static String _mkid(const String &p_id) { StringBuffer<> id; id += "m_"; id += p_id; return id.as_string(); }
void ShaderCompilerGLES2::_dump_function_deps(SL::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, StringBuilder &r_to_add, Set<StringName> &r_added) { int fidx = -1; for (int i = 0; i < p_node->functions.size(); i++) { if (p_node->functions[i].name == p_for_func) { fidx = i; break; } } ERR_FAIL_COND(fidx == -1); for (Set<StringName>::Element *E = p_node->functions[fidx].uses_function.front(); E; E = E->next()) { if (r_added.has(E->get())) { continue; } _dump_function_deps(p_node, E->get(), p_func_code, r_to_add, r_added); SL::FunctionNode *fnode = NULL; for (int i = 0; i < p_node->functions.size(); i++) { if (p_node->functions[i].name == E->get()) { fnode = p_node->functions[i].function; break; } } ERR_FAIL_COND(!fnode); r_to_add += "\n"; StringBuffer<128> header; header += _typestr(fnode->return_type); header += " "; header += _mkid(fnode->name); header += "("; for (int i = 0; i < fnode->arguments.size(); i++) { if (i > 0) header += ", "; header += _qualstr(fnode->arguments[i].qualifier); header += _prestr(fnode->arguments[i].precision); header += _typestr(fnode->arguments[i].type); header += " "; header += _mkid(fnode->arguments[i].name); } header += ")\n"; r_to_add += header.as_string(); r_to_add += p_func_code[E->get()]; r_added.insert(E->get()); } }
static String get_constant_text(SL::DataType p_type, const Vector<SL::ConstantNode::Value> &p_values) { switch (p_type) { case SL::TYPE_BOOL: return p_values[0].boolean ? "true" : "false"; case SL::TYPE_BVEC2: case SL::TYPE_BVEC3: case SL::TYPE_BVEC4: { StringBuffer<> text; text += "bvec"; text += itos(p_type - SL::TYPE_BOOL + 1); text += "("; for (int i = 0; i < p_values.size(); i++) { if (i > 0) text += ","; text += p_values[i].boolean ? "true" : "false"; } text += ")"; return text.as_string(); } // GLSL ES 2 doesn't support uints, so we just use signed ints instead... case SL::TYPE_UINT: return itos(p_values[0].uint); case SL::TYPE_UVEC2: case SL::TYPE_UVEC3: case SL::TYPE_UVEC4: { StringBuffer<> text; text += "ivec"; text += itos(p_type - SL::TYPE_UINT + 1); text += "("; for (int i = 0; i < p_values.size(); i++) { if (i > 0) text += ","; text += itos(p_values[i].uint); } text += ")"; return text.as_string(); } break; case SL::TYPE_INT: return itos(p_values[0].sint); case SL::TYPE_IVEC2: case SL::TYPE_IVEC3: case SL::TYPE_IVEC4: { StringBuffer<> text; text += "ivec"; text += itos(p_type - SL::TYPE_INT + 1); text += "("; for (int i = 0; i < p_values.size(); i++) { if (i > 0) text += ","; text += itos(p_values[i].sint); } text += ")"; return text.as_string(); } break; case SL::TYPE_FLOAT: return f2sp0(p_values[0].real); case SL::TYPE_VEC2: case SL::TYPE_VEC3: case SL::TYPE_VEC4: { StringBuffer<> text; text += "vec"; text += itos(p_type - SL::TYPE_FLOAT + 1); text += "("; for (int i = 0; i < p_values.size(); i++) { if (i > 0) text += ","; text += f2sp0(p_values[i].real); } text += ")"; return text.as_string(); } break; case SL::TYPE_MAT2: case SL::TYPE_MAT3: case SL::TYPE_MAT4: { StringBuffer<> text; text += "mat"; text += itos(p_type - SL::TYPE_MAT2 + 2); text += "("; for (int i = 0; i < p_values.size(); i++) { if (i > 0) text += ","; text += f2sp0(p_values[i].real); } text += ")"; return text.as_string(); } break; default: ERR_FAIL_V(String()); } }
