コード例 #1
0
ファイル: AssignmentClient.cpp プロジェクト: kordero/hifi
void AssignmentClient::readPendingDatagrams() {
    NodeList* nodeList = NodeList::getInstance();
    
    QByteArray receivedPacket;
    HifiSockAddr senderSockAddr;
    
    while (nodeList->getNodeSocket().hasPendingDatagrams()) {
        receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
        nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(),
                                               senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
        
        if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
            if (packetTypeForPacket(receivedPacket) == PacketTypeCreateAssignment) {
                // construct the deployed assignment from the packet data
                _currentAssignment = AssignmentFactory::unpackAssignment(receivedPacket);
                
                if (_currentAssignment) {
                    qDebug() << "Received an assignment -" << *_currentAssignment;
                    
                    // switch our nodelist domain IP and port to whoever sent us the assignment
                    
                    nodeList->getDomainInfo().setSockAddr(senderSockAddr);
                    nodeList->getDomainInfo().setAssignmentUUID(_currentAssignment->getUUID());
                    
                    qDebug() << "Destination IP for assignment is" << nodeList->getDomainInfo().getIP().toString();
                    
                    // start the deployed assignment
                    QThread* workerThread = new QThread(this);
                    
                    connect(workerThread, SIGNAL(started()), _currentAssignment, SLOT(run()));
                    
                    connect(_currentAssignment, SIGNAL(finished()), this, SLOT(assignmentCompleted()));
                    connect(_currentAssignment, SIGNAL(finished()), workerThread, SLOT(quit()));
                    connect(_currentAssignment, SIGNAL(finished()), _currentAssignment, SLOT(deleteLater()));
                    connect(workerThread, SIGNAL(finished()), workerThread, SLOT(deleteLater()));
                    
                    _currentAssignment->moveToThread(workerThread);
                    
                    // move the NodeList to the thread used for the _current assignment
                    nodeList->moveToThread(workerThread);
                    
                    // let the assignment handle the incoming datagrams for its duration
                    disconnect(&nodeList->getNodeSocket(), 0, this, 0);
                    connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _currentAssignment,
                            &ThreadedAssignment::readPendingDatagrams);
                    
                    // Starts an event loop, and emits workerThread->started()
                    workerThread->start();
                } else {
                    qDebug() << "Received an assignment that could not be unpacked. Re-requesting.";
                }
            } else {
                // have the NodeList attempt to handle it
                nodeList->processNodeData(senderSockAddr, receivedPacket);
            }
        }
    }
}
コード例 #2
0
void MetavoxelServer::readPendingDatagrams() {
    QByteArray receivedPacket;
    HifiSockAddr senderSockAddr;
    
    NodeList* nodeList = NodeList::getInstance();
    
    while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
        if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
            switch (packetTypeForPacket(receivedPacket)) {
                case PacketTypeMetavoxelData:
                    nodeList->findNodeAndUpdateWithDataFromPacket(receivedPacket);
                    break;
                
                default:
                    nodeList->processNodeData(senderSockAddr, receivedPacket);
                    break;
            }
        }
    }
}
コード例 #3
0
ファイル: AudioMixer.cpp プロジェクト: kordero/hifi
void AudioMixer::readPendingDatagrams() {
    QByteArray receivedPacket;
    HifiSockAddr senderSockAddr;
    NodeList* nodeList = NodeList::getInstance();
    
    while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
        if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
            // pull any new audio data from nodes off of the network stack
            PacketType mixerPacketType = packetTypeForPacket(receivedPacket);
            if (mixerPacketType == PacketTypeMicrophoneAudioNoEcho
                || mixerPacketType == PacketTypeMicrophoneAudioWithEcho
                || mixerPacketType == PacketTypeInjectAudio
                || mixerPacketType == PacketTypeSilentAudioFrame) {
                
                nodeList->findNodeAndUpdateWithDataFromPacket(receivedPacket);
            } else {
                // let processNodeData handle it.
                nodeList->processNodeData(senderSockAddr, receivedPacket);
            }
        }
    }
}
コード例 #4
0
ファイル: main.cpp プロジェクト: evilbinary/hifi
int main(int argc, const char* argv[]) {

    NodeList* nodeList = NodeList::createInstance(NODE_TYPE_AVATAR_MIXER, AVATAR_LISTEN_PORT);
    setvbuf(stdout, NULL, _IOLBF, 0);
    
    // Handle Local Domain testing with the --local command line
    const char* local = "--local";
    if (cmdOptionExists(argc, argv, local)) {
        printf("Local Domain MODE!\n");
        nodeList->setDomainIPToLocalhost();
    }
    
    nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
    
    nodeList->startSilentNodeRemovalThread();
    
    sockaddr* nodeAddress = new sockaddr;
    ssize_t receivedBytes = 0;
    
    unsigned char* packetData = new unsigned char[MAX_PACKET_SIZE];
    
    
    uint16_t nodeID = 0;
    Node* avatarNode = NULL;
    
    timeval lastDomainServerCheckIn = {};
    // we only need to hear back about avatar nodes from the DS
    NodeList::getInstance()->setNodeTypesOfInterest(&NODE_TYPE_AGENT, 1);
    
    while (true) {
        
        // send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
        if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
            gettimeofday(&lastDomainServerCheckIn, NULL);
            NodeList::getInstance()->sendDomainServerCheckIn();
        }
        
        if (nodeList->getNodeSocket()->receive(nodeAddress, packetData, &receivedBytes) &&
            packetVersionMatch(packetData)) {
            switch (packetData[0]) {
                case PACKET_TYPE_HEAD_DATA:
                    // grab the node ID from the packet
                    unpackNodeId(packetData + numBytesForPacketHeader(packetData), &nodeID);
                    
                    // add or update the node in our list
                    avatarNode = nodeList->addOrUpdateNode(nodeAddress, nodeAddress, NODE_TYPE_AGENT, nodeID);
                    
                    // parse positional data from an node
                    nodeList->updateNodeWithData(avatarNode, packetData, receivedBytes);
                case PACKET_TYPE_INJECT_AUDIO:
                    broadcastAvatarData(nodeList, nodeAddress);
                    break;
                case PACKET_TYPE_AVATAR_VOXEL_URL:
                case PACKET_TYPE_AVATAR_FACE_VIDEO:
                    // grab the node ID from the packet
                    unpackNodeId(packetData + numBytesForPacketHeader(packetData), &nodeID);
                    
