コード例 #1
0
ファイル: Utils.cpp プロジェクト: GrimKriegor/openmw-tes3mp
unsigned int PingRakNetServer(const char *addr, unsigned short port)
{
    RakNet::Packet *packet;
    bool done = false;
    RakNet::TimeMS time = PING_UNREACHABLE;

    RakNet::SocketDescriptor socketDescriptor{0, ""};
    RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance();
    peer->Startup(1, &socketDescriptor, 1);
    if (!peer->Ping(addr, port, false))
        return time;
    RakNet::TimeMS start = RakNet::GetTimeMS();
    while (!done)
    {
        RakNet::TimeMS now = RakNet::GetTimeMS();
        if (now - start >= PING_UNREACHABLE)
            break;

        packet = peer->Receive();
        if (!packet)
            continue;

        switch (packet->data[0])
        {
            case ID_DISCONNECTION_NOTIFICATION:
            case ID_CONNECTION_LOST:
                done = true;
                break;
            case ID_CONNECTED_PING:
            case ID_UNCONNECTED_PONG:
            {
                RakNet::BitStream bsIn(&packet->data[1], packet->length, false);
                bsIn.Read(time);
                time = now - time;
                done = true;
                break;
            }
            default:
                break;
        }
        peer->DeallocatePacket(packet);
    }

    peer->Shutdown(0);
    RakNet::RakPeerInterface::DestroyInstance(peer);
    return time > PING_UNREACHABLE ? PING_UNREACHABLE : time;
}
コード例 #2
0
int main(void)
{
	char ch;

#ifdef USE_TCP
	RakNet::PacketizedTCP tcp1;
#else
	RakNet::RakPeerInterface *rakPeer;
#endif

	// directoryDeltaTransfer is the main plugin that does the work for this sample.
	RakNet::DirectoryDeltaTransfer directoryDeltaTransfer;
	// The fileListTransfer plugin is used by the DirectoryDeltaTransfer plugin and must also be registered (you could use this yourself too if you wanted, of course).
	RakNet::FileListTransfer fileListTransfer;
	// Read files in parts, rather than the whole file from disk at once
	RakNet::IncrementalReadInterface iri;
	directoryDeltaTransfer.SetDownloadRequestIncrementalReadInterface(&iri, 1000000);

#ifdef USE_TCP
	tcp1.AttachPlugin(&directoryDeltaTransfer);
	tcp1.AttachPlugin(&fileListTransfer);
#else
	rakPeer = RakNet::RakPeerInterface::GetInstance();
	rakPeer->AttachPlugin(&directoryDeltaTransfer);
	rakPeer->AttachPlugin(&fileListTransfer);
	// Get download progress notifications.  Handled by the plugin.
	rakPeer->SetSplitMessageProgressInterval(100);
#endif
	directoryDeltaTransfer.SetFileListTransferPlugin(&fileListTransfer);

	printf("This sample demonstrates the plugin to incrementally transfer compressed\n");
	printf("deltas of directories.  In essence, it's a simple autopatcher.\n");
	printf("Unlike the full autopatcher, it has no dependencies.  It is suitable for\n");
	printf("patching from non-dedicated servers at runtime.\n");
	printf("Difficulty: Intermediate\n\n");

	printf("Enter listen port. Enter for default. If running two instances on the\nsame computer, use 0 for the client.\n");
	unsigned short localPort;
	char str[256];
	Gets(str, sizeof(str));
	if (str[0]==0)
		localPort=60000;
	else
		localPort=atoi(str);
	RakNet::SocketDescriptor socketDescriptor(localPort,0);
#ifdef USE_TCP
	bool b=tcp1.Start(localPort,8);
	RakAssert(b);
#else
	if (rakPeer->Startup(8,&socketDescriptor, 1)!=RakNet::RAKNET_STARTED)
	{
		RakNet::RakPeerInterface::DestroyInstance(rakPeer);
		printf("RakNet initialize failed.  Possibly duplicate port.\n");
		return 1;
	}
	rakPeer->SetMaximumIncomingConnections(8);
#endif

	printf("Commands:\n");
	printf("(S)et application directory.\n");
	printf("(A)dd allowed uploads from subdirectory.\n");
	printf("(D)ownload from subdirectory.\n");
	printf("(C)lear allowed uploads.\n");
	printf("C(o)nnect to another system.\n");
	printf("(Q)uit.\n");

	RakNet::SystemAddress sysAddrZero=RakNet::UNASSIGNED_SYSTEM_ADDRESS;
	RakNet::TimeMS nextStatTime = RakNet::GetTimeMS() + 1000;

