RefTargetHandle PyramidObject::Clone(RemapDir& remap) { PyramidObject* newob = new PyramidObject(FALSE); newob->ReplaceReference(0,remap.CloneRef(pblock)); newob->ivalid.SetEmpty(); BaseClone(this, newob, remap); newob->SetUsePhysicalScaleUVs(GetUsePhysicalScaleUVs()); return(newob); }