearable::sCurrentDefinitionVersion;

	mVisualParamMap.clear();
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == mType) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE ) )
		{
			mVisualParamMap[param->getID()] = param->getWeight();
		}
	}

	mTEMap.clear();
	for( S32 te = 0; te < LLVOAvatar::TEX_NUM_ENTRIES; te++ )
	{
		if( LLVOAvatar::getTEWearableType( te ) == mType )
		{
			LLViewerImage* image = avatar->getTEImage( te );
			if( image )
			{
				mTEMap[te] = image->getID();
			}
		}
	}

	//if( gFloaterCustomize )
	//{
	//	mDescription = gFloaterCustomize->getWearableDescription( mType );
	//}
}
コード例 #13
0
// Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values.
// static 
void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, bool upload_bake )
{
	if (!isAgentAvatarValid()) return;

	// You can't just remove body parts.
	if( (type == LLWearableType::WT_SHAPE) ||
		(type == LLWearableType::WT_SKIN) ||
		(type == LLWearableType::WT_HAIR) ||
		(type == LLWearableType::WT_EYES) )
	{
		return;
	}

	// Pull params
	for( LLVisualParam* param = gAgentAvatarp->getFirstVisualParam(); param; param = gAgentAvatarp->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->isTweakable()) )
		{
			S32 param_id = param->getID();
			gAgentAvatarp->setVisualParamWeight( param_id, param->getDefaultWeight(), upload_bake );
		}
	}

	if(isAgentAvatarValid() && gAgentAvatarp->isEditingAppearance() && LLFloaterCustomize::instanceExists())
	{
		LLFloaterCustomize::getInstance()->wearablesChanged(type);
	}

	gAgentAvatarp->updateVisualParams();
	gAgentAvatarp->wearableUpdated(type, FALSE);

//	if( upload_bake )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
コード例 #14
0
void LLWearable::createVisualParams(LLAvatarAppearance *avatarp)
{
	for (LLViewerVisualParam* param = (LLViewerVisualParam*) avatarp->getFirstVisualParam(); 
		 param;
		 param = (LLViewerVisualParam*) avatarp->getNextVisualParam())
	{
		if (param->getWearableType() == mType)
		{
			LLVisualParam *clone_param = param->cloneParam(this);
			clone_param->setParamLocation(LOC_UNKNOWN);
			clone_param->setParamLocation(LOC_WEARABLE);
			addVisualParam(clone_param);
		}
	}

	// resync driver parameters to point to the newly cloned driven parameters
	for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); 
		 param_iter != mVisualParamIndexMap.end(); 
		 ++param_iter)
	{
		LLVisualParam* param = param_iter->second;
		LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; 
		// need this line to disambiguate between versions of LLCharacter::getVisualParam()
		LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; 
		param->resetDrivenParams();
		if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
		{
			if( !param->linkDrivenParams(boost::bind(param_function,avatarp,_1 ), true))
			{
				LL_WARNS() << "could not link driven params for wearable " << getName() << " id: " << param->getID() << LL_ENDL;
				continue;
			}
		}
	}
}
コード例 #15
0
// Updates the user's avatar's appearance
void LLWearable::writeToAvatar( BOOL set_by_user )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	llassert( avatar );
	if( !avatar )
	{
		return;
	}

	ESex old_sex = avatar->getSex();

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if (((LLViewerVisualParam*)param)->getWearableType() == mType && param->isTweakable())
		{
			S32 param_id = param->getID();
			F32 weight = get_if_there(mVisualParamMap, param_id, param->getDefaultWeight());
			// only animate with user-originated changes
			if (set_by_user)
			{
				param->setAnimationTarget(weight, set_by_user);
			}
			else
			{
				avatar->setVisualParamWeight( param_id, weight, set_by_user );
			}
		}
	}

	// only interpolate with user-originated changes
	if (set_by_user)
	{
		avatar->startAppearanceAnimation(TRUE, TRUE);
	}

