コード例 #1
0
ファイル: SVGImage.cpp プロジェクト: PyroOS/Pyro
IntSize SVGImage::size() const
{
    IntSize defaultSize(300, 150);
    // FIXME: Eventually we'll be passed in the dest size and can scale against that
    IntSize destSize = defaultSize;
    
    if (!m_frame || !m_frame->document())
        return IntSize();
    
    SVGSVGElement* rootElement = static_cast<SVGDocument*>(m_frame->document())->rootElement();
    if (!rootElement)
        return defaultSize;
    
    SVGLength width = rootElement->width();
    SVGLength height = rootElement->height();
    
    IntSize svgSize;
    if (width.unitType() == LengthTypePercentage)
        svgSize.setWidth(static_cast<int>(width.valueInSpecifiedUnits() * destSize.width()));
    else
        svgSize.setWidth(static_cast<int>(width.value()));
    if (height.unitType() == LengthTypePercentage)
        svgSize.setHeight(static_cast<int>(height.valueInSpecifiedUnits() * destSize.height()));
    else
        svgSize.setHeight(static_cast<int>(height.value()));
    
    return svgSize;
}
コード例 #2
0
IntSize SVGImage::size() const
{
    if (!m_page)
        return IntSize();
    Frame* frame = m_page->mainFrame();
    SVGSVGElement* rootElement = static_cast<SVGDocument*>(frame->document())->rootElement();
    if (!rootElement)
        return IntSize();
    
    SVGLength width = rootElement->width();
    SVGLength height = rootElement->height();
    
    IntSize svgSize;
    if (width.unitType() == LengthTypePercentage) 
        svgSize.setWidth(rootElement->relativeWidthValue());
    else
        svgSize.setWidth(static_cast<int>(width.value(rootElement)));

    if (height.unitType() == LengthTypePercentage) 
        svgSize.setHeight(rootElement->relativeHeightValue());
    else
        svgSize.setHeight(static_cast<int>(height.value(rootElement)));

    return svgSize;
}
コード例 #3
0
float SVGTextLayoutEngineSpacing::calculateCSSKerningAndSpacing(const SVGRenderStyle* style, SVGElement* contextElement, const UChar* currentCharacter)
{
    float kerning = 0;
    SVGLength kerningLength = style->kerning();
    if (kerningLength.unitType() == LengthTypePercentage)
        kerning = kerningLength.valueAsPercentage() * m_font.pixelSize();
    else {
        SVGLengthContext lengthContext(contextElement);
        kerning = kerningLength.value(lengthContext);
    }

    const UChar* lastCharacter = m_lastCharacter;
    m_lastCharacter = currentCharacter;

    if (!kerning && !m_font.letterSpacing() && !m_font.wordSpacing())
        return 0;

    float spacing = m_font.letterSpacing() + kerning;
    if (currentCharacter && lastCharacter && m_font.wordSpacing()) {
        if (Font::treatAsSpace(*currentCharacter) && !Font::treatAsSpace(*lastCharacter))
            spacing += m_font.wordSpacing();
    }

    return spacing;
}
コード例 #4
0
int SVGSVGElement::relativeHeightValue() const
{
    SVGLength h = height();
    if (h.unitType() != LengthTypePercentage)
        return 0;

    return static_cast<int>(h.valueAsPercentage() * m_containerSize.height());
}
コード例 #5
0
int SVGSVGElement::relativeWidthValue() const
{
    SVGLength w = width();
    if (w.unitType() != LengthTypePercentage)
        return 0;

    return static_cast<int>(w.valueAsPercentage() * m_containerSize.width());
}
コード例 #6
0
static v8::Handle<v8::Value> unitTypeAttrGetter(v8::Local<v8::String> name, const v8::AccessorInfo& info)
{
    INC_STATS("DOM.SVGLength.unitType._get");
    V8SVGPODTypeWrapper<SVGLength>* impWrapper = V8SVGPODTypeWrapper<SVGLength>::toNative(info.Holder());
    SVGLength impInstance = *impWrapper;
    SVGLength* imp = &impInstance;
    return v8::Integer::New(imp->unitType());
}
コード例 #7
0
void RenderSVGRoot::calcViewport()
{
    SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());

    if (!svg->hasSetContainerSize()) {
        // In the normal case of <svg> being stand-alone or in a CSSBoxModel object we use
        // RenderBox::width()/height() (which pulls data from RenderStyle)
        m_viewportSize = FloatSize(width(), height());
        return;
    }

