BOARD_ITEM* SELECTION_TOOL::pickSmallestComponent( GENERAL_COLLECTOR* aCollector ) { int count = aCollector->GetPrimaryCount(); // try to use preferred layer if( 0 == count ) count = aCollector->GetCount(); for( int i = 0; i < count; ++i ) { if( ( *aCollector )[i]->Type() != PCB_MODULE_T ) return NULL; } // All are modules, now find smallest MODULE int minDim = 0x7FFFFFFF; int minNdx = 0; for( int i = 0; i < count; ++i ) { MODULE* module = (MODULE*) ( *aCollector )[i]; int lx = module->GetBoundingBox().GetWidth(); int ly = module->GetBoundingBox().GetHeight(); int lmin = std::min( lx, ly ); if( lmin < minDim ) { minDim = lmin; minNdx = i; } } return (*aCollector)[minNdx]; }
void PCB_BASE_FRAME::DeletePad( D_PAD* aPad, bool aQuery ) { if( aPad == NULL ) return; MODULE* module = aPad->GetParent(); module->SetLastEditTime(); // aQuery = true to prompt for confirmation, false to delete silently if( aQuery ) { wxString msg = wxString::Format( _( "Delete pad (footprint %s %s)?" ), module->GetReference(), module->GetValue() ); if( !IsOK( this, msg ) ) return; } // Stores the initial bounding box to refresh the old area EDA_RECT bbox = module->GetBoundingBox(); m_Pcb->m_Status_Pcb = 0; GetBoard()->PadDelete( aPad ); // Update the bounding box module->CalculateBoundingBox(); // Refresh the modified screen area, using the initial bounding box // which is perhaps larger than the new bounding box m_canvas->RefreshDrawingRect( bbox ); OnModify(); }
void PCB_BASE_FRAME::DeletePad( D_PAD* aPad, bool aQuery ) { if( aPad == NULL ) return; MODULE* module = (MODULE*) aPad->GetParent(); module->SetLastEditTime(); // aQuery = true to prompt for confirmation, false to delete silently if( aQuery ) { wxString msg; msg.Printf( _( "Delete Pad (footprint %s %s) ?" ), GetChars( module->GetReference() ), GetChars( module->GetValue() ) ); if( !IsOK( this, msg ) ) return; } m_Pcb->m_Status_Pcb = 0; aPad->DeleteStructure(); // Refresh the modified screen area, using the initial bounding box // which is perhaps larger than the new bounding box m_canvas->RefreshDrawingRect( module->GetBoundingBox() ); // Update the bounding box module->CalculateBoundingBox(); OnModify(); }
void moveFootprintsInArea( CRectPlacement& aPlacementArea, std::vector <MODULE*>& aModuleList, EDA_RECT& aFreeArea, bool aFindAreaOnly ) { CSubRectArray vecSubRects; fillRectList( vecSubRects, aModuleList ); spreadRectangles( aPlacementArea, vecSubRects, aFreeArea.GetWidth(), aFreeArea.GetHeight() ); if( aFindAreaOnly ) return; for( unsigned it = 0; it < vecSubRects.size(); ++it ) { wxPoint pos( vecSubRects[it].x, vecSubRects[it].y ); pos.x *= scale; pos.y *= scale; MODULE * module = aModuleList[vecSubRects[it].n]; EDA_RECT fpBBox = module->GetBoundingBox(); wxPoint mod_pos = pos + ( module->GetPosition() - fpBBox.GetOrigin() ) + aFreeArea.GetOrigin(); module->Move( mod_pos - module->GetPosition() ); } }
/** * Function AllAreModulesAndReturnSmallestIfSo * tests that all items in the collection are MODULEs and if so, returns the * smallest MODULE. * @return BOARD_ITEM* - The smallest or NULL. */ static BOARD_ITEM* AllAreModulesAndReturnSmallestIfSo( GENERAL_COLLECTOR* aCollector ) { #if 0 // Dick: this is not consistent with name of this function, and does not // work correctly using 'M' (move hotkey) when another module's (2nd module) reference // is under a module (first module) and you want to move the reference. // Another way to fix this would be to // treat module text as copper layer content, and put the module text into // the primary list. I like the coded behavior best. If it breaks something // perhaps you need a different test before calling this function, which should // do what its name says it does. int count = aCollector->GetPrimaryCount(); // try to use preferred layer if( 0 == count ) count = aCollector->GetCount(); #else int count = aCollector->GetCount(); #endif for( int i = 0; i<count; ++i ) { if( (*aCollector)[i]->Type() != PCB_MODULE_T ) return NULL; } // all are modules, now find smallest MODULE int minDim = 0x7FFFFFFF; int minNdx = 0; for( int i = 0; i<count; ++i ) { MODULE* module = (MODULE*) (*aCollector)[i]; int lx = module->GetBoundingBox().GetWidth(); int ly = module->GetBoundingBox().GetHeight(); int lmin = std::min( lx, ly ); if( lmin < minDim ) { minDim = lmin; minNdx = i; } } return (*aCollector)[minNdx]; }
