/** * Kicks the player from the server. * @author John M. Harris, Jr. */ void Player::Kick(){ OpenBlox::OBGame* game = OpenBlox::OBGame::getInstance(); if(!game){ return; } if(game->isServer()){ DataModel* dm = game->getDataModel(); if(dm){ Instance* nsi = dm->FindService("NetworkServer"); if(nsi){ NetworkPeer* ns = dynamic_cast<NetworkPeer*>(nsi); if(ns){ std::vector<Instance*> nrs = ns->GetChildren(); for(std::vector<Instance*>::size_type i = 0; i != nrs.size(); i++){ Instance* kid = nrs[i]; if(kid){ if(NetworkReplicator* nr = dynamic_cast<NetworkReplicator*>(kid)){ if(nr->GetPlayer() == this){ RakNet::SystemAddress addr = nr->getAddress(); RakNet::RakPeerInterface* peer = ns->getPeer(); if(peer){ peer->CloseConnection(addr, true, 0, HIGH_PRIORITY); } } } } } } } } }else{ DataModel* dm = game->getDataModel(); if(dm){ Instance* plrsi = dm->FindService("Players"); if(plrsi){ if(Players* plrs = dynamic_cast<Players*>(plrsi)){ if(plrs->getLocalPlayer() == this){ Instance* nci = dm->FindService("NetworkClient"); if(nci){ if(NetworkClient* nc = dynamic_cast<NetworkClient*>(nci)){ nc->Disconnect(); } } return; } } } } WLOG("Attempt to kick a player from client."); } }
int main(int argc, char **argv) { const char *DEFAULT_SERVER_ADDRESS="test.dnsalias.net"; const unsigned short DEFAULT_SERVER_PORT=60000; const char *serverAddress; unsigned short serverPort; #ifndef _DEBUG // Only use DEFAULT_SERVER_ADDRESS for debugging if (argc<2) { PrintHelp(); return false; } #endif if (argc<2) serverAddress=DEFAULT_SERVER_ADDRESS; else serverAddress=argv[1]; if (argc<3) serverPort=DEFAULT_SERVER_PORT; else serverPort=atoi(argv[2]); // ---- RAKPEER ----- RakNet::RakPeerInterface *rakPeer; rakPeer=RakNet::RakPeerInterface::GetInstance(); static const unsigned short clientLocalPort=0; RakNet::SocketDescriptor sd(clientLocalPort,0); // Change this if you want RakNet::StartupResult sr = rakPeer->Startup(1,&sd,1); // Change this if you want rakPeer->SetMaximumIncomingConnections(0); // Change this if you want if (sr!=RakNet::RAKNET_STARTED) { printf("Startup failed. Reason=%i\n", (int) sr); return 1; } RakNet::CloudClient cloudClient; rakPeer->AttachPlugin(&cloudClient); RakNet::ConnectionAttemptResult car = rakPeer->Connect(serverAddress, serverPort, 0, 0); if (car==RakNet::CANNOT_RESOLVE_DOMAIN_NAME) { printf("Cannot resolve domain name\n"); return 1; } printf("Connecting to %s...\n", serverAddress); bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing RakNet::Packet *packet; while (1) { for (packet=rakPeer->Receive(); packet; rakPeer->DeallocatePacket(packet), packet=rakPeer->Receive()) { switch (packet->data[0]) { case ID_CONNECTION_LOST: printf("Lost connection to server.\n"); return 1; case ID_CONNECTION_ATTEMPT_FAILED: printf("Failed to connect to server at %s.\n", packet->systemAddress.ToString(true)); return 1; case ID_REMOTE_SYSTEM_REQUIRES_PUBLIC_KEY: case ID_OUR_SYSTEM_REQUIRES_SECURITY: case ID_PUBLIC_KEY_MISMATCH: case ID_INVALID_PASSWORD: case ID_CONNECTION_BANNED: // You won't see these unless you modified CloudServer printf("Server rejected the connection.\n"); return 1; case ID_INCOMPATIBLE_PROTOCOL_VERSION: printf("Server is running an incompatible RakNet version.\n"); return 1; case ID_NO_FREE_INCOMING_CONNECTIONS: printf("Server has no free connections\n"); return 1; case ID_IP_RECENTLY_CONNECTED: printf("Recently connected. Retrying."); rakPeer->Connect(serverAddress, serverPort, 0, 0); break; case ID_CONNECTION_REQUEST_ACCEPTED: printf("Connected to server.