コード例 #1
0
ファイル: tst_qtcpserver.cpp プロジェクト: husninazer/qt
//----------------------------------------------------------------------------------
void tst_QTcpServer::waitForConnectionTest()
{

    QFETCH_GLOBAL(bool, setProxy);
    if (setProxy) {
        QFETCH_GLOBAL(int, proxyType);
        if (proxyType == QNetworkProxy::Socks5Proxy) {
            QSKIP("Localhost servers don't work well with SOCKS5", SkipAll);
        }
    }

    QTcpSocket findLocalIpSocket;
    findLocalIpSocket.connectToHost(QtNetworkSettings::serverName(), 143);
    QVERIFY(findLocalIpSocket.waitForConnected(5000));

    QTcpServer server;
    bool timeout = false;
    QVERIFY(server.listen(findLocalIpSocket.localAddress()));
    QVERIFY(!server.waitForNewConnection(1000, &timeout));
    QCOMPARE(server.serverError(), QAbstractSocket::SocketTimeoutError);
    QVERIFY(timeout);

    ThreadConnector connector(findLocalIpSocket.localAddress(), server.serverPort());
    connector.start();

#if defined(Q_OS_WINCE) || defined(Q_OS_SYMBIAN)
    QVERIFY(server.waitForNewConnection(9000, &timeout));
#else
    QVERIFY(server.waitForNewConnection(3000, &timeout));
#endif
    QVERIFY(!timeout);
}
コード例 #2
0
ファイル: webproxy.cpp プロジェクト: peder2key/gpsbook
    /*------------------------------------------------------------------------------*

     *------------------------------------------------------------------------------*/
    WebProxy::WebProxy()
    {
        QTcpServer *proxyServer = new QTcpServer(this);
        proxyServer->listen(QHostAddress::Any, 8080);
        connect(proxyServer, SIGNAL(newConnection()), this, SLOT(manageQuery()));
        qDebug( )  << __FILE__ << __FUNCTION__ << "Proxy server running at port" << proxyServer->serverPort();
    } //WebProxy::WebProxy
コード例 #3
0
ファイル: tst_qtcpserver.cpp プロジェクト: husninazer/qt
//----------------------------------------------------------------------------------
void tst_QTcpServer::ipv6Server()
{
#if defined(Q_OS_SYMBIAN)
    QSKIP("Symbian: IPv6 is not yet supported", SkipAll);
#endif
    //### need to enter the event loop for the server to get the connection ?? ( windows)
    QTcpServer server;
    if (!server.listen(QHostAddress::LocalHostIPv6, 8944)) {
        QVERIFY(server.serverError() == QAbstractSocket::UnsupportedSocketOperationError);
        return;
    }

    QVERIFY(server.serverPort() == 8944);
    QVERIFY(server.serverAddress() == QHostAddress::LocalHostIPv6);

    QTcpSocket client;
    client.connectToHost("::1", 8944);
    QVERIFY(client.waitForConnected(5000));

    QVERIFY(server.waitForNewConnection());
    QVERIFY(server.hasPendingConnections());

    QTcpSocket *serverSocket = 0;
    QVERIFY((serverSocket = server.nextPendingConnection()));
}
コード例 #4
0
void tst_QSocketNotifier::mixingWithTimers()
{
    QTimer timer;
    timer.setInterval(0);
    timer.start();

    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost, 0));

    MixingWithTimersHelper helper(&timer, &server);

    QCoreApplication::processEvents();

    QCOMPARE(helper.timerActivated, true);
    QCOMPARE(helper.socketActivated, false);

    helper.timerActivated = false;
    helper.socketActivated = false;

    QTcpSocket socket;
    socket.connectToHost(server.serverAddress(), server.serverPort());

    QCoreApplication::processEvents();

    QCOMPARE(helper.timerActivated, true);
    QTRY_COMPARE(helper.socketActivated, true);
}
コード例 #5
0
// test only for posix
void tst_QSocketNotifier::posixSockets()
{
    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost, 0));

    int posixSocket = qt_safe_socket(AF_INET, SOCK_STREAM, 0);
    sockaddr_in addr;
    addr.sin_addr.s_addr = htonl(0x7f000001);
    addr.sin_family = AF_INET;
    addr.sin_port = htons(server.serverPort());
    qt_safe_connect(posixSocket, (const struct sockaddr*)&addr, sizeof(sockaddr_in));
    QVERIFY(server.waitForNewConnection(5000));
    QScopedPointer<QTcpSocket> passive(server.nextPendingConnection());

    ::fcntl(posixSocket, F_SETFL, ::fcntl(posixSocket, F_GETFL) | O_NONBLOCK);

