/** * Check pausing doesn't mark the channel as bad. */ void HealthCheckedConnectionTest::testPauseAndResume() { MockHealthCheckedConnection connection(&socket, &m_ss, heartbeat_interval, options, &m_clock); socket.SetOnData( NewCallback(&connection, &MockHealthCheckedConnection::ReadData)); connection.Setup(); m_ss.AddReadDescriptor(&socket); connection.Setup(); m_ss.RegisterSingleTimeout( TimeInterval(1, 0), NewSingleCallback(this, &HealthCheckedConnectionTest::PauseReading, &connection)); m_ss.RegisterSingleTimeout( TimeInterval(3, 0), NewSingleCallback(this, &HealthCheckedConnectionTest::ResumeReading, &connection)); m_ss.Run(); OLA_ASSERT_TRUE(connection.ChannelOk()); }
/* * Check that RemoveWriteDescriptor is reentrant. * Similar to the case above, but this removes & deletes the descriptor from * within the OnRead callback of the same descriptor. */ void SelectServerTest::testRemoveWriteWhenReadable() { // Ownership is transferred to the SelectServer. LoopbackDescriptor *loopback = new LoopbackDescriptor(); loopback->Init(); loopback->SetOnData(NewCallback( this, &SelectServerTest::ReadDataAndRemove, static_cast<ConnectedDescriptor*>(loopback))); loopback->SetOnWritable(NewCallback(this, &SelectServerTest::NullHandler)); OLA_ASSERT_TRUE(m_ss->AddReadDescriptor(loopback)); OLA_ASSERT_TRUE(m_ss->AddWriteDescriptor(loopback)); OLA_ASSERT_EQ(2, connected_read_descriptor_count->Get()); OLA_ASSERT_EQ(1, write_descriptor_count->Get()); OLA_ASSERT_EQ(0, read_descriptor_count->Get()); // Send some data to make this descriptor readable. uint8_t data[] = {'a'}; loopback->Send(data, arraysize(data)); m_ss->Run(); OLA_ASSERT_EQ(0, write_descriptor_count->Get()); OLA_ASSERT_EQ(1, connected_read_descriptor_count->Get()); OLA_ASSERT_EQ(0, read_descriptor_count->Get()); }
/** * Check the channel works when every 2nd heartbeat is lost */ void HealthCheckedConnectionTest::testChannelWithPacketLoss() { options.send_every = 2; MockHealthCheckedConnection connection(&socket, &m_ss, heartbeat_interval, options, &m_clock); socket.SetOnData( NewCallback(&connection, &MockHealthCheckedConnection::ReadData)); connection.Setup(); m_ss.AddReadDescriptor(&socket); connection.Setup(); m_ss.Run(); OLA_ASSERT_TRUE(connection.ChannelOk()); }
/* * Check that the channel stays up when all heartbeats are received. */ void HealthCheckedConnectionTest::testSimpleChannel() { options.validate_heartbeat = true; MockHealthCheckedConnection connection(&socket, &m_ss, heartbeat_interval, options, &m_clock); socket.SetOnData( NewCallback(&connection, &MockHealthCheckedConnection::ReadData)); connection.Setup(); m_ss.AddReadDescriptor(&socket); connection.Setup(); m_ss.Run(); OLA_ASSERT_TRUE(connection.ChannelOk()); }