	RakNet::Packet *p;
	while (1)
	{
		/*
		if (//directoryDeltaTransfer.GetNumberOfFilesForUpload()>0 &&
			RakNet::GetTimeMS() > nextStatTime)
		{
			// If sending, periodically show connection stats
			char statData[2048];
			RakNetStatistics *statistics = rakPeer->GetStatistics(rakPeer->GetSystemAddressFromIndex(0));
		//	if (statistics->messagesOnResendQueue>0 || statistics->internalOutputQueueSize>0)
			if (rakPeer->GetSystemAddressFromIndex(0)!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			{
				StatisticsToString(statistics, statData, 2);
				printf("%s\n", statData);
			}
			
			nextStatTime=RakNet::GetTimeMS()+5000;
		}
		*/

		// Process packets
#ifdef USE_TCP
		p=tcp1.Receive();
#else
		p=rakPeer->Receive();
#endif

#ifdef USE_TCP
		RakNet::SystemAddress sa;
		sa=tcp1.HasNewIncomingConnection();
		if (sa!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
		{
			printf("ID_NEW_INCOMING_CONNECTION\n");
			sysAddrZero=sa;
		}
		if (tcp1.HasLostConnection()!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_DISCONNECTION_NOTIFICATION\n");
		if (tcp1.HasFailedConnectionAttempt()!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_CONNECTION_ATTEMPT_FAILED\n");
		sa=tcp1.HasCompletedConnectionAttempt();
		if (sa!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
		{
			printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
			sysAddrZero=sa;
		}
#endif

		while (p)
		{

#ifdef USE_TCP
			tcp1.DeallocatePacket(p);
			tcp1.Receive();
#else

			if (p->data[0]==ID_NEW_INCOMING_CONNECTION)
			{
				printf("ID_NEW_INCOMING_CONNECTION\n");
				sysAddrZero=p->systemAddress;
			}
			else if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED)
			{
				printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
				sysAddrZero=p->systemAddress;
			}
			else if (p->data[0]==ID_DISCONNECTION_NOTIFICATION)
				printf("ID_DISCONNECTION_NOTIFICATION\n");
			else if (p->data[0]==ID_CONNECTION_LOST)
				printf("ID_CONNECTION_LOST\n");
			else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED)
				printf("ID_CONNECTION_ATTEMPT_FAILED\n");
			rakPeer->DeallocatePacket(p);
			p=rakPeer->Receive();
#endif
		}

		if (kbhit())
		{
			ch=getch();
			if (ch=='s')
			{
				printf("Enter application directory\n");
				Gets(str, sizeof(str));
				if (str[0]==0)
					strcpy(str, "C:/Temp");
				directoryDeltaTransfer.SetApplicationDirectory(str);
				printf("This directory will be prefixed to upload and download subdirectories.\n");
			}
			else if (ch=='a')
			{
				printf("Enter uploads subdirectory\n");
				Gets(str, sizeof(str));
				directoryDeltaTransfer.AddUploadsFromSubdirectory(str);
				printf("%i files for upload.\n", directoryDeltaTransfer.GetNumberOfFilesForUpload());
			}
			else if (ch=='d')
			{
				char subdir[256];
				char outputSubdir[256];
				printf("Enter remote subdirectory to download from.\n");
				printf("This directory may be any uploaded directory, or a subdir therein.\n");
				Gets(subdir,sizeof(subdir));
				printf("Enter subdirectory to output to.\n");
				Gets(outputSubdir,sizeof(outputSubdir));
                
				unsigned short setId;

				setId=directoryDeltaTransfer.DownloadFromSubdirectory(subdir, outputSubdir, true, sysAddrZero, &transferCallback, HIGH_PRIORITY, 0, 0);
				if (setId==(unsigned short)-1)
					printf("Download failed.  Host unreachable.\n");
				else
					printf("Downloading set %i\n", setId);
			}
			else if (ch=='c')
			{
				directoryDeltaTransfer.ClearUploads();
				printf("Uploads cleared.\n");
			}
			else if (ch=='o')
			{
				char host[256];
				printf("Enter host IP: ");
				Gets(host,sizeof(host));
				if (host[0]==0)
					strcpy(host, "127.0.0.1");
				unsigned short remotePort;
				printf("Enter host port: ");
				Gets(str, sizeof(str));
				if (str[0]==0)
					remotePort=60000;
				else
					remotePort=atoi(str);
#ifdef USE_TCP
				tcp1.Connect(host,remotePort,false);
#else
				rakPeer->Connect(host, remotePort, 0, 0);
#endif
				printf("Connecting.\n");
			}
			else if (ch=='q')
			{
				printf("Bye!\n");
#ifdef USE_TCP
				tcp1.Stop();
#else
				rakPeer->Shutdown(1000,0);
#endif
				break;
			}
		}

