ZDC_Off::ZDC_Off(const ZDC& inOther, bool inForceOffscreen) : ZDC(inOther) { // Initially, we copy all settings from inOther, then we attempt to // create a new offscreen canvas. if (inForceOffscreen || !fCanvas->IsOffScreen()) { ZRect canvasClipRect = this->GetClip().Bounds() + this->GetOrigin(); ZRef<ZDCCanvas> offCanvas; try { // We allow the offscreen creation to fail if inForceOffscreen is false. offCanvas = fCanvas->CreateOffScreen(canvasClipRect); } catch (...) { if (inForceOffscreen) throw; } if (offCanvas && offCanvas->IsOffScreen()) { fCanvas = offCanvas; this->ZeroChangeCounts(); fState.fOriginComp = canvasClipRect.TopLeft(); this->SetOrigin(inOther.GetOrigin()); this->SetPatternOrigin(inOther.GetPatternOrigin()); this->SetClip(inOther.GetClip()); } } }
void ZDCCanvas_X_NonWindow::CopyFrom(ZDCState& ioState, const ZPoint& inDestLocation, ZRef<ZDCCanvas> inSourceCanvas, const ZDCState& inSourceState, const ZRect& inSourceRect) { ZRef<ZDCCanvas_X> sourceCanvasX = ZRefDynamicCast<ZDCCanvas_X>(inSourceCanvas); ZAssertStop(kDebug_X, sourceCanvasX != nil); if (!fDrawable || !sourceCanvasX->Internal_GetDrawable()) return; SetupLock theSetupLock(this); // We can (currently) only copy from one drawable to another if they're on the same display // ZAssertStop(kDebug_X, fXServer == sourceCanvasX->fXServer); ZRect destRect = inSourceRect + (ioState.fOrigin + inDestLocation - inSourceRect.TopLeft()); ZRect sourceRect = inSourceRect + inSourceState.fOrigin; ZDCRgn realClip = this->Internal_CalcClipRgn(ioState); fXServer->SetRegion(fGC, realClip.GetRegion()); ++fChangeCount_Clip; fXServer->SetFunction(fGC, GXcopy); ++fChangeCount_Mode; fXServer->CopyArea(sourceCanvasX->Internal_GetDrawable(), fDrawable, fGC, sourceRect.Left(), sourceRect.Top(), sourceRect.Width(), sourceRect.Height(), destRect.Left(), destRect.Top()); }
bool ZRect::operator<(const ZRect &rhs) const { //< is the one that is closer to top corner (as a whole)// if(rY < rhs.Y()) //check Ys return true; else if(rY > rhs.Y()) return false; else { if(rX < rhs.X()) //check Xs return true; else if(rX > rhs.X()) return false; else { if(rHeight < rhs.Height()) //check heights return true; else if(rHeight > rhs.Height()) return false; else { if(rWidth < rhs.Width()) //check widths return true; else if(rWidth > rhs.Width()) return false; else return false; //nothing left to check, they are == } } } }
ZRef<ZDCCanvas> ZDCCanvas_X::CreateOffScreen(const ZRect& inCanvasRect) { using namespace ZDCPixmapNS; SetupLock theSetupLock(this); return new ZDCCanvas_X_OffScreen(fXServer, inCanvasRect.Size(), eFormatEfficient_Color_32); }
bool ZRect::isInFrontOf(const ZRect& zrect) const { if(z > zrect.z || (z == zrect.z && getId() > zrect.getId())) { return true; } else { return false; } }