	// Pull texture entries
	for( S32 te = 0; te < TEX_NUM_INDICES; te++ )
	{
		if( LLVOAvatar::getTEWearableType((ETextureIndex) te ) == mType )
		{
			const LLUUID& image_id = get_if_there(mTEMap, te, LLVOAvatar::getDefaultTEImageID((ETextureIndex) te ) );
			LLViewerImage* image = gImageList.getImage( image_id );
			avatar->setLocTexTE( te, image, set_by_user );
		}
	}

	avatar->updateVisualParams();

	if( gFloaterCustomize )
	{
		LLViewerInventoryItem* item;
		item = (LLViewerInventoryItem*)gInventory.getItem(gAgent.getWearableItem(mType));
		U32 perm_mask = PERM_NONE;
		BOOL is_complete = FALSE;
		if(item)
		{
			perm_mask = item->getPermissions().getMaskOwner();
			is_complete = item->isComplete();
			if(!is_complete)
			{
				item->fetchFromServer();
			}
		}
		gFloaterCustomize->setWearable(mType, this, perm_mask, is_complete);
		LLFloaterCustomize::setCurrentWearableType( mType );
	}

	ESex new_sex = avatar->getSex();
	if( old_sex != new_sex )
	{
		avatar->updateSexDependentLayerSets( set_by_user );
	}	
	
	avatar->updateMeshTextures();

//	if( set_by_user )
//	{
//		gAgent.sendAgentSetAppearance();
//	}
}
コード例 #16
0
ファイル: llgenepool.cpp プロジェクト: Boy/rainbow
// Creates new parameters for the given wearable and applies them to the avatar.
void LLGenePool::spawn( EWearableType type )
{
	LLVOAvatar* avatar = gAgent.getAvatarObject();
	if( !avatar )
	{
		return;
	}
	
	if( !mLoaded )
	{
		if( !load() )
		{
			return;
		}
	}

	if( mArchetypes.count() < 1 )
	{
		return;
	}

	// Only consider archetypes that have the same sex as you have already.
	LLVisualParam* male_param = avatar->getVisualParam( "male" );

	if (!male_param)
	{
		llwarns << "The hard coded \'male\' parameter passed to avatar->getVisualParam() in LLGenePool::spawn() is no longer valid."
				<< llendl;
		return;
	}

	S32 male_param_id = male_param->getID();
	F32 sex_weight = male_param->getWeight();

	S32 i = 0;
	S32 j = 0;
	S32 k = 0;
	const S32 MAX_CYCLES = 1000;
	S32 cycles = 0;

	F32 cur_sex_weight = 0.f;
	do
	{
		i = rand() % mArchetypes.count();
		cur_sex_weight = mArchetypes[i]->getParam(male_param_id, 0.f);
		cycles++;
		if (cur_sex_weight != sex_weight)
		{
			break;
		}
	} while((cycles < MAX_CYCLES));

	if( cycles >= MAX_CYCLES )
	{
		return;
	}

	LLAppearance* arch1 = mArchetypes[i];
	LLAppearance* arch2 = NULL;
	LLAppearance* arch3 = NULL;

	if( mArchetypes.count() > 1 )
	{
		cycles = 0;
    	do
    	{
    		j = rand() % mArchetypes.count();
			cur_sex_weight = mArchetypes[j]->getParam(male_param_id, 0.f);

			cycles++;
		} while( 
			(cycles < MAX_CYCLES) && 
			( (i == j) || (cur_sex_weight != sex_weight) )
		);

		if( cycles >= MAX_CYCLES )
		{
			return;
		}

    	arch2 = mArchetypes[j];
	}

	if( mArchetypes.count() > 2 )
	{
		cycles = 0;
    	do
    	{
    		k = rand() % mArchetypes.count();
			cur_sex_weight = mArchetypes[k]->getParam(male_param_id, 0.f);
			cycles++;
		} while( 
			(cycles < MAX_CYCLES) && 
			( (i == k) || (j == k) || (cur_sex_weight != sex_weight) )
		);

		if( cycles >= MAX_CYCLES )
		{
			return;
		}

    	arch3 = mArchetypes[k];
	}

	// Lame generation of barycentric coordinates
	F32 b1 = F32( rand() ) / RAND_MAX;
	F32 b2 = (F32( rand() ) / RAND_MAX) * (1.f - b1);
	F32 b3 = 1.f - b1 - b2;