    {
        QSocketNotifier rn(posixSocket, QSocketNotifier::Read);
        connect(&rn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy readSpy(&rn, SIGNAL(activated(int)));
        QVERIFY(readSpy.isValid());
        // No write notifier, some systems trigger write notification on socket creation, but not all
        QSocketNotifier en(posixSocket, QSocketNotifier::Exception);
        connect(&en, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy errorSpy(&en, SIGNAL(activated(int)));
        QVERIFY(errorSpy.isValid());

        passive->write("hello",6);
        passive->waitForBytesWritten(5000);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        QCOMPARE(errorSpy.count(), 0);

        char buffer[100];
        int r = qt_safe_read(posixSocket, buffer, 100);
        QCOMPARE(r, 6);
        QCOMPARE(buffer, "hello");

        QSocketNotifier wn(posixSocket, QSocketNotifier::Write);
        connect(&wn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy writeSpy(&wn, SIGNAL(activated(int)));
        QVERIFY(writeSpy.isValid());
        qt_safe_write(posixSocket, "goodbye", 8);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        QCOMPARE(writeSpy.count(), 1);
        QCOMPARE(errorSpy.count(), 0);

        // Write notifier may have fired before the read notifier inside
        // QTcpSocket, give QTcpSocket a chance to see the incoming data
        passive->waitForReadyRead(100);
        QCOMPARE(passive->readAll(), QByteArray("goodbye",8));
    }
    qt_safe_close(posixSocket);
}
コード例 #6
0
bool WinRtDebugSupport::getFreePort(quint16 &qmlDebuggerPort, QString *errorMessage)
{
    QTcpServer server;
    if (!server.listen(QHostAddress::LocalHost, qmlDebuggerPort)) {
        *errorMessage = tr("Not enough free ports for QML debugging.");
        return false;
    }
    qmlDebuggerPort = server.serverPort();
    return true;
}
コード例 #7
0
bool DesignerExternalEditor::startEditor(const QString &fileName, QString *errorMessage)
{
    EditorLaunchData data;
    // Find the editor binary
    if (!getEditorLaunchData(fileName, &QtSupport::BaseQtVersion::designerCommand,
                            QLatin1String(designerBinaryC),
                            QStringList(), false, &data, errorMessage)) {
        return false;
    }
    // Known one?
    const ProcessCache::iterator it = m_processCache.find(data.binary);
    if (it != m_processCache.end()) {
        // Process is known, write to its socket to cause it to open the file
        if (debug)
           qDebug() << Q_FUNC_INFO << "\nWriting to socket:" << data.binary << fileName;
        QTcpSocket *socket = it.value();
        if (!socket->write(fileName.toUtf8() + '\n')) {
            *errorMessage = tr("Qt Designer is not responding (%1).").arg(socket->errorString());
            return false;
        }
        return true;
    }
    // No process yet. Create socket & launch the process
    QTcpServer server;
    if (!server.listen(QHostAddress::LocalHost)) {
        *errorMessage = tr("Unable to create server socket: %1").arg(server.errorString());
        return false;
    }
    const quint16 port = server.serverPort();
    if (debug)
        qDebug() << Q_FUNC_INFO << "\nLaunching server:" << port << data.binary << fileName;
    // Start first one with file and socket as '-client port file'
    // Wait for the socket listening
    data.arguments.push_front(QString::number(port));
    data.arguments.push_front(QLatin1String("-client"));

    if (!startEditorProcess(data, errorMessage))
        return false;
    // Set up signal mapper to track process termination via socket
    if (!m_terminationMapper) {
        m_terminationMapper = new QSignalMapper(this);
        connect(m_terminationMapper, SIGNAL(mapped(QString)), this, SLOT(processTerminated(QString)));
    }
    // Insert into cache if socket is created, else try again next time
    if (server.waitForNewConnection(3000)) {
        QTcpSocket *socket = server.nextPendingConnection();
        socket->setParent(this);
        m_processCache.insert(data.binary, socket);
        m_terminationMapper->setMapping(socket, data.binary);
        connect(socket, SIGNAL(disconnected()), m_terminationMapper, SLOT(map()));
        connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), m_terminationMapper, SLOT(map()));
    }
    return true;
}
コード例 #8
0
Utils::Port LocalQmlProfilerRunner::findFreePort(QString &host)
{
    QTcpServer server;
    if (!server.listen(QHostAddress::LocalHost)
            && !server.listen(QHostAddress::LocalHostIPv6)) {
        qWarning() << "Cannot open port on host for QML profiling.";
        return Utils::Port();
    }
    host = server.serverAddress().toString();
    return Utils::Port(server.serverPort());
}
コード例 #9
0
void tst_QSocketNotifier::posixSockets()
{
#ifndef Q_OS_UNIX
    QSKIP("test only for posix", SkipAll);
#else

    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost, 0));

    int posixSocket = qt_safe_socket(AF_INET, SOCK_STREAM, 0);
    sockaddr_in addr;
    addr.sin_addr.s_addr = htonl(0x7f000001);
    addr.sin_family = AF_INET;
    addr.sin_port = htons(server.serverPort());
    qt_safe_connect(posixSocket, (const struct sockaddr*)&addr, sizeof(sockaddr_in));
    QVERIFY(server.waitForNewConnection(5000));
    QScopedPointer<QTcpSocket> passive(server.nextPendingConnection());