void ZDCCanvas_X::FrameRect(ZDCState& ioState, const ZRect& inRect) { if (!fDrawable) return; if (!ioState.fInk) return; if (ioState.fPenWidth <= 0) return; if (inRect.IsEmpty()) return; if (ioState.fPenWidth == 1) { SetupLock theSetupLock(this); SetupClip theSetupClip(this, ioState); if (theSetupClip.IsEmpty()) return; SetupInk theSetupInk(this, ioState); ZRect realRect = inRect + ioState.fOrigin; fXServer->DrawRectangle(fDrawable, fGC, inRect.left + ioState.fOrigin.h, inRect.top + ioState.fOrigin.v, inRect.Width() - 1, inRect.Height() - 1); } else { this->Line(ioState, inRect.left, inRect.top, inRect.right - ioState.fPenWidth, inRect.top); this->Line(ioState, inRect.right - ioState.fPenWidth, inRect.top, inRect.right - ioState.fPenWidth, inRect.bottom - ioState.fPenWidth); this->Line(ioState, inRect.right - ioState.fPenWidth, inRect.bottom - ioState.fPenWidth, inRect.left, inRect.bottom - ioState.fPenWidth); this->Line(ioState, inRect.left, inRect.bottom - ioState.fPenWidth, inRect.left, inRect.top); } }
static void sReadImageData(const ZStreamR& iStream, bool iInterlaced, const ZRect& iBounds, ZRef<ZDCPixmapRaster> ioRaster) { uint8 initialCodeSize = iStream.ReadUInt8(); StreamR_Chunk theSIC(iStream); ZStreamR_LZWDecode theSILZW(initialCodeSize, theSIC); ZDCPixmapNS::PixvalDesc sourcePixvalDesc(8, true); void* destBaseAddress = ioRaster->GetBaseAddress(); ZDCPixmapNS::RasterDesc destRasterDesc = ioRaster->GetRasterDesc(); vector<uint8> theRowBufferVector(iBounds.Width()); void* theRowBuffer = &theRowBufferVector[0]; if (iInterlaced) { for (int pass = 0; pass < 4; ++pass) { for (ZCoord currentY = iBounds.top + sInterlaceStart[pass]; currentY < iBounds.bottom; currentY += sInterlaceIncrement[pass]) { theSILZW.Read(theRowBuffer, iBounds.Width()); void* destRowAddress = destRasterDesc.CalcRowAddress(destBaseAddress, currentY); ZDCPixmapNS::sBlitRowPixvals(theRowBuffer, sourcePixvalDesc, 0, destRowAddress, destRasterDesc.fPixvalDesc, iBounds.left, iBounds.Width()); } } } else { for (ZCoord currentY = iBounds.top; currentY < iBounds.bottom; ++currentY) { theSILZW.Read(theRowBuffer, iBounds.Width()); void* destRowAddress = destRasterDesc.CalcRowAddress(destBaseAddress, currentY); ZDCPixmapNS::sBlitRowPixvals(theRowBuffer, sourcePixvalDesc, 0, destRowAddress, destRasterDesc.fPixvalDesc, iBounds.left, iBounds.Width()); } } }
void ZDCCanvas_X::InvertRoundRect(ZDCState& ioState, const ZRect& inRect, const ZPoint& inCornerSize) { if (!fDrawable) return; if (inRect.IsEmpty()) return; this->InvertRegion(ioState, ZDCRgn::sRoundRect(inRect, inCornerSize)); }
void ZDCCanvas_X::InvertRegion(ZDCState& ioState, const ZDCRgn& inRgn) { if (!fDrawable) return; SetupLock theSetupLock(this); if (ZDCRgn localRgn = this->Internal_CalcClipRgn(ioState) & (inRgn + ioState.fOrigin)) { ZRect localBounds = localRgn.Bounds(); fXServer->SetRegion(fGC, localRgn.GetRegion()); ++fChangeCount_Clip; fXServer->SetFunction(fGC, GXinvert); ++fChangeCount_Mode; fXServer->FillRectangle(fDrawable, fGC, localBounds.left, localBounds.top, localBounds.Width(), localBounds.Height()); } }
