void iPermFSKModCtlCnst::Unserialize(iDynamicBuffer& buff) { iCtlCnst::Unserialize(buff); // Visitors uint16 viscnt; buff.Read(viscnt); visitors.RemoveAll(); while (viscnt--) { uint16 visitor; buff.Read(visitor); visitors.Add(visitor); } }
void iTavernCtlCnst::Unserialize(iDynamicBuffer& buff) { iCtlCnst::Unserialize(buff); uint16 curRumor; uint8 bRecruited; buff.Read(curRumor); buff.Read(bRecruited); m_curRumor = curRumor; m_bRecruited = bRecruited > 0; }
void iMystPoundCtlCnst::Unserialize(iDynamicBuffer& buff) { iCtlCnst::Unserialize(buff); // Last week production sint8 mt, cnt; buff.Read(mt); buff.Read(cnt); m_mt = (MINERAL_TYPE)mt; m_cnt = cnt; }
void iMGuildCtlCnst::Unserialize(iDynamicBuffer& buff) { iCtlCnst::Unserialize(buff); // Spells uint16 spcnt; buff.Read(spcnt); spells.RemoveAll(); while (spcnt--) { uint16 spell; buff.Read(spell); spells.Add(spell); } // Visitors uint16 viscnt; buff.Read(viscnt); visitors.RemoveAll(); while (viscnt--) { uint16 visitor; buff.Read(visitor); visitors.Add(visitor); } }
void iManaVtxCtlCnst::Unserialize(iDynamicBuffer& buff) { iCtlCnst::Unserialize(buff); // Visitors uint8 bVisited; buff.Read(bVisited); m_bVisited = (bVisited==0)?false:true; }
void iCtlCnsts::Unserialize(iDynamicBuffer& buff) { uint8 flag; buff.Read(flag); if (flag == 0) { // init default constructions GetCnst(DEFAULT_CONSTRUCTIONS[m_pCastle->Proto()->Type()][0])->SetState(iCtlCnst::Built); GetCnst(DEFAULT_CONSTRUCTIONS[m_pCastle->Proto()->Type()][1])->SetState(iCtlCnst::Built); } else if (flag == 1 || flag == 2) { uint16 cnt; buff.Read(cnt); while (cnt--){ uint16 idx; buff.Read(idx); uint8 state; buff.Read(state); m_items[idx]->SetState(iCtlCnst::Built); if (flag == 2) m_items[idx]->Unserialize(buff); } } else { check(0); } }
bool iMemoryDib::Bit2Byte(const iDynamicBuffer& in_buff, iDynamicBuffer& out_buff) { check(in_buff.GetSize()); uint32 nsiz = in_buff.GetSize()*8; out_buff.ReInit(nsiz); for (uint32 xx=0; xx<in_buff.GetSize(); ++xx){ uint8 data; in_buff.Read(data); for (uint32 zz=0; zz<8; ++zz){ uint8 bd = (uint8)(((data >> zz)&1)?255:0); out_buff.Write(bd); } } return true; }
bool iMemoryDib::Byte2Bit(const iDynamicBuffer& in_buff, iDynamicBuffer& out_buff) { check(in_buff.GetSize()); uint32 nsiz = in_buff.GetSize()/8 + ((in_buff.GetSize()%8==0)?0:1); out_buff.ReInit(nsiz); for (uint32 xx=0; xx<nsiz; ++xx){ uint32 cnt=0; uint8 data=0; uint8 odata=0; while (cnt<8 && in_buff.Read(data)) { odata |= (data?1<<cnt:0); cnt++; } out_buff.Write(odata); } out_buff.Seek(0); return true; }
void iDwellCtlCnst::Unserialize(iDynamicBuffer& buff) { iCtlCnst::Unserialize(buff); // Creatures quantity buff.Read(crCount); }