static void MakeTwistedCubeFace( ON_Brep& brep, int si, // index of 3d surface int s_dir, // orientation of surface with respect to brep //int vSWi, int vSEi, int vNEi, int vNWi, // Indices of corner vertices listed in SW,SE,NW,NE order int eSi, // index of edge on south side of surface int eS_dir, // orientation of edge with respect to surface trim int eEi, // index of edge on south side of surface int eE_dir, // orientation of edge with respect to surface trim int eNi, // index of edge on south side of surface int eN_dir, // orientation of edge with respect to surface trim int eWi, // index of edge on south side of surface int eW_dir // orientation of edge with respect to surface trim ) { ON_BrepFace& face = brep.NewFace(si); MakeTwistedCubeTrimmingLoop( brep, face, //vSWi, vSEi, vNEi, vNWi, eSi, eS_dir, eEi, eE_dir, eNi, eN_dir, eWi, eW_dir ); face.m_bRev = (s_dir == -1); }
static void MakeTrimmedFace( ON_Brep& brep, int si, // index of 3d surface int s_dir, // orientation of surface with respect to surfce int v0, int v1, int v2, // Indices of corner vertices int e0, // index of first edge int e0_dir, // orientation of edge int e1, // index of second edge int e1_dir, // orientation of edge int e2, // index of third edge int e2_dir // orientation of edge ) { //Add new face to brep ON_BrepFace& face = brep.NewFace(si); //Create loop and trims for the face MakeTrimmingLoop( brep, face, v0, v1, v2, e0, e0_dir, e1, e1_dir, e2, e2_dir ); //Set face direction relative to surface direction face.m_bRev = (s_dir == -1); }
static bool ON_BrepExtrudeHelper_MakeCap( ON_Brep& brep, int bottom_loop_index, const ON_3dVector path_vector, const int* side_face_index ) { bool bCap = true; // make cap if ( !ON_BrepExtrudeHelper_CheckLoop( brep, bottom_loop_index ) ) return false; brep.m_F.Reserve(brep.m_F.Count() + 1); brep.m_L.Reserve(brep.m_L.Count() + 1); const ON_BrepLoop& bottom_loop = brep.m_L[bottom_loop_index]; const ON_BrepFace& bottom_face = brep.m_F[bottom_loop.m_fi]; const ON_Surface* bottom_surface = bottom_face.SurfaceOf(); ON_Surface* top_surface = bottom_surface->Duplicate(); top_surface->Translate( path_vector ); int top_surface_index = brep.AddSurface( top_surface ); ON_BrepFace& top_face = brep.NewFace( top_surface_index ); bCap = ON_BrepExtrudeHelper_MakeTopLoop( brep, top_face, bottom_loop_index, path_vector, side_face_index ); if ( bCap ) { ON_BrepLoop& top_loop = brep.m_L[brep.m_L.Count()-1]; if ( bottom_loop.m_type == ON_BrepLoop::inner ) { // we capped an inner boundary // top_loop.m_type = ON_BrepLoop::outer; // done in ON_BrepExtrudeHelper_MakeTopLoop brep.FlipLoop(top_loop); } else if ( bottom_loop.m_type == ON_BrepLoop::outer ) { // we capped an outer boundary // top_loop.m_type = ON_BrepLoop::outer; // done in ON_BrepExtrudeHelper_MakeTopLoop brep.FlipFace(top_face); } } else { // delete partially made cap face brep.DeleteFace( top_face, false ); delete brep.m_S[top_surface_index]; brep.m_S[top_surface_index] = 0; } return bCap; }
int ON_BrepExtrudeEdge( ON_Brep& brep, int edge_index, const ON_Curve& path_curve ) { ON_3dVector path_vector; if ( edge_index < 0 && edge_index >= brep.m_E.Count() ) return false; if ( !ON_BrepExtrudeHelper_CheckPathCurve(path_curve,path_vector) ) return false; // make sides bool bRev = false; ON_SumSurface* sum_srf = ON_BrepExtrudeHelper_MakeSumSrf( path_curve, brep.m_E[edge_index], bRev ); if ( !sum_srf ) return false; int vid[4], eid[4], bRev3d[4]; vid[0] = brep.m_E[edge_index].m_vi[bRev?0:1]; vid[1] = brep.m_E[edge_index].m_vi[bRev?1:0]; vid[2] = -1; vid[3] = -1; eid[0] = edge_index; // "south side edge" eid[1] = -1; eid[2] = -1; eid[3] = -1; bRev3d[0] = bRev?0:1; bRev3d[1] = 0; bRev3d[2] = 0; bRev3d[3] = 0; return brep.NewFace( sum_srf, vid, eid, bRev3d ) ? true : false; }