\n"); UploadInstanceToCloud(&cloudClient, packet->guid); GetClientSubscription(&cloudClient, packet->guid); GetServers(&cloudClient, packet->guid); break; case ID_CLOUD_GET_RESPONSE: { RakNet::CloudQueryResult cloudQueryResult; cloudClient.OnGetReponse(&cloudQueryResult, packet); unsigned int rowIndex; const bool wasCallToGetServers=cloudQueryResult.cloudQuery.keys[0].primaryKey=="CloudConnCount"; printf("\n"); if (wasCallToGetServers) printf("Downloaded server list. %i servers.\n", cloudQueryResult.rowsReturned.Size()); else printf("Downloaded client list. %i clients.\n", cloudQueryResult.rowsReturned.Size()); unsigned short connectionsOnOurServer=65535; unsigned short lowestConnectionsServer=65535; RakNet::SystemAddress lowestConnectionAddress; for (rowIndex=0; rowIndex < cloudQueryResult.rowsReturned.Size(); rowIndex++) { RakNet::CloudQueryRow *row = cloudQueryResult.rowsReturned[rowIndex]; if (wasCallToGetServers) { unsigned short connCount; RakNet::BitStream bsIn(row->data, row->length, false); bsIn.Read(connCount); printf("%i. Server found at %s with %i connections\n", rowIndex+1, row->serverSystemAddress.ToString(true), connCount); unsigned short connectionsExcludingOurselves; if (row->serverGUID==packet->guid) connectionsExcludingOurselves=connCount-1; else connectionsExcludingOurselves=connCount; // Find the lowest load server (optional) if (packet->guid==row->serverGUID) { connectionsOnOurServer=connectionsExcludingOurselves; } else if (connectionsExcludingOurselves < lowestConnectionsServer) { lowestConnectionsServer=connectionsExcludingOurselves; lowestConnectionAddress=row->serverSystemAddress; } } else { printf("%i. Client found at %s", rowIndex+1, row->clientSystemAddress.ToString(true)); if (row->clientGUID==rakPeer->GetMyGUID()) printf(" (Ourselves)"); RakNet::BitStream bsIn(row->data, row->length, false); RakNet::RakString clientData; bsIn.Read(clientData); printf(" Data: %s", clientData.C_String()); printf("\n"); } } // Do load balancing by reconnecting to lowest load server (optional) if (didRebalance==false && wasCallToGetServers && cloudQueryResult.rowsReturned.Size()>0 && connectionsOnOurServer>lowestConnectionsServer) { printf("Reconnecting to lower load server %s\n", lowestConnectionAddress.ToString(false)); rakPeer->CloseConnection(packet->guid, true); // Wait for the thread to close, otherwise will immediately get back ID_CONNECTION_ATTEMPT_FAILED because no free outgoing connection slots // Alternatively, just call Startup() with 2 slots instead of 1 RakSleep(500); rakPeer->Connect(lowestConnectionAddress.ToString(false), lowestConnectionAddress.GetPort(), 0, 0); didRebalance=true; } cloudClient.DeallocateWithDefaultAllocator(&cloudQueryResult); } break; case ID_CLOUD_SUBSCRIPTION_NOTIFICATION: { bool wasUpdated; RakNet::CloudQueryRow cloudQueryRow; cloudClient.OnSubscriptionNotification(&wasUpdated, &cloudQueryRow, packet, 0 ); if (wasUpdated) printf("New client at %s\n", cloudQueryRow.clientSystemAddress.ToString(true)); else printf("Lost client at %s\n", cloudQueryRow.clientSystemAddress.ToString(true)); cloudClient.DeallocateWithDefaultAllocator(&cloudQueryRow); } break; } } // Any additional client processing can go here RakSleep(30); } RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; }