		// Keeps the threads responsive
		RakSleep(0);
	}

#ifdef USE_TCP
#else
	RakNet::RakPeerInterface::DestroyInstance(rakPeer);
#endif

	return 0;
}
コード例 #3
0
int main(int argc, char **argv)
{
	if (argc<8)
	{
		printf("Arguments: serverIP, pathToGame, gameName, patchImmediately, localPort, serverPort, fullScan");
		return 0;
	}

	RakNet::SystemAddress TCPServerAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS;
	RakNet::AutopatcherClient autopatcherClient;
	RakNet::FileListTransfer fileListTransfer;
	RakNet::CloudClient cloudClient;
	autopatcherClient.SetFileListTransferPlugin(&fileListTransfer);
	bool didRebalance=false; // So we only reconnect to a lower load server once, for load balancing

	bool fullScan = argv[7][0]=='1';

	unsigned short localPort;
	localPort=atoi(argv[5]);

	unsigned short serverPort=atoi(argv[6]);

	RakNet::PacketizedTCP packetizedTCP;
	if (packetizedTCP.Start(localPort,1)==false)
	{
		printf("Failed to start TCP. Is the port already in use?");
		return 1;
	}
	packetizedTCP.AttachPlugin(&autopatcherClient);
	packetizedTCP.AttachPlugin(&fileListTransfer);

	RakNet::RakPeerInterface *rakPeer;
	rakPeer = RakNet::RakPeerInterface::GetInstance();
	RakNet::SocketDescriptor socketDescriptor(localPort,0);
	rakPeer->Startup(1,&socketDescriptor, 1);
	rakPeer->AttachPlugin(&cloudClient);
	DataStructures::List<RakNet::RakNetSocket2* > sockets;
	rakPeer->GetSockets(sockets);
	printf("Started on port %i\n", sockets[0]->GetBoundAddress().GetPort());


	char buff[512];
	strcpy(buff, argv[1]);

	rakPeer->Connect(buff, serverPort, 0, 0);

	printf("Connecting...\n");
	char appDir[512];
	strcpy(appDir, argv[2]);
	char appName[512];
	strcpy(appName, argv[3]);

	bool patchImmediately=argc>=5 && argv[4][0]=='1';

	RakNet::Packet *p;
	while (1)
	{
		RakNet::SystemAddress notificationAddress;
		notificationAddress=packetizedTCP.HasCompletedConnectionAttempt();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
		{
			printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
			TCPServerAddress=notificationAddress;
		}
		notificationAddress=packetizedTCP.HasNewIncomingConnection();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_NEW_INCOMING_CONNECTION\n");
		notificationAddress=packetizedTCP.HasLostConnection();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_CONNECTION_LOST\n");
		notificationAddress=packetizedTCP.HasFailedConnectionAttempt();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
		{
			printf("ID_CONNECTION_ATTEMPT_FAILED TCP\n");
			autopatcherClient.SetFileListTransferPlugin(0);
			autopatcherClient.Clear();
			packetizedTCP.Stop();
			rakPeer->Shutdown(500,0);
			RakNet::RakPeerInterface::DestroyInstance(rakPeer);
			return 0;
		}


		p=packetizedTCP.Receive();
		while (p)
		{
			if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR)
			{
				char buff[256];
				RakNet::BitStream temp(p->data, p->length, false);
				temp.IgnoreBits(8);
				RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp);
				printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n");
				printf("%s\n", buff);
				autopatcherClient.SetFileListTransferPlugin(0);
				autopatcherClient.Clear();
				packetizedTCP.Stop();
				rakPeer->Shutdown(500,0);
				RakNet::RakPeerInterface::DestroyInstance(rakPeer);
				return 0;
			}
			else if (p->data[0]==ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES)
			{
				printf("ID_AUTOPATCHER_CANNOT_DOWNLOAD_ORIGINAL_UNMODIFIED_FILES\n");
				autopatcherClient.SetFileListTransferPlugin(0);
				autopatcherClient.Clear();
				packetizedTCP.Stop();
				rakPeer->Shutdown(500,0);
				RakNet::RakPeerInterface::DestroyInstance(rakPeer);
				return 0;
			}			
			else if (p->data[0]==ID_AUTOPATCHER_FINISHED)
			{
				printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate());
				double srvDate=autopatcherClient.GetServerDate();
				FILE *fp = fopen("srvDate", "wb");
				fwrite(&srvDate,sizeof(double),1,fp);
				fclose(fp);
				autopatcherClient.SetFileListTransferPlugin(0);
				autopatcherClient.Clear();
				packetizedTCP.Stop();
				rakPeer->Shutdown(500,0);
				RakNet::RakPeerInterface::DestroyInstance(rakPeer);
				return 0;
			}
			else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION)
			{
				printf("ID_AUTOPATCHER_RESTART_APPLICATION");
				autopatcherClient.SetFileListTransferPlugin(0);
				autopatcherClient.Clear();
				packetizedTCP.Stop();
				rakPeer->Shutdown(500,0);
				RakNet::RakPeerInterface::DestroyInstance(rakPeer);
				return 0;
			}
			// Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n");