    ::fcntl(posixSocket, F_SETFL, ::fcntl(posixSocket, F_GETFL) | O_NONBLOCK);

    {
        QSocketNotifier rn(posixSocket, QSocketNotifier::Read);
        connect(&rn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy readSpy(&rn, SIGNAL(activated(int)));
        QSocketNotifier wn(posixSocket, QSocketNotifier::Write);
        connect(&wn, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy writeSpy(&wn, SIGNAL(activated(int)));
        QSocketNotifier en(posixSocket, QSocketNotifier::Exception);
        connect(&en, SIGNAL(activated(int)), &QTestEventLoop::instance(), SLOT(exitLoop()));
        QSignalSpy errorSpy(&en, SIGNAL(activated(int)));

        passive->write("hello",6);
        passive->waitForBytesWritten(5000);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        writeSpy.clear(); //depending on OS, write notifier triggers on creation or not.
        QCOMPARE(errorSpy.count(), 0);

        char buffer[100];
        qt_safe_read(posixSocket, buffer, 100);
        QCOMPARE(buffer, "hello");

        qt_safe_write(posixSocket, "goodbye", 8);

        QTestEventLoop::instance().enterLoop(3);
        QCOMPARE(readSpy.count(), 1);
        QCOMPARE(writeSpy.count(), 1);
        QCOMPARE(errorSpy.count(), 0);
        QCOMPARE(passive->readAll(), QByteArray("goodbye",8));
    }
    qt_safe_close(posixSocket);
#endif
}
コード例 #10
0
//----------------------------------------------------------------------------------
void tst_QTcpServer::ipv4LoopbackPerformanceTest()
{
    QFETCH_GLOBAL(bool, setProxy);
    if (setProxy)
        return;

    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost));

    QVERIFY(server.isListening());

    QTcpSocket clientA;
    clientA.connectToHost(QHostAddress::LocalHost, server.serverPort());
    QVERIFY(clientA.waitForConnected(5000));
    QVERIFY(clientA.state() == QAbstractSocket::ConnectedState);

    QVERIFY(server.waitForNewConnection());
    QTcpSocket *clientB = server.nextPendingConnection();
    QVERIFY(clientB);

    QByteArray buffer(16384, '@');
    QTime stopWatch;
    stopWatch.start();
    qlonglong totalWritten = 0;
    while (stopWatch.elapsed() < 5000) {
        QVERIFY(clientA.write(buffer.data(), buffer.size()) > 0);
        clientA.flush();
        totalWritten += buffer.size();
        while (clientB->waitForReadyRead(100)) {
            if (clientB->bytesAvailable() == 16384)
                break;
        }
        clientB->read(buffer.data(), buffer.size());
        clientB->write(buffer.data(), buffer.size());
        clientB->flush();
        totalWritten += buffer.size();
        while (clientA.waitForReadyRead(100)) {
            if (clientA.bytesAvailable() == 16384)
                break;
        }
        clientA.read(buffer.data(), buffer.size());
    }

    qDebug("\t\t%s: %.1fMB/%.1fs: %.1fMB/s",
           server.serverAddress().toString().toLatin1().constData(),
           totalWritten / (1024.0 * 1024.0),
           stopWatch.elapsed() / 1000.0,
           (totalWritten / (stopWatch.elapsed() / 1000.0)) / (1024 * 1024));

    delete clientB;
}
コード例 #11
0
ファイル: tst_qtcpserver.cpp プロジェクト: husninazer/qt
//----------------------------------------------------------------------------------
void tst_QTcpServer::maxPendingConnections()
{
    QFETCH_GLOBAL(bool, setProxy);
    if (setProxy) {
        QFETCH_GLOBAL(int, proxyType);
        if (proxyType == QNetworkProxy::Socks5Proxy) {
            QSKIP("With socks5 only 1 connection is allowed ever", SkipAll);
        }
    }
    //### sees to fail sometimes ... a timing issue with the test on windows
    QTcpServer server;
    server.setMaxPendingConnections(2);

    QTcpSocket socket1;
    QTcpSocket socket2;
    QTcpSocket socket3;

    QVERIFY(server.listen());

    socket1.connectToHost(QHostAddress::LocalHost, server.serverPort());
    socket2.connectToHost(QHostAddress::LocalHost, server.serverPort());
    socket3.connectToHost(QHostAddress::LocalHost, server.serverPort());

    QVERIFY(server.waitForNewConnection(5000));

    QVERIFY(server.hasPendingConnections());
    QVERIFY(server.nextPendingConnection());
    QVERIFY(server.hasPendingConnections());
    QVERIFY(server.nextPendingConnection());
    QVERIFY(!server.hasPendingConnections());
    QCOMPARE(server.nextPendingConnection(), (QTcpSocket*)0);

    QVERIFY(server.waitForNewConnection(5000));

    QVERIFY(server.hasPendingConnections());
    QVERIFY(server.nextPendingConnection());
}
コード例 #12
0
ファイル: tst_qtcpserver.cpp プロジェクト: husninazer/qt
void tst_QTcpServer::constructing()
{
    QTcpServer socket;

