コード例 #1
0
void PetDeedImplementation::updateCraftingValues(CraftingValues* values, bool firstUpdate) {
	ManagedReference<ManufactureSchematic*> manufact = values->getManufactureSchematic();
	float clFactor = 0;
	for (int i = 0; i < manufact->getSlotCount(); ++i) {
		// Dna Component Slots
		Reference<IngredientSlot* > iSlot = manufact->getSlot(i);
		if (iSlot->isComponentSlot()) {
			ComponentSlot* cSlot = cast<ComponentSlot*>(iSlot.get());
			ManagedReference<TangibleObject*> tano = cSlot->getPrototype();
			ManagedReference<GeneticComponent*> component = cast<GeneticComponent*>( tano.get());
			// Now we can suck in the values
			clFactor = component->getLevel();
			quality = component->getQuality();
			chanceHit = component->getHit();
			attackSpeed = component->getSpeed();
			damageMin = component->getMinDamage();
			damageMax = component->getMaxDamage();
			armor = component->getArmor();
			kinResist = round(component->getKinetic());
			energyResist = round(component->getEnergy());
			blastResist = round(component->getBlast());
			coldResist = round(component->getCold());
			heatResist = round(component->getHeat());
			elecResist = round(component->getElectrical());
			acidResist = round(component->getAcid());
			stunResist = round(component->getStun());
			saberResist = round(component->getSaber());
			health = component->getHealth();
			action = component->getAction();
			mind = component->getMind();
			special1 = component->getSpecial1();
			special2 = component->getSpecial2();
			ranged = component->getRanged();
			cleverness = component->getCleverness();
			endurance = component->getEndurance();
			fierceness = component->getFierceness();
			power = component->getPower();
			intelligence = component->getIntelligence();
			courage = component->getCourage();
			dependency = component->getDependency();
			dexterity = component->getDexterity();
			fortitude = component->getFortitude();
			hardiness = component->getHardiness();
			if (component->isSpecialResist(WeaponObject::KINETIC))
				setSpecialResist(WeaponObject::KINETIC);
			if (component->isSpecialResist(WeaponObject::ELECTRICITY))
				setSpecialResist(WeaponObject::ELECTRICITY);
			if (component->isSpecialResist(WeaponObject::ENERGY))
				setSpecialResist(WeaponObject::ENERGY);
			if (component->isSpecialResist(WeaponObject::ACID))
				setSpecialResist(WeaponObject::ACID);
			if (component->isSpecialResist(WeaponObject::BLAST))
				setSpecialResist(WeaponObject::BLAST);
			if (component->isSpecialResist(WeaponObject::COLD))
				setSpecialResist(WeaponObject::COLD);
			if (component->isSpecialResist(WeaponObject::HEAT))
				setSpecialResist(WeaponObject::HEAT);
			if (component->isSpecialResist(WeaponObject::LIGHTSABER))
				setSpecialResist(WeaponObject::LIGHTSABER);
			if (component->isSpecialResist(WeaponObject::STUN))
				setSpecialResist(WeaponObject::STUN);
			level = Genetics::calculatePetLevel(component);
		}
	}
	CreatureTemplateManager* creatureTemplateManager = CreatureTemplateManager::instance();
	ManagedReference<CreatureTemplate*> petTemplate =  creatureTemplateManager->getTemplate( mobileTemplate.hashCode() );
	if (petTemplate != NULL) {
		// get min CL from the template
		int skinFactor = petTemplate->getLevel();
		if (level > 75) {
			level = 75;
		}
		if (level < skinFactor) {
			level = skinFactor;
		}
	}
	// setup attack map
	setupAttacks();
}
コード例 #2
0
void PetControlDeviceImplementation::fillAttributeList(AttributeListMessage* alm, CreatureObject* object) {
	SceneObjectImplementation::fillAttributeList(alm, object);

	if (petType == PetManager::DROIDPET) {
		alm->insertAttribute("creature_vitality", String::valueOf(vitality) + "/" + String::valueOf(maxVitality));

