//------------------------------------------------------------------------------------- ///Load all songs, initializes overlay and play first Sound::Sound(const char* path, int width, int height):volumeDiff(1),actualSongNumber(0),overlayIsShowed(false),durationOverlay(0),startVolume(5) { volume = startVolume; //50% engine = irrklang::createIrrKlangDevice(); struct dirent *entry; DIR *dp; dp = opendir(path); std::string stringName; if (dp == NULL) { perror("opendir: Path does not exist or could not be read."); }else{ while ((entry = readdir(dp))){ stringName = entry->d_name; if(!(!strcmp(".", stringName.c_str())||!strcmp("..",stringName.c_str()))){ songNames.push_back(std::string(path)+ '/'+ entry->d_name); } } } song = engine->play2D(songNames[0].c_str(), false, false, true); song->setVolume(volume); closedir(dp); //Event Listener song->setSoundStopEventReceiver(this); //overlay Ogre::OverlayManager& overlayManager = Ogre::OverlayManager::getSingleton(); //Create a panel Ogre::OverlayContainer* panel = static_cast<Ogre::OverlayContainer*>(overlayManager.createOverlayElement("Panel", "MusicPanel")); panel->setMetricsMode(Ogre::GMM_PIXELS); panel->setDimensions(width*9/10, 50); panel->setLeft((width - panel->getWidth()) / 2); panel->setMaterialName("Core/StatsBlockCenter"); // Optional background material // Create a text area musicTextArea = static_cast<Ogre::TextAreaOverlayElement*>(overlayManager.createOverlayElement("TextArea", "MusicTextArea")); musicTextArea->setMetricsMode(Ogre::GMM_PIXELS); musicTextArea->setTop(5); musicTextArea->setLeft((( panel->getWidth())) / 4); musicTextArea->setCharHeight(14); musicTextArea->setFontName("StarWars"); // Add the text area to the panel panel->addChild(musicTextArea); // Create an overlay, and add the panel overlay = overlayManager.create("MusicBox"); overlay->add2D((panel)); actualSong(); }
void GUIHelper::reposContainer(Ogre::OverlayContainer *o) { ASSERT(o); if(!o->getParent()){ debugWARNING("This overlay has no parent (%s)\n", o->getName().c_str()); return; } // if we have parent then we call the other function Ogre::OverlayContainer *parent = o->getParent(); reposContainer(o, parent->getLeft(), parent->getTop(),parent->getHeight(), parent->getWidth()); }
/** * Bugfix for the nested overlay containers position. This function will * get a overlay and will iterate over all the (child) containers and will * set the new "relative" position * @param overlay The overlay to fix the childs positions */ void GUIHelper::fixOverlayPosition(Ogre::Overlay *overlay) { ASSERT(overlay); Ogre::Overlay::Overlay2DElementsIterator it = overlay->get2DElementsIterator(); Ogre::OverlayContainer *parent = 0; while(it.hasMoreElements()){ parent = it.peekNext(); if(!parent){ break; } // else we have the parent... get the top left and sizes Ogre::Real top = parent->getTop(); Ogre::Real left = parent->getLeft(); Ogre::Real height = parent->getHeight(); Ogre::Real width = parent->getWidth(); Ogre::OverlayContainer::ChildIterator it2 = parent->getChildIterator(); Ogre::OverlayContainer *child = 0; while(it2.hasMoreElements()){ child = static_cast<Ogre::OverlayContainer *>(it2.peekNextValue()); if(!child){ break; } // else.. we have to configure this child with the parent size and // position reposContainer(child, left, top, height, width); it2.moveNext(); } it.moveNext(); } }