//	ESex old_sex = avatar->getSex();

	// Pull params
	for( LLVisualParam* param = avatar->getFirstVisualParam(); param; param = avatar->getNextVisualParam() )
	{
		if( (((LLViewerVisualParam*)param)->getWearableType() == type) && (param->getGroup() == VISUAL_PARAM_GROUP_TWEAKABLE) )
		{
			S32 param_id = param->getID();

			// don't try to blend male/female param...as fp innaccuracy will break the [0 | 1] semantics
			if (param_id != male_param_id)
			{

				F32 weight1 = arch1->getParam( param_id, param->getDefaultWeight() );
				F32 net_weight = weight1;
				
				if( arch2 && arch3 )
				{
    				F32 weight2 = arch2->getParam( param_id, param->getDefaultWeight() );
    				F32 weight3 = arch3->getParam( param_id, param->getDefaultWeight() );
					net_weight = b1 * weight1 + b2 * weight2 + b3 * weight3;
				}
			
				param->setAnimationTarget(net_weight, TRUE);
			}
		}
	}

	// Find the archetype with the greatest influence
	LLAppearance* dominant_arch = arch1;
	if( (b2 > b1) && (b2 > b3) )
	{
		dominant_arch = arch2;
	}
	else
	if( (b3 > b1) && (b3 > b2) )
	{
		dominant_arch = arch3;
	}


	// Pull Textures from the dominant archetype
	for( S32 te = 0; te < LLVOAvatar::TEX_NUM_ENTRIES; te++ )
	{
		if( LLVOAvatar::isTextureIndexBaked( te ) )
		{
			continue;
		}

		if( LLVOAvatar::getTEWearableType( te ) == type )
		{
			LLUUID image_id = dominant_arch->getTexture( te );
			if( image_id.isNull() )
			{
				image_id = LLVOAvatar::getDefaultTEImageID( te );
			}

			LLViewerImage* image = gImageList.getImage( image_id );
			if( image )
			{
				avatar->setLocTexTE( te, image, TRUE );
			}
		}
	}

//	avatar->setVisualParamWeight( "male", sex_weight );

	avatar->startAppearanceAnimation(TRUE, TRUE);
	avatar->updateVisualParams();

// 	ESex new_sex = avatar->getSex();
//	if( old_sex != new_sex )
//	{
//		avatar->updateSexDependentLayerSets( TRUE );
//	}	
	
	avatar->updateMeshTextures();
    gAgent.sendAgentSetAppearance();
}
コード例 #17
0
void LLWearable::createVisualParams()
{
	for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); 
		 param;
		 param = (LLViewerVisualParam*) gAgentAvatarp->getNextVisualParam())
	{
		if (param->getWearableType() == mType)
		{
			addVisualParam(param->cloneParam(this));
		}
	}

	// resync driver parameters to point to the newly cloned driven parameters
	for (visual_param_index_map_t::iterator param_iter = mVisualParamIndexMap.begin(); 
		 param_iter != mVisualParamIndexMap.end(); 
		 ++param_iter)
	{
		LLVisualParam* param = param_iter->second;
		LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; 
		// need this line to disambiguate between versions of LLCharacter::getVisualParam()
		LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam; 
		param->resetDrivenParams();
		if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false))
		{
			if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp.get(),_1 ), true))
			{
				llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl;
				continue;
			}
		}
	}
}