		ManagedReference<DroidObject*> droid = this->controlledObject.get().castTo<DroidObject*>();

		if (droid != NULL) {
			alm->insertAttribute("challenge_level", droid->getLevel());
			alm->insertAttribute("creature_health", droid->getBaseHAM(0));
			alm->insertAttribute("creature_action", droid->getBaseHAM(3));
			alm->insertAttribute("creature_mind", droid->getBaseHAM(6));

			droid->fillAttributeList(alm, object);
		}
	} else {
		ManagedReference<AiAgent*> pet = cast<AiAgent*>(this->controlledObject.get().get());

		if (pet != NULL) {
			alm->insertAttribute("challenge_level", pet->getLevel());

			if (petType == PetManager::CREATUREPET)
				alm->insertAttribute("creature_vitality", String::valueOf(vitality) + "/" + String::valueOf(maxVitality));

			alm->insertAttribute("creature_health", pet->getBaseHAM(0));
			alm->insertAttribute("creature_action", pet->getBaseHAM(3));
			alm->insertAttribute("creature_mind", pet->getBaseHAM(6));

			int armor = pet->getArmor();
			if (armor == 0)
				alm->insertAttribute("armor_rating", "None");
			else if (armor == 1)
				alm->insertAttribute("armor_rating", "Light");
			else if (armor == 2)
				alm->insertAttribute("armor_rating", "Medium");
			else if (armor == 3)
				alm->insertAttribute("armor_rating", "Heavy");

			if (pet->getKinetic() < 0)
				alm->insertAttribute("dna_comp_armor_kinetic", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_kinetic", pet->getKinetic());

			if (pet->getEnergy() < 0)
				alm->insertAttribute("dna_comp_armor_energy", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_energy", pet->getEnergy());

			if (pet->getBlast() < 0)
				alm->insertAttribute("dna_comp_armor_blast", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_blast", pet->getBlast());

			if (pet->getHeat() < 0)
				alm->insertAttribute("dna_comp_armor_heat", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_heat", pet->getHeat());

			if (pet->getCold() < 0)
				alm->insertAttribute("dna_comp_armor_cold", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_cold", pet->getCold());

			if (pet->getElectricity() < 0)
				alm->insertAttribute("dna_comp_armor_electric", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_electric", pet->getElectricity());

			if (pet->getAcid() < 0)
				alm->insertAttribute("dna_comp_armor_acid", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_acid", pet->getAcid());

			if (pet->getStun() < 0)
				alm->insertAttribute("dna_comp_armor_stun", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_stun", pet->getStun());

			if (pet->getLightSaber() < 0)
				alm->insertAttribute("dna_comp_armor_saber", "Vulnerable");
			else
				alm->insertAttribute("dna_comp_armor_saber", pet->getLightSaber());

			ManagedReference<WeaponObject*> weapon = pet->getWeapon();
			if (weapon != NULL){
				StringBuffer displayValue;
				displayValue << Math::getPrecision(weapon->getAttackSpeed(), 2);
				alm->insertAttribute("creature_attack", displayValue);
			}
			StringBuffer displayValue;
			displayValue << Math::getPrecision(pet->getChanceHit(), 2);
			alm->insertAttribute("creature_tohit", displayValue);

			alm->insertAttribute("creature_damage", String::valueOf(pet->getDamageMin()) + " - " + String::valueOf(pet->getDamageMax()));

			if (petType == PetManager::CREATUREPET) {
				CreatureAttackMap* attMap = pet->getAttackMap();

				if (attMap != NULL && attMap->size() > 0) {
					String cmd = attMap->getCommand(0);
					if (cmd.isEmpty()) {
						alm->insertAttribute("spec_atk_1", " ---");
					} else {
						String str = StringIdManager::instance()->getStringId(("@combat_effects:" + cmd).hashCode()).toString();
						alm->insertAttribute("spec_atk_1", str);
					}
				} else {
					alm->insertAttribute("spec_atk_1", " ---");
				}

				if (attMap != NULL && attMap->size() > 1) {
					String cmd = attMap->getCommand(1);
					if (cmd.isEmpty()) {
						alm->insertAttribute("spec_atk_1", " ---");
					} else {
						String str = StringIdManager::instance()->getStringId(("@combat_effects:" + cmd).hashCode()).toString();
						alm->insertAttribute("spec_atk_2", str);
					}
				} else {
					alm->insertAttribute("spec_atk_2", " ---");
				}

				// TODO set this up to check for the actual ranged weapon
				if (pet->hasRangedWeapon())
					alm->insertAttribute("dna_comp_ranged_attack", "Yes");
				else
					alm->insertAttribute("dna_comp_ranged_attack", "No");
			}
		}
	}