void MakeTwistedCubeFace(ON_Brep& brep, int surf, int orientation, int v0, int v1, int v2, int v3, // the indices of corner vertices int e0, int eo0, // edge index + orientation int e1, int eo1, int e2, int eo2, int e3, int eo3) { ON_BrepFace& face = brep.NewFace(surf); MakeTwistedCubeTrimmingLoop(brep, face, v0, v1, v2, v3, e0, eo0, e1, eo1, e2, eo2, e3, eo3); // should the normal be reversed? face.m_bRev = (orientation == -1); }
/* TODO - Need to find a more compact, efficient way to * do this - shouldn't need 24 3d curves... */ ON_Brep * Cobb_Sphere(double UNUSED(radius), ON_3dPoint *UNUSED(origin)) { ON_Brep *b = ON_Brep::New(); // Patch 1 of 6 ON_BezierSurface *b1 = ON_CobbSphereFace(0, 0); ON_NurbsSurface *p1_nurb = ON_NurbsSurface::New(); b1->GetNurbForm(*p1_nurb); b->NewFace(*p1_nurb); // Patch 2 of 6 ON_BezierSurface *b2 = ON_CobbSphereFace(90, 0); ON_NurbsSurface *p2_nurb = ON_NurbsSurface::New(); b2->GetNurbForm(*p2_nurb); b->NewFace(*p2_nurb); // Patch 3 of 6 ON_BezierSurface *b3 = ON_CobbSphereFace(180, 0); ON_NurbsSurface *p3_nurb = ON_NurbsSurface::New(); b3->GetNurbForm(*p3_nurb); b->NewFace(*p3_nurb); // Patch 4 of 6 ON_BezierSurface *b4 = ON_CobbSphereFace(270, 0); ON_NurbsSurface *p4_nurb = ON_NurbsSurface::New(); b4->GetNurbForm(*p4_nurb); b->NewFace(*p4_nurb); // Patch 5 of 6 ON_BezierSurface *b5 = ON_CobbSphereFace(90, 90); ON_NurbsSurface *p5_nurb = ON_NurbsSurface::New(); b5->GetNurbForm(*p5_nurb); b->NewFace(*p5_nurb); // Patch 6 of 6 ON_BezierSurface *b6 = ON_CobbSphereFace(90, 270); ON_NurbsSurface *p6_nurb = ON_NurbsSurface::New(); b6->GetNurbForm(*p6_nurb); b->NewFace(*p6_nurb); b->Standardize(); b->Compact(); return b; }
int ON_BrepConeEdge( ON_Brep& brep, int edge_index, ON_3dPoint apex_point ) { //ON_3dVector path_vector; if ( edge_index < 0 && edge_index >= brep.m_E.Count() ) return false; // make sides ON_NurbsSurface* cone_srf = ON_BrepExtrudeHelper_MakeConeSrf( apex_point, brep.m_E[edge_index], false ); if ( !cone_srf ) return false; int vid[4], eid[4], bRev3d[4]; vid[0] = brep.m_E[edge_index].m_vi[0]; vid[1] = brep.m_E[edge_index].m_vi[1]; vid[2] = -1; vid[3] = -1; eid[0] = edge_index; eid[1] = -1; eid[2] = -1; eid[3] = -1; bRev3d[0] = 0; bRev3d[1] = 0; bRev3d[2] = 0; bRev3d[3] = 0; return brep.NewFace( cone_srf, vid, eid, bRev3d ) ? true : false; }
static ON_Brep * generate_brep(int count, ON_3dPoint *points) { ON_Brep *brep = new ON_Brep(); /* make an arb8 */ // VERTICES for (int i=0; i<count; i++) { brep->NewVertex(points[i], SMALL_FASTF); } ON_3dPoint p8 = ON_3dPoint(-1.0, 0.0, -1.0); ON_3dPoint p9 = ON_3dPoint(2.0, 0.0, -1.0); ON_3dPoint p10 = ON_3dPoint(2.0, 0.0, 3.5); ON_3dPoint p11 = ON_3dPoint(-1.0, 0.0, 3.5); brep->NewVertex(p8, SMALL_FASTF); // 8 brep->NewVertex(p9, SMALL_FASTF); // 9 brep->NewVertex(p10, SMALL_FASTF); // 10 brep->NewVertex(p11, SMALL_FASTF); // 11 // LEFT SEGMENTS // 0 ON_Curve* segment01 = new ON_LineCurve(points[0], points[1]); segment01->SetDomain(0.0, 1.0); brep->m_C3.Append(segment01); // 1 ON_Curve* segment12 = new ON_LineCurve(points[1], points[2]); segment12->SetDomain(0.0, 1.0); brep->m_C3.Append(segment12); // 2 ON_Curve* segment23 = new ON_LineCurve(points[2], points[3]); segment23->SetDomain(0.0, 1.0); brep->m_C3.Append(segment23); // 3 ON_Curve* segment30 = new ON_LineCurve(points[3], points[0]); segment30->SetDomain(0.0, 1.0); brep->m_C3.Append(segment30); // RIGHT SEGMENTS // 4 ON_Curve* segment45 = new ON_LineCurve(points[5], points[4]); segment45->SetDomain(0.0, 1.0); brep->m_C3.Append(segment45); // 5 ON_Curve* segment56 = new ON_LineCurve(points[6], points[5]); segment56->SetDomain(0.0, 1.0); brep->m_C3.Append(segment56); // 6 ON_Curve* segment67 = new ON_LineCurve(points[7], points[6]); segment67->SetDomain(0.0, 1.0); brep->m_C3.Append(segment67); // 7 ON_Curve* segment74 = new ON_LineCurve(points[4], points[7]); segment74->SetDomain(0.0, 1.0); brep->m_C3.Append(segment74); // HORIZONTAL SEGMENTS // 8 ON_Curve* segment04 = new ON_LineCurve(points[0], points[4]); segment04->SetDomain(0.0, 1.0); brep->m_C3.Append(segment04); // 9 ON_Curve* segment51 = new ON_LineCurve(points[5], points[1]); segment51->SetDomain(0.0, 