void TextWindow::ShowListOfStyles(void) { Printf(true, "%Ft color style-name"); bool darkbg = false; Style *s; for(s = SK.style.First(); s; s = SK.style.NextAfter(s)) { Printf(false, "%Bp %Bz %Bp %Fl%Ll%f%D%s%E", darkbg ? 'd' : 'a', &s->color, darkbg ? 'd' : 'a', ScreenShowStyleInfo, s->h.v, s->DescriptionString()); darkbg = !darkbg; } Printf(true, " %Fl%Ll%fcreate a new custom style%E", &ScreenCreateCustomStyle); Printf(false, ""); RgbColor rgb = SS.backgroundColor; Printf(false, "%Ft background color (r, g, b)%E"); Printf(false, "%Ba %@, %@, %@ %Fl%D%f%Ll[change]%E", rgb.redF(), rgb.greenF(), rgb.blueF(), top[rows-1] + 2, &ScreenChangeBackgroundColor); Printf(false, ""); Printf(false, "%Ft background bitmap image%E"); if(SS.bgImage.fromFile) { Printf(false, "%Ba %Ftwidth:%E %dpx %Ftheight:%E %dpx", SS.bgImage.w, SS.bgImage.h); Printf(false, " %Ftscale:%E %# px/%s %Fl%Ll%f%D[change]%E", SS.bgImage.scale*SS.MmPerUnit(), SS.UnitName(), &ScreenChangeBackgroundImageScale, top[rows-1] + 2); Printf(false, "%Ba %Fl%Lc%fclear background image%E", &ScreenBackgroundImage); } else { Printf(false, "%Ba none - %Fl%Ll%fload background image%E", &ScreenBackgroundImage); Printf(false, " (bottom left will be center of view)"); } Printf(false, ""); Printf(false, " %Fl%Ll%fload factory defaults%E", &ScreenLoadFactoryDefaultStyles); }
void GraphicsWindow::ContextMenuListStyles(void) { CreateContextSubmenu(); Style *s; bool empty = true; for(s = SK.style.First(); s; s = SK.style.NextAfter(s)) { if(s->h.v < Style::FIRST_CUSTOM) continue; AddContextMenuItem(s->DescriptionString(), CMNU_FIRST_STYLE + s->h.v); empty = false; } if(!empty) AddContextMenuItem(NULL, CONTEXT_SEPARATOR); AddContextMenuItem("No Style", CMNU_NO_STYLE); AddContextMenuItem("Newly Created Custom Style...", CMNU_NEW_CUSTOM_STYLE); }
void TextWindow::DescribeSelection(void) { Entity *e; Vector p; int i; Printf(false, ""); if(gs.n == 1 && (gs.points == 1 || gs.entities == 1)) { e = SK.GetEntity(gs.points == 1 ? gs.point[0] : gs.entity[0]); #define COSTR(p) \ SS.MmToString((p).x), SS.MmToString((p).y), SS.MmToString((p).z) #define PT_AS_STR "(%Fi%s%E, %Fi%s%E, %Fi%s%E)" #define PT_AS_NUM "(%Fi%3%E, %Fi%3%E, %Fi%3%E)" switch(e->type) { case Entity::POINT_IN_3D: case Entity::POINT_IN_2D: case Entity::POINT_N_TRANS: case Entity::POINT_N_ROT_TRANS: case Entity::POINT_N_COPY: case Entity::POINT_N_ROT_AA: p = e->PointGetNum(); Printf(false, "%FtPOINT%E at " PT_AS_STR, COSTR(p)); break; case Entity::NORMAL_IN_3D: case Entity::NORMAL_IN_2D: case Entity::NORMAL_N_COPY: case Entity::NORMAL_N_ROT: case Entity::NORMAL_N_ROT_AA: { Quaternion q = e->NormalGetNum(); p = q.RotationN(); Printf(false, "%FtNORMAL / COORDINATE SYSTEM%E"); Printf(true, " basis n = " PT_AS_NUM, CO(p)); p = q.RotationU(); Printf(false, " u = " PT_AS_NUM, CO(p)); p = q.RotationV(); Printf(false, " v = " PT_AS_NUM, CO(p)); break; } case Entity::WORKPLANE: { p = SK.GetEntity(e->point[0])->PointGetNum(); Printf(false, "%FtWORKPLANE%E"); Printf(true, " origin = " PT_AS_STR, COSTR(p)); Quaternion q = e->Normal()->NormalGetNum(); p = q.RotationN(); Printf(true, " normal = " PT_AS_NUM, CO(p)); break; } case Entity::LINE_SEGMENT: { Vector p0 = SK.GetEntity(e->point[0])->PointGetNum(); p = p0; Printf(false, "%FtLINE SEGMENT%E"); Printf(true, " thru " PT_AS_STR, COSTR(p)); Vector p1 = SK.GetEntity(e->point[1])->PointGetNum(); p = p1; Printf(false, " " PT_AS_STR, COSTR(p)); Printf(true, " len = %Fi%s%E", SS.MmToString((p1.Minus(p0).Magnitude()))); break; } case Entity::CUBIC_PERIODIC: case Entity::CUBIC: int pts; if(e->type == Entity::CUBIC_PERIODIC) { Printf(false, "%FtPERIODIC C2 CUBIC SPLINE%E"); pts = (3 + e->extraPoints); } else if(e->extraPoints > 0) { Printf(false, "%FtINTERPOLATING C2 CUBIC SPLINE%E"); pts = (4 + e->extraPoints); } else { Printf(false, "%FtCUBIC BEZIER CURVE%E"); pts = 4; } for(i = 0; i < pts; i++) { p = SK.GetEntity(e->point[i])->PointGetNum(); Printf((i==0), " p%d = " PT_AS_STR, i, COSTR(p)); } break; case Entity::ARC_OF_CIRCLE: { Printf(false, "%FtARC OF A CIRCLE%E"); p = SK.GetEntity(e->point[0])->PointGetNum(); Printf(true, " center = " PT_AS_STR, COSTR(p)); p = SK.GetEntity(e->point[1])->PointGetNum(); Printf(true, " endpoints = " PT_AS_STR, COSTR(p)); p = SK.GetEntity(e->point[2])->PointGetNum(); Printf(false, " " PT_AS_STR, COSTR(p)); double r = e->CircleGetRadiusNum(); Printf(true, " diameter = %Fi%s", SS.MmToString(r*2)); Printf(false, " radius = %Fi%s", SS.MmToString(r)); double thetas, thetaf, dtheta; e->ArcGetAngles(&thetas, &thetaf, &dtheta); Printf(false, " arc len = %Fi%s", SS.MmToString(dtheta*r)); break; } case Entity::CIRCLE: { Printf(false, "%FtCIRCLE%E"); p = SK.GetEntity(e->point[0])->PointGetNum(); Printf(true, " center = " PT_AS_STR, COSTR(p)); double r = e->CircleGetRadiusNum(); Printf(true, " diameter = %Fi%s", SS.MmToString(r*2)); Printf(false, " radius = %Fi%s", SS.MmToString(r)); break; } case Entity::FACE_NORMAL_PT: case Entity::FACE_XPROD: case Entity::FACE_N_ROT_TRANS: case Entity::FACE_N_ROT_AA: case Entity::FACE_N_TRANS: Printf(false, "%FtPLANE FACE%E"); p = e->FaceGetNormalNum(); Printf(true, " normal = " PT_AS_NUM, CO(p)); p = e->FaceGetPointNum(); Printf(false, " thru = " PT_AS_STR, COSTR(p)); break; case Entity::TTF_TEXT: { Printf(false, "%FtTRUETYPE FONT TEXT%E"); Printf(true, " font = '%Fi%s%E'", e->font.str); if(e->h.isFromRequest()) { Printf(false, " text = '%Fi%s%E' %Fl%Ll%f%D[change]%E", e->str.str, &ScreenEditTtfText, e->h.request()); Printf(true, " select new font"); SS.fonts.LoadAll(); int i; for(i = 0; i < SS.fonts.l.n; i++) { TtfFont *tf = &(SS.fonts.l.elem[i]); if(strcmp(e->font.str, tf->FontFileBaseName())==0) { Printf(false, "%Bp %s", (i & 1) ? 'd' : 'a', tf->name.str); } else { Printf(false, "%Bp %f%D%Fl%Ll%s%E%Bp", (i & 1) ? 'd' : 'a', &ScreenSetTtfFont, i, tf->name.str, (i & 1) ? 