void ZDCCanvas_X::FrameEllipse(ZDCState& ioState, const ZRect& inBounds) { if (!fDrawable) return; if (!ioState.fInk) return; if (ioState.fPenWidth <= 0) return; if (inBounds.IsEmpty()) return; SetupLock theSetupLock(this); SetupClip theSetupClip(this, ioState); if (theSetupClip.IsEmpty()) return; SetupInk theSetupInk(this, ioState); ZPoint ellipseSize = inBounds.Size(); ZCoord twicePenWidth = ioState.fPenWidth * 2; if (twicePenWidth >= ellipseSize.h || twicePenWidth >= ellipseSize.v) { fXServer->FillArc(fDrawable, fGC, inBounds.left + ioState.fOrigin.h, inBounds.top + ioState.fOrigin.v, ellipseSize.h, ellipseSize.v, 0, 360*64); } else { ZCoord halfPenWidth = ioState.fPenWidth / 2; fXServer->DrawArc(fDrawable, fGC, inBounds.left + ioState.fOrigin.h + halfPenWidth, inBounds.top + ioState.fOrigin.v + halfPenWidth, ellipseSize.h - 2 * halfPenWidth, ellipseSize.v - 2 * halfPenWidth, 0, 360 * 64); } }
void ZDCCanvas_X::FrameRoundRect(ZDCState& ioState, const ZRect& inRect, const ZPoint& inCornerSize) { if (!fDrawable) return; if (!ioState.fInk) return; if (ioState.fPenWidth <= 0) return; if (inRect.IsEmpty()) return; this->FrameRegion(ioState, ZDCRgn::sRoundRect(inRect, inCornerSize)); }
void ZDCCanvas_X::FrameRegion(ZDCState& ioState, const ZDCRgn& inRgn) { if (!fDrawable) return; if (!ioState.fInk) return; if (ioState.fPenWidth <= 0) return; SetupLock theSetupLock(this); if (ZDCRgn localRgn = this->Internal_CalcClipRgn(ioState) & ((inRgn - inRgn.Inset(ioState.fPenWidth, ioState.fPenWidth)) + ioState.fOrigin)) { SetupInk theSetupInk(this, ioState); ZRect localBounds = localRgn.Bounds(); fXServer->SetRegion(fGC, localRgn.GetRegion()); ++fChangeCount_Clip; fXServer->FillRectangle(fDrawable, fGC, localBounds.left, localBounds.top, localBounds.Width(), localBounds.Height()); } }
ZRect ZRect::Intersection(const ZRect &rect) const { float tempX=0,tempY=0,tempW=0,tempH=0; //can only grab the intersection if they intersect if(Intersects(rect)) { tempX = rX > rect.X() ? rX : rect.X(); tempY = rY > rect.Y() ? rY : rect.Y(); tempW = rX+rWidth < rect.Right() ? rX+rWidth : rect.Right(); tempH = rY+rHeight < rect.Bottom() ? rY+rHeight : rect.Bottom(); tempW -= tempX; //adjust width and height tempH -= tempY; } return ZRect(tempX,tempY,tempW,tempH); }
void ZDCCanvas_X::InvertRect(ZDCState& ioState, const ZRect& inRect) { if (!fDrawable) return; if (inRect.IsEmpty()) return; SetupLock theSetupLock(this); SetupClip theSetupClip(this, ioState); if (theSetupClip.IsEmpty()) return; fXServer->SetFunction(fGC, GXinvert); ++fChangeCount_Mode; fXServer->FillRectangle(fDrawable, fGC, inRect.left + ioState.fOrigin.h, inRect.top + ioState.fOrigin.v, inRect.Width(), inRect.Height()); }
void ZDCCanvas_X::InvertEllipse(ZDCState& ioState, const ZRect& inBounds) { if (!fDrawable) return; if (inBounds.IsEmpty()) return; SetupLock theSetupLock(this); SetupClip theSetupClip(this, ioState); if (theSetupClip.IsEmpty()) return; fXServer->SetFunction(fGC, GXinvert); ++fChangeCount_Mode; fXServer->FillArc(fDrawable, fGC, inBounds.left + ioState.fOrigin.h, inBounds.top + ioState.fOrigin.v, inBounds.Width(), inBounds.Height(), 0, 360*64); }