                    // let everyone else know about the update
                    for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
                        if (node->getActiveSocket() && node->getNodeID() != nodeID) {
                            nodeList->getNodeSocket()->send(node->getActiveSocket(), packetData, receivedBytes);
                        }
                    }
                    break;
                case PACKET_TYPE_DOMAIN:
                    // ignore the DS packet, for now nodes are added only when they communicate directly with us
                    break;
                default:
                    // hand this off to the NodeList
                    nodeList->processNodeData(nodeAddress, packetData, receivedBytes);
                    break;
            }
        }
    }
    
    nodeList->stopSilentNodeRemovalThread();
    
    return 0;
}
コード例 #5
0
ファイル: DatagramProcessor.cpp プロジェクト: RyanDowne/hifi
void DatagramProcessor::processDatagrams() {
    PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
                            "DatagramProcessor::processDatagrams()");
    
    HifiSockAddr senderSockAddr;
    
    static QByteArray incomingPacket;
    
    Application* application = Application::getInstance();
    NodeList* nodeList = NodeList::getInstance();
    
    while (NodeList::getInstance()->getNodeSocket().hasPendingDatagrams()) {
        incomingPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
        nodeList->getNodeSocket().readDatagram(incomingPacket.data(), incomingPacket.size(),
                                               senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
        
        _packetCount++;
        _byteCount += incomingPacket.size();
        
        if (nodeList->packetVersionAndHashMatch(incomingPacket)) {
            
            PacketType incomingType = packetTypeForPacket(incomingPacket);
            // only process this packet if we have a match on the packet version
            switch (incomingType) {
                case PacketTypeAudioEnvironment:
                case PacketTypeAudioStreamStats:
                case PacketTypeMixedAudio:
                case PacketTypeSilentAudioFrame: {
                    if (incomingType == PacketTypeAudioStreamStats) {
                        QMetaObject::invokeMethod(&application->_audio, "parseAudioStreamStatsPacket", Qt::QueuedConnection,
                                                  Q_ARG(QByteArray, incomingPacket));
                    } else if (incomingType == PacketTypeAudioEnvironment) {
                        QMetaObject::invokeMethod(&application->_audio, "parseAudioEnvironmentData", Qt::QueuedConnection,
                                                  Q_ARG(QByteArray, incomingPacket));
                    } else {
                        QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection,
                                                  Q_ARG(QByteArray, incomingPacket));
                    }
                    
                    // update having heard from the audio-mixer and record the bytes received
                    SharedNodePointer audioMixer = nodeList->sendingNodeForPacket(incomingPacket);
                    
                    if (audioMixer) {
                        audioMixer->setLastHeardMicrostamp(usecTimestampNow());
                        audioMixer->recordBytesReceived(incomingPacket.size());
                    }
                    
                    break;
                }
                case PacketTypeEntityAddResponse:
                    // this will keep creatorTokenIDs to IDs mapped correctly
                    EntityItemID::handleAddEntityResponse(incomingPacket);
                    application->getEntities()->getTree()->handleAddEntityResponse(incomingPacket);
                    break;
                case PacketTypeEntityData:
                case PacketTypeEntityErase:
                case PacketTypeVoxelData:
                case PacketTypeVoxelErase:
                case PacketTypeOctreeStats:
                case PacketTypeEnvironmentData: {
                    PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
                                            "Application::networkReceive()... _octreeProcessor.queueReceivedPacket()");
                    bool wantExtraDebugging = application->getLogger()->extraDebugging();
                    if (wantExtraDebugging && packetTypeForPacket(incomingPacket) == PacketTypeVoxelData) {
                        int numBytesPacketHeader = numBytesForPacketHeader(incomingPacket);
                        unsigned char* dataAt = reinterpret_cast<unsigned char*>(incomingPacket.data()) + numBytesPacketHeader;
                        dataAt += sizeof(OCTREE_PACKET_FLAGS);
                        OCTREE_PACKET_SEQUENCE sequence = (*(OCTREE_PACKET_SEQUENCE*)dataAt);
                        dataAt += sizeof(OCTREE_PACKET_SEQUENCE);
                        OCTREE_PACKET_SENT_TIME sentAt = (*(OCTREE_PACKET_SENT_TIME*)dataAt);
                        dataAt += sizeof(OCTREE_PACKET_SENT_TIME);
                        OCTREE_PACKET_SENT_TIME arrivedAt = usecTimestampNow();
                        int flightTime = arrivedAt - sentAt;
                        
                        qDebug("got an Octree data or erase message, sequence:%d flightTime:%d", sequence, flightTime);
                    }
                    
                    SharedNodePointer matchedNode = NodeList::getInstance()->sendingNodeForPacket(incomingPacket);
                    
                    if (matchedNode) {
                        // add this packet to our list of voxel packets and process them on the voxel processing
                        application->_octreeProcessor.queueReceivedPacket(matchedNode, incomingPacket);
                    }
                    
                    break;
                }
                case PacketTypeMetavoxelData:
                    nodeList->findNodeAndUpdateWithDataFromPacket(incomingPacket);
                    break;
                case PacketTypeBulkAvatarData:
                case PacketTypeKillAvatar:
                case PacketTypeAvatarIdentity:
                case PacketTypeAvatarBillboard: {
                    // update having heard from the avatar-mixer and record the bytes received
                    SharedNodePointer avatarMixer = nodeList->sendingNodeForPacket(incomingPacket);
                    
                    if (avatarMixer) {
                        avatarMixer->setLastHeardMicrostamp(usecTimestampNow());
                        avatarMixer->recordBytesReceived(incomingPacket.size());
                        
                        QMetaObject::invokeMethod(&application->getAvatarManager(), "processAvatarMixerDatagram",
                                                  Q_ARG(const QByteArray&, incomingPacket),
                                                  Q_ARG(const QWeakPointer<Node>&, avatarMixer));
                    }
                    
                    application->_bandwidthMeter.inputStream(BandwidthMeter::AVATARS).updateValue(incomingPacket.size());
                    break;
                }
                case PacketTypeDomainConnectionDenied: {
                    // output to the log so the user knows they got a denied connection request
                    // and check and signal for an access token so that we can make sure they are logged in
                    qDebug() << "The domain-server denied a connection request.";
                    qDebug() << "You may need to re-log to generate a keypair so you can provide a username signature.";
                    AccountManager::getInstance().checkAndSignalForAccessToken();
                    break;
                }
                case PacketTypeNoisyMute:
                case PacketTypeMuteEnvironment: {
                    bool mute = !Application::getInstance()->getAudio()->getMuted();
                    
                    if (incomingType == PacketTypeMuteEnvironment) {
                        glm::vec3 position;
                        float radius, distance;
                        