'd' : 'a'); } } } else { Printf(false, " text = '%Fi%s%E'", e->str.str); } break; } default: Printf(true, "%Ft?? ENTITY%E"); break; } Group *g = SK.GetGroup(e->group); Printf(false, ""); Printf(false, "%FtIN GROUP%E %s", g->DescriptionString()); if(e->workplane.v == Entity::FREE_IN_3D.v) { Printf(false, "%FtNOT LOCKED IN WORKPLANE%E"); } else { Entity *w = SK.GetEntity(e->workplane); Printf(false, "%FtIN WORKPLANE%E %s", w->DescriptionString()); } if(e->style.v) { Style *s = Style::Get(e->style); Printf(false, "%FtIN STYLE%E %s", s->DescriptionString()); } else { Printf(false, "%FtIN STYLE%E none"); } if(e->construction) { Printf(false, "%FtCONSTRUCTION"); } } else if(gs.n == 2 && gs.points == 2) { Printf(false, "%FtTWO POINTS"); Vector p0 = SK.GetEntity(gs.point[0])->PointGetNum(); Printf(true, " at " PT_AS_STR, COSTR(p0)); Vector p1 = SK.GetEntity(gs.point[1])->PointGetNum(); Printf(false, " " PT_AS_STR, COSTR(p1)); double d = (p1.Minus(p0)).Magnitude(); Printf(true, " d = %Fi%s", SS.MmToString(d)); } else if(gs.n == 2 && gs.faces == 1 && gs.points == 1) { Printf(false, "%FtA POINT AND A PLANE FACE"); Vector pt = SK.GetEntity(gs.point[0])->PointGetNum(); Printf(true, " point = " PT_AS_STR, COSTR(pt)); Vector n = SK.GetEntity(gs.face[0])->FaceGetNormalNum(); Printf(true, " plane normal = " PT_AS_NUM, CO(n)); Vector pl = SK.GetEntity(gs.face[0])->FaceGetPointNum(); Printf(false, " plane thru = " PT_AS_STR, COSTR(pl)); double dd = n.Dot(pl) - n.Dot(pt); Printf(true, " distance = %Fi%s", SS.MmToString(dd)); } else if(gs.n == 3 && gs.points == 2 && gs.vectors == 1) { Printf(false, "%FtTWO POINTS AND A VECTOR"); Vector p0 = SK.GetEntity(gs.point[0])->PointGetNum(); Printf(true, " pointA = " PT_AS_STR, COSTR(p0)); Vector p1 = SK.GetEntity(gs.point[1])->PointGetNum(); Printf(false, " pointB = " PT_AS_STR, COSTR(p1)); Vector v = SK.GetEntity(gs.vector[0])->VectorGetNum(); v = v.WithMagnitude(1); Printf(true, " vector = " PT_AS_NUM, CO(v)); double d = (p1.Minus(p0)).Dot(v); Printf(true, " proj_d = %Fi%s", SS.MmToString(d)); } else if(gs.n == 2 && gs.lineSegments == 1 && gs.points == 1) { Entity *ln = SK.GetEntity(gs.entity[0]); Vector lp0 = SK.GetEntity(ln->point[0])->PointGetNum(), lp1 = SK.GetEntity(ln->point[1])->PointGetNum(); Printf(false, "%FtLINE SEGMENT AND POINT%E"); Printf(true, " ln thru " PT_AS_STR, COSTR(lp0)); Printf(false, " " PT_AS_STR, COSTR(lp1)); Vector pp = SK.GetEntity(gs.point[0])->PointGetNum(); Printf(true, " point " PT_AS_STR, COSTR(pp)); Printf(true, " pt-ln distance = %Fi%s%E", SS.MmToString(pp.DistanceToLine(lp0, lp1.Minus(lp0)))); } else if(gs.n == 2 && gs.vectors == 2) { Printf(false, "%FtTWO VECTORS"); Vector v0 = SK.GetEntity(gs.entity[0])->VectorGetNum(), v1 = SK.GetEntity(gs.entity[1])->VectorGetNum(); v0 = v0.WithMagnitude(1); v1 = v1.WithMagnitude(1); Printf(true, " vectorA = " PT_AS_NUM, CO(v0)); Printf(false, " vectorB = " PT_AS_NUM, CO(v1)); double theta = acos(v0.Dot(v1)); Printf(true, " angle = %Fi%2%E degrees", theta*180/PI); while(theta < PI/2) theta += PI; while(theta > PI/2) theta -= PI; Printf(false, " or angle = %Fi%2%E (mod 180)", theta*180/PI); } else if(gs.n == 2 && gs.faces == 