void ZDCCanvas_X::FillRect(ZDCState& ioState, const ZRect& inRect) { if (!fDrawable) return; if (!ioState.fInk) return; if (inRect.IsEmpty()) return; SetupLock theSetupLock(this); SetupClip theSetupClip(this, ioState); if (theSetupClip.IsEmpty()) return; SetupInk theSetupInk(this, ioState); fXServer->FillRectangle(fDrawable, fGC, inRect.left + ioState.fOrigin.h, inRect.top + ioState.fOrigin.v, inRect.Width(), inRect.Height()); }
void ZDCCanvas_X::FillEllipse(ZDCState& ioState, const ZRect& inBounds) { if (!fDrawable) return; if (!ioState.fInk) return; if (inBounds.IsEmpty()) return; SetupLock theSetupLock(this); SetupClip theSetupClip(this, ioState); if (theSetupClip.IsEmpty()) return; SetupInk theSetupInk(this, ioState); fXServer->FillArc(fDrawable, fGC, inBounds.left + ioState.fOrigin.h, inBounds.top + ioState.fOrigin.v, inBounds.Width(), inBounds.Height(), 0, 360*64); }
void ZDCCanvas_X_NonWindow::Scroll(ZDCState& ioState, const ZRect& inRect, ZCoord hDelta, ZCoord vDelta) { if (!fDrawable) return; SetupLock theSetupLock(this); ++fChangeCount_Clip; ZPoint offset(hDelta, vDelta); // destRgn is the pixels we want and are able to draw to. ZDCRgn destRgn = ((ioState.fClip + ioState.fClipOrigin) & (inRect + ioState.fOrigin)); // srcRgn is the set of pixels we're want and are able to copy from. ZDCRgn srcRgn = ((destRgn - offset) & (inRect + ioState.fOrigin)); // drawnRgn is the destination pixels that will be drawn by the CopyBits call, it's the srcRgn // shifted back to the destination. ZDCRgn drawnRgn = srcRgn + offset; // invalidRgn is the destination pixels we wanted to draw but could not because they were // outside the visRgn, or were in the excludeRgn ZDCRgn invalidRgn = destRgn - drawnRgn; // And set the clip (drawnRgn) fXServer->SetRegion(fGC, drawnRgn.GetRegion()); ++fChangeCount_Clip; fXServer->SetFunction(fGC, GXcopy); ++fChangeCount_Mode; ZRect drawnBounds = drawnRgn.Bounds(); fXServer->CopyArea(fDrawable, fDrawable, fGC, drawnBounds.Left() - offset.h, drawnBounds.Top() - offset.v, drawnBounds.Width(), drawnBounds.Height(), drawnBounds.Left(), drawnBounds.Top()); }
void ZDCPixmapEncoder_GIF::Imp_Write(const ZStreamW& iStream, const void* iBaseAddress, const ZDCPixmapNS::RasterDesc& iRasterDesc, const ZDCPixmapNS::PixelDesc& iPixelDesc, const ZRect& iBounds) { ZRef<ZDCPixmapNS::PixelDescRep_Indexed> thePixelDescRep_Indexed = ZRefDynamicCast<ZDCPixmapNS::PixelDescRep_Indexed>(iPixelDesc.GetRep()); ZAssertStop(2, thePixelDescRep_Indexed); if (fTransparent) iStream.WriteString("GIF89a"); else iStream.WriteString("GIF87a"); iStream.WriteUInt16LE(iBounds.Width()); iStream.WriteUInt16LE(iBounds.Height()); uint8 globalStrmFlags = 0; globalStrmFlags |= 0x80; // hasGlobalColorTable globalStrmFlags |= 0x70; // colorResolution (8 bits per component) // globalStrmFlags |= 0x08; // set this if the color table is sorted in priority order ZAssertStop(2, iRasterDesc.fPixvalDesc.fDepth > 0 && iRasterDesc.fPixvalDesc.fDepth <= 8); globalStrmFlags |= iRasterDesc.fPixvalDesc.fDepth - 1; // globalColorTableSize & depth iStream.WriteUInt8(globalStrmFlags); iStream.WriteUInt8(0); // backgroundColorIndex iStream.WriteUInt8(0); // Pixel aspect ratio -- 0 == none specified. const ZRGBColorPOD* theColors; size_t