int main(int argc, char **argv) { if (argc<8) { printf("Arguments: serverIP, pathToGame, gameName, patchImmediately, localPort, serverPort, fullScan"); return 0; } RakNet::SystemAddress TCPServerAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS; RakNet::AutopatcherClient autopatcherClient; RakNet::FileListTransfer fileListTransfer; RakNet::CloudClient cloudClient; autopatcherClient.SetFileListTransferPlugin(&fileListTransfer); bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing bool fullScan = argv[7][0]=='1'; unsigned short localPort; localPort=atoi(argv[5]); unsigned short serverPort=atoi(argv[6]); RakNet::PacketizedTCP packetizedTCP; if (packetizedTCP.Start(localPort,1)==false) { printf("Failed to start TCP. Is the port already in use?"); return 1; } packetizedTCP.AttachPlugin(&autopatcherClient); packetizedTCP.AttachPlugin(&fileListTransfer); RakNet::RakPeerInterface *rakPeer; rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor socketDescriptor(localPort,0); rakPeer->Startup(1,&socketDescriptor, 1); rakPeer->AttachPlugin(&cloudClient); DataStructures::List<RakNet::RakNetSocket2* > sockets; rakPeer->GetSockets(sockets); printf("Started on port %i\n", sockets[0]->GetBoundAddress().GetPort()); char buff[512]; strcpy(buff, argv[1]); rakPeer->Connect(buff, serverPort, 0, 0); printf("Connecting...\n"); char appDir[512]; strcpy(appDir, argv[2]); char appName[512]; strcpy(appName, argv[3]); bool patchImmediately=argc>=5 && argv[4][0]=='1'; RakNet::Packet *p; while (1) { RakNet::SystemAddress notificationAddress; notificationAddress=packetizedTCP.HasCompletedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); TCPServerAddress=notificationAddress; } notificationAddress=packetizedTCP.HasNewIncomingConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_NEW_INCOMING_CONNECTION\n"); notificationAddress=packetizedTCP.HasLostConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_LOST\n"); notificationAddress=packetizedTCP.HasFailedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_CONNECTION_ATTEMPT_FAILED TCP\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } p=packetizedTCP.Receive(); while (p) { if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR) { char buff[256]; RakNet::BitStream temp(p->data, p->length, false); temp.IgnoreBits(8); RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp); printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n"); printf("%s\n", buff); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES) { printf("ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_AUTOPATCHER_FINISHED) { printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate()); double srvDate=autopatcherClient.GetServerDate(); FILE *fp = fopen("srvDate", "wb"); fwrite(&srvDate,sizeof(double),1,fp); fclose(fp); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION) { printf("ID_AUTOPATCHER_RESTART_APPLICATION"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } // Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n"); packetizedTCP.DeallocatePacket(p); p=packetizedTCP.Receive(); } p=rakPeer->Receive(); while (p) { if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED) { // UploadInstanceToCloud(&cloudClient, p->guid); // GetClientSubscription(&cloudClient, p->guid); GetServers(&cloudClient, p->guid); break; } else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED) { printf("ID_CONNECTION_ATTEMPT_FAILED UDP\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } else if (p->data[0]==ID_CLOUD_GET_RESPONSE) { RakNet::CloudQueryResult cloudQueryResult; cloudClient.OnGetReponse(&cloudQueryResult, p); unsigned int rowIndex; const bool wasCallToGetServers=cloudQueryResult.cloudQuery.keys[0].primaryKey=="CloudConnCount"; printf("\n"); if (wasCallToGetServers) printf("Downloaded server list. %i servers.