コード例 #1
0
void SpriteCharacterGame::GetKeys(ship a_ship)
{
	Vector3 A(1,	 0,		 0);
	Vector3 B(0,	-1,		 0);
	Vector3 C(0,	 0,		 1);
	Vector3 D(0,	 0,		-1);
	
	if(HELP_Keypresses(SDL_SCANCODE_W)) a_ship.Moveship(A);
	if(HELP_Keypresses(SDL_SCANCODE_S)) a_ship.Moveship(B);
	if(HELP_Keypresses(SDL_SCANCODE_A))	a_ship.Moveship(C);
	if(HELP_Keypresses(SDL_SCANCODE_D))	a_ship.Moveship(D);
	
	if(HELP_Keypresses(SDL_SCANCODE_SPACE));
	
	if(HELP_Keypresses(SDL_SCANCODE_ESCAPE));
}