コード例 #1
0
ファイル: MetavoxelServer.cpp プロジェクト: Chris7/hifi
void MetavoxelServer::run() {
    commonInit(METAVOXEL_SERVER_LOGGING_NAME, NodeType::MetavoxelServer);
    
    NodeList* nodeList = NodeList::getInstance();
    nodeList->addNodeTypeToInterestSet(NodeType::Agent);
    
    connect(nodeList, SIGNAL(nodeAdded(SharedNodePointer)), SLOT(maybeAttachSession(const SharedNodePointer&)));
    
    _lastSend = QDateTime::currentMSecsSinceEpoch();
    _sendTimer.start(SEND_INTERVAL);
}
コード例 #2
0
ファイル: MetavoxelServer.cpp プロジェクト: quanticnet/hifi
void MetavoxelServer::run() {
    commonInit(METAVOXEL_SERVER_LOGGING_NAME, NodeType::MetavoxelServer);
    
    NodeList* nodeList = NodeList::getInstance();
    nodeList->addNodeTypeToInterestSet(NodeType::Agent);
    
    connect(nodeList, &NodeList::nodeAdded, this, &MetavoxelServer::maybeAttachSession);
    connect(nodeList, &NodeList::nodeKilled, this, &MetavoxelServer::maybeDeleteSession);
    
    // initialize Bitstream before using it in multiple threads
    Bitstream::preThreadingInit();
    
    // create the senders, each with its own thread
    int threadCount = QThread::idealThreadCount();
    if (threadCount == -1) {
        const int DEFAULT_THREAD_COUNT = 4;
        threadCount = DEFAULT_THREAD_COUNT;
    }
    qDebug() << "Creating" << threadCount << "sender threads";
    for (int i = 0; i < threadCount; i++) {
        QThread* thread = new QThread(this);
        MetavoxelSender* sender = new MetavoxelSender(this);
        sender->moveToThread(thread);
        connect(thread, &QThread::finished, sender, &QObject::deleteLater);
        thread->start();
        QMetaObject::invokeMethod(sender, "start");
        _senders.append(sender);
    }
    
    // create the persister and start it in its own thread
    _persister = new MetavoxelPersister(this);
    QThread* persistenceThread = new QThread(this);
    _persister->moveToThread(persistenceThread);
    connect(persistenceThread, &QThread::finished, _persister, &QObject::deleteLater);
    persistenceThread->start();
    
    // queue up the load
    QMetaObject::invokeMethod(_persister, "load");
}
コード例 #3
0
void MetavoxelServer::run() {
    commonInit(METAVOXEL_SERVER_LOGGING_NAME, NodeType::MetavoxelServer);
    
    NodeList* nodeList = NodeList::getInstance();
    nodeList->addNodeTypeToInterestSet(NodeType::Agent);
    
    connect(nodeList, SIGNAL(nodeAdded(SharedNodePointer)), SLOT(maybeAttachSession(const SharedNodePointer&)));
    
    _lastSend = QDateTime::currentMSecsSinceEpoch();
    _sendTimer.start(SEND_INTERVAL);
    
    // initialize Bitstream before using it in multiple threads
    Bitstream::preThreadingInit();
    
    // create the persister and start it in its own thread
    _persister = new MetavoxelPersister(this);
    QThread* persistenceThread = new QThread(this);
    _persister->moveToThread(persistenceThread);
    persistenceThread->start();
    
    // queue up the load
    QMetaObject::invokeMethod(_persister, "load");
}
コード例 #4
0
ファイル: AudioMixer.cpp プロジェクト: BogusCurry/hifi
void AudioMixer::run() {

    commonInit(AUDIO_MIXER_LOGGING_TARGET_NAME, NodeType::AudioMixer);