                        int headerSize = numBytesForPacketHeaderGivenPacketType(PacketTypeMuteEnvironment);
                        memcpy(&position, incomingPacket.constData() + headerSize, sizeof(glm::vec3));
                        memcpy(&radius, incomingPacket.constData() + headerSize + sizeof(glm::vec3), sizeof(float));
                        distance = glm::distance(Application::getInstance()->getAvatar()->getPosition(), position);
                        
                        mute = mute && (distance < radius);
                    }
                    
                    if (mute) {
                        Application::getInstance()->getAudio()->toggleMute();
                        if (incomingType == PacketTypeMuteEnvironment) {
                            AudioScriptingInterface::getInstance().environmentMuted();
                        } else {
                            AudioScriptingInterface::getInstance().mutedByMixer();
                        }
                    }
                    break;
                }
                case PacketTypeVoxelEditNack:
                    if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableNackPackets)) {
                        application->_voxelEditSender.processNackPacket(incomingPacket);
                    }
                    break;
                case PacketTypeEntityEditNack:
                    if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableNackPackets)) {
                        application->_entityEditSender.processNackPacket(incomingPacket);
                    }
                    break;
                default:
                    nodeList->processNodeData(senderSockAddr, incomingPacket);
                    break;
            }
        }
    }
コード例 #6
0
void AssignmentClient::readPendingDatagrams() {
    NodeList* nodeList = NodeList::getInstance();

    static unsigned char packetData[1500];
    static qint64 receivedBytes = 0;
    static HifiSockAddr senderSockAddr;

    while (nodeList->getNodeSocket().hasPendingDatagrams()) {

        if ((receivedBytes = nodeList->getNodeSocket().readDatagram((char*) packetData, MAX_PACKET_SIZE,
                             senderSockAddr.getAddressPointer(),
                             senderSockAddr.getPortPointer()))
                && packetVersionMatch(packetData)) {

            if (_currentAssignment) {
                // have the threaded current assignment handle this datagram
                QMetaObject::invokeMethod(_currentAssignment, "processDatagram", Qt::QueuedConnection,
                                          Q_ARG(QByteArray, QByteArray((char*) packetData, receivedBytes)),
                                          Q_ARG(HifiSockAddr, senderSockAddr));
            } else if (packetData[0] == PACKET_TYPE_DEPLOY_ASSIGNMENT || packetData[0] == PACKET_TYPE_CREATE_ASSIGNMENT) {

                if (_currentAssignment) {
                    qDebug() << "Dropping received assignment since we are currently running one.\n";
                } else {
                    // construct the deployed assignment from the packet data
                    _currentAssignment = AssignmentFactory::unpackAssignment(packetData, receivedBytes);

                    qDebug() << "Received an assignment -" << *_currentAssignment << "\n";

                    // switch our nodelist domain IP and port to whoever sent us the assignment
                    if (packetData[0] == PACKET_TYPE_CREATE_ASSIGNMENT) {
                        nodeList->setDomainSockAddr(senderSockAddr);
                        nodeList->setOwnerUUID(_currentAssignment->getUUID());

                        qDebug("Destination IP for assignment is %s\n",
                               nodeList->getDomainIP().toString().toStdString().c_str());

                        // start the deployed assignment
                        QThread* workerThread = new QThread(this);

                        connect(workerThread, SIGNAL(started()), _currentAssignment, SLOT(run()));

                        connect(_currentAssignment, SIGNAL(finished()), this, SLOT(assignmentCompleted()));
                        connect(_currentAssignment, SIGNAL(finished()), workerThread, SLOT(quit()));
                        connect(_currentAssignment, SIGNAL(finished()), _currentAssignment, SLOT(deleteLater()));
                        connect(workerThread, SIGNAL(finished()), workerThread, SLOT(deleteLater()));

                        _currentAssignment->moveToThread(workerThread);

                        // Starts an event loop, and emits workerThread->started()
                        workerThread->start();
                    } else {
                        qDebug("Received a bad destination socket for assignment.\n");
                    }
                }
            } else {
                // have the NodeList attempt to handle it
                nodeList->processNodeData(senderSockAddr, packetData, receivedBytes);
            }
        }
    }
}
コード例 #7
0
ファイル: DatagramProcessor.cpp プロジェクト: dv8eve/hifi
void DatagramProcessor::processDatagrams() {
    PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
                            "DatagramProcessor::processDatagrams()");
    
    HifiSockAddr senderSockAddr;
    
    static QByteArray incomingPacket;
    
    Application* application = Application::getInstance();
    NodeList* nodeList = NodeList::getInstance();
    
    while (NodeList::getInstance()->getNodeSocket().hasPendingDatagrams()) {
        incomingPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
        nodeList->getNodeSocket().readDatagram(incomingPacket.data(), incomingPacket.size(),
                                               senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
        
        _packetCount++;
        _byteCount += incomingPacket.size();
        
        if (nodeList->packetVersionAndHashMatch(incomingPacket)) {
            // only process this packet if we have a match on the packet version
            switch (packetTypeForPacket(incomingPacket)) {
                case PacketTypeTransmitterData:
                    //  V2 = IOS transmitter app
                    application->getAvatar()->getTransmitter().processIncomingData(reinterpret_cast<unsigned char*>(incomingPacket.data()),
                                                                    incomingPacket.size());
                    
                    break;
                case PacketTypeMixedAudio:
                    QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToBuffer", Qt::QueuedConnection,
                                              Q_ARG(QByteArray, incomingPacket));
                    break;
                    
                case PacketTypeParticleAddResponse:
                    // this will keep creatorTokenIDs to IDs mapped correctly
                    Particle::handleAddParticleResponse(incomingPacket);
                    application->getParticles()->getTree()->handleAddParticleResponse(incomingPacket);
                    break;
                    
                case PacketTypeParticleData:
                case PacketTypeParticleErase:
                case PacketTypeVoxelData:
                case PacketTypeVoxelErase:
                case PacketTypeOctreeStats:
                case PacketTypeEnvironmentData: {
                    PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
                                            "Application::networkReceive()... _voxelProcessor.queueReceivedPacket()");
                    
                    bool wantExtraDebugging = application->getLogger()->extraDebugging();
                    if (wantExtraDebugging && packetTypeForPacket(incomingPacket) == PacketTypeVoxelData) {
                        int numBytesPacketHeader = numBytesForPacketHeader(incomingPacket);
                        unsigned char* dataAt = reinterpret_cast<unsigned char*>(incomingPacket.data()) + numBytesPacketHeader;
                        dataAt += sizeof(OCTREE_PACKET_FLAGS);
                        OCTREE_PACKET_SEQUENCE sequence = (*(OCTREE_PACKET_SEQUENCE*)dataAt);
                        dataAt += sizeof(OCTREE_PACKET_SEQUENCE);
                        OCTREE_PACKET_SENT_TIME sentAt = (*(OCTREE_PACKET_SENT_TIME*)dataAt);
                        dataAt += sizeof(OCTREE_PACKET_SENT_TIME);
                        OCTREE_PACKET_SENT_TIME arrivedAt = usecTimestampNow();
                        int flightTime = arrivedAt - sentAt;
                        