			packetizedTCP.DeallocatePacket(p);
			p=packetizedTCP.Receive();
		}

		p=rakPeer->Receive();
		while (p)
		{
			if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED)
			{
				// UploadInstanceToCloud(&cloudClient, p->guid);
				// GetClientSubscription(&cloudClient, p->guid);
				GetServers(&cloudClient, p->guid);
				break;
			}
			else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED)
			{
				printf("ID_CONNECTION_ATTEMPT_FAILED UDP\n");
				autopatcherClient.SetFileListTransferPlugin(0);
				autopatcherClient.Clear();
				packetizedTCP.Stop();
				rakPeer->Shutdown(500,0);
				RakNet::RakPeerInterface::DestroyInstance(rakPeer);
				return 0;
			}
			else if (p->data[0]==ID_CLOUD_GET_RESPONSE)
			{
				RakNet::CloudQueryResult cloudQueryResult;
				cloudClient.OnGetReponse(&cloudQueryResult, p);
				unsigned int rowIndex;
				const bool wasCallToGetServers=cloudQueryResult.cloudQuery.keys[0].primaryKey=="CloudConnCount";
				printf("\n");
				if (wasCallToGetServers)
					printf("Downloaded server list. %i servers.\n", cloudQueryResult.rowsReturned.Size());

				unsigned short connectionsOnOurServer=65535;
				unsigned short lowestConnectionsServer=65535;
				RakNet::SystemAddress lowestConnectionAddress;

				for (rowIndex=0; rowIndex < cloudQueryResult.rowsReturned.Size(); rowIndex++)
				{
					RakNet::CloudQueryRow *row = cloudQueryResult.rowsReturned[rowIndex];
					if (wasCallToGetServers)
					{
						unsigned short connCount;
						RakNet::BitStream bsIn(row->data, row->length, false);
						bsIn.Read(connCount);
						printf("%i. Server found at %s with %i connections\n", rowIndex+1, row->serverSystemAddress.ToString(true), connCount);

						unsigned short connectionsExcludingOurselves;
						if (row->serverGUID==p->guid)
							connectionsExcludingOurselves=connCount-1;
						else
							connectionsExcludingOurselves=connCount;

						// Find the lowest load server (optional)
						if (p->guid==row->serverGUID)
						{
							connectionsOnOurServer=connectionsExcludingOurselves;
						}
						else if (connectionsExcludingOurselves < lowestConnectionsServer)
						{
							lowestConnectionsServer=connectionsExcludingOurselves;
							lowestConnectionAddress=row->serverSystemAddress;
						}
					}
				}


				// Do load balancing by reconnecting to lowest load server (optional)
				if (didRebalance==false && wasCallToGetServers)
				{
					if (cloudQueryResult.rowsReturned.Size()>0 && connectionsOnOurServer>lowestConnectionsServer)
					{
						printf("Reconnecting to lower load server %s\n", lowestConnectionAddress.ToString(false));

						rakPeer->CloseConnection(p->guid, true);
						// Wait for the thread to close, otherwise will immediately get back ID_CONNECTION_ATTEMPT_FAILED because no free outgoing connection slots
						// Alternatively, just call Startup() with 2 slots instead of 1
						RakSleep(500);

						rakPeer->Connect(lowestConnectionAddress.ToString(false), lowestConnectionAddress.GetPort(), 0, 0);