1.0); brep->m_C3.Append(segment51); // 10 ON_Curve* segment26 = new ON_LineCurve(points[2], points[6]); segment26->SetDomain(0.0, 1.0); brep->m_C3.Append(segment26); // 11 ON_Curve* segment73 = new ON_LineCurve(points[7], points[3]); segment73->SetDomain(0.0, 1.0); brep->m_C3.Append(segment73); /* XXX */ // 12 ON_Curve* segment01prime = new ON_LineCurve(p8, p9); segment01prime->SetDomain(0.0, 1.0); brep->m_C3.Append(segment01prime); // 13 ON_Curve* segment12prime = new ON_LineCurve(p9, p10); segment12prime->SetDomain(0.0, 1.0); brep->m_C3.Append(segment12prime); // 14 ON_Curve* segment23prime = new ON_LineCurve(p10, p11); segment23prime->SetDomain(0.0, 1.0); brep->m_C3.Append(segment23prime); // 15 ON_Curve* segment30prime = new ON_LineCurve(p11, p8); segment30prime->SetDomain(0.0, 1.0); brep->m_C3.Append(segment30prime); // SURFACES ON_NurbsSurface* surf0123 = new ON_NurbsSurface(3 /*dimension*/, 0 /*nonrational*/, 2 /*u*/, 2 /*v*/, 2 /*#u*/, 2 /*#v*/); surf0123->SetKnot(0, 0, 0.0); surf0123->SetKnot(0, 1, 1.0); surf0123->SetKnot(1, 0, 0.0); surf0123->SetKnot(1, 1, 1.0); surf0123->SetCV(0, 0, points[0]); surf0123->SetCV(1, 0, points[1]); surf0123->SetCV(1, 1, points[2]); surf0123->SetCV(0, 1, points[3]); brep->m_S.Append(surf0123); /* 0 */ ON_NurbsSurface* surf4765 = new ON_NurbsSurface(3 /*dimension*/, 0 /*nonrational*/, 2 /*u*/, 2 /*v*/, 2 /*#u*/, 2 /*#v*/); surf4765->SetKnot(0, 0, 0.0); surf4765->SetKnot(0, 1, 1.0); surf4765->SetKnot(1, 0, 0.0); surf4765->SetKnot(1, 1, 1.0); surf4765->SetCV(0, 0, points[4]); surf4765->SetCV(1, 0, points[7]); surf4765->SetCV(1, 1, points[6]); surf4765->SetCV(0, 1, points[5]); brep->m_S.Append(surf4765); /* 1 */ ON_NurbsSurface* surf0451 = new ON_NurbsSurface(3 /*dimension*/, 0 /*nonrational*/, 2 /*u*/, 2 /*v*/, 2 /*#u*/, 2 /*#v*/); surf0451->SetKnot(0, 0, 0.0); surf0451->SetKnot(0, 1, 1.0); surf0451->SetKnot(1, 0, 0.0); surf0451->SetKnot(1, 1, 1.0); surf0451->SetCV(0, 0, points[0]); surf0451->SetCV(1, 0, points[4]); surf0451->SetCV(1, 1, points[5]); surf0451->SetCV(0, 1, points[1]); brep->m_S.Append(surf0451); /* 2 */ ON_NurbsSurface* surf2673 = new ON_NurbsSurface(3 /*dimension*/, 0 /*nonrational*/, 2 /*u*/, 2 /*v*/, 2 /*#u*/, 2 /*#v*/); surf2673->SetKnot(0, 0, 0.0); surf2673->SetKnot(0, 1, 1.0); surf2673->SetKnot(1, 0, 0.0); surf2673->SetKnot(1, 1, 1.0); surf2673->SetCV(0, 0, points[2]); surf2673->SetCV(1, 0, points[6]); surf2673->SetCV(1, 1, points[7]); surf2673->SetCV(0, 1, points[3]); brep->m_S.Append(surf2673); /* 3 */ ON_NurbsSurface* surf1562 = new ON_NurbsSurface(3 /*dimension*/, 0 /*nonrational*/, 2 /*u*/, 2 /*v*/, 2 /*#u*/, 2 /*#v*/); surf1562->SetKnot(0, 0, 0.0); surf1562->SetKnot(0, 1, 1.0); surf1562->SetKnot(1, 0, 0.0); surf1562->SetKnot(1, 1, 1.0); surf1562->SetCV(0, 0, points[1]); surf1562->SetCV(1, 0, points[5]); surf1562->SetCV(1, 1, points[6]); surf1562->SetCV(0, 1, points[2]); brep->m_S.Append(surf1562); /* 4 */ ON_NurbsSurface* surf0374 = new ON_NurbsSurface(3 /*dimension*/, 0 /*nonrational*/, 2 /*u*/, 2 /*v*/, 2 /*#u*/, 2 /*#v*/); surf0374->SetKnot(0, 0, 0.0); surf0374->SetKnot(0, 1, 1.0); surf0374->SetKnot(1, 0, 0.0); surf0374->SetKnot(1, 1, 1.0); surf0374->SetCV(0, 0, points[0]); surf0374->SetCV(1, 0, points[3]); surf0374->SetCV(1, 1, points[7]); surf0374->SetCV(0, 1, points[4]); brep->m_S.Append(surf0374); /* 5 */ // TRIM CURVES ON_Curve* trimcurve01 = new ON_LineCurve(ON_2dPoint(0, 0), ON_2dPoint(1, 0)); trimcurve01->SetDomain(0.0, 1.0); brep->m_C2.Append(trimcurve01); /* 0 */ ON_Curve* trimcurve12 = new ON_LineCurve(ON_2dPoint(1, 0), ON_2dPoint(1, 1)); trimcurve12->SetDomain(0.0, 1.0); brep->m_C2.Append(trimcurve12); /* 1 */ ON_Curve* trimcurve23 = new ON_LineCurve(ON_2dPoint(1, 1), ON_2dPoint(0, 1)); trimcurve23->SetDomain(0.0, 1.0); brep->m_C2.Append(trimcurve23); /* 2 */ ON_Curve* trimcurve30 = new ON_LineCurve(ON_2dPoint(0, 1), ON_2dPoint(0, 0)); trimcurve30->SetDomain(0.0, 1.0); brep->m_C2.Append(trimcurve30); /* 3 */ // EDGES /* C3 curve */ // left face edges brep->NewEdge(brep->m_V[0], brep->m_V[1], 0, NULL, SMALL_FASTF); /* 0 */ brep->NewEdge(brep->m_V[1], brep->m_V[2], 1, NULL, SMALL_FASTF); /* 1 */ brep->NewEdge(brep->m_V[2], brep->m_V[3], 2, NULL, SMALL_FASTF); /* 2 */ brep->NewEdge(brep->m_V[3], brep->m_V[0], 3, NULL, SMALL_FASTF); /* 3 */ // right face edges brep->NewEdge(brep->m_V[5], brep->m_V[4], 4, NULL, SMALL_FASTF); /* 4 */ brep->NewEdge(brep->m_V[6], brep->m_V[5], 5, NULL, SMALL_FASTF); /* 5 */ brep->NewEdge(brep->m_V[7], brep->m_V[6], 6, NULL, SMALL_FASTF); /* 6 */ brep->NewEdge(brep->m_V[4], brep->m_V[7], 7, NULL, SMALL_FASTF); /* 7 */ // horizontal face edges brep->NewEdge(brep->m_V[0], brep->m_V[4], 8, NULL, SMALL_FASTF); /* 8 */ brep->NewEdge(brep->m_V[5], brep->m_V[1], 9, NULL, SMALL_FASTF); /* 9 */ brep->NewEdge(brep->m_V[2], brep->m_V[6], 10, NULL, SMALL_FASTF); /* 10 */ brep->NewEdge(brep->m_V[7], brep->m_V[3], 11, NULL, SMALL_FASTF); /* 11 */ // XXX brep->NewEdge(brep->m_V[8], brep->m_V[9], 12, NULL, SMALL_FASTF); /* 12 */ brep->NewEdge(brep->m_V[9], brep->m_V[10], 13, NULL, SMALL_FASTF); /* 13 */ brep->NewEdge(brep->m_V[10], brep->m_V[11], 14, NULL, SMALL_FASTF); /* 14 */ brep->NewEdge(brep->m_V[11], brep->m_V[8], 15, NULL, SMALL_FASTF); /* 15 */ // FACES ON_BrepFace& face0123 = brep->NewFace(0); ON_BrepLoop& loop0123 = brep->NewLoop(ON_BrepLoop::outer, face0123); /* 0 */ ON_BrepTrim& trim01 = brep->NewTrim(brep->m_E[0], false, loop0123, 0 /* trim */); /* m_T[0] */ trim01.m_iso = ON_Surface::S_iso; trim01.m_type = ON_BrepTrim::mated; trim01.m_tolerance[0] = SMALL_FASTF; trim01.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim12 = brep->NewTrim(brep->m_E[1], false, loop0123, 1 /* trim */); /* 1 */ trim12.m_iso = ON_Surface::E_iso; trim12.m_type = ON_BrepTrim::mated; trim12.m_tolerance[0] = SMALL_FASTF; trim12.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim23 = brep->NewTrim(brep->m_E[2], false, loop0123, 2 /* trim */); /* 2 */ trim23.m_iso = ON_Surface::N_iso; trim23.m_type = ON_BrepTrim::mated; trim23.m_tolerance[0] = SMALL_FASTF; trim23.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim30 = brep->NewTrim(brep->m_E[3], false, loop0123, 3 /* trim */); /* 3 */ trim30.m_iso = ON_Surface::W_iso; trim30.m_type = ON_BrepTrim::mated; trim30.m_tolerance[0] = SMALL_FASTF; trim30.m_tolerance[1] = SMALL_FASTF; ON_BrepFace& face4765 = brep->NewFace(1 /* surfaceID */); ON_BrepLoop& loop4765 = brep->NewLoop(ON_BrepLoop::outer, face4765); /* 1 */ ON_BrepTrim& trim47 = brep->NewTrim(brep->m_E[7], false, loop4765, 0 /* trim */); /* 4 */ trim47.m_iso = ON_Surface::S_iso; trim47.m_type = ON_BrepTrim::mated; trim47.m_tolerance[0] = SMALL_FASTF; trim47.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim76 = brep->NewTrim(brep->m_E[6], false, loop4765, 1 /* trim */); /* 5 */ trim76.m_iso = ON_Surface::E_iso; trim76.m_type = ON_BrepTrim::mated; trim76.m_tolerance[0] = SMALL_FASTF; trim76.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim65 = brep->NewTrim(brep->m_E[5], false, loop4765, 2 /* trim */); /* 6 */ trim65.m_iso = ON_Surface::N_iso; trim65.m_type = ON_BrepTrim::mated; trim65.m_tolerance[0] = SMALL_FASTF; trim65.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim54 = brep->NewTrim(brep->m_E[4], false, loop4765, 3 /* trim */); /* 7 */ trim54.m_iso = ON_Surface::W_iso; trim54.m_type = ON_BrepTrim::mated; trim54.m_tolerance[0] = SMALL_FASTF; trim54.m_tolerance[1] = SMALL_FASTF; ON_BrepFace& face0451 = brep->NewFace(2); ON_BrepLoop& loop0451 = brep->NewLoop(ON_BrepLoop::outer, face0451); /* 2 */ ON_BrepTrim& trim04 = brep->NewTrim(brep->m_E[8], false, loop0451, 0 /* trim */); /* 8 */ trim04.m_iso = ON_Surface::S_iso; trim04.m_type = ON_BrepTrim::mated; trim04.m_tolerance[0] = SMALL_FASTF; trim04.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim45 = brep->NewTrim(brep->m_E[4], true, loop0451, 1 /* trim */); /* 9 */ trim45.m_iso = ON_Surface::E_iso; trim45.m_type = ON_BrepTrim::mated; trim45.m_tolerance[0] = SMALL_FASTF; trim45.