bool InteractionController::handleInteraction(StaticANIObject *subj, GameObject *obj, int invId) { if (subj) { if (!subj->isIdle() || (subj->_flags & 0x100)) return false; } if (!_interactions.size()) return false; Interaction *inter = 0; Interaction *previnter = 0; int dur = 0; int mindur = 0xFFFF; MessageQueue *mq; ExCommand *ex; for (ObList::iterator i = _interactions.begin(); i != _interactions.end(); ++i) { Interaction *cinter = (Interaction *)*i; if (!cinter->canInteract(subj, obj, invId)) continue; if ((inter || cinter->_objectId2) && (!obj || cinter->_objectId3 != obj->_id)) { if (cinter->_messageQueue) cinter->_messageQueue->calcDuration(subj); PicAniInfo aniInfo; obj->getPicAniInfo(&aniInfo); if (cinter->_staticsId1) { StaticANIObject *ani = (StaticANIObject *)obj; ani->_messageQueueId = 0; ani->changeStatics2(cinter->_staticsId1); } int xpos = cinter->_xOffs + obj->_ox; int ypos = cinter->_yOffs + obj->_oy; obj->setPicAniInfo(&aniInfo); if (abs(xpos - subj->_ox) > 1 || abs(ypos - subj->_oy) > 1) { mq = getSc2MctlCompoundBySceneId(g_fullpipe->_currentScene->_sceneId)->doWalkTo(subj, xpos, ypos, 1, cinter->_staticsId2); if (mq) { dur = mq->calcDuration(subj); delete mq; } else { dur = 0x10000; } inter = previnter; } else { dur = 0; } if (dur < mindur) { inter = cinter; mindur = dur; previnter = cinter; } } else { inter = cinter; break; } } if (!inter) return false; if (!inter->_objectId2) { StaticANIObject *ani = (StaticANIObject *)obj; if (!ani->isIdle()) return false; if (ani->_flags & 0x100) return false; if (!inter->_staticsId1 || !(inter->_flags & 1)) goto LABEL_38; if (ani->_movement || ani->_statics == 0 || ani->_statics->_staticsId != inter->_staticsId1) { mq = ani->changeStatics1(inter->_staticsId1); if (!mq) return false; ex = new ExCommand((subj ? subj->_id : 0), 55, 0, 0, 0, 0, 1, 0, 0, 0); ex->_x = obj->_id; ex->_y = obj->_okeyCode; ex->_keyCode = subj ? subj->_okeyCode : 0; ex->_excFlags = 3; ex->_field_14 = (obj->_objtype != kObjTypePictureObject); ex->_field_20 = invId; mq->_exCommands.push_back(ex); if (mq->_isFinished) { mq->_isFinished = 0; ani->queueMessageQueue(mq); } } else { if (ani->getMessageQueue()) ani->queueMessageQueue(0); LABEL_38: if (inter->_messageQueue) { mq = new MessageQueue(inter->_messageQueue, 0, 1); mq->changeParam28ForObjectId(ani->_id, -1, ani->_okeyCode); if (!mq->chain(0)) return false; } } return true; } if (obj && !subj) return true; if (!obj || inter->_objectId3 == obj->_id) { if (subj) { if (inter->_messageQueue) { if (subj->isIdle()) { mq = new MessageQueue(inter->_messageQueue, 0, 1); if (!mq->chain(subj)) { delete mq; return false; } } } } return true; } if (inter->isOverlapping(subj, obj)) { if (obj->_objtype == kObjTypeStaticANIObject) { StaticANIObject *ani = (StaticANIObject *)obj; ani->queueMessageQueue(0); if (inter->_staticsId1) ani->changeStatics2(inter->_staticsId1); if (!(inter->_flags & 0x10000)) obj->_flags |= 0x80; } if (!inter->_messageQueue) return false; subj->setOXY(inter->_xOffs + obj->_ox, inter->_yOffs + obj->_oy); mq = new MessageQueue(inter->_messageQueue, 0, 1); mq->changeParam28ForObjectId(obj->_id, -1, obj->_okeyCode); mq->_flags |= 1; if (!