\n", cloudQueryResult.rowsReturned.Size()); unsigned short connectionsOnOurServer=65535; unsigned short lowestConnectionsServer=65535; RakNet::SystemAddress lowestConnectionAddress; for (rowIndex=0; rowIndex < cloudQueryResult.rowsReturned.Size(); rowIndex++) { RakNet::CloudQueryRow *row = cloudQueryResult.rowsReturned[rowIndex]; if (wasCallToGetServers) { unsigned short connCount; RakNet::BitStream bsIn(row->data, row->length, false); bsIn.Read(connCount); printf("%i. Server found at %s with %i connections\n", rowIndex+1, row->serverSystemAddress.ToString(true), connCount); unsigned short connectionsExcludingOurselves; if (row->serverGUID==p->guid) connectionsExcludingOurselves=connCount-1; else connectionsExcludingOurselves=connCount; // Find the lowest load server (optional) if (p->guid==row->serverGUID) { connectionsOnOurServer=connectionsExcludingOurselves; } else if (connectionsExcludingOurselves < lowestConnectionsServer) { lowestConnectionsServer=connectionsExcludingOurselves; lowestConnectionAddress=row->serverSystemAddress; } } } // Do load balancing by reconnecting to lowest load server (optional) if (didRebalance==false && wasCallToGetServers) { if (cloudQueryResult.rowsReturned.Size()>0 && connectionsOnOurServer>lowestConnectionsServer) { printf("Reconnecting to lower load server %s\n", lowestConnectionAddress.ToString(false)); rakPeer->CloseConnection(p->guid, true); // Wait for the thread to close, otherwise will immediately get back ID_CONNECTION_ATTEMPT_FAILED because no free outgoing connection slots // Alternatively, just call Startup() with 2 slots instead of 1 RakSleep(500); rakPeer->Connect(lowestConnectionAddress.ToString(false), lowestConnectionAddress.GetPort(), 0, 0); // TCP Connect to new IP address packetizedTCP.Connect(lowestConnectionAddress.ToString(false),serverPort,false); } else { // TCP Connect to original IP address packetizedTCP.Connect(buff,serverPort,false); } didRebalance=true; } cloudClient.DeallocateWithDefaultAllocator(&cloudQueryResult); } rakPeer->DeallocatePacket(p); p=rakPeer->Receive(); } if (TCPServerAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS && patchImmediately==true) { patchImmediately=false; char restartFile[512]; strcpy(restartFile, appDir); strcat(restartFile, "/autopatcherRestart.txt"); double lastUpdateDate; if (fullScan==false) { FILE *fp = fopen("srvDate", "rb"); if (fp) { fread(&lastUpdateDate, sizeof(lastUpdateDate), 1, fp); fclose(fp); } else lastUpdateDate=0; } else lastUpdateDate=0; if (autopatcherClient.PatchApplication(appName, appDir, lastUpdateDate, TCPServerAddress, &transferCallback, restartFile, argv[0])) { printf("Patching process starting.\n"); } else { printf("Failed to start patching.\n"); autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 0; } } RakSleep(30); } // Dereference so the destructor doesn't crash autopatcherClient.SetFileListTransferPlugin(0); autopatcherClient.Clear(); packetizedTCP.Stop(); rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); return 1; }
int main(int argc, char **argv) { printf("A simple client interface for the advanced autopatcher.\n"); printf("Use DirectoryDeltaTransfer for a simpler version of an autopatcher.\n"); printf("Difficulty: Intermediate\n\n"); printf("Client starting..."); RakNet::SystemAddress serverAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS; RakNet::AutopatcherClient autopatcherClient; RakNet::FileListTransfer fileListTransfer; autopatcherClient.SetFileListTransferPlugin(&fileListTransfer); unsigned short localPort=0; if (argc>=6) { localPort=atoi(argv[5]); } #ifdef USE_TCP RakNet::PacketizedTCP packetizedTCP; if (packetizedTCP.Start(localPort,1)==false) { printf("Failed to start TCP. Is the port already in use?"); return 1; } packetizedTCP.AttachPlugin(&autopatcherClient); packetizedTCP.AttachPlugin(&fileListTransfer); #else RakNet::RakPeerInterface *rakPeer; rakPeer = RakNet::RakPeerInterface::GetInstance(); RakNet::SocketDescriptor socketDescriptor(localPort,0); rakPeer->Startup(1,&socketDescriptor, 1); // Plugin will send us downloading progress notifications if a file is split to fit under the MTU 10 or more times rakPeer->SetSplitMessageProgressInterval(10); rakPeer->AttachPlugin(&autopatcherClient); rakPeer->AttachPlugin(&fileListTransfer); #endif printf("started\n"); char buff[512]; if (argc<2) { printf("Enter server IP: "); Gets(buff,sizeof(buff)); if (buff[0]==0) //strcpy(buff, "94.198.81.195"); strcpy(buff, "127.0.0.1"); } else strcpy(buff, argv[1]); #ifdef USE_TCP packetizedTCP.Connect(buff,60000,false); #else rakPeer->Connect(buff, 60000, 0, 0); #endif printf("Connecting...