bool M_PathFinding::LoadMapData() { bool ret = true; LOG("-- Pathfinding: Loading meta data"); C_List_item<MapLayer*>* item; for (item = App->map->data.layers.start; item; item = item->next) { if (item->data->name == "Test") { mapData.height = item->data->height; mapData.width = item->data->width; mapData.data = new uint[mapData.height*mapData.width]; for (int i = 0; i < mapData.width * mapData.height; i++) { int id = item->data->data[i]; TileSet* tileset = App->map->GetTilesetFromTileId(id); Tile* tile = tileset->GetTileFromId(id); if (tile) { if (tile->properties.GetProperty("Walkable") == 1) mapData.data[i] = 1; else mapData.data[i] = 0; } } ret = true; } } if (!ret) LOG("-- Pathfinding: Could not load meta tileset --"); else LOG("-- Pathfinding: Meta tilesed loaded correctly --"); return ret; }