/* * Function GlobalChange_PadSettings * Function to change pad caracteristics for the given footprint * or alls footprints which look like the given footprint * aPad is the pattern. The given footprint is the parent of this pad * aSameFootprints: if true, make changes on all identical footprints * aPadShapeFilter: if true, make changes only on pads having the same shape as aPad * aPadOrientFilter: if true, make changes only on pads having the same orientation as aPad * aPadLayerFilter: if true, make changes only on pads having the same layers as aPad * aRedraw: if true: redraws the footprint * aSaveForUndo: if true: create an entry in the Undo/Redo list * (usually: true in Schematic editor, false in Module editor) */ void PCB_BASE_FRAME::GlobalChange_PadSettings( D_PAD* aPad, bool aSameFootprints, bool aPadShapeFilter, bool aPadOrientFilter, bool aPadLayerFilter, bool aRedraw, bool aSaveForUndo ) { if( aPad == NULL ) aPad = &GetDesignSettings().m_Pad_Master; MODULE* module = aPad->GetParent(); if( module == NULL ) { DisplayError( this, wxT( "Global_Import_Pad_Settings() Error: NULL module" ) ); return; } // Search and copy the name of library reference. MODULE* Module_Ref = module; double pad_orient = aPad->GetOrientation() - Module_Ref->GetOrientation(); // Prepare an undo list: if( aSaveForUndo ) { PICKED_ITEMS_LIST itemsList; for( module = m_Pcb->m_Modules; module; module = module->Next() ) { if( !aSameFootprints && (module != Module_Ref) ) continue; if( module->GetFPID() != Module_Ref->GetFPID() ) continue; bool saveMe = false; for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() ) { // Filters changes prohibited. if( aPadShapeFilter && ( pad->GetShape() != aPad->GetShape() ) ) continue; double currpad_orient = pad->GetOrientation() - module->GetOrientation(); if( aPadOrientFilter && ( currpad_orient != pad_orient ) ) continue; if( aPadLayerFilter && pad->GetLayerSet() != aPad->GetLayerSet() ) continue; saveMe = true; } if( saveMe ) { ITEM_PICKER itemWrapper( module, UR_CHANGED ); itemsList.PushItem( itemWrapper ); } } SaveCopyInUndoList( itemsList, UR_CHANGED ); } // Update the current module and same others modules if requested. for( module = m_Pcb->m_Modules; module; module = module->Next() ) { if( !aSameFootprints && (module != Module_Ref) ) continue; if( module->GetFPID() != Module_Ref->GetFPID() ) continue; // Erase module on screen if( aRedraw ) { module->SetFlags( DO_NOT_DRAW ); m_canvas->RefreshDrawingRect( module->GetBoundingBox() ); module->ClearFlags( DO_NOT_DRAW ); } for( D_PAD* pad = module->Pads(); pad; pad = pad->Next() ) { // Filters changes prohibited. if( aPadShapeFilter && ( pad->GetShape() != aPad->GetShape() ) ) continue; if( aPadOrientFilter && (pad->GetOrientation() - module->GetOrientation()) != pad_orient ) continue; if( aPadLayerFilter ) { if( pad->GetLayerSet() != aPad->GetLayerSet() ) continue; else m_Pcb->m_Status_Pcb &= ~( LISTE_RATSNEST_ITEM_OK | CONNEXION_OK); } // Change characteristics: pad->SetAttribute( aPad->GetAttribute() ); pad->SetShape( aPad->GetShape() ); pad->SetLayerSet( aPad->GetLayerSet() ); pad->SetSize( aPad->GetSize() ); pad->SetDelta( aPad->GetDelta() ); pad->SetOffset( aPad->GetOffset() ); pad->SetDrillSize( aPad->GetDrillSize() ); pad->SetDrillShape( aPad->GetDrillShape() ); pad->SetOrientation( pad_orient + module->GetOrientation() ); // copy also