    // In the SVGImage case grab the SVGLength values off of SVGSVGElement and use
    // the special relativeWidthValue accessors which respect the specified containerSize
    // FIXME: Check how SVGImage + zooming is supposed to be handled?
    SVGLength width = svg->width();
    SVGLength height = svg->height();
    m_viewportSize = FloatSize(width.unitType() == LengthTypePercentage ? svg->relativeWidthValue() : width.value(svg),
                               height.unitType() == LengthTypePercentage ? svg->relativeHeightValue() : height.value(svg));
}
コード例 #8
0
void RenderSVGRoot::calcViewport()
{
    SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());

    if (!selfNeedsLayout() && !svg->hasRelativeValues())
        return;

    if (!svg->hasSetContainerSize()) {
        // In the normal case of <svg> being stand-alone or in a CSSBoxModel object we use
        // RenderBox::width()/height() (which pulls data from RenderStyle)
        m_viewportSize = FloatSize(width(), height());
    } else {
        // In the SVGImage case grab the SVGLength values off of SVGSVGElement and use
        // the special relativeWidthValue accessors which respect the specified containerSize
        SVGLength width = svg->width();
        SVGLength height = svg->height();
        float viewportWidth = (width.unitType() == LengthTypePercentage) ? svg->relativeWidthValue() : width.value(svg);
        float viewportHeight = (height.unitType() == LengthTypePercentage) ? svg->relativeHeightValue() : height.value(svg);
        m_viewportSize = FloatSize(viewportWidth, viewportHeight);
    }
}
コード例 #9
0
PassRefPtr<CSSPrimitiveValue> SVGLength::toCSSPrimitiveValue(const SVGLength& length)
{
    CSSPrimitiveValue::UnitTypes cssType = CSSPrimitiveValue::CSS_UNKNOWN;
    switch (length.unitType()) {
    case LengthTypeUnknown:
        break;
    case LengthTypeNumber:
        cssType = CSSPrimitiveValue::CSS_NUMBER;
        break;
    case LengthTypePercentage:
        cssType = CSSPrimitiveValue::CSS_PERCENTAGE;
        break;
    case LengthTypeEMS:
        cssType = CSSPrimitiveValue::CSS_EMS;
        break;
    case LengthTypeEXS:
        cssType = CSSPrimitiveValue::CSS_EXS;
        break;
    case LengthTypePX:
        cssType = CSSPrimitiveValue::CSS_PX;
        break;
    case LengthTypeCM:
        cssType = CSSPrimitiveValue::CSS_CM;
        break;
    case LengthTypeMM:
        cssType = CSSPrimitiveValue::CSS_MM;
        break;
    case LengthTypeIN:
        cssType = CSSPrimitiveValue::CSS_IN;
        break;
    case LengthTypePT:
        cssType = CSSPrimitiveValue::CSS_PT;
        break;
    case LengthTypePC:
        cssType = CSSPrimitiveValue::CSS_PC;
        break;
    default:
        ASSERT_NOT_REACHED();
    };

    return CSSPrimitiveValue::create(length.valueInSpecifiedUnits(), cssType);
}
コード例 #10
0
float SVGTextLayoutEngineBaseline::calculateBaselineShift(const SVGRenderStyle* style, SVGElement* lengthContext) const
{
    if (style->baselineShift() == BS_LENGTH) {
        SVGLength baselineShiftValueLength = style->baselineShiftValue();
        if (baselineShiftValueLength.unitType() == LengthTypePercentage)
            return baselineShiftValueLength.valueAsPercentage() * m_font.pixelSize();

        return baselineShiftValueLength.value(lengthContext);
    }

    switch (style->baselineShift()) {
    case BS_BASELINE:
        return 0;
    case BS_SUB:
        return -m_font.height() / 2;
    case BS_SUPER:
        return m_font.height() / 2;
    default:
        ASSERT_NOT_REACHED();
        return 0;
    }
}
コード例 #11
0
// Helper function
static float calculateBaselineShift(RenderObject* item)
{
    ASSERT(item);
    ASSERT(item->style());
    ASSERT(item->node());
    ASSERT(item->node()->isSVGElement());

    const Font& font = item->style()->font();
    const SVGRenderStyle* svgStyle = item->style()->svgStyle();

    float baselineShift = 0.0f;
    if (svgStyle->baselineShift() == BS_LENGTH) {
        SVGLength baselineShiftValueLength = svgStyle->baselineShiftValue();
        if (baselineShiftValueLength.unitType() == LengthTypePercentage)
            baselineShift = baselineShiftValueLength.valueAsPercentage() * font.pixelSize();
        else 
            baselineShift = baselineShiftValueLength.value(static_cast<SVGElement*>(item->node()));
    } else {
        float baselineAscent = font.ascent() + font.descent();

        switch (svgStyle->baselineShift()) {
        case BS_BASELINE:
            break;
        case BS_SUB:
            baselineShift = -baselineAscent / 2.0f;
            break;
        case BS_SUPER:
            baselineShift = baselineAscent / 2.0f;
            break;
        default:
            ASSERT_NOT_REACHED();
        }
    }

    return baselineShift;
}