theColorsCount; thePixelDescRep_Indexed->GetColors(theColors, theColorsCount); sWriteColorTable(iStream, theColors, theColorsCount, 1 << iRasterDesc.fPixvalDesc.fDepth); if (fTransparent) { iStream.WriteUInt8('!'); // Extension block iStream.WriteUInt8(0xF9); // Graphic Control Extension iStream.WriteUInt8(4); // Block size // The next byte encodes four fields: // 3 bits, Reserved == 0 // 3 bits, Disposal Method == none (0), // 1 bit, User Input Flag == none (0) // 1 bit, Transparent Color Flag = yes (1) iStream.WriteUInt8(1); iStream.WriteUInt16LE(0); // Delay time iStream.WriteUInt8(fTransparentPixval); iStream.WriteUInt8(0); // Block terminator } iStream.WriteUInt8(','); // Start of image iStream.WriteUInt16LE(0); // Origin h iStream.WriteUInt16LE(0); // Origin v iStream.WriteUInt16LE(iBounds.Width()); iStream.WriteUInt16LE(iBounds.Height()); uint8 localStrmFlags = 0; // localStrmFlags |= 0x80; // hasLocalColorTable if (fInterlace) localStrmFlags |= 0x40; // interlaced // localStrmFlags |= 0x20; // sorted // localStrmFlags |= 0x70; // localColorTableSize iStream.WriteUInt8(localStrmFlags); iStream.WriteUInt8(iRasterDesc.fPixvalDesc.fDepth); // Initial code size. { // Scope theSC. StreamW_Chunk theSC(iStream); ZStreamW_LZWEncode* theSLZW = nil; ZStreamW_LZWEncodeNoPatent* theSLZWNP = nil; ZStreamW* theStream; if (fNoPatent) { theSLZWNP = new ZStreamW_LZWEncodeNoPatent(iRasterDesc.fPixvalDesc.fDepth, theSC); theStream = theSLZWNP; } else { theSLZW = new ZStreamW_LZWEncode(iRasterDesc.fPixvalDesc.fDepth, theSC); theStream = theSLZW; } ZDCPixmapNS::PixvalDesc destPixvalDesc(8, true); vector<uint8> theRowBufferVector(iBounds.Width()); void* theRowBuffer = &theRowBufferVector[0]; try { if (fInterlace) { for (int pass = 0; pass < 4; ++pass) { for (ZCoord currentY = iBounds.top + sInterlaceStart[pass]; currentY < iBounds.bottom; currentY += sInterlaceIncrement[pass]) { const void* sourceRowAddress = iRasterDesc.CalcRowAddress(iBaseAddress, currentY); ZDCPixmapNS::sBlitRowPixvals( sourceRowAddress, iRasterDesc.fPixvalDesc, iBounds.left, theRowBuffer, destPixvalDesc, 0, iBounds.Width()); theStream->Write(theRowBuffer, iBounds.Width()); } } } else { for (ZCoord currentY = iBounds.top; currentY < iBounds.bottom; ++currentY) { const void* sourceRowAddress = iRasterDesc.CalcRowAddress(iBaseAddress, currentY); ZDCPixmapNS::sBlitRowPixvals( sourceRowAddress, iRasterDesc.fPixvalDesc, iBounds.left, theRowBuffer, destPixvalDesc, 0, iBounds.Width()); theStream->Write(theRowBuffer, iBounds.Width()); } } } catch (...) { delete theSLZW; delete theSLZWNP; throw; } delete theSLZW; delete theSLZWNP; } iStream.WriteUInt8(';'); // Trailer. }