						// TCP Connect to new IP address
						packetizedTCP.Connect(lowestConnectionAddress.ToString(false),serverPort,false);
					}
					else
					{
						// TCP Connect to original IP address
						packetizedTCP.Connect(buff,serverPort,false);
					}

					didRebalance=true;
				}

				cloudClient.DeallocateWithDefaultAllocator(&cloudQueryResult);
			}

			rakPeer->DeallocatePacket(p);
			p=rakPeer->Receive();
		}

		if (TCPServerAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS && patchImmediately==true)
		{
			patchImmediately=false;
			char restartFile[512];
			strcpy(restartFile, appDir);
			strcat(restartFile, "/autopatcherRestart.txt");

			double lastUpdateDate;

			if (fullScan==false)
			{
				FILE *fp = fopen("srvDate", "rb");
				if (fp)
				{
					fread(&lastUpdateDate, sizeof(lastUpdateDate), 1, fp);
					fclose(fp);
				}
				else
					lastUpdateDate=0;
			}
			else
				lastUpdateDate=0;

			if (autopatcherClient.PatchApplication(appName, appDir, lastUpdateDate, TCPServerAddress, &transferCallback, restartFile, argv[0]))
			{
				printf("Patching process starting.\n");
			}
			else
			{
				printf("Failed to start patching.\n");
				autopatcherClient.SetFileListTransferPlugin(0);
				autopatcherClient.Clear();
				packetizedTCP.Stop();
				rakPeer->Shutdown(500,0);
				RakNet::RakPeerInterface::DestroyInstance(rakPeer);
				return 0;
			}
		}
		RakSleep(30);
	}

	// Dereference so the destructor doesn't crash
	autopatcherClient.SetFileListTransferPlugin(0);

	autopatcherClient.Clear();
	packetizedTCP.Stop();
	rakPeer->Shutdown(500,0);
	RakNet::RakPeerInterface::DestroyInstance(rakPeer);
	return 1;
}
コード例 #4
0
int main(int argc, char **argv)
{
	printf("A simple client interface for the advanced autopatcher.\n");
	printf("Use DirectoryDeltaTransfer for a simpler version of an autopatcher.\n");
	printf("Difficulty: Intermediate\n\n");

	printf("Client starting...");
	RakNet::SystemAddress serverAddress=RakNet::UNASSIGNED_SYSTEM_ADDRESS;
	RakNet::AutopatcherClient autopatcherClient;
	RakNet::FileListTransfer fileListTransfer;
	autopatcherClient.SetFileListTransferPlugin(&fileListTransfer);
	unsigned short localPort=0;
	if (argc>=6)
	{
		localPort=atoi(argv[5]);
	}
#ifdef USE_TCP
	RakNet::PacketizedTCP packetizedTCP;
	if (packetizedTCP.Start(localPort,1)==false)
	{
		printf("Failed to start TCP. Is the port already in use?");
		return 1;
	}
	packetizedTCP.AttachPlugin(&autopatcherClient);
	packetizedTCP.AttachPlugin(&fileListTransfer);
#else
	RakNet::RakPeerInterface *rakPeer;
	rakPeer = RakNet::RakPeerInterface::GetInstance();
	RakNet::SocketDescriptor socketDescriptor(localPort,0);
	rakPeer->Startup(1,&socketDescriptor, 1);
	// Plugin will send us downloading progress notifications if a file is split to fit under the MTU 10 or more times
	rakPeer->SetSplitMessageProgressInterval(10);
	rakPeer->AttachPlugin(&autopatcherClient);
	rakPeer->AttachPlugin(&fileListTransfer);
#endif
	printf("started\n");
	char buff[512];
	if (argc<2)
	{
		printf("Enter server IP: ");
		Gets(buff,sizeof(buff));
		if (buff[0]==0)
			//strcpy(buff, "94.198.81.195");
			strcpy(buff, "127.0.0.1");
	}
	else
		strcpy(buff, argv[1]);

#ifdef USE_TCP
	packetizedTCP.Connect(buff,60000,false);
#else
	rakPeer->Connect(buff, 60000, 0, 0);
#endif

	printf("Connecting...\n");
	char appDir[512];
	if (argc<3)
	{
		printf("Enter application directory: ");
		Gets(appDir,sizeof(appDir));
		if (appDir[0]==0)
		{
			strcpy(appDir, "D:/temp2");
		}
	}
	else
		strcpy(appDir, argv[2]);
	char appName[512];
	if (argc<4)
	{
		printf("Enter application name: ");
		Gets(appName,sizeof(appName));
		if (appName[0]==0)
			strcpy(appName, "TestApp");
	}
	else
		strcpy(appName, argv[3]);

	bool patchImmediately=argc>=5 && argv[4][0]=='1';

	if (patchImmediately==false)
		printf("Hit 'q' to quit, 'p' to patch, 'c' to cancel the patch. 'r' to reconnect. 'd' to disconnect.\n");
	else
		printf("Hit 'q' to quit, 'c' to cancel the patch.\n");