                        printf("got PacketType_VOXEL_DATA, sequence:%d flightTime:%d\n", sequence, flightTime);
                    }
                    
                    SharedNodePointer matchedNode = NodeList::getInstance()->sendingNodeForPacket(incomingPacket);
                    
                    if (matchedNode) {
                        // add this packet to our list of voxel packets and process them on the voxel processing
                        application->_voxelProcessor.queueReceivedPacket(matchedNode, incomingPacket);
                    }
                    
                    break;
                }
                case PacketTypeMetavoxelData:
                    nodeList->findNodeAndUpdateWithDataFromPacket(incomingPacket);
                    break;
                case PacketTypeBulkAvatarData:
                case PacketTypeKillAvatar:
                case PacketTypeAvatarIdentity:
                case PacketTypeAvatarBillboard: {
                    // update having heard from the avatar-mixer and record the bytes received
                    SharedNodePointer avatarMixer = nodeList->sendingNodeForPacket(incomingPacket);
                    
                    if (avatarMixer) {
                        avatarMixer->setLastHeardMicrostamp(usecTimestampNow());
                        avatarMixer->recordBytesReceived(incomingPacket.size());
                        
                        QMetaObject::invokeMethod(&application->getAvatarManager(), "processAvatarMixerDatagram",
                                                  Q_ARG(const QByteArray&, incomingPacket),
                                                  Q_ARG(const QWeakPointer<Node>&, avatarMixer));
                    }
                    
                    application->_bandwidthMeter.inputStream(BandwidthMeter::AVATARS).updateValue(incomingPacket.size());
                    break;
                }
                case PacketTypeDataServerGet:
                case PacketTypeDataServerPut:
                case PacketTypeDataServerSend:
                case PacketTypeDataServerConfirm:
                    DataServerClient::processMessageFromDataServer(incomingPacket);
                    break;
                default:
                    nodeList->processNodeData(senderSockAddr, incomingPacket);
                    break;
            }
        }
    }
}
コード例 #8
0
ファイル: AssignmentClient.cpp プロジェクト: BogusCurry/hifi
void AssignmentClient::readPendingDatagrams() {
    NodeList* nodeList = NodeList::getInstance();
    
    QByteArray receivedPacket;
    HifiSockAddr senderSockAddr;
    
    while (nodeList->getNodeSocket().hasPendingDatagrams()) {
        receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
        nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(),
                                               senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
        
        if (packetVersionMatch(receivedPacket)) {
            if (_currentAssignment) {
                // have the threaded current assignment handle this datagram
                QMetaObject::invokeMethod(_currentAssignment, "processDatagram", Qt::QueuedConnection,
                                          Q_ARG(QByteArray, receivedPacket),
                                          Q_ARG(HifiSockAddr, senderSockAddr));
            } else if (packetTypeForPacket(receivedPacket) == PacketTypeCreateAssignment) {
                
                if (_currentAssignment) {
                    qDebug() << "Dropping received assignment since we are currently running one.";
                } else {
                    // construct the deployed assignment from the packet data
                    _currentAssignment = AssignmentFactory::unpackAssignment(receivedPacket);
                    
                    if (_currentAssignment) {
                        qDebug() << "Received an assignment -" << *_currentAssignment;
                        
                        // switch our nodelist domain IP and port to whoever sent us the assignment
                        
                        nodeList->setDomainSockAddr(senderSockAddr);
                        nodeList->setOwnerUUID(_currentAssignment->getUUID());
                        
                        qDebug() << "Destination IP for assignment is" << nodeList->getDomainIP().toString();
                        
                        // start the deployed assignment
                        QThread* workerThread = new QThread(this);
                        
                        connect(workerThread, SIGNAL(started()), _currentAssignment, SLOT(run()));
                        
                        connect(_currentAssignment, SIGNAL(finished()), this, SLOT(assignmentCompleted()));
                        connect(_currentAssignment, SIGNAL(finished()), workerThread, SLOT(quit()));
                        connect(_currentAssignment, SIGNAL(finished()), _currentAssignment, SLOT(deleteLater()));
                        connect(workerThread, SIGNAL(finished()), workerThread, SLOT(deleteLater()));
                        
                        _currentAssignment->moveToThread(workerThread);
                        
                        // move the NodeList to the thread used for the _current assignment
                        nodeList->moveToThread(workerThread);
                        
                        // Starts an event loop, and emits workerThread->started()
                        workerThread->start();
                    } else {
                        qDebug() << "Received an assignment that could not be unpacked. Re-requesting.";
                    }
                }
            } else {
                // have the NodeList attempt to handle it
                nodeList->processNodeData(senderSockAddr, receivedPacket);
            }
        }
    }
}
コード例 #9
0
ファイル: main.cpp プロジェクト: evilbinary/hifi
int main(int argc, const char * argv[]) {
    pthread_mutex_init(&::treeLock, NULL);
    
    qInstallMessageHandler(sharedMessageHandler);
    
    NodeList* nodeList = NodeList::createInstance(NODE_TYPE_VOXEL_SERVER, VOXEL_LISTEN_PORT);
    setvbuf(stdout, NULL, _IOLBF, 0);