void ZDCPixmapEncoder_JPEGLib::Imp_Write(const ZStreamW& iStream, const void* iBaseAddress, const ZDCPixmapNS::RasterDesc& iRasterDesc, const ZDCPixmapNS::PixelDesc& iPixelDesc, const ZRect& iBounds) { jpeg_compress_struct theJCS; JPEGErrorMgr theEM; theJCS.err = &theEM; ::jpeg_create_compress(&theJCS); theJCS.image_width = iBounds.Width(); theJCS.image_height = iBounds.Height(); JPEGWriter theJW(iStream); theJCS.dest = &theJW; vector<uint8> rowBufferVector; try { ZDCPixmapNS::PixvalDesc destPixvalDesc; ZDCPixmapNS::PixelDesc destPixelDesc; ZRef<ZDCPixmapNS::PixelDescRep> thePixelDescRep = iPixelDesc.GetRep(); if (ZDCPixmapNS::PixelDescRep_Gray* thePixelDescRep_Gray = ZRefDynamicCast<ZDCPixmapNS::PixelDescRep_Gray>(thePixelDescRep)) { theJCS.input_components = 1; theJCS.in_color_space = JCS_GRAYSCALE; rowBufferVector.resize(iBounds.Width()); destPixelDesc = ZDCPixmapNS::PixelDesc(ZDCPixmapNS::eFormatStandard_Gray_8); destPixvalDesc.fDepth = 8; destPixvalDesc.fBigEndian = true; } else { theJCS.input_components = 3; theJCS.in_color_space = JCS_RGB; rowBufferVector.resize(3 * iBounds.Width()); destPixelDesc = ZDCPixmapNS::PixelDesc(ZDCPixmapNS::eFormatStandard_RGB_24); destPixvalDesc.fDepth = 24; destPixvalDesc.fBigEndian = true; } ::jpeg_set_defaults(&theJCS); ::jpeg_set_quality(&theJCS, fQuality, TRUE); theJCS.dct_method = JDCT_FASTEST; ::jpeg_start_compress(&theJCS, TRUE); JSAMPROW rowPtr[1]; rowPtr[0] = &rowBufferVector[0]; for (size_t y = iBounds.top; y < iBounds.bottom; ++y) { const void* sourceRowAddress = iRasterDesc.CalcRowAddress(iBaseAddress, y); ZDCPixmapNS::sBlitRow( sourceRowAddress, iRasterDesc.fPixvalDesc, iPixelDesc, iBounds.left, rowPtr[0], destPixvalDesc, destPixelDesc, 0, iBounds.Width()); ::jpeg_write_scanlines(&theJCS, rowPtr, 1); } ::jpeg_finish_compress(&theJCS); } catch (...) { ::jpeg_destroy(reinterpret_cast<j_common_ptr>(&theJCS)); throw; } ::jpeg_destroy(reinterpret_cast<j_common_ptr>(&theJCS)); }
static void sReadPixmap(const ZStreamR& inStream, ZDCPixmap& outPixmap) { uint16 rowBytes = inStream.ReadUInt16(); if (!(rowBytes & 0x8000)) ::sThrowBadFormat(); rowBytes &= 0x7FFF; ZRect bounds; bounds.top = inStream.ReadInt16(); bounds.left = inStream.ReadInt16(); bounds.bottom = inStream.ReadInt16(); bounds.right = inStream.ReadInt16(); inStream.ReadInt16(); // version inStream.ReadInt16(); // packType inStream.ReadInt32(); // packSize inStream.ReadInt32(); // hRes inStream.ReadInt32(); //vRes short pixelType = inStream.ReadInt16(); // pixelType short pixelSize = inStream.ReadInt16(); // pixelSize short cmpCount = inStream.ReadInt16(); // cmpCount short cmpSize = inStream.ReadInt16(); // cmpSize inStream.ReadInt32(); // planeBytes inStream.ReadInt32(); // pmTable inStream.ReadInt32(); // pmReserved // We only deal with pixel type of 0 (indexed pixels) if (pixelType != 0) ::sThrowUnsupportedFormat(); // indexed pixels have a cmpCount of 1 if (cmpCount != 1) ::sThrowBadFormat(); // pixelSize and cmpSize should be equal for indexed pixels if (pixelSize != cmpSize) ::sThrowBadFormat(); // Next on the stream is the color table vector<ZRGBColor> theColorTable; inStream.ReadInt32(); // ctSeed inStream.ReadInt16(); // ctFlags short ctSize = inStream.ReadInt16(); for (int i = 0; i <= ctSize; ++i) { inStream.ReadInt16(); // colorSpecIndex ZRGBColor theColor; theColor.red = inStream.ReadUInt16(); theColor.green = inStream.ReadUInt16(); theColor.blue = inStream.ReadUInt16(); theColorTable.push_back(theColor); } // Now we