	char ch;
	RakNet::Packet *p;
	while (1)
	{
#ifdef USE_TCP
		RakNet::SystemAddress notificationAddress;
		notificationAddress=packetizedTCP.HasCompletedConnectionAttempt();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
		{
			printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
			serverAddress=notificationAddress;
		}
		notificationAddress=packetizedTCP.HasNewIncomingConnection();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_NEW_INCOMING_CONNECTION\n");
		notificationAddress=packetizedTCP.HasLostConnection();
		if (notificationAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS)
			printf("ID_CONNECTION_LOST\n");


		p=packetizedTCP.Receive();
		while (p)
		{
			if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR)
			{
				char buff[256];
				RakNet::BitStream temp(p->data, p->length, false);
				temp.IgnoreBits(8);
				RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp);
				printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n");
				printf("%s\n", buff);
			}
			else if (p->data[0]==ID_AUTOPATCHER_FINISHED)
			{
				printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate());
				double srvDate=autopatcherClient.GetServerDate();
				FILE *fp = fopen("srvDate", "wb");
				fwrite(&srvDate,sizeof(double),1,fp);
				fclose(fp);
			}
			else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION)
				printf("Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n");

			packetizedTCP.DeallocatePacket(p);
			p=packetizedTCP.Receive();
		}
#else
		p=rakPeer->Receive();
		while (p)
		{
			if (p->data[0]==ID_DISCONNECTION_NOTIFICATION)
				printf("ID_DISCONNECTION_NOTIFICATION\n");
			else if (p->data[0]==ID_CONNECTION_LOST)
				printf("ID_CONNECTION_LOST\n");
			else if (p->data[0]==ID_CONNECTION_REQUEST_ACCEPTED)
			{
				printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
				serverAddress=p->systemAddress;
			}
			else if (p->data[0]==ID_CONNECTION_ATTEMPT_FAILED)
				printf("ID_CONNECTION_ATTEMPT_FAILED\n");
			else if (p->data[0]==ID_NO_FREE_INCOMING_CONNECTIONS)
				printf("ID_NO_FREE_INCOMING_CONNECTIONS\n");
			else if (p->data[0]==ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR)
			{
				char buff[256];
				RakNet::BitStream temp(p->data, p->length, false);
				temp.IgnoreBits(8);
				RakNet::StringCompressor::Instance()->DecodeString(buff, 256, &temp);
				printf("ID_AUTOPATCHER_REPOSITORY_FATAL_ERROR\n");
				printf("%s\n", buff);
			}
			else if (p->data[0]==ID_AUTOPATCHER_FINISHED)
			{
				printf("ID_AUTOPATCHER_FINISHED with server time %f\n", autopatcherClient.GetServerDate());
				double srvDate=autopatcherClient.GetServerDate();
				FILE *fp = fopen("srvDate", "wb");
				fwrite(&srvDate,sizeof(double),1,fp);
				fclose(fp);
			}
			else if (p->data[0]==ID_AUTOPATCHER_RESTART_APPLICATION)
				printf("Launch \"AutopatcherClientRestarter.exe autopatcherRestart.txt\"\nQuit this application immediately after to unlock files.\n");

			rakPeer->DeallocatePacket(p);
			p=rakPeer->Receive();
		}
#endif

		if (kbhit())
			ch=getch();
		else
			ch=0;

		if (ch=='q')
			break;
		else if (ch=='r')
		{
#ifdef USE_TCP
			packetizedTCP.Connect(buff,60000,false);
#else
			rakPeer->Connect(buff, 60000, 0, 0);
#endif
		}
		else if (ch=='d')
		{
#ifdef USE_TCP
			packetizedTCP.CloseConnection(serverAddress);
#else
			rakPeer->CloseConnection(serverAddress, true);
#endif
		}
		else if (ch=='p' || (serverAddress!=RakNet::UNASSIGNED_SYSTEM_ADDRESS && patchImmediately==true))
		{
			patchImmediately=false;
			char restartFile[512];
			strcpy(restartFile, appDir);
			strcat(restartFile, "/autopatcherRestart.txt");

			double lastUpdateDate;
			FILE *fp = fopen("srvDate", "rb");
			if (fp)
			{
				fread(&lastUpdateDate, sizeof(lastUpdateDate), 1, fp);
				fclose(fp);
			}
			else
				lastUpdateDate=0;

			if (autopatcherClient.PatchApplication(appName, appDir, lastUpdateDate, serverAddress, &transferCallback, restartFile, argv[0]))
			{
				printf("Patching process starting.\n");
			}
			else
			{
				printf("Failed to start patching.\n");
			}
		}
		else if (ch=='c')
		{
			autopatcherClient.Clear();
			printf("Autopatcher cleared.\n");
		}