2) { Printf(false, "%FtTWO PLANE FACES"); Vector n0 = SK.GetEntity(gs.face[0])->FaceGetNormalNum(); Printf(true, " planeA normal = " PT_AS_NUM, CO(n0)); Vector p0 = SK.GetEntity(gs.face[0])->FaceGetPointNum(); Printf(false, " planeA thru = " PT_AS_STR, COSTR(p0)); Vector n1 = SK.GetEntity(gs.face[1])->FaceGetNormalNum(); Printf(true, " planeB normal = " PT_AS_NUM, CO(n1)); Vector p1 = SK.GetEntity(gs.face[1])->FaceGetPointNum(); Printf(false, " planeB thru = " PT_AS_STR, COSTR(p1)); double theta = acos(n0.Dot(n1)); Printf(true, " angle = %Fi%2%E degrees", theta*180/PI); while(theta < PI/2) theta += PI; while(theta > PI/2) theta -= PI; Printf(false, " or angle = %Fi%2%E (mod 180)", theta*180/PI); if(fabs(theta) < 0.01) { double d = (p1.Minus(p0)).Dot(n0); Printf(true, " distance = %Fi%s", SS.MmToString(d)); } } else if(gs.n == 0 && gs.stylables > 0) { Printf(false, "%FtSELECTED:%E comment text"); } else if(gs.n == 0 && gs.constraints == 1) { Printf(false, "%FtSELECTED:%E %s", SK.GetConstraint(gs.constraint[0])->DescriptionString()); } else { int n = SS.GW.selection.n; Printf(false, "%FtSELECTED:%E %d item%s", n, n == 1 ? "" : "s"); } if(shown.screen == SCREEN_STYLE_INFO && shown.style.v >= Style::FIRST_CUSTOM && gs.stylables > 0) { // If we are showing a screen for a particular style, then offer the // option to assign our selected entities to that style. Style *s = Style::Get(shown.style); Printf(true, "%Fl%D%f%Ll(assign to style %s)%E", shown.style.v, &ScreenAssignSelectionToStyle, s->DescriptionString()); } // If any of the selected entities have an assigned style, then offer // the option to remove that style. bool styleAssigned = false; for(i = 0; i < gs.entities; i++) { Entity *e = SK.GetEntity(gs.entity[i]); if(e->style.v != 0) { styleAssigned = true; } } for(i = 0; i < gs.constraints; i++) { Constraint *c = SK.GetConstraint(gs.constraint[i]); if(c->type == Constraint::COMMENT && c->disp.style.v != 0) { styleAssigned = true; } } if(styleAssigned) { Printf(true, "%Fl%D%f%Ll(remove assigned style)%E", 0, &ScreenAssignSelectionToStyle); } Printf(true, "%Fl%f%Ll(unselect all)%E", &TextWindow::ScreenUnselectAll); }
void TextWindow::ShowStyleInfo(void) { Printf(true, "%Fl%f%Ll(back to list of styles)%E", &ScreenShowListOfStyles); Style *s = Style::Get(shown.style); if(s->h.v < Style::FIRST_CUSTOM) { Printf(true, "%FtSTYLE %E%s ", s->DescriptionString()); } else { Printf(true, "%FtSTYLE %E%s " "[%Fl%Ll%D%frename%E/%Fl%Ll%D%fdel%E]", s->DescriptionString(), s->h.v, &ScreenChangeStyleName, s->h.v, &ScreenDeleteStyle); } Printf(true, "%Ft line stroke style%E"); Printf(false, "%Ba %Ftcolor %E%Bz %Ba (%@, %@, %@) %D%f%Ls%Fl[change]%E", &s->color, s->color.redF(), s->color.greenF(), s->color.blueF(), s->h.v, ScreenChangeStyleColor); // The line width, and its units if(s->widthAs == Style::UNITS_AS_PIXELS) { Printf(false, " %Ftwidth%E %@ %D%f%Lp%Fl[change]%E", s->width, s->h.v, &ScreenChangeStyleWidthOrTextHeight, (s->h.v < Style::FIRST_CUSTOM) ? 