local mask margins, because these parameters usually depend on // pad sizes and layers pad->SetLocalSolderMaskMargin( aPad->GetLocalSolderMaskMargin() ); pad->SetLocalSolderPasteMargin( aPad->GetLocalSolderPasteMargin() ); pad->SetLocalSolderPasteMarginRatio( aPad->GetLocalSolderPasteMarginRatio() ); if( pad->GetShape() != PAD_TRAPEZOID ) { pad->SetDelta( wxSize( 0, 0 ) ); } if( pad->GetShape() == PAD_CIRCLE ) { // Ensure pad size.y = pad size.x int size = pad->GetSize().x; pad->SetSize( wxSize( size, size ) ); } switch( pad->GetAttribute() ) { case PAD_SMD: case PAD_CONN: pad->SetDrillSize( wxSize( 0, 0 ) ); pad->SetOffset( wxPoint( 0, 0 ) ); break; default: break; } } module->CalculateBoundingBox(); if( aRedraw ) m_canvas->RefreshDrawingRect( module->GetBoundingBox() ); } OnModify(); }
bool PCB_EDIT_FRAME::AppendBoardFile( const wxString& aFullFileName, int aCtl ) { IO_MGR::PCB_FILE_T pluginType = plugin_type( aFullFileName, aCtl ); PLUGIN::RELEASER pi( IO_MGR::PluginFind( pluginType ) ); // keep trace of existing items, in order to know what are the new items // (for undo command for instance) // Tracks are inserted, not append, so mark existing tracks to know what are // the new tracks for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() ) track->SetFlags( FLAG0 ); // Other items are append to the item list, so keep trace to the // last existing item is enough MODULE* module = GetBoard()->m_Modules.GetLast(); BOARD_ITEM* drawing = GetBoard()->m_Drawings.GetLast(); int zonescount = GetBoard()->GetAreaCount(); // Keep also the count of copper layers, because we can happen boards // with different copper layers counts, // and the enabled layers int initialCopperLayerCount = GetBoard()->GetCopperLayerCount(); LSET initialEnabledLayers = GetBoard()->GetEnabledLayers(); try { PROPERTIES props; char xbuf[30]; char ybuf[30]; // EAGLE_PLUGIN can use this info to center the BOARD, but it does not yet. sprintf( xbuf, "%d", GetPageSizeIU().x ); sprintf( ybuf, "%d", GetPageSizeIU().y ); props["page_width"] = xbuf; props["page_height"] = ybuf; GetDesignSettings().m_NetClasses.Clear(); pi->Load( aFullFileName, GetBoard(), &props ); } catch( const IO_ERROR& ioe ) { for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() ) track->ClearFlags( FLAG0 ); wxString msg = wxString::Format( _( "Error loading board.\n%s" ), GetChars( ioe.What() ) ); DisplayError( this, msg ); return false; } // Now prepare a block move command to place the new items, and // prepare the undo command. BLOCK_SELECTOR& blockmove = GetScreen()->m_BlockLocate; HandleBlockBegin( NULL, BLOCK_PRESELECT_MOVE, wxPoint( 0, 0) ); PICKED_ITEMS_LIST& blockitemsList = blockmove.GetItems(); PICKED_ITEMS_LIST undoListPicker; ITEM_PICKER picker( NULL, UR_NEW ); EDA_RECT bbox; // the new items bounding box, for block move bool bboxInit = true; // true until the bounding box is initialized for( TRACK* track = GetBoard()->m_Track; track; track = track->Next() ) { if( track->GetFlags() & FLAG0 ) { track->ClearFlags( FLAG0 ); continue; } track->SetFlags( IS_MOVED ); picker.SetItem( track ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); if( bboxInit ) bbox = track->GetBoundingBox(); else bbox.Merge( track->GetBoundingBox() ); bboxInit = false; } if( module ) module = module->Next(); else module = GetBoard()->m_Modules; for( ; module; module = module->Next() ) { module->SetFlags( IS_MOVED ); picker.SetItem( module ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); if( bboxInit ) bbox = module->GetBoundingBox(); else bbox.Merge( module->GetBoundingBox() ); bboxInit = false; } if( drawing ) drawing = drawing->Next(); else drawing = GetBoard()->m_Drawings; for( ; drawing; drawing = drawing->Next() ) { drawing->SetFlags( IS_MOVED ); picker.SetItem( drawing ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); if( bboxInit ) bbox = drawing->GetBoundingBox(); else bbox.Merge( drawing->GetBoundingBox() ); bboxInit = false; } for( ZONE_CONTAINER* zone = GetBoard()->GetArea( zonescount ); zone; zone = GetBoard()->GetArea( zonescount ) ) { zone->SetFlags( IS_MOVED ); picker.SetItem( zone ); undoListPicker.PushItem( picker ); blockitemsList.PushItem( picker ); zonescount++; if( bboxInit ) bbox = zone->GetBoundingBox(); else bbox.Merge( zone->GetBoundingBox() ); bboxInit = false; } SaveCopyInUndoList( undoListPicker, UR_NEW ); // we should not ask PLUGINs to do these items: int copperLayerCount = GetBoard()->GetCopperLayerCount(); if( copperLayerCount > initialCopperLayerCount ) GetBoard()->SetCopperLayerCount( copperLayerCount ); // Enable all used layers, and make them visible: LSET enabledLayers = GetBoard()->GetEnabledLayers(); enabledLayers |= initialEnabledLayers; GetBoard()->SetEnabledLayers( enabledLayers ); GetBoard()->SetVisibleLayers( enabledLayers ); ReCreateLayerBox(); ReFillLayerWidget(); if( IsGalCanvasActive() ) static_cast<PCB_DRAW_PANEL_GAL*>( GetGalCanvas() )->SyncLayersVisibility( GetBoard() ); GetBoard()->BuildListOfNets(); GetBoard()->SynchronizeNetsAndNetClasses(); SetStatusText( wxEmptyString ); BestZoom(); // Finish block move command: wxPoint cpos = GetNearestGridPosition( bbox.Centre() ); blockmove.SetOrigin( bbox.GetOrigin() ); blockmove.SetSize( bbox.GetSize() ); blockmove.SetLastCursorPosition( cpos ); HandleBlockEnd( NULL ); return true; }
/* * Function DoPushPadProperties * Function to change pad properties for the given footprint or all identical footprints * aPad is the pattern. The given footprint is the parent of this pad * aSameFootprints: if true, make changes on all identical footprints * aPadShapeFilter: if true, make changes only on pads having the same shape as aPad * aPadOrientFilter: if true, make changes only on pads having the same orientation as aPad * aPadLayerFilter: if true, make changes only on pads having the same layers as aPad * aSaveForUndo: if true: create an entry in the Undo/Redo list * (usually: true in Schematic editor, false in Module editor) */ void PCB_BASE_FRAME::DoPushPadProperties( D_PAD* aPad, bool aSameFootprints, bool aPadShapeFilter, bool aPadOrientFilter, bool aPadLayerFilter, bool aSaveForUndo ) { MODULE* Module_Ref = aPad->GetParent(); double pad_orient = aPad->GetOrientation() - Module_Ref->GetOrientation(); // Prepare an undo list: if( aSaveForUndo ) { PICKED_ITEMS_LIST itemsList; if( aSameFootprints ) { for( MODULE* module = m_Pcb->m_Modules; module; module = module->Next() ) { if( module->GetFPID() == Module_Ref->GetFPID() ) { ITEM_PICKER itemWrapper( module, UR_CHANGED ); itemsList.PushItem( itemWrapper ); } } } else { ITEM_PICKER itemWrapper( Module_Ref, UR_CHANGED ); itemsList.PushItem( itemWrapper ); } SaveCopyInUndoList( itemsList, UR_CHANGED ); } // Update the current module and same others modules if requested. for( MODULE* module = m_Pcb->m_Modules; module; module = module->Next() ) { if( !aSameFootprints && (module != Module_Ref) ) continue; if( module->GetFPID() != Module_Ref->GetFPID() ) continue; // Erase module on screen module->SetFlags( DO_NOT_DRAW ); m_canvas->RefreshDrawingRect( module->GetBoundingBox() ); module->ClearFlags( DO_NOT_DRAW ); for( D_PAD* pad = module->PadsList(); pad; pad = pad->Next() ) { if( aPadShapeFilter && ( pad->GetShape() != aPad->GetShape() ) ) continue; double currpad_orient = pad->GetOrientation() - module->GetOrientation(); if( aPadOrientFilter && ( currpad_orient != pad_orient ) ) continue; if( aPadLayerFilter && ( pad->GetLayerSet() != aPad->GetLayerSet() ) ) continue; // Do not copy pad to itself, it can create issues with custom pad primitives. if( pad == aPad ) continue; pad->ImportSettingsFromMaster( *aPad ); } module->CalculateBoundingBox(); m_canvas->RefreshDrawingRect( module->GetBoundingBox() ); } OnModify(); }