    // Check the initial state of the QTcpSocket.
    QCOMPARE(socket.isListening(), false);
    QCOMPARE((int)socket.serverPort(), 0);
    QCOMPARE(socket.serverAddress(), QHostAddress());
    QCOMPARE(socket.maxPendingConnections(), 30);
    QCOMPARE(socket.hasPendingConnections(), false);
    QCOMPARE(socket.socketDescriptor(), -1);
    QCOMPARE(socket.serverError(), QAbstractSocket::UnknownSocketError);

    // Check the state of the socket layer?
}
コード例 #13
0
//----------------------------------------------------------------------------------
void tst_QTcpServer::ipv4PerformanceTest()
{
    QTcpSocket probeSocket;
    probeSocket.connectToHost(QtNetworkSettings::serverName(), 143);
    QVERIFY(probeSocket.waitForConnected(5000));

    QTcpServer server;
    QVERIFY(server.listen(probeSocket.localAddress(), 0));

    QTcpSocket clientA;
    clientA.connectToHost(server.serverAddress(), server.serverPort());
    QVERIFY(clientA.waitForConnected(5000));

    QVERIFY(server.waitForNewConnection(5000));
    QTcpSocket *clientB = server.nextPendingConnection();
    QVERIFY(clientB);

    QByteArray buffer(16384, '@');
    QTime stopWatch;
    stopWatch.start();
    qlonglong totalWritten = 0;
    while (stopWatch.elapsed() < 5000) {
        qlonglong writtenA = clientA.write(buffer.data(), buffer.size());
        clientA.flush();
        totalWritten += buffer.size();
        while (clientB->waitForReadyRead(100)) {
            if (clientB->bytesAvailable() == writtenA)
                break;
        }
        clientB->read(buffer.data(), buffer.size());
        qlonglong writtenB = clientB->write(buffer.data(), buffer.size());
        clientB->flush();
        totalWritten += buffer.size();
        while (clientA.waitForReadyRead(100)) {
            if (clientA.bytesAvailable() == writtenB)
               break;
        }
        clientA.read(buffer.data(), buffer.size());
    }

    qDebug("\t\t%s: %.1fMB/%.1fs: %.1fMB/s",
           probeSocket.localAddress().toString().toLatin1().constData(),
           totalWritten / (1024.0 * 1024.0),
           stopWatch.elapsed() / 1000.0,
           (totalWritten / (stopWatch.elapsed() / 1000.0)) / (1024 * 1024));

    delete clientB;
}
コード例 #14
0
ファイル: tst_qtcpserver.cpp プロジェクト: husninazer/qt
//----------------------------------------------------------------------------------
void tst_QTcpServer::clientServerLoop()
{
    QTcpServer server;

    QSignalSpy spy(&server, SIGNAL(newConnection()));

    QVERIFY(!server.isListening());
    QVERIFY(!server.hasPendingConnections());
    QVERIFY(server.listen(QHostAddress::Any, 11423));
    QVERIFY(server.isListening());

    QTcpSocket client;

    QHostAddress serverAddress = QHostAddress::LocalHost;
    if (!(server.serverAddress() == QHostAddress::Any))
        serverAddress = server.serverAddress();

    client.connectToHost(serverAddress, server.serverPort());
    QVERIFY(client.waitForConnected(5000));

    QVERIFY(server.waitForNewConnection(5000));
    QVERIFY(server.hasPendingConnections());

    QCOMPARE(spy.count(), 1);

    QTcpSocket *serverSocket = server.nextPendingConnection();
    QVERIFY(serverSocket != 0);

    QVERIFY(serverSocket->write("Greetings, client!\n", 19) == 19);
    serverSocket->flush();

    QVERIFY(client.waitForReadyRead(5000));
    QByteArray arr = client.readAll();
    QCOMPARE(arr.constData(), "Greetings, client!\n");

    QVERIFY(client.write("Well, hello to you!\n", 20) == 20);
    client.flush();

    QVERIFY(serverSocket->waitForReadyRead(5000));
    arr = serverSocket->readAll();
    QCOMPARE(arr.constData(), "Well, hello to you!\n");
}
コード例 #15
0
AndroidRunnerWorkerBase::AndroidRunnerWorkerBase(RunControl *runControl, const AndroidRunnable &runnable)
    : m_androidRunnable(runnable)
    , m_adbLogcatProcess(nullptr, deleter)
    , m_psIsAlive(nullptr, deleter)
    , m_logCatRegExp(regExpLogcat)
    , m_gdbServerProcess(nullptr, deleter)
    , m_jdbProcess(nullptr, deleter)