'w' : 'W'); } else { Printf(false, " %Ftwidth%E %s %D%f%Lp%Fl[change]%E", SS.MmToString(s->width), s->h.v, &ScreenChangeStyleWidthOrTextHeight, (s->h.v < Style::FIRST_CUSTOM) ? 'w' : 'W'); } bool widthpx = (s->widthAs == Style::UNITS_AS_PIXELS); if(s->h.v < Style::FIRST_CUSTOM) { Printf(false,"%Ba %Ftin units of %Fdpixels%E"); } else { Printf(false,"%Ba %Ftin units of %Fd" "%D%f%LW%c pixels%E " "%D%f%Lw%c %s", s->h.v, &ScreenChangeStyleYesNo, widthpx ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, !widthpx ? RADIO_TRUE : RADIO_FALSE, SS.UnitName()); } if(s->h.v >= Style::FIRST_CUSTOM) { // The fill color, and whether contours are filled Printf(false, ""); Printf(false, "%Ft contour fill style%E"); Printf(false, "%Ba %Ftcolor %E%Bz %Ba (%@, %@, %@) %D%f%Lf%Fl[change]%E", &s->fillColor, s->fillColor.redF(), s->fillColor.greenF(), s->fillColor.blueF(), s->h.v, ScreenChangeStyleColor); Printf(false, "%Bd %D%f%Lf%c contours are filled%E", s->h.v, &ScreenChangeStyleYesNo, s->filled ? CHECK_TRUE : CHECK_FALSE); } // The text height, and its units Printf(false, ""); Printf(false, "%Ft text comment style%E"); const char *chng = (s->h.v < Style::FIRST_CUSTOM) ? "" : "[change]"; if(s->textHeightAs == Style::UNITS_AS_PIXELS) { Printf(false, "%Ba %Ftheight %E%@ %D%f%Lt%Fl%s%E", s->textHeight, s->h.v, &ScreenChangeStyleWidthOrTextHeight, chng); } else { Printf(false, "%Ba %Ftheight %E%s %D%f%Lt%Fl%s%E", SS.MmToString(s->textHeight), s->h.v, &ScreenChangeStyleWidthOrTextHeight, chng); } bool textHeightpx = (s->textHeightAs == Style::UNITS_AS_PIXELS); if(s->h.v < Style::FIRST_CUSTOM) { Printf(false,"%Bd %Ftin units of %Fdpixels"); } else { Printf(false,"%Bd %Ftin units of %Fd" "%D%f%LG%c pixels%E " "%D%f%Lg%c %s", s->h.v, &ScreenChangeStyleYesNo, textHeightpx ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, !textHeightpx ? RADIO_TRUE : RADIO_FALSE, SS.UnitName()); } if(s->h.v >= Style::FIRST_CUSTOM) { Printf(false, "%Ba %Ftangle %E%@ %D%f%Ll%Fl[change]%E", s->textAngle, s->h.v, &ScreenChangeStyleTextAngle); Printf(false, ""); Printf(false, "%Ft text comment alignment%E"); bool neither; neither = !(s->textOrigin & (Style::ORIGIN_LEFT | Style::ORIGIN_RIGHT)); Printf(false, "%Ba " "%D%f%LL%c left%E " "%D%f%LH%c center%E " "%D%f%LR%c right%E ", s->h.v, &ScreenChangeStyleYesNo, (s->textOrigin & Style::ORIGIN_LEFT) ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, neither ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, (s->textOrigin & Style::ORIGIN_RIGHT) ? RADIO_TRUE : RADIO_FALSE); neither = !(s->textOrigin & (Style::ORIGIN_BOT | Style::ORIGIN_TOP)); Printf(false, "%Bd " "%D%f%LB%c bottom%E " "%D%f%LV%c center%E " "%D%f%LT%c top%E ", s->h.v, &ScreenChangeStyleYesNo, (s->textOrigin & Style::ORIGIN_BOT) ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, neither ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, (s->textOrigin & Style::ORIGIN_TOP) ? RADIO_TRUE : RADIO_FALSE); } if(s->h.v >= Style::FIRST_CUSTOM) { Printf(false, ""); Printf(false, " %Fd%D%f%Lv%c show these objects on screen%E", s->h.v, &ScreenChangeStyleYesNo, s->visible ? CHECK_TRUE : CHECK_FALSE); Printf(false, " %Fd%D%f%Le%c export these objects%E", s->h.v, &ScreenChangeStyleYesNo, s->exportable ? CHECK_TRUE : CHECK_FALSE); Printf(false, ""); Printf(false, "To assign lines or curves to this style,"); Printf(false, "right-click them on the drawing."); } }