    // Handle Local Domain testing with the --local command line
    const char* local = "--local";
    ::wantLocalDomain = cmdOptionExists(argc, argv,local);
    if (::wantLocalDomain) {
        printf("Local Domain MODE!\n");
        nodeList->setDomainIPToLocalhost();
    }

    nodeList->linkedDataCreateCallback = &attachVoxelNodeDataToNode;
    nodeList->startSilentNodeRemovalThread();
    
    srand((unsigned)time(0));
    
    const char* DISPLAY_VOXEL_STATS = "--displayVoxelStats";
    ::displayVoxelStats = cmdOptionExists(argc, argv, DISPLAY_VOXEL_STATS);
    printf("displayVoxelStats=%s\n", debug::valueOf(::displayVoxelStats));

    const char* DEBUG_VOXEL_SENDING = "--debugVoxelSending";
    ::debugVoxelSending = cmdOptionExists(argc, argv, DEBUG_VOXEL_SENDING);
    printf("debugVoxelSending=%s\n", debug::valueOf(::debugVoxelSending));

    const char* DEBUG_VOXEL_RECEIVING = "--debugVoxelReceiving";
    ::debugVoxelReceiving = cmdOptionExists(argc, argv, DEBUG_VOXEL_RECEIVING);
    printf("debugVoxelReceiving=%s\n", debug::valueOf(::debugVoxelReceiving));

    const char* WANT_ANIMATION_DEBUG = "--shouldShowAnimationDebug";
    ::shouldShowAnimationDebug = cmdOptionExists(argc, argv, WANT_ANIMATION_DEBUG);
    printf("shouldShowAnimationDebug=%s\n", debug::valueOf(::shouldShowAnimationDebug));

    const char* WANT_COLOR_RANDOMIZER = "--wantColorRandomizer";
    ::wantColorRandomizer = cmdOptionExists(argc, argv, WANT_COLOR_RANDOMIZER);
    printf("wantColorRandomizer=%s\n", debug::valueOf(::wantColorRandomizer));

    // By default we will voxel persist, if you want to disable this, then pass in this parameter
    const char* NO_VOXEL_PERSIST = "--NoVoxelPersist";
    if (cmdOptionExists(argc, argv, NO_VOXEL_PERSIST)) {
        ::wantVoxelPersist = false;
    }
    printf("wantVoxelPersist=%s\n", debug::valueOf(::wantVoxelPersist));

    // if we want Voxel Persistance, load the local file now...
    bool persistantFileRead = false;
    if (::wantVoxelPersist) {
        printf("loading voxels from file...\n");
        persistantFileRead = ::serverTree.readFromSVOFile(::wantLocalDomain ? LOCAL_VOXELS_PERSIST_FILE : VOXELS_PERSIST_FILE);
        if (persistantFileRead) {
            PerformanceWarning warn(::shouldShowAnimationDebug,
                                    "persistVoxelsWhenDirty() - reaverageVoxelColors()", ::shouldShowAnimationDebug);
            
            // after done inserting all these voxels, then reaverage colors
            serverTree.reaverageVoxelColors(serverTree.rootNode);
            printf("Voxels reAveraged\n");
        }
        
        ::serverTree.clearDirtyBit(); // the tree is clean since we just loaded it
        printf("DONE loading voxels from file... fileRead=%s\n", debug::valueOf(persistantFileRead));
        unsigned long nodeCount         = ::serverTree.rootNode->getSubTreeNodeCount();
        unsigned long internalNodeCount = ::serverTree.rootNode->getSubTreeInternalNodeCount();
        unsigned long leafNodeCount     = ::serverTree.rootNode->getSubTreeLeafNodeCount();
        printf("Nodes after loading scene %lu nodes %lu internal %lu leaves\n", nodeCount, internalNodeCount, leafNodeCount);
    }

    // Check to see if the user passed in a command line option for loading an old style local
    // Voxel File. If so, load it now. This is not the same as a voxel persist file
    const char* INPUT_FILE = "-i";
    const char* voxelsFilename = getCmdOption(argc, argv, INPUT_FILE);
    if (voxelsFilename) {
        serverTree.readFromSVOFile(voxelsFilename);
    }

    // Check to see if the user passed in a command line option for setting packet send rate
    const char* PACKETS_PER_SECOND = "--packetsPerSecond";
    const char* packetsPerSecond = getCmdOption(argc, argv, PACKETS_PER_SECOND);
    if (packetsPerSecond) {
        PACKETS_PER_CLIENT_PER_INTERVAL = atoi(packetsPerSecond)/10;
        if (PACKETS_PER_CLIENT_PER_INTERVAL < 1) {
            PACKETS_PER_CLIENT_PER_INTERVAL = 1;
        }
        printf("packetsPerSecond=%s PACKETS_PER_CLIENT_PER_INTERVAL=%d\n", packetsPerSecond, PACKETS_PER_CLIENT_PER_INTERVAL);
    }
    
    const char* ADD_RANDOM_VOXELS = "--AddRandomVoxels";
    if (cmdOptionExists(argc, argv, ADD_RANDOM_VOXELS)) {
        // create an octal code buffer and load it with 0 so that the recursive tree fill can give
        // octal codes to the tree nodes that it is creating
        randomlyFillVoxelTree(MAX_VOXEL_TREE_DEPTH_LEVELS, serverTree.rootNode);
    }

    const char* ADD_SCENE = "--AddScene";
    bool addScene = cmdOptionExists(argc, argv, ADD_SCENE);
    const char* NO_ADD_SCENE = "--NoAddScene";
    bool noAddScene = cmdOptionExists(argc, argv, NO_ADD_SCENE);
    if (addScene && noAddScene) {
        printf("WARNING! --AddScene and --NoAddScene are mutually exclusive. We will honor --NoAddScene\n");
    }

    // We will add a scene if...
    //      1) we attempted to load a persistant file and it wasn't there
    //      2) you asked us to add a scene
    // HOWEVER -- we will NEVER add a scene if you explicitly tell us not to!
    //
    // TEMPORARILY DISABLED!!!
    bool actuallyAddScene = false; // !noAddScene && (addScene || (::wantVoxelPersist && !persistantFileRead));
    if (actuallyAddScene) {
        addSphereScene(&serverTree);
    }
    
    // for now, initialize the environments with fixed values
    environmentData[1].setID(1);
    environmentData[1].setGravity(1.0f);
    environmentData[1].setAtmosphereCenter(glm::vec3(0.5, 0.5, (0.25 - 0.06125)) * (float)TREE_SCALE);
    environmentData[1].setAtmosphereInnerRadius(0.030625f * TREE_SCALE);
    environmentData[1].setAtmosphereOuterRadius(0.030625f * TREE_SCALE * 1.05f);
    environmentData[2].setID(2);
    environmentData[2].setGravity(1.0f);
    environmentData[2].setAtmosphereCenter(glm::vec3(0.5f, 0.5f, 0.5f) * (float)TREE_SCALE);
    environmentData[2].setAtmosphereInnerRadius(0.1875f * TREE_SCALE);
    environmentData[2].setAtmosphereOuterRadius(0.1875f * TREE_SCALE * 1.05f);
    environmentData[2].setScatteringWavelengths(glm::vec3(0.475f, 0.570f, 0.650f)); // swaps red and blue
    
    pthread_t sendVoxelThread;
    pthread_create(&sendVoxelThread, NULL, distributeVoxelsToListeners, NULL);

    sockaddr nodePublicAddress;
    
    unsigned char *packetData = new unsigned char[MAX_PACKET_SIZE];
    ssize_t receivedBytes;
    
    timeval lastDomainServerCheckIn = {};