{
    auto runConfig = runControl->runConfiguration();
    auto aspect = runConfig->extraAspect<Debugger::DebuggerRunConfigurationAspect>();
    Core::Id runMode = runControl->runMode();
    const bool debuggingMode = runMode == ProjectExplorer::Constants::DEBUG_RUN_MODE;
    m_useCppDebugger = debuggingMode && aspect->useCppDebugger();
    if (debuggingMode && aspect->useQmlDebugger())
        m_qmlDebugServices = QmlDebug::QmlDebuggerServices;
    else if (runMode == ProjectExplorer::Constants::QML_PROFILER_RUN_MODE)
        m_qmlDebugServices = QmlDebug::QmlProfilerServices;
    else if (runMode == ProjectExplorer::Constants::QML_PREVIEW_RUN_MODE)
        m_qmlDebugServices = QmlDebug::QmlPreviewServices;
    else
        m_qmlDebugServices = QmlDebug::NoQmlDebugServices;
    m_localGdbServerPort = Utils::Port(5039);
    QTC_CHECK(m_localGdbServerPort.isValid());
    if (m_qmlDebugServices != QmlDebug::NoQmlDebugServices) {
        QTcpServer server;
        QTC_ASSERT(server.listen(QHostAddress::LocalHost)
                   || server.listen(QHostAddress::LocalHostIPv6),
                   qDebug() << tr("No free ports available on host for QML debugging."));
        m_qmlServer.setScheme(Utils::urlTcpScheme());
        m_qmlServer.setHost(server.serverAddress().toString());
        m_qmlServer.setPort(server.serverPort());
    }
    m_adb = AndroidConfigurations::currentConfig().adbToolPath().toString();
    m_localJdbServerPort = Utils::Port(5038);
    QTC_CHECK(m_localJdbServerPort.isValid());

    auto target = runConfig->target();
    m_deviceSerialNumber = AndroidManager::deviceSerialNumber(target);
    m_apiLevel = AndroidManager::deviceApiLevel(target);
}
コード例 #16
0
// Test buffered socket being properly closed on remote disconnect
void tst_QAbstractSocket::serverDisconnectWithBuffered()
{
    QTcpServer tcpServer;
#ifndef QT_NO_SSL
    QSslSocket testSocket;
#else
    QTcpSocket testSocket;
#endif

    QVERIFY(tcpServer.listen(QHostAddress::LocalHost));
    testSocket.connectToHost(tcpServer.serverAddress(), tcpServer.serverPort());
    // Accept connection on server side
    QVERIFY(tcpServer.waitForNewConnection(5000));
    QTcpSocket *newConnection = tcpServer.nextPendingConnection();
    // Send one char and drop link
    QVERIFY(newConnection != NULL);
    QVERIFY(newConnection->putChar(0));
    QVERIFY(newConnection->flush());
    delete newConnection;

    QVERIFY(testSocket.waitForConnected(5000)); // ready for write
    QVERIFY(testSocket.state() == QAbstractSocket::ConnectedState);

    QSignalSpy spyStateChanged(&testSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)));
    QSignalSpy spyDisconnected(&testSocket, SIGNAL(disconnected()));

    QVERIFY(testSocket.waitForReadyRead(5000)); // have one char already in internal buffer
    char buf[128];
    QCOMPARE(testSocket.read(buf, sizeof(buf)), Q_INT64_C(1));
    if (testSocket.state() != QAbstractSocket::UnconnectedState) {
        QVERIFY(testSocket.waitForDisconnected(5000));
        QVERIFY(testSocket.state() == QAbstractSocket::UnconnectedState);
    }
    // Test signal emitting
    QVERIFY(spyDisconnected.count() == 1);
    QVERIFY(spyStateChanged.count() > 0);
    QVERIFY(qvariant_cast<QAbstractSocket::SocketState>(spyStateChanged.last().first())
            == QAbstractSocket::UnconnectedState);
}
コード例 #17
0
void tst_QSocketNotifier::bogusFds()
{
#ifndef Q_OS_SYMBIAN
    //behaviour of QSocketNotifier with an invalid fd is totally different across OS
    //main point of this test was to check symbian backend doesn't crash
    QSKIP("test only for symbian", SkipAll);
#else
    QTest::ignoreMessage(QtWarningMsg, "QSocketNotifier: Internal error");
    QSocketNotifier max(std::numeric_limits<int>::max(), QSocketNotifier::Read);
    QTest::ignoreMessage(QtWarningMsg, "QSocketNotifier: Invalid socket specified");
    QTest::ignoreMessage(QtWarningMsg, "QSocketNotifier: Internal error");
    QSocketNotifier min(std::numeric_limits<int>::min(), QSocketNotifier::Write);
    QTest::ignoreMessage(QtWarningMsg, "QSocketNotifier: Internal error");
    //bogus magic number is the first pseudo socket descriptor from symbian socket engine.
    QSocketNotifier bogus(0x40000000, QSocketNotifier::Exception);
    QSocketNotifier largestlegal(FD_SETSIZE - 1, QSocketNotifier::Read);

    QSignalSpy maxspy(&max, SIGNAL(activated(int)));
    QSignalSpy minspy(&min, SIGNAL(activated(int)));
    QSignalSpy bogspy(&bogus, SIGNAL(activated(int)));
    QSignalSpy llspy(&largestlegal, SIGNAL(activated(int)));