	// Trained Commands
	if ( trainedCommands.size() > 0) {
		alm->insertAttribute("pet_command", "" );
	}

	if( trainedCommands.contains(PetManager::STAY) ){
		alm->insertAttribute("pet_command_1", trainedCommands.get(PetManager::STAY) );
	}

	if( trainedCommands.contains(PetManager::FOLLOW) ){
		alm->insertAttribute("pet_command_0", trainedCommands.get(PetManager::FOLLOW) );
	}

	if( trainedCommands.contains(PetManager::STORE) ){
		alm->insertAttribute("pet_command_11", trainedCommands.get(PetManager::STORE) );
	}

	if( trainedCommands.contains(PetManager::ATTACK) ){
		alm->insertAttribute("pet_command_4", trainedCommands.get(PetManager::ATTACK) );
	}

	if( trainedCommands.contains(PetManager::GUARD) ){
		alm->insertAttribute("pet_command_2", trainedCommands.get(PetManager::GUARD) );
	}

	if( trainedCommands.contains(PetManager::FRIEND) ){
		alm->insertAttribute("pet_command_3", trainedCommands.get(PetManager::FRIEND) );
	}

	if( trainedCommands.contains(PetManager::FOLLOWOTHER) ){
		alm->insertAttribute("pet_command_17", trainedCommands.get(PetManager::FOLLOWOTHER) );
	}

	if( trainedCommands.contains(PetManager::TRICK1) ){
		alm->insertAttribute("pet_command_12", trainedCommands.get(PetManager::TRICK1) );
	}

	if( trainedCommands.contains(PetManager::TRICK2) ){
		alm->insertAttribute("pet_command_13", trainedCommands.get(PetManager::TRICK2) );
	}

	if( trainedCommands.contains(PetManager::PATROL) ){
		alm->insertAttribute("pet_command_5", trainedCommands.get(PetManager::PATROL) );
	}

	if( trainedCommands.contains(PetManager::GETPATROLPOINT) ){
		alm->insertAttribute("pet_command_6", trainedCommands.get(PetManager::GETPATROLPOINT) );
	}

	if( trainedCommands.contains(PetManager::CLEARPATROLPOINTS) ){
		alm->insertAttribute("pet_command_7", trainedCommands.get(PetManager::CLEARPATROLPOINTS) );
	}

	if( trainedCommands.contains(PetManager::FORMATION1) ){
		alm->insertAttribute("pet_command_8", trainedCommands.get(PetManager::FORMATION1) );
	}

	if( trainedCommands.contains(PetManager::FORMATION2) ){
		alm->insertAttribute("pet_command_9", trainedCommands.get(PetManager::FORMATION2) );
	}

	if( trainedCommands.contains(PetManager::SPECIAL_ATTACK1) ){
		alm->insertAttribute("pet_command_18", trainedCommands.get(PetManager::SPECIAL_ATTACK1) );
	}

	if( trainedCommands.contains(PetManager::SPECIAL_ATTACK2) ){
		alm->insertAttribute("pet_command_19", trainedCommands.get(PetManager::SPECIAL_ATTACK2) );
	}

	if( trainedCommands.contains(PetManager::RANGED_ATTACK) ){
		alm->insertAttribute("pet_command_20", trainedCommands.get(PetManager::RANGED_ATTACK) );
	}

	if( trainedCommands.contains(PetManager::GROUP) ){
		alm->insertAttribute("pet_command_16", trainedCommands.get(PetManager::GROUP) );
	}

	if( trainedCommands.contains(PetManager::RECHARGEOTHER) ){
		alm->insertAttribute("@pet/pet_menu:menu_recharge_other", trainedCommands.get(PetManager::RECHARGEOTHER) );
	}

	if( trainedCommands.contains(PetManager::TRANSFER) ){
		alm->insertAttribute("pet_command_10", trainedCommands.get(PetManager::TRANSFER) );
	}

	if( trainedCommands.contains(PetManager::REPAIR) ){
		alm->insertAttribute("pet_command_13", trainedCommands.get(PetManager::REPAIR) ); // Droid Repair really was listed as Trick 2
	}
	if( trainedCommands.contains(PetManager::THROWTRAP) ){
		alm->insertAttribute("pet_command_22", trainedCommands.get(PetManager::THROWTRAP) );
	}
	if( trainedCommands.contains(PetManager::HARVEST) ){
		alm->insertAttribute("pet_command_21", trainedCommands.get(PetManager::HARVEST) );
	}
}