    // loop to send to nodes requesting data
    
    while (true) {

        // send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
        if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
            gettimeofday(&lastDomainServerCheckIn, NULL);
            NodeList::getInstance()->sendDomainServerCheckIn();
        }
        
        // check to see if we need to persist our voxel state
        persistVoxelsWhenDirty();
    
        if (nodeList->getNodeSocket()->receive(&nodePublicAddress, packetData, &receivedBytes) &&
            packetVersionMatch(packetData)) {
            
            int numBytesPacketHeader = numBytesForPacketHeader(packetData);
            
            if (packetData[0] == PACKET_TYPE_SET_VOXEL || packetData[0] == PACKET_TYPE_SET_VOXEL_DESTRUCTIVE) {
                bool destructive = (packetData[0] == PACKET_TYPE_SET_VOXEL_DESTRUCTIVE);
                PerformanceWarning warn(::shouldShowAnimationDebug,
                                        destructive ? "PACKET_TYPE_SET_VOXEL_DESTRUCTIVE" : "PACKET_TYPE_SET_VOXEL",
                                        ::shouldShowAnimationDebug);
                
                ::receivedPacketCount++;
                
                unsigned short int itemNumber = (*((unsigned short int*)(packetData + numBytesPacketHeader)));
                if (::shouldShowAnimationDebug) {
                    printf("got %s - command from client receivedBytes=%ld itemNumber=%d\n",
                        destructive ? "PACKET_TYPE_SET_VOXEL_DESTRUCTIVE" : "PACKET_TYPE_SET_VOXEL",
                        receivedBytes,itemNumber);
                }
                
                if (::debugVoxelReceiving) {
                    printf("got %s - %d command from client receivedBytes=%ld itemNumber=%d\n",
                        destructive ? "PACKET_TYPE_SET_VOXEL_DESTRUCTIVE" : "PACKET_TYPE_SET_VOXEL",
                        ::receivedPacketCount, receivedBytes,itemNumber);
                }
                int atByte = numBytesPacketHeader + sizeof(itemNumber);
                unsigned char* voxelData = (unsigned char*)&packetData[atByte];
                while (atByte < receivedBytes) {
                    unsigned char octets = (unsigned char)*voxelData;
                    const int COLOR_SIZE_IN_BYTES = 3;
                    int voxelDataSize = bytesRequiredForCodeLength(octets) + COLOR_SIZE_IN_BYTES;
                    int voxelCodeSize = bytesRequiredForCodeLength(octets);

                    // color randomization on insert
                    int colorRandomizer = ::wantColorRandomizer ? randIntInRange (-50, 50) : 0;
                    int red   = voxelData[voxelCodeSize + 0];
                    int green = voxelData[voxelCodeSize + 1];
                    int blue  = voxelData[voxelCodeSize + 2];

                    if (::shouldShowAnimationDebug) {
                        printf("insert voxels - wantColorRandomizer=%s old r=%d,g=%d,b=%d \n",
                            (::wantColorRandomizer?"yes":"no"),red,green,blue);
                    }
                
                    red   = std::max(0, std::min(255, red   + colorRandomizer));
                    green = std::max(0, std::min(255, green + colorRandomizer));
                    blue  = std::max(0, std::min(255, blue  + colorRandomizer));

                    if (::shouldShowAnimationDebug) {
                        printf("insert voxels - wantColorRandomizer=%s NEW r=%d,g=%d,b=%d \n",
                            (::wantColorRandomizer?"yes":"no"),red,green,blue);
                    }
                    voxelData[voxelCodeSize + 0] = red;
                    voxelData[voxelCodeSize + 1] = green;
                    voxelData[voxelCodeSize + 2] = blue;

                    if (::shouldShowAnimationDebug) {
                        float* vertices = firstVertexForCode(voxelData);
                        printf("inserting voxel at: %f,%f,%f\n", vertices[0], vertices[1], vertices[2]);
                        delete []vertices;
                    }
                
                    serverTree.readCodeColorBufferToTree(voxelData, destructive);
                    // skip to next
                    voxelData += voxelDataSize;
                    atByte += voxelDataSize;
                }
            } else if (packetData[0] == PACKET_TYPE_ERASE_VOXEL) {

                // Send these bits off to the VoxelTree class to process them
                pthread_mutex_lock(&::treeLock);
                serverTree.processRemoveVoxelBitstream((unsigned char*)packetData, receivedBytes);
                pthread_mutex_unlock(&::treeLock);
            } else if (packetData[0] == PACKET_TYPE_Z_COMMAND) {

                // the Z command is a special command that allows the sender to send the voxel server high level semantic
                // requests, like erase all, or add sphere scene
                
                char* command = (char*) &packetData[numBytesPacketHeader]; // start of the command
                int commandLength = strlen(command); // commands are null terminated strings
                int totalLength = numBytesPacketHeader + commandLength + 1; // 1 for null termination
                printf("got Z message len(%ld)= %s\n", receivedBytes, command);
                bool rebroadcast = true; // by default rebroadcast

                while (totalLength <= receivedBytes) {
                    if (strcmp(command, ERASE_ALL_COMMAND) == 0) {
                        printf("got Z message == erase all\n");
                        eraseVoxelTreeAndCleanupNodeVisitData();
                        rebroadcast = false;
                    }
                    if (strcmp(command, ADD_SCENE_COMMAND) == 0) {
                        printf("got Z message == add scene\n");
                        addSphereScene(&serverTree);
                        rebroadcast = false;
                    }
                    if (strcmp(command, TEST_COMMAND) == 0) {
                        printf("got Z message == a message, nothing to do, just report\n");
                    }
                    totalLength += commandLength + 1; // 1 for null termination
                }

                if (rebroadcast) {
                    // Now send this to the connected nodes so they can also process these messages
                    printf("rebroadcasting Z message to connected nodes... nodeList.broadcastToNodes()\n");
                    nodeList->broadcastToNodes(packetData, receivedBytes, &NODE_TYPE_AGENT, 1);
                }
            } else if (packetData[0] == PACKET_TYPE_HEAD_DATA) {
                // If we got a PACKET_TYPE_HEAD_DATA, then we're talking to an NODE_TYPE_AVATAR, and we
                // need to make sure we have it in our nodeList.
                
