void KeyedArchive::SetByteArray(const String & key, const uint8 * value, int32 arraySize) { DeleteKey(key); VariantType *variantValue = new VariantType(); variantValue->SetByteArray(value, arraySize); objectMap[key] = variantValue; }
void KeyedArchive::SetByteArray(const String & key, const uint8 * value, int32 arraySize) { VariantType variantValue; variantValue.SetByteArray(value, arraySize); objectMap[key] = variantValue; }