(inter->_flags & 0x10000)) { ex = new ExCommand(obj->_id, 34, 0x80, 0, 0, 0, 1, 0, 0, 0); ex->_keyCode = obj->_okeyCode; ex->_field_14 = 0x100; ex->_messageNum = 0; ex->_excFlags = 3; mq->_exCommands.push_back(ex); } ex = new ExCommand(obj->_id, 34, 0x100, 0, 0, 0, 1, 0, 0, 0); ex->_keyCode = obj->_okeyCode; ex->_field_14 = 0x100; ex->_messageNum = 0; ex->_excFlags = 3; mq->_exCommands.push_back(ex); ex = new ExCommand(subj->_id, 34, 0x100, 0, 0, 0, 1, 0, 0, 0); ex->_keyCode = subj->_okeyCode; ex->_field_14 = 0x100; ex->_messageNum = 0; ex->_excFlags = 3; mq->_exCommands.push_back(ex); ex = new ExCommand(subj->_id, 17, 0x40, 0, 0, 0, 1, 0, 0, 0); ex->_excFlags |= 3; ex->_keyCode = 0; mq->_exCommands.push_back(ex); if (!mq->chain(subj)) { delete mq; return false; } subj->_flags |= 1; obj->_flags |= 1; } else { bool someFlag = false; PicAniInfo aniInfo; obj->getPicAniInfo(&aniInfo); if (obj->_objtype == kObjTypeStaticANIObject && inter->_staticsId1) { StaticANIObject *ani = (StaticANIObject *)obj; ani->_messageQueueId = 0; ani->changeStatics2(inter->_staticsId1); } int xpos = inter->_yOffs + obj->_ox; int ypos = inter->_yOffs + obj->_oy; obj->setPicAniInfo(&aniInfo); if (abs(xpos - subj->_ox) > 1 || abs(ypos - subj->_oy) > 1 || (inter->_staticsId2 != 0 && (subj->_statics == 0 || subj->_statics->_staticsId != inter->_staticsId2))) { mq = getSc2MctlCompoundBySceneId(g_fullpipe->_currentScene->_sceneId)->method34(subj, xpos, ypos, 1, inter->_staticsId2); if (!mq) return false; ex = new ExCommand(subj->_id, 55, 0, 0, 0, 0, 1, 0, 0, 0); ex->_x = obj->_id; ex->_y = obj->_okeyCode; ex->_keyCode = subj->_okeyCode; ex->_excFlags = 3; ex->_field_20 = invId; ex->_field_14 = (obj->_objtype != kObjTypePictureObject); mq->_exCommands.push_back(ex); someFlag = true; ex = new ExCommand(subj->_id, 17, 0x40, 0, 0, 0, 1, 0, 0, 0); ex->_x = xpos; ex->_y = ypos; ex->_excFlags |= 3; ex->_keyCode = 6; ex->_field_14 = obj->_id; ex->_field_20 = obj->_okeyCode; ex->postMessage(); } if (!inter->_staticsId1 || !(inter->_flags & 1)) return true; StaticANIObject *ani = (StaticANIObject *)obj; if (!ani->isIdle()) return false; if (ani->getMessageQueue()) ani->queueMessageQueue(0); if (!ani->_statics || ani->_statics->_staticsId != inter->_staticsId1 || ani->_movement) { mq = ani->changeStatics1(inter->_staticsId1); if (!mq) return false; if (someFlag) { if (!(inter->_flags & 0x10000)) { if (mq->_isFinished) { ani->_flags |= 0x80u; } else { ex = new ExCommand(ani->_id, 34, 0x80, 0, 0, 0, 1, 0, 0, 0); ex->_field_14 = 0x80; ex->_keyCode = ani->_okeyCode; ex->_excFlags = 3; mq->_exCommands.push_back(ex); } } ex = new ExCommand(ani->_id, 34, 0x100, 0, 0, 0, 1, 0, 0, 0); ex->_keyCode = ani->_okeyCode; ex->_field_14 = 0x100; ex->_excFlags = 3; mq->_exCommands.push_back(ex); } else { ex = new ExCommand(subj->_id, 55, 0, 0, 0, 0, 1, 0, 0, 0); ex->_x = ani->_id; ex->_y = ani->_okeyCode; ex->_keyCode = subj->_okeyCode; ex->_excFlags = 2; ex->_field_14 = (obj->_objtype != kObjTypePictureObject); ex->_field_20 = invId; mq->_exCommands.push_back(ex); if (!mq->_isFinished) return true; mq->_isFinished = 0; ani->queueMessageQueue(mq); } } else { obj->_flags |= 1; if (inter->_flags & 0x10000) return true; obj->_flags |= 0x80; } } return true; }