                uint16_t nodeID = 0;
                unpackNodeId(packetData + numBytesPacketHeader, &nodeID);
                Node* node = nodeList->addOrUpdateNode(&nodePublicAddress,
                                                       &nodePublicAddress,
                                                       NODE_TYPE_AGENT,
                                                       nodeID);
                
                nodeList->updateNodeWithData(node, packetData, receivedBytes);
            } else if (packetData[0] == PACKET_TYPE_PING) {
                // If the packet is a ping, let processNodeData handle it.
                nodeList->processNodeData(&nodePublicAddress, packetData, receivedBytes);
            }
        }
    }
    
    pthread_join(sendVoxelThread, NULL);
    pthread_mutex_destroy(&::treeLock);

    return 0;
}
コード例 #10
0
ファイル: AvatarMixer.cpp プロジェクト: Issacchaos/hifi
void AvatarMixer::run() {
    // change the logging target name while AvatarMixer is running
    Logging::setTargetName(AVATAR_MIXER_LOGGING_NAME);
    
    NodeList* nodeList = NodeList::getInstance();
    nodeList->setOwnerType(NODE_TYPE_AVATAR_MIXER);
    
    nodeList->setNodeTypesOfInterest(&NODE_TYPE_AGENT, 1);
    
    nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
    
    nodeList->startSilentNodeRemovalThread();
    
    sockaddr nodeAddress = {};
    ssize_t receivedBytes = 0;
    
    unsigned char packetData[MAX_PACKET_SIZE];
    
    QUuid nodeUUID;
    Node* avatarNode = NULL;
    
    timeval lastDomainServerCheckIn = {};
    
    while (true) {
        
        if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
            break;
        }
        
        // send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
        if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
            gettimeofday(&lastDomainServerCheckIn, NULL);
            NodeList::getInstance()->sendDomainServerCheckIn();
        }
        
        nodeList->possiblyPingInactiveNodes();
        
        if (nodeList->getNodeSocket()->receive(&nodeAddress, packetData, &receivedBytes) &&
            packetVersionMatch(packetData)) {
            switch (packetData[0]) {
                case PACKET_TYPE_HEAD_DATA:
                    nodeUUID = QUuid::fromRfc4122(QByteArray((char*) packetData + numBytesForPacketHeader(packetData),
                                                                   NUM_BYTES_RFC4122_UUID));
                    
                    // add or update the node in our list
                    avatarNode = nodeList->nodeWithUUID(nodeUUID);
                    
                    if (avatarNode) {
                        // parse positional data from an node
                        nodeList->updateNodeWithData(avatarNode, &nodeAddress, packetData, receivedBytes);
                    } else {
                        break;
                    }
                case PACKET_TYPE_INJECT_AUDIO:
                    broadcastAvatarData(nodeList, nodeUUID, &nodeAddress);
                    break;
                case PACKET_TYPE_AVATAR_URLS:
                case PACKET_TYPE_AVATAR_FACE_VIDEO:
                    nodeUUID = QUuid::fromRfc4122(QByteArray((char*) packetData + numBytesForPacketHeader(packetData),
                                                             NUM_BYTES_RFC4122_UUID));
                    // let everyone else know about the update
                    for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
                        if (node->getActiveSocket() && node->getUUID() != nodeUUID) {
                            nodeList->getNodeSocket()->send(node->getActiveSocket(), packetData, receivedBytes);
                        }
                    }
                    break;
                default:
                    // hand this off to the NodeList
                    nodeList->processNodeData(&nodeAddress, packetData, receivedBytes);
                    break;
            }
        }
    }
    
    nodeList->stopSilentNodeRemovalThread();
}
コード例 #11
0
ファイル: DatagramProcessor.cpp プロジェクト: JeroMiya/hifi
void DatagramProcessor::processDatagrams() {
    PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
                            "DatagramProcessor::processDatagrams()");
    
    HifiSockAddr senderSockAddr;
    
    static QByteArray incomingPacket;
    
    Application* application = Application::getInstance();
    NodeList* nodeList = NodeList::getInstance();
    
    while (NodeList::getInstance()->getNodeSocket().hasPendingDatagrams()) {
        incomingPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
        nodeList->getNodeSocket().readDatagram(incomingPacket.data(), incomingPacket.size(),
                                               senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
        
        _packetCount++;
        _byteCount += incomingPacket.size();
        
        if (nodeList->packetVersionAndHashMatch(incomingPacket)) {
            // only process this packet if we have a match on the packet version
            switch (packetTypeForPacket(incomingPacket)) {
                case PacketTypeMixedAudio:
                case PacketTypeSilentAudioFrame:
                    QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection,
                                              Q_ARG(QByteArray, incomingPacket));
                    break;
                case PacketTypeAudioStreamStats:
                    QMetaObject::invokeMethod(&application->_audio, "parseAudioStreamStatsPacket", Qt::QueuedConnection,
                        Q_ARG(QByteArray, incomingPacket));
                    break;
                case PacketTypeParticleAddResponse:
                    // this will keep creatorTokenIDs to IDs mapped correctly
                    Particle::handleAddParticleResponse(incomingPacket);
                    application->getParticles()->getTree()->handleAddParticleResponse(incomingPacket);
                    break;
                case PacketTypeModelAddResponse:
                    // this will keep creatorTokenIDs to IDs mapped correctly
                    ModelItem::handleAddModelResponse(incomingPacket);
                    application->getModels()->getTree()->handleAddModelResponse(incomingPacket);
                    break;
                case PacketTypeParticleData:
                case PacketTypeParticleErase:
                case PacketTypeModelData:
                case PacketTypeModelErase:
                case PacketTypeVoxelData:
                case PacketTypeVoxelErase:
                case PacketTypeOctreeStats:
                case PacketTypeEnvironmentData: {
                    PerformanceWarning warn(Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings),
                                            "Application::networkReceive()... _octreeProcessor.queueReceivedPacket()");
                    
                    bool wantExtraDebugging = application->getLogger()->extraDebugging();
                    if (wantExtraDebugging && packetTypeForPacket(incomingPacket) == PacketTypeVoxelData) {
                        int numBytesPacketHeader = numBytesForPacketHeader(incomingPacket);
                        unsigned char* dataAt = reinterpret_cast<unsigned char*>(incomingPacket.data()) + numBytesPacketHeader;
                        dataAt += sizeof(OCTREE_PACKET_FLAGS);
                        OCTREE_PACKET_SEQUENCE sequence = (*(OCTREE_PACKET_SEQUENCE*)dataAt);
                        dataAt += sizeof(OCTREE_PACKET_SEQUENCE);
                        OCTREE_PACKET_SENT_TIME sentAt = (*(OCTREE_PACKET_SENT_TIME*)dataAt);
                        dataAt += sizeof(OCTREE_PACKET_SENT_TIME);
                        OCTREE_PACKET_SENT_TIME arrivedAt = usecTimestampNow();
                        int flightTime = arrivedAt - sentAt;
                        