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim51 = brep->NewTrim(brep->m_E[9], false, loop0451, 2 /* trim */); /* 10 */ trim51.m_iso = ON_Surface::N_iso; trim51.m_type = ON_BrepTrim::mated; trim51.m_tolerance[0] = SMALL_FASTF; trim51.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim10 = brep->NewTrim(brep->m_E[0], true, loop0451, 3 /* trim */); /* 11 */ trim10.m_iso = ON_Surface::W_iso; trim10.m_type = ON_BrepTrim::mated; trim10.m_tolerance[0] = SMALL_FASTF; trim10.m_tolerance[1] = SMALL_FASTF; ON_BrepFace& face2673 = brep->NewFace(3); ON_BrepLoop& loop2673 = brep->NewLoop(ON_BrepLoop::outer, face2673); /* 3 */ ON_BrepTrim& trim26 = brep->NewTrim(brep->m_E[10], false, loop2673, 0 /* trim */); /* 12 */ trim26.m_iso = ON_Surface::S_iso; trim26.m_type = ON_BrepTrim::mated; trim26.m_tolerance[0] = SMALL_FASTF; trim26.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim67 = brep->NewTrim(brep->m_E[6], true, loop2673, 1 /* trim */); /* 13 */ trim67.m_iso = ON_Surface::E_iso; trim67.m_type = ON_BrepTrim::mated; trim67.m_tolerance[0] = SMALL_FASTF; trim67.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim73 = brep->NewTrim(brep->m_E[11], false, loop2673, 2 /* trim */); /* 14 */ trim73.m_iso = ON_Surface::N_iso; trim73.m_type = ON_BrepTrim::mated; trim73.m_tolerance[0] = SMALL_FASTF; trim73.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim32 = brep->NewTrim(brep->m_E[2], true, loop2673, 3 /* trim */); /* 15 */ trim32.m_iso = ON_Surface::W_iso; trim32.m_type = ON_BrepTrim::mated; trim32.m_tolerance[0] = SMALL_FASTF; trim32.m_tolerance[1] = SMALL_FASTF; ON_BrepFace& face1562 = brep->NewFace(4); ON_BrepLoop& loop1562 = brep->NewLoop(ON_BrepLoop::outer, face1562); /* 4 */ ON_BrepTrim& trim15 = brep->NewTrim(brep->m_E[9], true, loop1562, 0 /* trim */); /* 16 */ trim15.m_iso = ON_Surface::S_iso; trim15.m_type = ON_BrepTrim::mated; trim15.m_tolerance[0] = SMALL_FASTF; trim15.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim56 = brep->NewTrim(brep->m_E[5], true, loop1562, 1 /* trim */); /* 17 */ trim56.m_iso = ON_Surface::E_iso; trim56.m_type = ON_BrepTrim::mated; trim56.m_tolerance[0] = SMALL_FASTF; trim56.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim62 = brep->NewTrim(brep->m_E[10], true, loop1562, 2 /* trim */); /* 18 */ trim62.m_iso = ON_Surface::N_iso; trim62.m_type = ON_BrepTrim::mated; trim62.m_tolerance[0] = SMALL_FASTF; trim62.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim21 = brep->NewTrim(brep->m_E[1], true, loop1562, 3 /* trim */); /* 19 */ trim21.m_iso = ON_Surface::W_iso; trim21.m_type = ON_BrepTrim::mated; trim21.m_tolerance[0] = SMALL_FASTF; trim21.m_tolerance[1] = SMALL_FASTF; ON_BrepFace& face0374 = brep->NewFace(5); ON_BrepLoop& loop0374 = brep->NewLoop(ON_BrepLoop::outer, face0374); /* 5 */ ON_BrepTrim& trim03 = brep->NewTrim(brep->m_E[3], true, loop0374, 0 /* trim */); /* 20 */ trim03.m_iso = ON_Surface::S_iso; trim03.m_type = ON_BrepTrim::mated; trim03.m_tolerance[0] = SMALL_FASTF; trim03.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim37 = brep->NewTrim(brep->m_E[11], true, loop0374, 1 /* trim */); /* 21 */ trim37.m_iso = ON_Surface::E_iso; trim37.m_type = ON_BrepTrim::mated; trim37.m_tolerance[0] = SMALL_FASTF; trim37.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim74 = brep->NewTrim(brep->m_E[7], true, loop0374, 2 /* trim */); /* 22 */ trim74.m_iso = ON_Surface::N_iso; trim74.m_type = ON_BrepTrim::mated; trim74.m_tolerance[0] = SMALL_FASTF; trim74.m_tolerance[1] = SMALL_FASTF; ON_BrepTrim& trim40 = brep->NewTrim(brep->m_E[8], true, loop0374, 3 /* trim */); /* 23 */ trim40.m_iso = ON_Surface::W_iso; trim40.m_type = ON_BrepTrim::mated; trim40.m_tolerance[0] = SMALL_FASTF; trim40.m_tolerance[1] = SMALL_FASTF; return brep; }
