コード例 #1
0
void WorldSession::HandleInviteToGuild(WorldPacket & recv_data)
{
	CHECK_PACKET_SIZE(recv_data, 1);

	std::string inviteeName;
	recv_data >> inviteeName;

	PlayerPointer plyr = objmgr.GetPlayer( inviteeName.c_str() , false);
	Guild *pGuild = _player->m_playerInfo->guild;
	
	if(!plyr)
	{
		Guild::SendGuildCommandResult(this, GUILD_INVITE_S,inviteeName.c_str(),GUILD_PLAYER_NOT_FOUND);
		return;
	}
	else if(!pGuild)
	{
		Guild::SendGuildCommandResult(this, GUILD_CREATE_S,"",GUILD_PLAYER_NOT_IN_GUILD);
		return;
	}

	if( plyr->GetGuildId() )
	{
		Guild::SendGuildCommandResult(this, GUILD_INVITE_S,plyr->GetName(),ALREADY_IN_GUILD);
		return;
	}
	else if( plyr->GetGuildInvitersGuid())
	{
		Guild::SendGuildCommandResult(this, GUILD_INVITE_S,plyr->GetName(),ALREADY_INVITED_TO_GUILD);
		return;
	}
	else if(!_player->m_playerInfo->guildRank->CanPerformCommand(GR_RIGHT_INVITE))
	{
		Guild::SendGuildCommandResult(this, GUILD_INVITE_S,"",GUILD_PERMISSIONS);
		return;
	}
	else if(plyr->GetTeam()!=_player->GetTeam() && _player->GetSession()->GetPermissionCount() == 0 && !sWorld.cross_faction_world)
	{
		Guild::SendGuildCommandResult(this, GUILD_INVITE_S,"",GUILD_NOT_ALLIED);
		return;
	}
	else if(pGuild->GetNumMembers() >= MAX_GUILD_MEMBERS)
	{
		// We can't handle >= 500 members, or WoW will #132. I don't have the proper error code, so just throw the internal one.
		Guild::SendGuildCommandResult(this, GUILD_INVITE_S,"",GUILD_INTERNAL);
		return;
	}
	Guild::SendGuildCommandResult(this, GUILD_INVITE_S,inviteeName.c_str(),GUILD_U_HAVE_INVITED);
	//41
  
	WorldPacket data(SMSG_GUILD_INVITE, 100);
	data << _player->GetName();
	data << pGuild->GetGuildName();
	plyr->GetSession()->SendPacket(&data);

	plyr->SetGuildInvitersGuid( _player->GetLowGUID() );	
}
コード例 #2
0
ファイル: Channel.cpp プロジェクト: Maduse/server
void Channel::Join(ObjectGuid p, const char *pass)
{
    WorldPacket data;
    if (IsOn(p))
    {
        if (!IsConstant())                                  // non send error message for built-in channels
        {
            MakePlayerAlreadyMember(&data, p);
            SendToOne(&data, p);
        }
        return;
    }

    if (IsBanned(p))
    {
        MakeBanned(&data);
        SendToOne(&data, p);
        return;
    }

    if (m_password.length() > 0 && strcmp(pass, m_password.c_str()))
    {
        MakeWrongPassword(&data);
        SendToOne(&data, p);
        return;
    }

    PlayerPointer plr = GetPlayer(p);

    if (m_securityLevel && (!plr.get() || plr->GetSession()->GetSecurity() < m_securityLevel))
    {
        MakeWrongPassword(&data);
        SendToOne(&data, p);
        return;
    }

    if (plr && plr->ToPlayer())
    {
        if (plr->GetGuildId() && (GetFlags() == 0x38))
            return;

        plr->ToPlayer()->JoinedChannel(this);
    }

    if (m_announce && (!plr.get() || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getConfig(CONFIG_BOOL_SILENTLY_GM_JOIN_TO_CHANNEL)))
    {
        MakeJoined(&data, p);
        SendToAll(&data);
    }

    data.clear();

    PlayerInfo& pinfo = m_players[p];
    pinfo.player = p;
    pinfo.flags = 0;

    MakeYouJoined(&data);
    SendToOne(&data, p);

    JoinNotify(p);

    // if no owner first logged will become
    if (HasFlag(CHANNEL_FLAG_CUSTOM) && !IsConstant() && !m_ownerGuid)
    {
        SetOwner(p, (m_players.size() > 1 ? true : false));
        m_players[p].SetModerator(true);
    }
}