Matr Matr::matrizNBTC(float t){ //Calcular los valores c, c' y c'' PV3D aux = PV3D(); PV3D* c = aux.calculaValorFormula(t); PV3D* cc = aux.calculaValorPrimDerivada(t); PV3D* ccc = aux.calculaValorSegDerivada(t); //Calcular T, B y N PV3D* T = aux.calculaT(cc); PV3D* B = aux.calculaB(cc, ccc); PV3D* N = aux.calculaN(); //Recorro por columnas float data[alto][ancho]; data[0][0] = N->getX(); data[1][0] = N->getY(); data[2][0] = N->getZ(); data[3][0] = 0; data[0][1] = B->getX(); data[1][1] = B->getY(); data[2][1] = B->getZ(); data[3][1] = 0; data[0][2] = T->getX(); data[1][2] = T->getY(); data[2][2] = T->getZ(); data[3][2] = 0; data[0][3] = c->getX(); data[1][3] = c->getY(); data[2][3] = c->getZ(); data[3][3] = 1; return Matr(data); }