have the source rect inStream.Skip(8); // and the destination rect inStream.Skip(8); // Penultimately we have the mode inStream.ReadUInt16(); // The remaining data is the packed pixels. Allocate our ZDCPixmap // using the size we read in, but with no initialized data. ZDCPixmap thePixmap(bounds.Size(), ZDCPixmapNS::eFormatEfficient_Color_32); void* baseAddress = thePixmap.GetBaseAddress(); ZDCPixmapNS::RasterDesc theRasterDesc = thePixmap.GetRasterDesc(); ZDCPixmapNS::PixelDesc thePixelDesc = thePixmap.GetPixelDesc(); ::sUnpackFromStream(inStream, bounds.Width(), bounds.Height(), rowBytes, pixelSize, &theColorTable[0], theColorTable.size(), baseAddress, theRasterDesc, thePixelDesc); outPixmap = thePixmap; }
ZRect::ZRect(const ZRect &rhs) : rEngine(ZEngine::GetInstance()), rX(rhs.X()),rY(rhs.Y()),rWidth(rhs.Width()),rHeight(rhs.Height()) { }
bool ZRect::Contains(const ZRect &rect) const { //contains all 4 points return Contains(rect.Left(),rect.Top()) && Contains(rect.Right(),rect.Top()) && Contains(rect.Left(),rect.Bottom()) && Contains(rect.Right(),rect.Bottom()); }
bool ZRect::Intersects(const ZRect &rect) const { return !(rX > rect.Right() || rect.Left() > rX+rWidth || rY > rect.Bottom() || rect.Top() > rY+rHeight); }
void ZDCCanvas_X::DrawPixmap(ZDCState& ioState, const ZPoint& inLocation, const ZDCPixmap& inSourcePixmap, const ZDCPixmap* inMaskPixmap) { if (!fDrawable) return; if (!inSourcePixmap) return; ZRect realSourceBounds = inSourcePixmap.Size(); ZPoint realLocation = inLocation + ioState.fOrigin; if (inMaskPixmap) { if (!*inMaskPixmap) return; SetupLock theSetupLock(this); ZDCRgn sourceBoundsRgn = ZRect(realSourceBounds.Size()); ZDCRgn realClip = (this->Internal_CalcClipRgn(ioState) - realLocation) & sourceBoundsRgn; if (realClip.IsEmpty()) return; // Take a one bit copy of the mask Pixmap monoPixmap = fXServer->CreateBitmapFromDCPixmap(fDrawable, *inMaskPixmap, realSourceBounds, false); ZAssert(monoPixmap != None); // Paint with zeroes the area of the mask that's not part of the clip, if any if (ZDCRgn inverseClip = sourceBoundsRgn - realClip) { XGCValues values; values.graphics_exposures = 0; GC monoGC = fXServer->CreateGC(monoPixmap, GCGraphicsExposures, &values); fXServer->SetRegion(monoGC, inverseClip.GetRegion()); fXServer->SetForeground(monoGC, 0); fXServer->FillRectangle(monoPixmap, monoGC, 0, 0, realSourceBounds.Width(), realSourceBounds.Height()); fXServer->FreeGC(monoGC); } fXServer->SetFunction(fGC, GXcopy); ++fChangeCount_Mode; fXServer->SetClipMask(fGC, monoPixmap); fXServer->SetClipOrigin(fGC, realLocation.h, realLocation.v); ++fChangeCount_Clip; fXServer->DrawDCPixmap(fDrawable, fGC, realLocation, inSourcePixmap, realSourceBounds); fXServer->SetClipMask(fGC, None); fXServer->SetClipOrigin(fGC, 0, 0); fXServer->FreePixmap(monoPixmap); } else { SetupLock theSetupLock(this); SetupClip theSetupClip(this, ioState); if (theSetupClip.IsEmpty()) return; fXServer->SetFunction(fGC, GXcopy); ++fChangeCount_Mode; fXServer->DrawDCPixmap(fDrawable, fGC, realLocation, inSourcePixmap, realSourceBounds); } }