BOOL StdImpact056_T::GetIntAttrRefix(OWN_IMPACT & rImp, Obj_Character& rMe, CharIntAttrRefixs_T::Index_T nIdx, INT & rIntAttrRefix) const { __ENTER_FUNCTION INT nRefixRate = GetRefixRate(rImp); nRefixRate += 100; INT nValue = 0; switch (nIdx) { case CharIntAttrRefixs_T::REFIX_HIT: { if(0!=GetHitRefix(rImp)) { nValue = Float2Int((GetHitRefix(rImp)*nRefixRate)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; case CharIntAttrRefixs_T::REFIX_MISS: { if(0!=GetMissRefix(rImp)) { nValue = Float2Int((GetMissRefix(rImp)*nRefixRate)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; case CharIntAttrRefixs_T::REFIX_CRITICAL: { if(0!=GetCriticalRefix(rImp)) { nValue = Float2Int((GetCriticalRefix(rImp)*nRefixRate)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; case CharIntAttrRefixs_T::REFIX_MAX_HP: { if(0!=GetMaxHpRefix(rImp)) { nValue = Float2Int((GetMaxHpRefix(rImp)*nRefixRate)/100.0f); nValue = Float2Int((rMe.GetBaseMaxHP()*nValue)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; case CharIntAttrRefixs_T::REFIX_MAX_MP: { if(0!=GetMaxMpRefix(rImp)) { nValue = Float2Int((GetMaxMpRefix(rImp)*nRefixRate)/100.0f); nValue = Float2Int((rMe.GetBaseMaxMP()*nValue)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; //Attacks case CharIntAttrRefixs_T::REFIX_ATTACK_NEAR: { if(0!=GetAttackNearRefix(rImp)) { nValue = Float2Int((GetAttackNearRefix(rImp)*nRefixRate)/100.0f); nValue = Float2Int((rMe.GetBaseAttackNear()*nValue)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; case CharIntAttrRefixs_T::REFIX_ATTACK_MAGIC_NEAR: { if(0!=GetAttackMagicNearRefix(rImp)) { nValue = Float2Int((GetAttackMagicNearRefix(rImp)*nRefixRate)/100.0f); nValue = Float2Int((rMe.GetBaseAttackMagicNear()*nValue)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; //Defences case CharIntAttrRefixs_T::REFIX_DEFENCE_NEAR: { if(0!=GetDefenceNearRefix(rImp)) { nValue = Float2Int((GetDefenceNearRefix(rImp)*nRefixRate)/100.0f); nValue = Float2Int((rMe.GetBaseDefenceNear()*nValue)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; case CharIntAttrRefixs_T::REFIX_DEFENCE_MAGIC_NEAR: { if(0!=GetDefenceMagicNearRefix(rImp)) { nValue = Float2Int((GetDefenceMagicNearRefix(rImp)*nRefixRate)/100.0f); nValue = Float2Int((rMe.GetBaseDefenceMagicNear()*nValue)/100.0f); rIntAttrRefix += nValue; return TRUE; } } break; // Maxes default: break; } __LEAVE_FUNCTION return FALSE; }