		RakSleep(30);
	}

	// Dereference so the destructor doesn't crash
	autopatcherClient.SetFileListTransferPlugin(0);

#ifdef USE_TCP
	packetizedTCP.Stop();
#else
	rakPeer->Shutdown(500,0);
	RakNet::RakPeerInterface::DestroyInstance(rakPeer);
#endif
	return 1;
}
コード例 #5
0
ファイル: main.cpp プロジェクト: Darrenbydesign/HoloToolkit
int main()
{
	RakNet::Packet *packet;
	RakNet::RakPeerInterface *rakPeer;
	bool isConnected=false;
	rakPeer=RakNet::RakPeerInterface::GetInstance();
	char command[512];
	printf("This sample demonstrates connecting to the command console.\n");
	printf("using the RakNet transport protocol\n");
	printf("It's the equivalent of a secure telnet client\n");
	printf("See the 'CommandConsoleServer' project.\n");
	printf("Difficulty: Intermediate\n\n");

	printf("RakNet secure command console.\n");
	printf("Commands:\n");
	printf("/Connect\n");
	printf("/Disconnect\n");
	printf("/Quit\n");
	printf("Any other command goes to the remote console\n");
	while (1)
	{
		if (kbhit())
		{
			Gets(command,sizeof(command));

			if (stricmp(command, "/quit")==0)
			{
				printf("Goodbye.\n");
				rakPeer->Shutdown(500, 0);
				return 0;
			}
			else if (stricmp(command, "/disconnect")==0)
			{
				if (isConnected)
				{
					rakPeer->Shutdown(500, 0);
					isConnected=false;
					printf("Disconnecting.\n");
				}
				else
				{
					printf("Not currently connected.\n");
				}
			}
			else if (stricmp(command, "/connect")==0)
			{
				if (isConnected)
				{
					printf("Disconnect first.\n");
				}
				else
				{
					char ip[128];
					char remotePort[64];
					char password[512];
					char localPort[64];
					printf("Enter remote IP: ");
					do {
						Gets(ip, sizeof(ip));
					} while(ip[0]==0);
					printf("Enter remote port: ");
					do {
						Gets(remotePort,sizeof(remotePort));
					} while(remotePort[0]==0);
					printf("Enter local port (enter for 0): ");
					Gets(localPort,sizeof(localPort));
					if (localPort[0]==0)
					{
						strcpy(localPort, "0");
					}
					printf("Enter console password (enter for none): ");
					Gets(password,sizeof(password));
					RakNet::SocketDescriptor socketDescriptor((int) atoi(localPort),0);
					if (rakPeer->Startup(1, &socketDescriptor, 1)==RakNet::RAKNET_STARTED)
					{
						int passwordLen;
						if (password[0])
							passwordLen=(int) strlen(password)+1;
						else
							passwordLen=0;
						if (rakPeer->Connect(ip, (int) atoi(remotePort), password, passwordLen)==RakNet::CONNECTION_ATTEMPT_STARTED)
							printf("Connecting...\nNote: if the password is wrong the other system will ignore us.\n");
						else
						{
							printf("Connect call failed.\n");
							rakPeer->Shutdown(0, 0);
						}
					}
					else
						printf("Initialize call failed.\n");					
					
				}				
			}
			else
			{
				if (isConnected)
				{
					RakNet::BitStream str;
					str.Write((unsigned char) ID_TRANSPORT_STRING);
					str.Write(command, (int) strlen(command)+1);
					rakPeer->Send(&str, MEDIUM_PRIORITY, RELIABLE_ORDERED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true);
				}
				else
				{
					printf("You must be connected to send commands.\n");
				}
			}
		}

		packet = rakPeer->Receive();
		if (packet)
		{
			switch (packet->data[0])
			{
			case ID_DISCONNECTION_NOTIFICATION:
				printf("The server disconnected us.\n");
				isConnected=false;
				break;
			case ID_CONNECTION_BANNED:
				printf("We are banned from this server.\n");
				isConnected=false;
				break;
			case ID_CONNECTION_ATTEMPT_FAILED:
				printf("Connection attempt failed.\nThe password was wrong or there is no responsive machine at that IP/port.\n");
				isConnected=false;
				break;
			case ID_NO_FREE_INCOMING_CONNECTIONS:
				printf("Server is full.\n");
				isConnected=false;
				break;
			case ID_CONNECTION_LOST:
				printf("We lost the connection.\n");
				isConnected=false;
				break;
			case ID_CONNECTION_REQUEST_ACCEPTED:
				printf("Connection accepted.\n");
				isConnected=true;
				break;
			case ID_TRANSPORT_STRING:
				printf("%s", packet->data+1);
				break;
			}