String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning) { StringBuilder code; switch (p_node->type) { case SL::Node::TYPE_SHADER: { SL::ShaderNode *snode = (SL::ShaderNode *)p_node; for (int i = 0; i < snode->render_modes.size(); i++) { if (p_default_actions.render_mode_defines.has(snode->render_modes[i]) && !used_rmode_defines.has(snode->render_modes[i])) { r_gen_code.custom_defines.push_back(p_default_actions.render_mode_defines[snode->render_modes[i]].utf8()); used_rmode_defines.insert(snode->render_modes[i]); } if (p_actions.render_mode_flags.has(snode->render_modes[i])) { *p_actions.render_mode_flags[snode->render_modes[i]] = true; } if (p_actions.render_mode_values.has(snode->render_modes[i])) { Pair<int *, int> &p = p_actions.render_mode_values[snode->render_modes[i]]; *p.first = p.second; } } int max_texture_uniforms = 0; int max_uniforms = 0; for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = snode->uniforms.front(); E; E = E->next()) { if (SL::is_sampler_type(E->get().type)) max_texture_uniforms++; else max_uniforms++; } r_gen_code.texture_uniforms.resize(max_texture_uniforms); r_gen_code.texture_hints.resize(max_texture_uniforms); r_gen_code.uniforms.resize(max_uniforms + max_texture_uniforms); StringBuilder vertex_global; StringBuilder fragment_global; // uniforms for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = snode->uniforms.front(); E; E = E->next()) { StringBuffer<> uniform_code; // use highp if no precision is specified to prevent different default values in fragment and vertex shader SL::DataPrecision precision = E->get().precision; if (precision == SL::PRECISION_DEFAULT) { precision = SL::PRECISION_HIGHP; } uniform_code += "uniform "; uniform_code += _prestr(precision); uniform_code += _typestr(E->get().type); uniform_code += " "; uniform_code += _mkid(E->key()); uniform_code += ";\n"; if (SL::is_sampler_type(E->get().type)) { r_gen_code.texture_uniforms.write[E->get().texture_order] = E->key(); r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint; } else { r_gen_code.uniforms.write[E->get().order] = E->key(); } vertex_global += uniform_code.as_string(); fragment_global += uniform_code.as_string(); p_actions.uniforms->insert(E->key(), E->get()); } // varyings for (Map<StringName, SL::ShaderNode::Varying>::Element *E = snode->varyings.front(); E; E = E->next()) { StringBuffer<> varying_code; varying_code += "varying "; varying_code += _prestr(E->get().precision); varying_code += _typestr(E->get().type); varying_code += " "; varying_code += _mkid(E->key()); varying_code += ";\n"; String final_code = varying_code.as_string(); vertex_global += final_code; fragment_global += final_code; } // functions Map<StringName, String> function_code; for (int i = 0; i < snode->functions.size(); i++) { SL::FunctionNode *fnode = snode->functions[i].function; current_func_name = fnode->name; function_code[fnode->name] = _dump_node_code(fnode->body, 1, r_gen_code, p_actions, p_default_actions, p_assigning); } Set<StringName> added_vertex; Set<StringName> added_fragment; for (int i = 0; i < snode->functions.size(); i++) { SL::FunctionNode *fnode = snode->functions[i].function; current_func_name = fnode->name; if (fnode->name == vertex_name) { _dump_function_deps(snode, fnode->name, function_code, vertex_global, added_vertex); r_gen_code.vertex = function_code[vertex_name]; } else if (fnode->name == fragment_name) { _dump_function_deps(snode, fnode->name, function_code, fragment_global, added_fragment); r_gen_code.fragment = function_code[fragment_name]; } else if (fnode->name == light_name) { _dump_function_deps(snode, fnode->name, function_code, fragment_global, added_fragment); r_gen_code.light = function_code[light_name]; } } r_gen_code.vertex_global = vertex_global.as_string(); r_gen_code.fragment_global = fragment_global.as_string(); } break; case SL::Node::TYPE_FUNCTION: { } break; case SL::Node::TYPE_BLOCK: { SL::BlockNode *bnode = (SL::BlockNode *)p_node; if (!bnode->single_statement) { code += _mktab(p_level - 1); code += "{\n"; } for (int i = 0; i < bnode->statements.size(); i++) { String statement_code = _dump_node_code(bnode->statements[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) { code += statement_code; } else { code += _mktab(p_level); code += statement_code; code += ";\n"; } } if (!bnode->single_statement) { code += _mktab(p_level - 1); code += "}\n"; } } break; case SL::Node::TYPE_VARIABLE_DECLARATION: { SL::VariableDeclarationNode *var_dec_node = (SL::VariableDeclarationNode *)p_node; StringBuffer<> declaration; declaration += _prestr(var_dec_node->precision); declaration += _typestr(var_dec_node->datatype); for (int i = 0; i < var_dec_node->declarations.size(); i++) { if (i > 0) { declaration += ","; } declaration += " "; declaration += _mkid(var_dec_node->declarations[i].name); if (var_dec_node->declarations[i].initializer) { declaration += " = "; declaration += _dump_node_code(var_dec_node->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } } code += declaration.as_string(); } break; case SL::Node::TYPE_VARIABLE: { SL::VariableNode *var_node = (SL::VariableNode *)p_node; if (p_assigning && p_actions.write_flag_pointers.has(var_node->name)) { *p_actions.write_flag_pointers[var_node->name] = true; } if (p_default_actions.usage_defines.has(var_node->name) && !used_name_defines.has(var_node->name)) { String define = p_default_actions.usage_defines[var_node->name]; if (define.begins_with("@")) { define = p_default_actions.usage_defines[define.substr(1, define.length())]; } r_gen_code.custom_defines.push_back(define.utf8()); used_name_defines.insert(var_node->name); } if (p_actions.usage_flag_pointers.has(var_node->name) && !used_flag_pointers.has(var_node->name)) { *p_actions.usage_flag_pointers[var_node->name] = true; used_flag_pointers.insert(var_node->name); } if (p_default_actions.renames.has(var_node->name)) { code += p_default_actions.renames[var_node->name]; } else { code += _mkid(var_node->name); } if (var_node->name == time_name) { if (current_func_name == vertex_name) { r_gen_code.uses_vertex_time = true; } if (current_func_name == fragment_name || current_func_name == light_name) { r_gen_code.uses_fragment_time = true; } } } break; case SL::Node::TYPE_CONSTANT: { SL::ConstantNode *const_node = (SL::ConstantNode *)p_node; return get_constant_text(const_node->datatype, const_node->values); } break; case SL::Node::TYPE_OPERATOR: { SL::OperatorNode *op_node = (SL::OperatorNode *)p_node; switch (op_node->op) { case SL::OP_ASSIGN: case SL::OP_ASSIGN_ADD: case SL::OP_ASSIGN_SUB: case SL::OP_ASSIGN_MUL: case SL::OP_ASSIGN_DIV: case SL::OP_ASSIGN_SHIFT_LEFT: case SL::OP_ASSIGN_SHIFT_RIGHT: case SL::OP_ASSIGN_BIT_AND: case SL::OP_ASSIGN_BIT_OR: case SL::OP_ASSIGN_BIT_XOR: { code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true); code += " "; code += _opstr(op_node->op); code += " "; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } break; case SL::OP_ASSIGN_MOD: { code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true); code += " = "; code += "mod("; code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true); code += ", "; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += ")"; } break; case SL::OP_BIT_INVERT: case SL::OP_NEGATE: case SL::OP_NOT: case SL::OP_DECREMENT: case SL::OP_INCREMENT: { code += _opstr(op_node->op); code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } break; case SL::OP_POST_DECREMENT: case SL::OP_POST_INCREMENT: { code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += _opstr(op_node->op); } break; case SL::OP_CALL: case SL::OP_CONSTRUCT: { ERR_FAIL_COND_V(op_node->arguments[0]->type != SL::Node::TYPE_VARIABLE, String()); SL::VariableNode *var_node = (SL::VariableNode *)op_node->arguments[0]; if (op_node->op == SL::OP_CONSTRUCT) { code += var_node->name; } else { if (var_node->name == "texture") { // emit texture call if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLER2D) { code += "texture2D"; } else if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLERCUBE) { code += "textureCube"; } } else if (var_node->name == "textureLod") { // emit texture call if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLER2D) { code += "texture2DLod"; } else