                        qDebug("got PacketType_VOXEL_DATA, sequence:%d flightTime:%d", sequence, flightTime);
                    }
                    
                    SharedNodePointer matchedNode = NodeList::getInstance()->sendingNodeForPacket(incomingPacket);
                    
                    if (matchedNode) {
                        // add this packet to our list of voxel packets and process them on the voxel processing
                        application->_octreeProcessor.queueReceivedPacket(matchedNode, incomingPacket);
                    }
                    
                    break;
                }
                case PacketTypeMetavoxelData:
                    nodeList->findNodeAndUpdateWithDataFromPacket(incomingPacket);
                    break;
                case PacketTypeBulkAvatarData:
                case PacketTypeKillAvatar:
                case PacketTypeAvatarIdentity:
                case PacketTypeAvatarBillboard: {
                    // update having heard from the avatar-mixer and record the bytes received
                    SharedNodePointer avatarMixer = nodeList->sendingNodeForPacket(incomingPacket);
                    
                    if (avatarMixer) {
                        avatarMixer->setLastHeardMicrostamp(usecTimestampNow());
                        avatarMixer->recordBytesReceived(incomingPacket.size());
                        
                        QMetaObject::invokeMethod(&application->getAvatarManager(), "processAvatarMixerDatagram",
                                                  Q_ARG(const QByteArray&, incomingPacket),
                                                  Q_ARG(const QWeakPointer<Node>&, avatarMixer));
                    }
                    
                    application->_bandwidthMeter.inputStream(BandwidthMeter::AVATARS).updateValue(incomingPacket.size());
                    break;
                }
                case PacketTypeDomainOAuthRequest: {
                    QDataStream readStream(incomingPacket);
                    readStream.skipRawData(numBytesForPacketHeader(incomingPacket));
                    
                    QUrl authorizationURL;
                    readStream >> authorizationURL;
                    
                    QMetaObject::invokeMethod(&OAuthWebViewHandler::getInstance(), "displayWebviewForAuthorizationURL",
                                              Q_ARG(const QUrl&, authorizationURL));
                    
                    break;
                }
                case PacketTypeMuteEnvironment: {
                    glm::vec3 position;
                    float radius;
                    
                    int headerSize = numBytesForPacketHeaderGivenPacketType(PacketTypeMuteEnvironment);
                    memcpy(&position, incomingPacket.constData() + headerSize, sizeof(glm::vec3));
                    memcpy(&radius, incomingPacket.constData() + headerSize + sizeof(glm::vec3), sizeof(float));
                    
                    if (glm::distance(Application::getInstance()->getAvatar()->getPosition(), position) < radius
                        && !Application::getInstance()->getAudio()->getMuted()) {
                        Application::getInstance()->getAudio()->toggleMute();
                    }
                    break;
                }
                case PacketTypeVoxelEditNack:
                    if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableNackPackets)) {
                        application->_voxelEditSender.processNackPacket(incomingPacket);
                    }
                    break;
                case PacketTypeParticleEditNack:
                    if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableNackPackets)) {
                        application->_particleEditSender.processNackPacket(incomingPacket);
                    }
                    break;
                case PacketTypeModelEditNack:
                    if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableNackPackets)) {
                        application->_modelEditSender.processNackPacket(incomingPacket);
                    }
                    break;
                default:
                    nodeList->processNodeData(senderSockAddr, incomingPacket);
                    break;
            }
        }
    }
}
コード例 #12
0
ファイル: AvatarMixer.cpp プロジェクト: mvpeng/hifi
void AvatarMixer::run() {
    // change the logging target name while AvatarMixer is running
    Logging::setTargetName(AVATAR_MIXER_LOGGING_NAME);
    
    NodeList* nodeList = NodeList::getInstance();
    nodeList->setOwnerType(NODE_TYPE_AVATAR_MIXER);
    
    nodeList->linkedDataCreateCallback = attachAvatarDataToNode;
    
    nodeList->startSilentNodeRemovalThread();
    
    sockaddr* nodeAddress = new sockaddr;
    ssize_t receivedBytes = 0;
    
    unsigned char* packetData = new unsigned char[MAX_PACKET_SIZE];
    
    uint16_t nodeID = 0;
    Node* avatarNode = NULL;
    
    timeval lastDomainServerCheckIn = {};
    // we only need to hear back about avatar nodes from the DS
    nodeList->setNodeTypesOfInterest(&NODE_TYPE_AGENT, 1);
    
    while (true) {
        
        if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
            break;
        }
        
        // send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
        if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
            gettimeofday(&lastDomainServerCheckIn, NULL);
            NodeList::getInstance()->sendDomainServerCheckIn();
        }
        
        if (nodeList->getNodeSocket()->receive(nodeAddress, packetData, &receivedBytes) &&
            packetVersionMatch(packetData)) {
            switch (packetData[0]) {
                case PACKET_TYPE_HEAD_DATA:
                    // grab the node ID from the packet
                    unpackNodeId(packetData + numBytesForPacketHeader(packetData), &nodeID);
                    
                    // add or update the node in our list
                    avatarNode = nodeList->addOrUpdateNode(nodeAddress, nodeAddress, NODE_TYPE_AGENT, nodeID);
                    
                    // parse positional data from an node
                    nodeList->updateNodeWithData(avatarNode, packetData, receivedBytes);
                case PACKET_TYPE_INJECT_AUDIO:
                    broadcastAvatarData(nodeList, nodeAddress);
                    break;
                case PACKET_TYPE_AVATAR_VOXEL_URL:
                case PACKET_TYPE_AVATAR_FACE_VIDEO:
                    // grab the node ID from the packet
                    unpackNodeId(packetData + numBytesForPacketHeader(packetData), &nodeID);
                    
                    // let everyone else know about the update
                    for (NodeList::iterator node = nodeList->begin(); node != nodeList->end(); node++) {
                        if (node->getActiveSocket() && node->getNodeID() != nodeID) {
                            nodeList->getNodeSocket()->send(node->getActiveSocket(), packetData, receivedBytes);
                        }
                    }
                    break;
                default:
                    // hand this off to the NodeList
                    nodeList->processNodeData(nodeAddress, packetData, receivedBytes);
                    break;
            }
        }
    }
    
    nodeList->stopSilentNodeRemovalThread();
}