bool ON_BrepExtrude( ON_Brep& brep, const ON_Curve& path_curve, bool bCap ) { ON_Workspace ws; const int vcount0 = brep.m_V.Count(); const int tcount0 = brep.m_T.Count(); const int lcount0 = brep.m_L.Count(); const int ecount0 = brep.m_E.Count(); const int fcount0 = brep.m_F.Count(); const ON_3dPoint PathStart = path_curve.PointAtStart(); ON_3dPoint P = path_curve.PointAtEnd(); if ( !PathStart.IsValid() || !P.IsValid() ) return false; const ON_3dVector height = P - PathStart; if ( !height.IsValid() || height.Length() <= ON_ZERO_TOLERANCE ) return false; ON_Xform tr; tr.Translation(height); // count number of new sides int side_count = 0; int i, vi, ei, fi; bool* bSideEdge = (bool*)ws.GetIntMemory(ecount0*sizeof(bSideEdge[0])); for ( ei = 0; ei < ecount0; ei++ ) { const ON_BrepEdge& e = brep.m_E[ei]; if ( 1 == e.m_ti.Count() ) { side_count++; bSideEdge[ei] = true; } else { bSideEdge[ei] = false; } } brep.m_V.Reserve( 2*vcount0 ); i = 4*side_count + (bCap?tcount0:0); brep.m_T.Reserve( tcount0 + i ); brep.m_C2.Reserve( brep.m_C2.Count() + i ); brep.m_L.Reserve( lcount0 + side_count + (bCap?lcount0:0) ); i = side_count + (bCap?ecount0:side_count); brep.m_E.Reserve( ecount0 + i ); brep.m_C3.Reserve( brep.m_C3.Count() + i ); i = side_count + (bCap?fcount0:0); brep.m_F.Reserve( fcount0 + i ); brep.m_S.Reserve( brep.m_S.Count() + i ); bool bOK = true; // build top vertices int* topvimap = ws.GetIntMemory(vcount0); memset(topvimap,0,vcount0*sizeof(topvimap[0])); if ( bCap ) { for ( vi = 0; vi < vcount0; vi++ ) { const ON_BrepVertex& bottomv = brep.m_V[vi]; ON_BrepVertex& topv = brep.NewVertex(bottomv.point+height,bottomv.m_tolerance); topvimap[vi] = topv.m_vertex_index; } } else { for ( ei = 0; ei < ecount0; ei++ ) { if ( bSideEdge[ei] ) { const ON_BrepEdge& bottome = brep.m_E[ei]; int bottomvi0 = bottome.m_vi[0]; if ( bottomvi0 < 0 || bottomvi0 >= vcount0 ) { bOK = false; break; } int bottomvi1 = bottome.m_vi[1]; if ( bottomvi1 < 0 || bottomvi1 >= vcount0 ) { bOK = false; break; } if ( !topvimap[bottomvi0] ) { const ON_BrepVertex& bottomv = brep.m_V[bottomvi0]; ON_BrepVertex& topv = brep.NewVertex(bottomv.point+height,bottomv.m_tolerance); topvimap[bottomvi0] = topv.m_vertex_index; } if ( !topvimap[bottomvi1] ) { const ON_BrepVertex& bottomv = brep.m_V[bottomvi1]; ON_BrepVertex& topv = brep.NewVertex(bottomv.point+height,bottomv.m_tolerance); topvimap[bottomvi1] = topv.m_vertex_index; } } } } // build top edges int* topeimap = ws.GetIntMemory(ecount0); memset(topeimap,0,ecount0*sizeof(topeimap[0])); if ( bOK ) for ( ei = 0; ei < ecount0; ei++ ) { if ( bCap || bSideEdge[ei] ) { const ON_BrepEdge& bottome = brep.m_E[ei]; ON_BrepVertex& topv0 = brep.m_V[topvimap[bottome.m_vi[0]]]; ON_BrepVertex& topv1 = brep.m_V[topvimap[bottome.m_vi[1]]]; ON_Curve* c3 = bottome.DuplicateCurve(); if ( !c3 ) { bOK = false; break; } c3->Transform(tr); int c3i = brep.AddEdgeCurve(c3); ON_BrepEdge& tope = brep.NewEdge(topv0,topv1,c3i,0,bottome.m_tolerance); topeimap[ei] = tope.m_edge_index; } } // build side edges int* sideveimap = ws.GetIntMemory(vcount0); memset(sideveimap,0,vcount0*sizeof(sideveimap[0])); if ( bOK ) for ( vi = 0; vi < vcount0; vi++ ) { ON_BrepVertex& bottomv = brep.m_V[vi]; for ( int vei = 0; vei < bottomv.m_ei.Count(); vei++ ) { if ( bSideEdge[bottomv.m_ei[vei]] && topvimap[vi] ) { ON_BrepVertex& topv = brep.m_V[topvimap[vi]]; ON_Curve* c3 = path_curve.DuplicateCurve(); if ( !c3 ) { bOK = false; } else { ON_3dVector D = bottomv.point - PathStart; c3->Translate(D); int c3i = brep.AddEdgeCurve(c3); const ON_BrepEdge& e = brep.NewEdge(bottomv,topv,c3i,0,0.0); sideveimap[vi] = e.m_edge_index; } break; } } } if ( bOK && bCap ) { // build top faces for (fi = 0; fi < fcount0; fi++ ) { const ON_BrepFace& bottomf = brep.m_F[fi]; ON_Surface* srf = bottomf.DuplicateSurface(); if ( !srf ) { bOK = false; break; } srf->Transform(tr); int si = brep.AddSurface(srf); ON_BrepFace& topf = brep.NewFace(si); topf.m_bRev = !bottomf.m_bRev; const int loop_count = bottomf.m_li.Count(); topf.m_li.Reserve(loop_count); for ( int fli = 0; fli < loop_count; fli++ ) { const ON_BrepLoop& bottoml = brep.m_L[bottomf.m_li[fli]]; ON_BrepLoop& topl = brep.NewLoop(bottoml.m_type,topf); const int loop_trim_count = bottoml.m_ti.Count(); topl.m_ti.Reserve(loop_trim_count); for ( int lti = 0; lti < loop_trim_count; lti++ ) { const ON_BrepTrim& bottomt = brep.m_T[bottoml.m_ti[lti]]; ON_NurbsCurve* c2 = ON_NurbsCurve::New(); if ( !bottomt.GetNurbForm(*c2) ) { delete c2; bOK = false; break; } int c2i = brep.AddTrimCurve(c2); ON_BrepTrim* topt = 0; if ( bottomt.m_ei >= 0 ) { ON_BrepEdge& tope = brep.m_E[topeimap[bottomt.m_ei]]; topt = &brep.NewTrim(tope,bottomt.m_bRev3d,topl,c2i); } else { // singular trim ON_BrepVertex& topv = brep.m_V[topvimap[bottomt.m_vi[0]]]; topt = &brep.NewSingularTrim(topv,topl,bottomt.m_iso,c2i); } topt->m_tolerance[0] = bottomt.m_tolerance[0]; topt->m_tolerance[1] = bottomt.m_tolerance[1]; topt->m_pbox = bottomt.m_pbox; topt->m_type = bottomt.m_type; topt->m_iso = bottomt.m_iso; } topl.m_pbox = bottoml.m_pbox; } } } // build sides int bRev3d[4] = {0,0,1,1}; int vid[4], eid[4]; if( bOK ) for ( ei = 0; ei < ecount0; ei++ ) { if ( bSideEdge[ei] && topeimap[ei] ) { ON_BrepEdge& bottome = brep.m_E[ei]; ON_BrepEdge& tope = brep.m_E[topeimap[ei]]; vid[0] = bottome.m_vi[0]; vid[1] = bottome.m_vi[1]; vid[2] = topvimap[vid[1]]; vid[3] = topvimap[vid[0]]; if ( sideveimap[vid[0]] && sideveimap[vid[1]] ) { ON_BrepEdge& leftedge = brep.m_E[sideveimap[vid[0]]]; ON_BrepEdge& rightedge = brep.m_E[sideveimap[vid[1]]]; ON_Curve* cx = bottome.DuplicateCurve(); if ( !cx ) { bOK = false; break; } ON_Curve* cy = leftedge.DuplicateCurve(); if ( !cy ) { delete cx; bOK = false; break; } ON_SumSurface* srf = new ON_SumSurface(); srf->m_curve[0] = cx; srf->m_curve[1] = cy; srf->m_basepoint = srf->m_curve[1]->PointAtStart(); srf->m_basepoint.x = -srf->m_basepoint.x; srf->m_basepoint.y = -srf->m_basepoint.y; srf->m_basepoint.z = -srf->m_basepoint.z; eid[0] = bottome.m_edge_index; eid[1] = rightedge.m_edge_index; eid[2] = tope.m_edge_index; eid[3] = leftedge.m_edge_index; ON_BrepFace* face = brep.NewFace(srf,vid,eid,bRev3d); if ( !face ) { bOK = false; break; } else if ( bottome.m_ti.Count() == 2 ) { const ON_BrepTrim& trim0 = brep.m_T[bottome.m_ti[0]]; const ON_BrepTrim& trim1 = brep.m_T[bottome.m_ti[1]]; const ON_BrepLoop& loop0 = brep.m_L[trim0.m_li]; const ON_BrepLoop& loop1 = brep.m_L[trim1.m_li]; bool bBottomFaceRev = brep.m_F[(loop0.m_fi != face->m_face_index) ? loop0.m_fi : loop1.m_fi].m_bRev; bool bSideFaceRev = ( trim0.m_bRev3d != trim1.m_bRev3d ) ? bBottomFaceRev : !bBottomFaceRev; face->m_bRev = bSideFaceRev; } } } } if ( !bOK ) { for ( vi = brep.m_V.Count(); vi >= vcount0; vi-- ) { brep.DeleteVertex(brep.m_V[vi]); } } return bOK; }
bool ON_BrepConeLoop( ON_Brep& brep, int loop_index, ON_3dPoint apex_point ) { if ( loop_index < 0 && loop_index >= brep.m_L.Count() ) return false; int lti, ti, i, vid[4], eid[4], bRev3d[4]; // indices of new faces appended to the side_face_index[] array // (1 face index for each trim, -1 is used for singular trims) // count number of new objects so we can grow arrays // efficiently and use refs to dynamic array elements. const int loop_trim_count = brep.m_L[loop_index].m_ti.Count(); if ( loop_trim_count == 0 ) return false; // save input trim and edge counts for use below const int trim_count0 = brep.m_T.Count(); const int edge_count0 = brep.m_E.Count(); ON_BrepExtrudeHelper_ReserveSpace( brep, loop_trim_count, 0 ); int prev_face_index = -1; int first_face_east_trim_index = -1; ON_BrepVertex& apex_vertex = brep.NewVertex( apex_point, 0.0 ); for ( lti = 0; lti < loop_trim_count; lti++ ) { ON_NurbsSurface* cone_srf = 0; ti = brep.m_L[loop_index].m_ti[lti]; if ( ti < 0 || ti >= trim_count0 ) continue; for ( i = 0; i < 4; i++ ) { vid[i] = -1; eid[i] = -1; } bRev3d[0] = false; bRev3d[1] = false; bRev3d[2] = false; bRev3d[3] = false; // get side surface for new face // get side surface for new face { ON_BrepTrim& trim = brep.m_T[ti]; if ( trim.m_ei >= 0 && trim.m_ei < edge_count0 ) { const ON_BrepEdge& base_edge = brep.m_E[trim.m_ei]; // connect new face to existing topology on trim vid[0] = trim.m_vi[1]; vid[1] = trim.m_vi[0]; eid[0] = base_edge.m_edge_index; bRev3d[0] = (trim.m_bRev3d?false:true); cone_srf = ON_BrepExtrudeHelper_MakeConeSrf( apex_point, base_edge, bRev3d[0] ); } } if ( !cone_srf ) continue; vid[2] = apex_vertex.m_vertex_index; vid[3] = apex_vertex.m_vertex_index; if ( prev_face_index >= 0 ) { const ON_BrepTrim& prev_west_trim = brep.m_T[ brep.m_L[ brep.m_F[prev_face_index].m_li[0]].m_ti[3] ]; vid[2] = prev_west_trim.m_vi[0]; eid[1] = prev_west_trim.m_ei; bRev3d[1] = (prev_west_trim.m_bRev3d?false:true); } if ( first_face_east_trim_index >= 0 && brep.m_T[first_face_east_trim_index].m_vi[0] == vid[0] ) { const ON_BrepTrim& first_face_east_trim = brep.m_T[first_face_east_trim_index]; vid[3] = first_face_east_trim.m_vi[1]; eid[3] = first_face_east_trim.m_ei; bRev3d[3] = (first_face_east_trim.m_bRev3d?false:true); } const ON_BrepFace* side_face = brep.NewFace(cone_srf,vid,eid,bRev3d); if ( side_face ) { prev_face_index = side_face->m_face_index; if ( first_face_east_trim_index < 0 ) first_face_east_trim_index = brep.m_L[ side_face->m_li[0] ].m_ti[1]; } } return true; }
static ON_BOOL32 ON_BrepExtrudeHelper_MakeSides( ON_Brep& brep, int loop_index, const ON_Curve& path_curve, ON_BOOL32 bCap, ON_SimpleArray<int>& side_face_index ) { int lti, ti, i, vid[4], eid[4], bRev3d[4]; // indices of new faces appended to the side_face_index[] array // (1 face index for each trim, -1 is used for singular trims) // count number of new objects so we can grow arrays // efficiently and use refs to dynamic array elements. const int loop_trim_count = brep.m_L[loop_index].m_ti.Count(); if ( loop_trim_count == 0 ) return false; // save input trim and edge counts for use below const int trim_count0 = brep.m_T.Count(); const int edge_count0 = brep.m_E.Count(); ON_BrepExtrudeHelper_ReserveSpace( brep, loop_trim_count, bCap?1:0 ); side_face_index.Reserve( side_face_index.Count() + loop_trim_count); // index of new face above brep.m_L[loop_index].m_ti[lti] int prev_face_index = -1; int first_face_east_trim_index = -1; for ( lti = 0; lti < loop_trim_count; lti++ ) { ON_SumSurface* sum_srf = 0; side_face_index.Append(-1); ti = brep.m_L[loop_index].m_ti[lti]; if ( ti < 0 || ti >= trim_count0 ) continue; for ( i = 0; i < 4; i++ ) { vid[i] = -1; eid[i] = -1; } bRev3d[0] = false; bRev3d[1] = false; bRev3d[2] = false; bRev3d[3] = false; // get side surface for new face { ON_BrepTrim& trim = brep.m_T[ti]; if ( trim.m_ei >= 0 && trim.m_ei < edge_count0 ) { const ON_BrepEdge& base_edge = brep.m_E[trim.m_ei]; // 5 September, 2003 Dale Lear // do not extrude seams - fixes rectangle slabe bug if ( trim.m_type == ON_BrepTrim::seam ) { prev_face_index = -1; continue; } // connect new face to existing topology on trim vid[0] = trim.m_vi[1]; vid[1] = trim.m_vi[0]; eid[0] = base_edge.m_edge_index; bRev3d[0] = (trim.m_bRev3d?false:true); sum_srf = ON_BrepExtrudeHelper_MakeSumSrf( path_curve, base_edge, trim.m_bRev3d ); } } if ( !sum_srf ) continue; if ( prev_face_index >= 0 ) { const ON_BrepTrim& prev_west_trim = brep.m_T[ brep.m_L[ brep.m_F[prev_face_index].m_li[0]].m_ti[3] ]; vid[2] = prev_west_trim.m_vi[0]; eid[1] = prev_west_trim.m_ei; bRev3d[1] = (prev_west_trim.m_bRev3d?false:true); } if ( first_face_east_trim_index >= 0 && brep.m_T[first_face_east_trim_index].m_vi[0] == vid[0] ) { const ON_BrepTrim& first_face_east_trim = brep.m_T[first_face_east_trim_index]; vid[3] = first_face_east_trim.m_vi[1]; eid[3] = first_face_east_trim.m_ei; bRev3d[3] = (first_face_east_trim.m_bRev3d?false:true); } const ON_BrepFace* side_face = brep.NewFace(sum_srf,vid,eid,bRev3d); if ( side_face ) { *side_face_index.Last() = side_face->m_face_index; prev_face_index = side_face->m_face_index; if ( first_face_east_trim_index < 0 ) first_face_east_trim_index = brep.m_L[ side_face->m_li[0] ].m_ti[1]; } } return true; }