コード例 #1
0
ファイル: bmp256ct.cpp プロジェクト: Anonic/Meridian59
////////////////////////////////////////////////////////////
// TBitmap256Control
// -----------------
//  Display bitmap in DC
void TBitmap256Control::DisplayBitmap (TDC& dc, TRect &rect)
{
	// Display a cross if no bitmap
	if ( pDIBInfo == 0 )
	{
		dc.SelectObject(TPen(TColor::LtGray));
		dc.MoveTo (0, 0);
		dc.LineTo (MaxWidth, MaxHeight);
		dc.MoveTo (0, MaxHeight);
		dc.LineTo (MaxWidth, 0);
		dc.SetTextAlign(TA_CENTER);
		dc.SetTextColor(TColor::White);
		dc.SetBkColor(TColor::Black);
		char tmp[40];
		if ( BitmapName[0] != '\0' && BitmapName[0] != '-' )
			wsprintf (tmp, "No picture (%s)", BitmapName);
		else
			wsprintf (tmp, "No picture");
		dc.TextOut (MaxWidth / 2, MaxHeight / 2 - 6, tmp);
		return;
	}

	assert (pBitmapPalette != NULL);

	// pBitmapPalette->UnrealizeObject();
	dc.SelectObject (*pBitmapPalette);
	dc.RealizePalette();
	dc.SetStretchBltMode (COLORONCOLOR);

#if 1
	TRect ZoomRect;
	ZoomRect.left   = rect.left;
	ZoomRect.top    = rect.top;
	ZoomRect.right  = rect.right;
	ZoomRect.bottom = rect.bottom;

	// Convert the rect. size to a rect in the sprite
	rect.left   /= ZoomFactor;
	rect.top    /= ZoomFactor;
	rect.right  /= ZoomFactor;
	rect.bottom /= ZoomFactor;

	TRect DIBRect;
	DIBRect.left   = rect.left;
	DIBRect.top    = BitmapYSize - rect.bottom; 	// DIBs are Y inversed
	DIBRect.right  = DIBRect.left + rect.Width();
	DIBRect.bottom = DIBRect.top + rect.Height();

	dc.StretchDIBits (ZoomRect,
					  DIBRect,
					  pDIBits, *pDIBInfo,
					  DIB_PAL_COLORS, SRCCOPY);
#else
	// Create memory DC and display bitmap
	TMemoryDC mdc (dc);
	mdc.SelectObject (*pBitmapPalette);
	mdc.SelectObject (*pBitmap);
	dc.StretchBlt(0, 0, ZoomXSize,   ZoomYSize,
				  mdc,
				  0, 0, BitmapXSize, BitmapYSize,
				  SRCCOPY);

	// Restore GDI objects
	mdc.RestoreBitmap();
	mdc.RestorePalette();
#endif
	dc.RestorePalette();
}
コード例 #2
0
//
/// Paints the DIB onto the window.
//
void
TPictureWindow::Paint(TDC& dc, bool /*erase*/, TRect& /*rect*/)
{
  TPointer<TPalette> palette(0);
  bool hasPalette = ToBool(dc.GetDeviceCaps(RASTERCAPS) & RC_PALETTE);

  TDib* dib = GetDib();
  if (dib) {
    if (hasPalette) {
      palette = new TPalette(*GetDib());
      dc.SelectObject(*palette);
      dc.RealizePalette();
    }

    // figure out upper left corner of the client area
    //
    TRect clientRect(GetClientRect());
    TPoint sourcePoint(0, 0);

    // adjust the upper left corner for centering picture
    //
    if (HowToDisplay == Center) {
      // determine offsets
      //
      int offsetX = abs(dib->Width() - clientRect.Width()) / 2;
      if (dib->Width() > clientRect.Width())
        sourcePoint.x += offsetX;
      else
        clientRect.Offset(offsetX, 0);

      int offsetY = abs(dib->Height() - clientRect.Height()) / 2;
      if (dib->Height() > clientRect.Height())
        sourcePoint.y += offsetY;
      else
        clientRect.Offset(0, offsetY);
    }

    // adjust the lower right corner
    //
    if (HowToDisplay != Stretch) {
      clientRect.bottom = clientRect.top + dib->Height();
      clientRect.right  = clientRect.left + dib->Width();

      // if the picture is larger than screen dimensions,
      // adjust the upper left corner.
      //
      clientRect.top   -= sourcePoint.y;
      clientRect.left  -= sourcePoint.x;
    }

    // display the dib
    //
    switch (HowToDisplay) {
      case UpperLeft:
      case Center:
        dc.SetDIBitsToDevice(clientRect, sourcePoint, *dib);
//        if(!dc.SetDIBitsToDevice(clientRect, sourcePoint, *dib)){
//          TSystemMessage().MessageBox();
//        }
        break;
      case Stretch: {
        TRect sourceRect(0, 0, dib->Width(), dib->Height());
        dc.StretchDIBits(clientRect, sourceRect, *dib);
        break;
      }
    } // switch HowToDisplay

    dc.RestoreObjects();
  }
}