bool InteractionController::handleInteraction(StaticANIObject *subj, GameObject *obj, int invId) { if (subj) { if (!subj->isIdle() || (subj->_flags & 0x100)) return false; } if (!_interactions.size()) return false; Interaction *inter = 0; Interaction *previnter = 0; int dur = 0; int mindur = 0xFFFF; MessageQueue *mq; ExCommand *ex; for (InteractionList::iterator i = _interactions.begin(); i != _interactions.end(); ++i) { Interaction *cinter = *i; if (!cinter->canInteract(subj, obj, invId)) continue; if ((inter || cinter->_objectId2) && (!obj || cinter->_objectId3 != obj->_id)) { if (cinter->_messageQueue) cinter->_messageQueue->calcDuration(subj); debugC(5, kDebugInteractions, "Interaction: %s", transCyrillic(cinter->_actionName)); PicAniInfo aniInfo; obj->getPicAniInfo(aniInfo); if (cinter->_staticsId1 && obj->_objtype == kObjTypeStaticANIObject) { StaticANIObject *ani = static_cast<StaticANIObject *>(obj); ani->_messageQueueId = 0; ani->changeStatics2(cinter->_staticsId1); } int xpos = cinter->_xOffs + obj->_ox; int ypos = cinter->_yOffs + obj->_oy; obj->setPicAniInfo(aniInfo); if (abs(xpos - subj->_ox) > 1 || abs(ypos - subj->_oy) > 1) { debugC(0, kDebugPathfinding, "Calling makeQueue() at [%d, %d]", xpos, ypos); mq = getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->makeQueue(subj, xpos, ypos, 1, cinter->_staticsId2); if (mq) { dur = mq->calcDuration(subj); delete mq; } else { dur = 0x10000; } inter = previnter; } else { dur = 0; } if (dur < mindur) { inter = cinter; mindur = dur; previnter = cinter; } } else { inter = cinter; break; } } if (!inter) return false; if (!inter->_objectId2) { if (obj->_objtype == kObjTypeStaticANIObject) { StaticANIObject *ani = static_cast<StaticANIObject *>(obj); if (inter->_flags & 1) { if (!ani->isIdle()) return false; if (ani->_flags & 0x100) return false; } else if (inter->_staticsId1 != 0) { if (ani->_movement || ani->_statics == 0 || ani->_statics->_staticsId != inter->_staticsId1) { mq = ani->changeStatics1(inter->_staticsId1); if (!mq) return false; ex = new ExCommand((subj ? subj->_id : 0), 55, 0, 0, 0, 0, 1, 0, 0, 0); ex->_x = obj->_id; ex->_y = obj->_odelay; ex->_param = subj ? subj->_odelay : 0; ex->_excFlags = 3; ex->_z = (obj->_objtype != kObjTypePictureObject); ex->_field_20 = invId; mq->addExCommandToEnd(ex); if (mq->_isFinished) { mq->_isFinished = 0; ani->queueMessageQueue(mq); } return true; } else { if (ani->getMessageQueue()) ani->queueMessageQueue(0); } } } if (inter->_messageQueue) { mq = new MessageQueue(inter->_messageQueue, 0, 1); mq->changeParam28ForObjectId(obj->_id, -1, obj->_odelay); if (!mq->chain(0)) return false; } return true; } if (obj && !subj) return true; if (!obj || inter->_objectId3 == obj->_id) { if (subj) { if (inter->_messageQueue) { if (subj->isIdle()) { mq = new MessageQueue(inter->_messageQueue, 0, 1); if (!mq->chain(subj)) { delete mq; return false; } } } } return true; } if (inter->isOverlapping(subj, obj)) { if (obj->_objtype == kObjTypeStaticANIObject) { StaticANIObject *ani = static_cast<StaticANIObject *>(obj); ani->queueMessageQueue(0); if (inter->_staticsId1) ani->changeStatics2(inter->_staticsId1); if (!(inter->_flags & 0x10000)) obj->_flags |= 0x80; } if (!inter->_messageQueue) return false; subj->setOXY(inter->_xOffs + obj->_ox, inter->_yOffs + obj->_oy); mq = new MessageQueue(inter->_messageQueue, 0, 1); mq->changeParam28ForObjectId(obj->_id, -1, obj->_odelay); mq->_flags |= 1; if (!