    //generate some unrelated socket activity
    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost));
    connect(&server, SIGNAL(newConnection()), &QTestEventLoop::instance(), SLOT(exitLoop()));
    QTcpSocket client;
    client.connectToHost(QHostAddress::LocalHost, server.serverPort());
    QTestEventLoop::instance().enterLoop(5);
    QVERIFY(server.hasPendingConnections());

    //check no activity on bogus notifiers
    QCOMPARE(maxspy.count(), 0);
    QCOMPARE(minspy.count(), 0);
    QCOMPARE(bogspy.count(), 0);
    QCOMPARE(llspy.count(), 0);
#endif
}
コード例 #18
0
AndroidRunnerWorker::AndroidRunnerWorker(RunWorker *runner, const QString &packageName)
    : m_packageName(packageName)
    , m_adbLogcatProcess(nullptr, deleter)
    , m_psIsAlive(nullptr, deleter)
    , m_logCatRegExp(regExpLogcat)
    , m_gdbServerProcess(nullptr, deleter)
    , m_jdbProcess(nullptr, deleter)

{
    auto runConfig = runner->runControl()->runConfiguration();
    auto aspect = runConfig->aspect<Debugger::DebuggerRunConfigurationAspect>();
    Core::Id runMode = runner->runMode();
    const bool debuggingMode = runMode == ProjectExplorer::Constants::DEBUG_RUN_MODE;
    m_useCppDebugger = debuggingMode && aspect->useCppDebugger();
    if (debuggingMode && aspect->useQmlDebugger())
        m_qmlDebugServices = QmlDebug::QmlDebuggerServices;
    else if (runMode == ProjectExplorer::Constants::QML_PROFILER_RUN_MODE)
        m_qmlDebugServices = QmlDebug::QmlProfilerServices;
    else if (runMode == ProjectExplorer::Constants::QML_PREVIEW_RUN_MODE)
        m_qmlDebugServices = QmlDebug::QmlPreviewServices;
    else
        m_qmlDebugServices = QmlDebug::NoQmlDebugServices;
    m_localGdbServerPort = Utils::Port(5039);
    QTC_CHECK(m_localGdbServerPort.isValid());
    if (m_qmlDebugServices != QmlDebug::NoQmlDebugServices) {
        qCDebug(androidRunWorkerLog) << "QML debugging enabled";
        QTcpServer server;
        QTC_ASSERT(server.listen(QHostAddress::LocalHost),
                   qDebug() << tr("No free ports available on host for QML debugging."));
        m_qmlServer.setScheme(Utils::urlTcpScheme());
        m_qmlServer.setHost(server.serverAddress().toString());
        m_qmlServer.setPort(server.serverPort());
        qCDebug(androidRunWorkerLog) << "QML server:" << m_qmlServer.toDisplayString();
    }
    m_localJdbServerPort = Utils::Port(5038);
    QTC_CHECK(m_localJdbServerPort.isValid());

    auto target = runConfig->target();
    m_deviceSerialNumber = AndroidManager::deviceSerialNumber(target);
    m_apiLevel = AndroidManager::deviceApiLevel(target);

    m_extraEnvVars = runConfig->aspect<EnvironmentAspect>()->environment();
    qCDebug(androidRunWorkerLog) << "Environment variables for the app"
                                 << m_extraEnvVars.toStringList();

    m_extraAppParams = runConfig->runnable().commandLineArguments;

    if (auto aspect = runConfig->aspect(Constants::ANDROID_AMSTARTARGS))
        m_amStartExtraArgs = static_cast<BaseStringAspect *>(aspect)->value().split(' ');

    if (auto aspect = runConfig->aspect(Constants::ANDROID_PRESTARTSHELLCMDLIST)) {
        for (const QString &shellCmd : static_cast<BaseStringListAspect *>(aspect)->value())
            m_beforeStartAdbCommands.append(QString("shell %1").arg(shellCmd));
    }
    for (const QString &shellCmd : runner->recordedData(Constants::ANDROID_PRESTARTSHELLCMDLIST).toStringList())
        m_beforeStartAdbCommands.append(QString("shell %1").arg(shellCmd));

    if (auto aspect = runConfig->aspect(Constants::ANDROID_POSTFINISHSHELLCMDLIST)) {
        for (const QString &shellCmd : static_cast<BaseStringListAspect *>(aspect)->value())
            m_afterFinishAdbCommands.append(QString("shell %1").arg(shellCmd));
    }
    for (const QString &shellCmd : runner->recordedData(Constants::ANDROID_POSTFINISHSHELLCMDLIST).toStringList())
        m_afterFinishAdbCommands.append(QString("shell %1").arg(shellCmd));