if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLERCUBE) { code += "textureCubeLod"; } } else if (var_node->name == "mix") { switch (op_node->arguments[3]->get_datatype()) { case SL::TYPE_BVEC2: { code += "select2"; } break; case SL::TYPE_BVEC3: { code += "select3"; } break; case SL::TYPE_BVEC4: { code += "select4"; } break; case SL::TYPE_VEC2: case SL::TYPE_VEC3: case SL::TYPE_VEC4: case SL::TYPE_FLOAT: { code += "mix"; } break; default: { SL::DataType type = op_node->arguments[3]->get_datatype(); // FIXME: Proper error print or graceful handling print_line(String("uhhhh invalid mix with type: ") + itos(type)); } break; } } else if (p_default_actions.renames.has(var_node->name)) { code += p_default_actions.renames[var_node->name]; } else if (internal_functions.has(var_node->name)) { code += var_node->name; } else { code += _mkid(var_node->name); } } code += "("; for (int i = 1; i < op_node->arguments.size(); i++) { if (i > 1) { code += ", "; } code += _dump_node_code(op_node->arguments[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } code += ")"; } break; case SL::OP_INDEX: { code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "["; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "]"; } break; case SL::OP_SELECT_IF: { code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += " ? "; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += " : "; code += _dump_node_code(op_node->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } break; case SL::OP_MOD: { code += "mod(float("; code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "), float("; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "))"; } break; default: { code += "("; code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += " "; code += _opstr(op_node->op); code += " "; code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += ")"; } break; } } break; case SL::Node::TYPE_CONTROL_FLOW: { SL::ControlFlowNode *cf_node = (SL::ControlFlowNode *)p_node; if (cf_node->flow_op == SL::FLOW_OP_IF) { code += _mktab(p_level); code += "if ("; code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += ")\n"; code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); if (cf_node->blocks.size() == 2) { code += _mktab(p_level); code += "else\n"; code += _dump_node_code(cf_node->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); } } else if (cf_node->flow_op == SL::FLOW_OP_WHILE) { code += _mktab(p_level); code += "while ("; code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += ")\n"; code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning); } else if (cf_node->flow_op == SL::FLOW_OP_FOR) { code += _mktab(p_level); code += "for ("; code += _dump_node_code(cf_node->blocks[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "; "; code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "; "; code += _dump_node_code(cf_node->expressions[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += ")\n"; code += _dump_node_code(cf_node->blocks[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } else if (cf_node->flow_op == SL::FLOW_OP_RETURN) { code += _mktab(p_level); code += "return"; if (cf_node->expressions.size()) { code += " "; code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning); } code += ";\n"; } else if (cf_node->flow_op == SL::FLOW_OP_DISCARD) { if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) { *p_actions.usage_flag_pointers["DISCARD"] = true; used_flag_pointers.insert("DISCARD"); } code += "discard;"; } else if (cf_node->flow_op == SL::FLOW_OP_CONTINUE) { code += "continue;"; } else if (cf_node->flow_op == SL::FLOW_OP_BREAK) { code += "break;"; } } break; case SL::Node::TYPE_MEMBER: { SL::MemberNode *member_node = (SL::MemberNode *)p_node; code += _dump_node_code(member_node->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning); code += "."; code += member_node->name; } break; } return code.as_string(); }