void TextWindow::ShowStyleInfo() { Printf(true, "%Fl%f%Ll(back to list of styles)%E", &ScreenShowListOfStyles); Style *s = Style::Get(shown.style); if(s->h.v < Style::FIRST_CUSTOM) { Printf(true, "%FtSTYLE %E%s ", s->DescriptionString().c_str()); } else { Printf(true, "%FtSTYLE %E%s " "[%Fl%Ll%D%frename%E/%Fl%Ll%D%fdel%E]", s->DescriptionString().c_str(), s->h.v, &ScreenChangeStyleName, s->h.v, &ScreenDeleteStyle); } Printf(true, "%Ft line stroke style%E"); Printf(false, "%Ba %Ftcolor %E%Bz %Ba (%@, %@, %@) %D%f%Ls%Fl[change]%E", &s->color, s->color.redF(), s->color.greenF(), s->color.blueF(), s->h.v, ScreenChangeStyleColor); // The line width, and its units if(s->widthAs == Style::UnitsAs::PIXELS) { Printf(false, " %Ftwidth%E %@ %D%f%Lp%Fl[change]%E", s->width, s->h.v, &ScreenChangeStyleMetric, (s->h.v < Style::FIRST_CUSTOM) ? 'w' : 'W'); } else { Printf(false, " %Ftwidth%E %s %D%f%Lp%Fl[change]%E", SS.MmToString(s->width).c_str(), s->h.v, &ScreenChangeStyleMetric, (s->h.v < Style::FIRST_CUSTOM) ? 'w' : 'W'); } if(s->widthAs == Style::UnitsAs::PIXELS) { Printf(false, "%Ba %Ftstipple width%E %@ %D%f%Lp%Fl[change]%E", s->stippleScale, s->h.v, &ScreenChangeStyleMetric, 's'); } else { Printf(false, "%Ba %Ftstipple width%E %s %D%f%Lp%Fl[change]%E", SS.MmToString(s->stippleScale).c_str(), s->h.v, &ScreenChangeStyleMetric, 's'); } bool widthpx = (s->widthAs == Style::UnitsAs::PIXELS); if(s->h.v < Style::FIRST_CUSTOM) { Printf(false," %Ftin units of %Fdpixels%E"); } else { Printf(false,"%Ba %Ftin units of %Fd" "%D%f%LW%s pixels%E " "%D%f%Lw%s %s", s->h.v, &ScreenChangeStyleYesNo, widthpx ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, !widthpx ? RADIO_TRUE : RADIO_FALSE, SS.UnitName()); } Printf(false,"%Ba %Ftstipple type:%E"); const size_t patternCount = (size_t)StipplePattern::LAST + 1; const char *patternsSource[patternCount] = { "___________", "- - - - ", "- - - - - -", "__ __ __ __", "-.-.-.-.-.-", "..-..-..-..", "...........", "~~~~~~~~~~~", "__~__~__~__" }; std::string patterns[patternCount]; for(uint32_t i = 0; i <= (uint32_t)StipplePattern::LAST; i++) { const char *str = patternsSource[i]; do { switch(*str) { case ' ': patterns[i] += " "; break; case '.': patterns[i] += "\xEE\x80\x84"; break; case '_': patterns[i] += "\xEE\x80\x85"; break; case '-': patterns[i] += "\xEE\x80\x86"; break; case '~': patterns[i] += "\xEE\x80\x87"; break; default: ssassert(false, "Unexpected stipple pattern element"); } } while(*(++str)); } for(uint32_t i = 0; i <= (uint32_t)StipplePattern::LAST; i++) { const char *radio = s->stippleType == (StipplePattern)i ? RADIO_TRUE : RADIO_FALSE; Printf(false, "%Bp %D%f%Lp%s %s%E", (i % 2 == 0) ? 