(inter->_flags & 0x10000)) { ex = new ExCommand(obj->_id, 34, 0x80, 0, 0, 0, 1, 0, 0, 0); ex->_param = obj->_odelay; ex->_z = 0x80; ex->_messageNum = 0; ex->_excFlags = 3; mq->addExCommandToEnd(ex); } ex = new ExCommand(obj->_id, 34, 0x100, 0, 0, 0, 1, 0, 0, 0); ex->_param = obj->_odelay; ex->_z = 0x100; ex->_messageNum = 0; ex->_excFlags = 3; mq->addExCommandToEnd(ex); ex = new ExCommand(subj->_id, 34, 0x100, 0, 0, 0, 1, 0, 0, 0); ex->_param = subj->_odelay; ex->_z = 0x100; ex->_messageNum = 0; ex->_excFlags = 3; mq->addExCommandToEnd(ex); ex = new ExCommand(subj->_id, 17, 0x40, 0, 0, 0, 1, 0, 0, 0); ex->_excFlags |= 3; ex->_param = 0; mq->addExCommandToEnd(ex); if (!mq->chain(subj)) { delete mq; return false; } subj->_flags |= 0x100; obj->_flags |= 0x100; } else { bool someFlag = false; PicAniInfo aniInfo; obj->getPicAniInfo(aniInfo); if (obj->_objtype == kObjTypeStaticANIObject && inter->_staticsId1) { StaticANIObject *ani = static_cast<StaticANIObject *>(obj); ani->_messageQueueId = 0; ani->changeStatics2(inter->_staticsId1); } int xpos = inter->_xOffs + obj->_ox; int ypos = inter->_yOffs + obj->_oy; obj->setPicAniInfo(aniInfo); if (abs(xpos - subj->_ox) > 1 || abs(ypos - subj->_oy) > 1 || (inter->_staticsId2 != 0 && (subj->_statics == 0 || subj->_statics->_staticsId != inter->_staticsId2))) { mq = getSc2MctlCompoundBySceneId(g_fp->_currentScene->_sceneId)->startMove(subj, xpos, ypos, 1, inter->_staticsId2); if (!mq) return false; ex = new ExCommand(subj->_id, 55, 0, 0, 0, 0, 1, 0, 0, 0); ex->_x = obj->_id; ex->_y = obj->_odelay; ex->_param = subj->_odelay; ex->_excFlags = 3; ex->_field_20 = invId; ex->_z = (obj->_objtype != kObjTypePictureObject); mq->addExCommandToEnd(ex); someFlag = true; ex = new ExCommand(subj->_id, 17, 0x40, 0, 0, 0, 1, 0, 0, 0); ex->_x = xpos; ex->_y = ypos; ex->_excFlags |= 3; ex->_param = 6; ex->_z = obj->_id; ex->_field_20 = obj->_odelay; ex->postMessage(); } if (!inter->_staticsId1 || !(inter->_flags & 1)) return true; if (obj->_objtype != kObjTypeStaticANIObject) return false; StaticANIObject *ani = static_cast<StaticANIObject *>(obj); if (!ani->isIdle()) return false; if (ani->getMessageQueue()) ani->queueMessageQueue(0); if (!ani->_statics || ani->_statics->_staticsId != inter->_staticsId1 || ani->_movement) { mq = ani->changeStatics1(inter->_staticsId1); if (!mq) return false; if (someFlag) { if (!(inter->_flags & 0x10000)) { if (mq->_isFinished) { ani->_flags |= 0x80u; } else { ex = new ExCommand(ani->_id, 34, 0x80, 0, 0, 0, 1, 0, 0, 0); ex->_z = 0x80; ex->_param = ani->_odelay; ex->_excFlags = 3; mq->addExCommandToEnd(ex); } } ex = new ExCommand(ani->_id, 34, 0x100, 0, 0, 0, 1, 0, 0, 0); ex->_param = ani->_odelay; ex->_z = 0x100; ex->_excFlags = 3; mq->addExCommandToEnd(ex); } else { ex = new ExCommand(subj->_id, 55, 0, 0, 0, 0, 1, 0, 0, 0); ex->_x = ani->_id; ex->_y = ani->_odelay; ex->_param = subj->_odelay; ex->_excFlags = 2; ex->_z = (obj->_objtype != kObjTypePictureObject); ex->_field_20 = invId; mq->addExCommandToEnd(ex); if (!mq->_isFinished) return true; mq->_isFinished = 0; ani->queueMessageQueue(mq); } } else { obj->_flags |= 0x100; if (inter->_flags & 0x10000) return true; obj->_flags |= 0x80; } } return true; }