    qCDebug(androidRunWorkerLog) << "Device Serial:" << m_deviceSerialNumber
                                 << "API level:" << m_apiLevel
                                 << "Extra Start Args:" << m_amStartExtraArgs
                                 << "Before Start ADB cmds:" << m_beforeStartAdbCommands
                                 << "After finish ADB cmds:" << m_afterFinishAdbCommands;
    m_gdbserverPath = AndroidGdbServerKitAspect::gdbServer(target->kit()).toString();
    QtSupport::BaseQtVersion *version = QtSupport::QtKitAspect::qtVersion(target->kit());
    m_useAppParamsForQmlDebugger = version->qtVersion() >= QtSupport::QtVersionNumber(5, 12);
}
コード例 #19
0
//*******************************************************************************
// Now that the first handshake is with TCP server, if the addreess/peer port of
// the client is already on the thread pool, it means that a new connection is
// requested (the old was desconnected). So we have to remove that thread from
// the pool and then connect again.
void UdpMasterListener::run()
{
  mStopped = false;

  QHostAddress PeerAddress; // Object to store peer address
  int peer_udp_port; // Peer listening port
  int server_udp_port; // Server assigned udp port

  // Create and bind the TCP server
  // ------------------------------
  QTcpServer TcpServer;
  if ( !TcpServer.listen(QHostAddress::Any, mServerPort) ) {
    std::cerr << "TCP Socket Server ERROR: " << TcpServer.errorString().toStdString() <<  endl;
    std::exit(1);
  }

  const int tcpTimeout = 5*1000;


  cout << "JackTrip MULTI-THREADED SERVER: TCP Server Listening in Port = " << TcpServer.serverPort() << endl;
  while ( !mStopped )
  {
    cout << "JackTrip MULTI-THREADED SERVER: Waiting for client connections..." << endl;
    cout << "=======================================================" << endl;
    while ( !TcpServer.waitForNewConnection(1000) )
    { if (mStopped) { return; } } // block until a new connection is received
    cout << "JackTrip MULTI-THREADED SERVER: Client Connection Received!" << endl;

    // Control loop to be able to exit if UDPs or TCPs error ocurr
    for (int dum = 0; dum<1; dum++) {
      QTcpSocket *clientConnection = TcpServer.nextPendingConnection();
      if ( !clientConnection->waitForConnected(tcpTimeout) ) {
        std::cerr << clientConnection->errorString().toStdString() << endl;
        break;
      }
      PeerAddress = clientConnection->peerAddress();
      cout << "JackTrip MULTI-THREADED SERVER: Client Connect Received from Address : "
          << PeerAddress.toString().toStdString() << endl;

      // Get UDP port from client
      // ------------------------
      peer_udp_port = readClientUdpPort(clientConnection);
      if ( peer_udp_port == 0 ) { break; }
      cout << "JackTrip MULTI-THREADED SERVER: Client UDP Port is = " << peer_udp_port << endl;

      // Check is client is new or not
      // -----------------------------
      // Check if Address is not already in the thread pool
      // check by comparing 32-bit addresses
      int id = isNewAddress(PeerAddress.toIPv4Address(), peer_udp_port);
      // If the address is not new, we need to remove the client from the pool
      // before re-starting the connection
      if (id == -1) {
        int id_remove;
        id_remove = getPoolID(PeerAddress.toIPv4Address(), peer_udp_port);
        // stop the thread
        mJTWorkers->at(id_remove)->stopThread();
        // block until the thread has been removed from the pool
        while ( isNewAddress(PeerAddress.toIPv4Address(), peer_udp_port) == -1 ) {
          cout << "JackTrip MULTI-THREADED SERVER: Removing JackTripWorker from pool..." << endl;
          QThread::msleep(10);
        }
        // Get a new ID for this client
        //id = isNewAddress(PeerAddress.toIPv4Address(), peer_udp_port);
        id = getPoolID(PeerAddress.toIPv4Address(), peer_udp_port);
      }
      // Assign server port and send it to Client
      server_udp_port = mBasePort+id;
      if ( sendUdpPort(clientConnection, server_udp_port) == 0 ) {
        clientConnection->close();
        delete clientConnection;
        releaseThread(id);
        break;
      }

      // Close and Delete the socket
      // ---------------------------
      clientConnection->close();
      delete clientConnection;
      cout << "JackTrip MULTI-THREADED SERVER: Client TCP Socket Closed!" << endl;

      // Spawn Thread to Pool
      // --------------------
      // Register JackTripWorker with the master listener
      delete mJTWorkers->at(id); // just in case the Worker was previously created
      mJTWorkers->replace(id, new JackTripWorker(this));
      // redirect port and spawn listener
      cout << "---> JackTrip MULTI-THREADED SERVER: Spawning Listener..." << endl;
      {
        QMutexLocker lock(&mMutex);
        mJTWorkers->at(id)->setJackTrip(id, mActiveAddress[id][0],
                                        server_udp_port, mActiveAddress[id][1],
                                        1); /// \todo temp default to 1 channel
      }
      //send one thread to the pool
      cout << "---> JackTrip MULTI-THREADED SERVER: Starting Thread..." << endl;
      mThreadPool.start(mJTWorkers->at(id), QThread::TimeCriticalPriority);
      // wait until one is complete before another spawns
      while (mJTWorkers->at(id)->isSpawning()) { QThread::msleep(10); }
      //mTotalRunningThreads++;
      cout << "JackTrip MULTI-THREADED SERVER: Total Running Threads:  " << mTotalRunningThreads << endl;
      cout << "===============================================================" << endl;
      QThread::msleep(100);
    }
  }

