コード例 #1
0
Structure* Structure::addNewPropertyTransition(VM& vm, Structure* structure, PropertyName propertyName, unsigned attributes, PropertyOffset& offset, PutPropertySlot::Context context, DeferredStructureTransitionWatchpointFire* deferred)
{
    ASSERT(!structure->isDictionary());
    ASSERT(structure->isObject());
    ASSERT(!Structure::addPropertyTransitionToExistingStructure(structure, propertyName, attributes, offset));

    int maxTransitionLength;
    if (context == PutPropertySlot::PutById)
        maxTransitionLength = s_maxTransitionLengthForNonEvalPutById;
    else
        maxTransitionLength = s_maxTransitionLength;
    if (structure->transitionCount() > maxTransitionLength) {
        Structure* transition = toCacheableDictionaryTransition(vm, structure, deferred);
        ASSERT(structure != transition);
        offset = transition->add(vm, propertyName, attributes);
        return transition;
    }

    Structure* transition = create(vm, structure, deferred);

    transition->m_cachedPrototypeChain.setMayBeNull(vm, transition, structure->m_cachedPrototypeChain.get());
    transition->m_nameInPrevious = propertyName.uid();
    transition->setAttributesInPrevious(attributes);
    transition->propertyTable().set(vm, transition, structure->takePropertyTableOrCloneIfPinned(vm));
    transition->m_offset = structure->m_offset;
    transition->m_inferredTypeTable.setMayBeNull(vm, transition, structure->m_inferredTypeTable.get());

    offset = transition->add(vm, propertyName, attributes);

    checkOffset(transition->m_offset, transition->inlineCapacity());
    {
        ConcurrentJITLocker locker(structure->m_lock);
        structure->m_transitionTable.add(vm, transition);
    }
    transition->checkOffsetConsistency();
    structure->checkOffsetConsistency();
    return transition;
}
コード例 #2
0
ファイル: dbcontroller.cpp プロジェクト: FikiHafana/djondb
long DBController::checkStructure(BSONObj* obj) {
	Structure* structure = new Structure();
	for (std::map<std::string, BSONContent* >::const_iterator i = obj->begin(); i != obj->end(); i++) {
		structure->add(i->first);
	}

	StructureCache* cache = CacheManager::structuresCache();
	long strId = structure->crc();
	if (!cache->containsKey(strId)) {
		cache->add(strId, structure);
	} else {
		delete(structure);
	}
	return strId;
}