コード例 #1
0
ファイル: Window.cpp プロジェクト: jjiezheng/urho3d
void Window::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
{
    if (modal_)
    {
        // Modal shade
        if (modalShadeColor_ != Color::TRANSPARENT)
        {
            UIElement* rootElement = GetRoot();
            const IntVector2& rootSize = rootElement->GetSize();
            UIBatch batch(rootElement, BLEND_ALPHA, IntRect(0, 0, rootSize.x_, rootSize.y_), 0, &vertexData);
            batch.AddQuad(0, 0, rootSize.x_, rootSize.y_, 0, 0, 0, 0, modalShadeColor_);
            UIBatch::AddOrMerge(batch, batches);
        }

        // Modal frame
        if (modalFrameColor_ != Color::TRANSPARENT && modalFrameSize_ != IntVector2::ZERO)
        {
            UIBatch batch(this, BLEND_ALPHA, currentScissor, 0, &vertexData);
            int x = GetIndentWidth();
            IntVector2 size = GetSize();
            size.x_ -= x;
            batch.AddQuad(x - modalFrameSize_.x_, -modalFrameSize_.y_, size.x_ + 2 * modalFrameSize_.x_, size.y_ + 2 * modalFrameSize_.y_, 0, 0, 0, 0, modalFrameColor_);
            UIBatch::AddOrMerge(batch, batches);
        }
    }

    BorderImage::GetBatches(batches, vertexData, currentScissor);
}
コード例 #2
0
ファイル: DropDownList.cpp プロジェクト: rokups/Urho3D
void DropDownList::HandleItemClicked(StringHash eventType, VariantMap& eventData)
{
    // Resize the selection placeholder to match the selected item
    UIElement* selectedItem = GetSelectedItem();
    if (selectedItem)
        placeholder_->SetSize(selectedItem->GetSize());

    // Close and defocus the popup. This will actually send the selection forward
    if (listView_->HasFocus())
        GetSubsystem<UI>()->SetFocusElement(focusMode_ < FM_FOCUSABLE ? nullptr : this);
    ShowPopup(false);
}
コード例 #3
0
ファイル: DropDownList.cpp プロジェクト: jjiezheng/urho3d
void DropDownList::HandleItemSelected(StringHash eventType, VariantMap& eventData)
{
    // Resize the selection placeholder to match the selected item
    UIElement* selectedItem = GetSelectedItem();
    if (selectedItem)
        placeholder_->SetSize(selectedItem->GetSize());

    // Close the popup as the selection was made
    if (GetShowPopup())
        ShowPopup(false);

    // Send the event forward
    using namespace ItemSelected;

    VariantMap newEventData;
    newEventData[P_ELEMENT] = (void*)this;
    newEventData[P_SELECTION] = GetSelection();
    SendEvent(E_ITEMSELECTED, newEventData);
}
コード例 #4
0
ファイル: DropDownList.cpp プロジェクト: jjiezheng/urho3d
void DropDownList::OnShowPopup()
{
    // Resize the popup to match the size of the list content, and optionally match the button width
    UIElement* content = listView_->GetContentElement();
    content->UpdateLayout();
    const IntVector2& contentSize = content->GetSize();
    const IntRect& border = popup_->GetLayoutBorder();
    popup_->SetSize(resizePopup_ ? GetWidth() : contentSize.x_ + border.left_ + border.right_, contentSize.y_ + border.top_ +
        border.bottom_);

    // Check if popup fits below the button. If not, show above instead
    bool showAbove = false;
    UIElement* root = GetRoot();
    if (root)
    {
        const IntVector2& screenPos = GetScreenPosition();
        if (screenPos.y_ + GetHeight() + popup_->GetHeight() > root->GetHeight() && screenPos.y_ - popup_->GetHeight() >= 0)
            showAbove = true;
    }
    SetPopupOffset(0, showAbove ? -popup_->GetHeight() : GetHeight());
}