    NodeList* nodeList = NodeList::getInstance();

    nodeList->addNodeTypeToInterestSet(NodeType::Agent);

    nodeList->linkedDataCreateCallback = attachNewBufferToNode;

    int nextFrame = 0;
    timeval startTime;

    gettimeofday(&startTime, NULL);

    int numBytesPacketHeader = numBytesForPacketHeaderGivenPacketType(PacketTypeMixedAudio);
    // note: Visual Studio 2010 doesn't support variable sized local arrays
    #ifdef _WIN32
    unsigned char clientPacket[MAX_PACKET_SIZE];
    #else
    unsigned char clientPacket[NETWORK_BUFFER_LENGTH_BYTES_STEREO + numBytesPacketHeader];
    #endif
    populatePacketHeader(reinterpret_cast<char*>(clientPacket), PacketTypeMixedAudio);

    while (!_isFinished) {

        QCoreApplication::processEvents();

        if (_isFinished) {
            break;
        }

        foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
            if (node->getLinkedData()) {
                ((AudioMixerClientData*) node->getLinkedData())->checkBuffersBeforeFrameSend(JITTER_BUFFER_SAMPLES);
            }
        }

        foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
            if (node->getType() == NodeType::Agent && node->getActiveSocket() && node->getLinkedData()
                && ((AudioMixerClientData*) node->getLinkedData())->getAvatarAudioRingBuffer()) {
                prepareMixForListeningNode(node.data());

                memcpy(clientPacket + numBytesPacketHeader, _clientSamples, sizeof(_clientSamples));
                nodeList->getNodeSocket().writeDatagram((char*) clientPacket, sizeof(clientPacket),
                                                        node->getActiveSocket()->getAddress(),
                                                        node->getActiveSocket()->getPort());
            }
        }

        // push forward the next output pointers for any audio buffers we used
        foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
            if (node->getLinkedData()) {
                ((AudioMixerClientData*) node->getLinkedData())->pushBuffersAfterFrameSend();
            }
        }

        int usecToSleep = usecTimestamp(&startTime) + (++nextFrame * BUFFER_SEND_INTERVAL_USECS) - usecTimestampNow();

        if (usecToSleep > 0) {
            usleep(usecToSleep);
        } else {
            qDebug() << "AudioMixer loop took" << -usecToSleep << "of extra time. Not sleeping.";
        }

    }
}
コード例 #5
0
ファイル: AudioMixer.cpp プロジェクト: kordero/hifi
void AudioMixer::run() {

    commonInit(AUDIO_MIXER_LOGGING_TARGET_NAME, NodeType::AudioMixer);

    NodeList* nodeList = NodeList::getInstance();

    nodeList->addNodeTypeToInterestSet(NodeType::Agent);

    nodeList->linkedDataCreateCallback = attachNewBufferToNode;

    int nextFrame = 0;
    timeval startTime;

    gettimeofday(&startTime, NULL);
    
    char* clientMixBuffer = new char[NETWORK_BUFFER_LENGTH_BYTES_STEREO
                                     + numBytesForPacketHeaderGivenPacketType(PacketTypeMixedAudio)];

    while (!_isFinished) {

        foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
            if (node->getLinkedData()) {
                ((AudioMixerClientData*) node->getLinkedData())->checkBuffersBeforeFrameSend(JITTER_BUFFER_SAMPLES);
            }
        }

        foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
            if (node->getType() == NodeType::Agent && node->getActiveSocket() && node->getLinkedData()
                && ((AudioMixerClientData*) node->getLinkedData())->getAvatarAudioRingBuffer()) {
                prepareMixForListeningNode(node.data());
                
                int numBytesPacketHeader = populatePacketHeader(clientMixBuffer, PacketTypeMixedAudio);

                memcpy(clientMixBuffer + numBytesPacketHeader, _clientSamples, NETWORK_BUFFER_LENGTH_BYTES_STEREO);
                nodeList->writeDatagram(clientMixBuffer, NETWORK_BUFFER_LENGTH_BYTES_STEREO + numBytesPacketHeader, node);
            }
        }

        // push forward the next output pointers for any audio buffers we used
        foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
            if (node->getLinkedData()) {
                ((AudioMixerClientData*) node->getLinkedData())->pushBuffersAfterFrameSend();
            }
        }
        
        QCoreApplication::processEvents();
        
        if (_isFinished) {
            break;
        }

        int usecToSleep = usecTimestamp(&startTime) + (++nextFrame * BUFFER_SEND_INTERVAL_USECS) - usecTimestampNow();

        if (usecToSleep > 0) {
            usleep(usecToSleep);
        } else {
            qDebug() << "AudioMixer loop took" << -usecToSleep << "of extra time. Not sleeping.";
        }

    }
    
    delete[] clientMixBuffer;
}