  /*
  // Create objects on the stack
  QUdpSocket MasterUdpSocket;
  QHostAddress PeerAddress;
  uint16_t peer_port; // Ougoing Peer port, in case they're not using the default

  // Bind the socket to the well known port
  bindUdpSocket(MasterUdpSocket, mServerPort);

  char buf[1];
  cout << "Server Listening in UDP Port: " << mServerPort << endl;
  cout << "Waiting for client..." << endl;
  cout << "=======================================================" << endl;
  while ( !mStopped )
  {
    //cout << "WAITING........................." << endl;
    while ( MasterUdpSocket.hasPendingDatagrams() )
    {
      cout << "Received request from Client!" << endl;
      // Get Client IP Address and outgoing port from packet
      int rv = MasterUdpSocket.readDatagram(buf, 1, &PeerAddress, &peer_port);
      cout << "Peer Port in Server ==== " << peer_port << endl;
      if (rv < 0) { std::cerr << "ERROR: Bad UDP packet read..." << endl; }

      /// \todo Get number of channels in the client from header

      // check by comparing 32-bit addresses
      /// \todo Add the port number in the comparison
      cout << "peer_portpeer_portpeer_port === " << peer_port << endl;
      int id = isNewAddress(PeerAddress.toIPv4Address(), peer_port);

      //cout << "IDIDIDIDIDDID === " << id << endl;

      // If the address is new, create a new thread in the pool
      if (id >= 0) // old address is -1
      {
        // redirect port and spawn listener
        sendToPoolPrototype(id);
        // wait until one is complete before another spawns
        while (mJTWorker->isSpawning()) { QThread::msleep(10); }
        mTotalRunningThreads++;
        cout << "Total Running Threads:  " << mTotalRunningThreads << endl;
        cout << "=======================================================" << endl;
      }
      //cout << "ENDDDDDDDDDDDDDDDDDd === " << id << endl;
    }
    QThread::msleep(100);
  }
  */
}
コード例 #20
0
void tst_QSocketNotifier::unexpectedDisconnection()
{
    /*
      Given two sockets and two QSocketNotifiers registered on each
      their socket. If both sockets receive data, and the first slot
      invoked by one of the socket notifiers empties both sockets, the
      other notifier will also emit activated(). This results in
      unexpected disconnection in QAbstractSocket.

      The use case is that somebody calls one of the
      waitFor... functions in a QSocketNotifier activated slot, and
      the waitFor... functions do local selects that can empty both
      stdin and stderr while waiting for fex bytes to be written.
    */

    QTcpServer server;
    QVERIFY(server.listen(QHostAddress::LocalHost, 0));

    NATIVESOCKETENGINE readEnd1;
    readEnd1.initialize(QAbstractSocket::TcpSocket);
    readEnd1.connectToHost(server.serverAddress(), server.serverPort());
    QVERIFY(readEnd1.waitForWrite());
    QVERIFY(readEnd1.state() == QAbstractSocket::ConnectedState);
    QVERIFY(server.waitForNewConnection());
    QTcpSocket *writeEnd1 = server.nextPendingConnection();
    QVERIFY(writeEnd1 != 0);

    NATIVESOCKETENGINE readEnd2;
    readEnd2.initialize(QAbstractSocket::TcpSocket);
    readEnd2.connectToHost(server.serverAddress(), server.serverPort());
    QVERIFY(readEnd2.waitForWrite());
    QVERIFY(readEnd2.state() == QAbstractSocket::ConnectedState);
    QVERIFY(server.waitForNewConnection());
    QTcpSocket *writeEnd2 = server.nextPendingConnection();
    QVERIFY(writeEnd2 != 0);

    writeEnd1->write("1", 1);
    writeEnd2->write("2", 1);

    writeEnd1->waitForBytesWritten();
    writeEnd2->waitForBytesWritten();

    writeEnd1->flush();
    writeEnd2->flush();

    UnexpectedDisconnectTester tester(&readEnd1, &readEnd2);

    QTimer timer;
    timer.setSingleShot(true);
    timer.start(30000);
    do {
        // we have to wait until sequence value changes
        // as any event can make us jump out processing
        QCoreApplication::processEvents(QEventLoop::WaitForMoreEvents);
        QVERIFY(timer.isActive()); //escape if test would hang
    }  while(tester.sequence <= 0);

    QVERIFY(readEnd1.state() == QAbstractSocket::ConnectedState);
    QVERIFY(readEnd2.state() == QAbstractSocket::ConnectedState);

    QCOMPARE(tester.sequence, 2);

    readEnd1.close();
    readEnd2.close();
    writeEnd1->close();
    writeEnd2->close();
    server.close();
}