コード例 #1
0
void AnimController::priv_walk_anim_node( PyramidObject *node )
{
	setBonePose( node );

	PyramidObject *child = 0;

	if (node->getChild() != 0)	{
		child = (PyramidObject *)node->getChild();
		while (child != 0)	{
			priv_walk_anim_node( child );
			child = (PyramidObject *)child->getSibling();
		}
	}
}