'd' : 'a', s->h.v, &ScreenChangeStylePatternType, i + 1, radio, patterns[i].c_str()); } if(s->h.v >= Style::FIRST_CUSTOM) { // The fill color, and whether contours are filled Printf(false, ""); Printf(false, "%Ft contour fill style%E"); Printf(false, "%Ba %Ftcolor %E%Bz %Ba (%@, %@, %@) %D%f%Lf%Fl[change]%E", &s->fillColor, s->fillColor.redF(), s->fillColor.greenF(), s->fillColor.blueF(), s->h.v, ScreenChangeStyleColor); Printf(false, "%Bd %D%f%Lf%s contours are filled%E", s->h.v, &ScreenChangeStyleYesNo, s->filled ? CHECK_TRUE : CHECK_FALSE); } // The text height, and its units Printf(false, ""); Printf(false, "%Ft text style%E"); if(s->textHeightAs == Style::UnitsAs::PIXELS) { Printf(false, "%Ba %Ftheight %E%@ %D%f%Lt%Fl%s%E", s->textHeight, s->h.v, &ScreenChangeStyleMetric, "[change]"); } else { Printf(false, "%Ba %Ftheight %E%s %D%f%Lt%Fl%s%E", SS.MmToString(s->textHeight).c_str(), s->h.v, &ScreenChangeStyleMetric, "[change]"); } bool textHeightpx = (s->textHeightAs == Style::UnitsAs::PIXELS); if(s->h.v < Style::FIRST_CUSTOM) { Printf(false,"%Bd %Ftin units of %Fdpixels"); } else { Printf(false,"%Bd %Ftin units of %Fd" "%D%f%LG%s pixels%E " "%D%f%Lg%s %s", s->h.v, &ScreenChangeStyleYesNo, textHeightpx ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, !textHeightpx ? RADIO_TRUE : RADIO_FALSE, SS.UnitName()); } if(s->h.v >= Style::FIRST_CUSTOM) { Printf(false, "%Ba %Ftangle %E%@ %D%f%Ll%Fl[change]%E", s->textAngle, s->h.v, &ScreenChangeStyleTextAngle); Printf(false, ""); Printf(false, "%Ft text comment alignment%E"); bool neither; neither = !((uint32_t)s->textOrigin & ((uint32_t)Style::TextOrigin::LEFT | (uint32_t)Style::TextOrigin::RIGHT)); Printf(false, "%Ba " "%D%f%LL%s left%E " "%D%f%LH%s center%E " "%D%f%LR%s right%E ", s->h.v, &ScreenChangeStyleYesNo, ((uint32_t)s->textOrigin & (uint32_t)Style::TextOrigin::LEFT) ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, neither ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, ((uint32_t)s->textOrigin & (uint32_t)Style::TextOrigin::RIGHT) ? RADIO_TRUE : RADIO_FALSE); neither = !((uint32_t)s->textOrigin & ((uint32_t)Style::TextOrigin::BOT | (uint32_t)Style::TextOrigin::TOP)); Printf(false, "%Bd " "%D%f%LB%s bottom%E " "%D%f%LV%s center%E " "%D%f%LT%s top%E ", s->h.v, &ScreenChangeStyleYesNo, ((uint32_t)s->textOrigin & (uint32_t)Style::TextOrigin::BOT) ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, neither ? RADIO_TRUE : RADIO_FALSE, s->h.v, &ScreenChangeStyleYesNo, ((uint32_t)s->textOrigin & (uint32_t)Style::TextOrigin::TOP) ? RADIO_TRUE : RADIO_FALSE); } if(s->h.v >= Style::FIRST_CUSTOM) { Printf(false, ""); Printf(false, " %Fd%D%f%Lv%s show these objects on screen%E", s->h.v, &ScreenChangeStyleYesNo, s->visible ? CHECK_TRUE : CHECK_FALSE); Printf(false, " %Fd%D%f%Le%s export these objects%E", s->h.v, &ScreenChangeStyleYesNo, s->exportable ? CHECK_TRUE : CHECK_FALSE); Printf(false, ""); Printf(false, "To assign lines or curves to this style,"); Printf(false, "right-click them on the drawing."); } }