\n"); char appDir[512]; if (argc<3) { printf("Enter application directory: "); Gets(appDir,sizeof(appDir)); if (appDir[0]==0) { strcpy(appDir, "D:/temp2"); } } else strcpy(appDir, argv[2]); char appName[512]; if (argc<4) { printf("Enter application name: "); Gets(appName,sizeof(appName)); if (appName[0]==0) strcpy(appName, "TestApp"); } else strcpy(appName, argv[3]); bool patchImmediately=argc>=5 && argv[4][0]=='1'; if (patchImmediately==false) printf("Hit 'q' to quit, 'p' to patch, 'c' to cancel the patch. 'r' to reconnect. 'd' to disconnect.\n"); else printf("Hit 'q' to quit, 'c' to cancel the patch.\n"); char ch; RakNet::Packet *p; while (1) { #ifdef USE_TCP RakNet::SystemAddress notificationAddress; notificationAddress=packetizedTCP.HasCompletedConnectionAttempt(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); serverAddress=notificationAddress; } notificationAddress=packetizedTCP.HasNewIncomingConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_NEW_INCOMING_CONNECTION\n"); notificationAddress=packetizedTCP.HasLostConnection(); if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS) printf("ID_CONNECTION_LOST\n"); p=packetizedTCP.Receive(); while (p) { if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR) { char buff[256]; RakNet::BitStream temp(p->data, p->length, false); temp.IgnoreBits(8); RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp); printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n"); printf("%s\n", buff); } else if (p->data[0]==ID_AUTOPATCHER_FINISHED) { printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate()); double srvDate=autopatcherClient.GetServerDate(); FILE *fp = fopen("srvDate", "wb"); fwrite(&srvDate,sizeof(double),1,fp); fclose(fp); } else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION) printf("Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n"); packetizedTCP.DeallocatePacket(p); p=packetizedTCP.Receive(); } #else p=rakPeer->Receive(); while (p) { if (p->data[0]==ID_DISCONNECTION_NOTIFICATION) printf("ID_DISCONNECTION_NOTIFICATION\n"); else if (p->data[0]==ID_CONNECTION_LOST) printf("ID_CONNECTION_LOST\n"); else if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED) { printf("ID_CONNECTION_REQUEST_ACCEPTED\n"); serverAddress=p->systemAddress; } else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED) printf("ID_CONNECTION_ATTEMPT_FAILED\n"); else if (p->data[0]==ID_NO_FREE_INCOMING_CONNECTIONS) printf("ID_NO_FREE_INCOMING_CONNECTIONS\n"); else if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR) { char buff[256]; RakNet::BitStream temp(p->data, p->length, false); temp.IgnoreBits(8); RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp); printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n"); printf("%s\n", buff); } else if (p->data[0]==ID_AUTOPATCHER_FINISHED) { printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate()); double srvDate=autopatcherClient.GetServerDate(); FILE *fp = fopen("srvDate", "wb"); fwrite(&srvDate,sizeof(double),1,fp); fclose(fp); } else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION) printf("Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n"); rakPeer->DeallocatePacket(p); p=rakPeer->Receive(); } #endif if (kbhit()) ch=getch(); else ch=0; if (ch=='q') break; else if (ch=='r') { #ifdef USE_TCP packetizedTCP.Connect(buff,60000,false); #else rakPeer->Connect(buff, 60000, 0, 0); #endif } else if (ch=='d') { #ifdef USE_TCP packetizedTCP.CloseConnection(serverAddress); #else rakPeer->CloseConnection(serverAddress, true); #endif } else if (ch=='p' || (serverAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS && patchImmediately==true)) { patchImmediately=false; char restartFile[512]; strcpy(restartFile, appDir); strcat(restartFile, "/autopatcherRestart.txt"); double lastUpdateDate; FILE *fp = fopen("srvDate", "rb"); if (fp) { fread(&lastUpdateDate, sizeof(lastUpdateDate), 1, fp); fclose(fp); } else lastUpdateDate=0; if (autopatcherClient.PatchApplication(appName, appDir, lastUpdateDate, serverAddress, &transferCallback, restartFile, argv[0])) { printf("Patching process starting.\n"); } else { printf("Failed to start patching.\n"); } } else if (ch=='c') { autopatcherClient.Clear(); printf("Autopatcher cleared.\n"); } RakSleep(30); } // Dereference so the destructor doesn't crash autopatcherClient.SetFileListTransferPlugin(0); #ifdef USE_TCP packetizedTCP.Stop(); #else rakPeer->Shutdown(500,0); RakNet::RakPeerInterface::DestroyInstance(rakPeer); #endif return 1; }
int main(int argc, char** argv) { RakNet::RakPeerInterface *server = RakNet::RakPeerInterface::GetInstance(); RakNet::Packet* p; unsigned char packetIdentifier; RakNet::SystemAddress clientID = RakNet::UNASSIGNED_SYSTEM_ADDRESS; RakNet::RakNetStatistics *rss; RakNet::SocketDescriptor socketDescriptors[2]; char portstring[30]; socketDescriptors[0].port = SERVER_PORT; socketDescriptors[0].socketFamily = AF_INET; // Test out IPV4 socketDescriptors[1].port = SERVER_PORT; socketDescriptors[1].socketFamily = AF_INET6; // Test out IPV6 if (server->Startup(4, socketDescriptors, 2) != RakNet::RAKNET_STARTED) { std::cout << "IPV6 not supported, starting with IPV4-only interface..." << std::endl; if (server->Startup(4, socketDescriptors, 1) != RakNet::RAKNET_STARTED) { std::cerr << "Error creating server, exiting..." << std::endl; exit(-1); } } std::cout << "Server started successfully. Listening on port " << SERVER_PORT << std::endl; server->SetMaximumIncomingConnections(20); server->SetOccasionalPing(true); server->SetUnreliableTimeout(1000); DataStructures::List<RakNet::RakNetSocket2*> sockets; server->GetSockets(sockets); std::cout << "Socket addresses used by RakNet:" << std::endl; for (unsigned int i = 0; i < sockets.Size(); i++) { printf("%i. %s\n", i + 1, sockets[i]->GetBoundAddress().ToString(true)); } char message[2048]; // Loop for input while (1) { // This sleep keeps RakNet responsive RakSleep(30); if (kbhit()) { // Notice what is not here: something to keep our network running. It's // fine to block on gets or anything we want // Because the network engine was painstakingly written using threads. Gets(message, sizeof(message)); if (strcmp(message, "quit") == 0) { puts("Quitting."); break; } if (strcmp(message, "stat") == 0) { rss = server->GetStatistics(server->GetSystemAddressFromIndex(0)); StatisticsToString(rss, message, 2); printf("%s", message); printf("Ping %i\n", server->GetAveragePing(server->GetSystemAddressFromIndex(0))); continue; } if (strcmp(message, "ping") == 0) { server->Ping(clientID); continue; } if (strcmp(message, "pingip") == 0) { printf("Enter IP: "); Gets(message, sizeof(message)); printf("Enter port: "); Gets(portstring, sizeof(portstring)); if (portstring[0] == 0) strcpy(portstring, "1234"); server->Ping(message, atoi(portstring), false); continue; } if (strcmp(message, "kick") == 0) { server->CloseConnection(clientID, true, 0); continue; } if (strcmp(message, "getconnectionlist") == 0) { printf("Connections:\n"); RakNet::SystemAddress systems[10]; unsigned short numConnections = 10; server->GetConnectionList((RakNet::SystemAddress*) &systems, &numConnections); for (int i = 0; i < numConnections; i++) { printf("%i. %s\n", i + 1, systems[i].ToString(true)); } continue; } if (strcmp(message, "ban") == 0) { printf("Enter IP to ban. You can use * as a wildcard\n"); Gets(message, sizeof(message)); server->AddToBanList(message); printf("IP %s added to ban list.\n", message); continue; } // Message now holds what we want to broadcast char message2[2048]; // Append Server: to the message so clients know that it ORIGINATED from the server // All messages to all clients come from the server either directly or by being // relayed from other clients message2[0] = 0; const static char prefix[] = "Server: "; strncpy(message2, prefix, sizeof(message2)); strncat(message2, message, sizeof(message2) - strlen(prefix) - 1); // message2 is the data to send // strlen(message2)+1 is to send the null terminator // HIGH_PRIORITY doesn't actually matter here because we don't use any other priority // RELIABLE_ORDERED means make sure the message arrives in the right order // We arbitrarily pick 0 for the ordering stream // RakNet::UNASSIGNED_SYSTEM_ADDRESS means don't exclude anyone from the broadcast // true means broadcast the message to everyone connected server->Send(message2, (const int)strlen(message2) + 1, HIGH_PRIORITY, RELIABLE_ORDERED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true); } // Get a packet from either the server or the client for (p = server->Receive(); p; server->DeallocatePacket(p), p = server->Receive()) { // We got a packet, get the identifier with our handy function packetIdentifier = GetPacketIdentifier(p); // Check if this is a network message packet switch (packetIdentifier) { case ID_DISCONNECTION_NOTIFICATION: // Connection lost normally printf("ID_DISCONNECTION_NOTIFICATION from %s\n", p->systemAddress.ToString(true));; break; case ID_NEW_INCOMING_CONNECTION: // Somebody connected. We have their IP now printf("ID_NEW_INCOMING_CONNECTION from %s with GUID %s\n", p->systemAddress.ToString(true), p->guid.ToString()); clientID = p->systemAddress; // Record the player ID of the client printf("Remote internal IDs:\n"); for (int index = 0; index < MAXIMUM_NUMBER_OF_INTERNAL_IDS; index++) { RakNet::SystemAddress internalId = server->GetInternalID(p->systemAddress, index); if (internalId != RakNet::UNASSIGNED_SYSTEM_ADDRESS) { printf("%i. %s\n", index + 1, internalId.ToString(true)); } } break; case ID_INCOMPATIBLE_PROTOCOL_VERSION: printf("ID_INCOMPATIBLE_PROTOCOL_VERSION\n"); break; case ID_CONNECTED_PING: case ID_UNCONNECTED_PING: printf("Ping from %s\n", p->systemAddress.ToString(true)); break; case ID_CONNECTION_LOST: // Couldn't deliver a reliable packet - i.e. the other system was abnormally // terminated printf("ID_CONNECTION_LOST from %s\n", p->systemAddress.ToString(true));; break; default: // The server knows the static data of all clients, so we can prefix the message // With the name data printf("%s\n", p->data); // Relay the message. We prefix the name for other clients. This demonstrates // That messages can be changed on the server before being broadcast // Sending is the same as before sprintf(message, "%s", p->data); server->Send(message, (const int)strlen(message) + 1, HIGH_PRIORITY, RELIABLE_ORDERED, 0, p->systemAddress, true); break; } } } server->Shutdown(300); // We're done with the network RakNet::RakPeerInterface::DestroyInstance(server); }