			rakPeer->DeallocatePacket(packet);
		}

		// This sleep keeps RakNet responsive
#ifdef _WIN32
		Sleep(30);
#else
		usleep(30 * 1000);
#endif
	}

	return 0;
}
コード例 #6
0
ファイル: main.cpp プロジェクト: dream7w/ZRKServer
int main(void)
{
	char ch;
	RakNet::SocketDescriptor sd;
	sd.socketFamily=AF_INET; // Only IPV4 supports broadcast on 255.255.255.255
	char ip[128];
	static const int SERVER_PORT=12345;


	// ReplicaManager3 requires NetworkIDManager to lookup pointers from numbers.
	NetworkIDManager networkIdManager;
	// Each application has one instance of RakPeerInterface
	RakNet::RakPeerInterface *rakPeer;
	// The system that performs most of our functionality for this demo
	ReplicaManager3Sample replicaManager;

	printf("Demonstration of ReplicaManager3.\n");
	printf("1. Demonstrates creating objects created by the server and client.\n");
	printf("2. Demonstrates automatic serialization data members\n");
	printf("Difficulty: Intermediate\n\n");

	printf("Start as (c)lient, (s)erver, (p)eer? ");
	ch=getche();

	rakPeer = RakNet::RakPeerInterface::GetInstance();
	if (ch=='c' || ch=='C')
	{
		topology=CLIENT;
		sd.port=0;
	}
	else if (ch=='s' || ch=='S')
	{
		topology=SERVER;
		sd.port=SERVER_PORT;
	}
	else
	{
		topology=P2P;
		sd.port=SERVER_PORT;
		while (IRNS2_Berkley::IsPortInUse(sd.port,sd.hostAddress,sd.socketFamily, SOCK_DGRAM)==true)
			sd.port++;
	}

	// Start RakNet, up to 32 connections if the server
	rakPeer->Startup(32,&sd,1);
	rakPeer->AttachPlugin(&replicaManager);
	replicaManager.SetNetworkIDManager(&networkIdManager);
	rakPeer->SetMaximumIncomingConnections(32);
	printf("\nMy GUID is %s\n", rakPeer->GetMyGUID().ToString());

	printf("\n");
	if (topology==CLIENT)
	{
		printf("Enter server IP: ");
		Gets(ip, sizeof(ip));
		if (ip[0]==0)
			strcpy(ip, "127.0.0.1");
		rakPeer->Connect(ip,SERVER_PORT,0,0,0);
		printf("Connecting...\n");
	}

	printf("Commands:\n(Q)uit\n'C'reate objects\n'R'andomly change variables in my objects\n'D'estroy my objects\n");

	// Enter infinite loop to run the system
	RakNet::Packet *packet;
	bool quit=false;
	while (!quit)
	{
		for (packet = rakPeer->Receive(); packet; rakPeer->DeallocatePacket(packet), packet = rakPeer->Receive())
		{
			switch (packet->data[0])
			{
			case ID_CONNECTION_ATTEMPT_FAILED:
				printf("ID_CONNECTION_ATTEMPT_FAILED\n");
				quit=true;
				break;
			case ID_NO_FREE_INCOMING_CONNECTIONS:
				printf("ID_NO_FREE_INCOMING_CONNECTIONS\n");
				quit=true;
				break;
			case ID_CONNECTION_REQUEST_ACCEPTED:
				printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
				break;
			case ID_NEW_INCOMING_CONNECTION:
				printf("ID_NEW_INCOMING_CONNECTION from %s\n", packet->systemAddress.ToString());
				break;
			case ID_DISCONNECTION_NOTIFICATION:
				printf("ID_DISCONNECTION_NOTIFICATION\n");
				break;
			case ID_CONNECTION_LOST:
				printf("ID_CONNECTION_LOST\n");
				break;
			case ID_ADVERTISE_SYSTEM:
				// The first conditional is needed because ID_ADVERTISE_SYSTEM may be from a system we are connected to, but replying on a different address.
				// The second conditional is because AdvertiseSystem also sends to the loopback
				if (rakPeer->GetSystemAddressFromGuid(packet->guid)==RakNet::UNASSIGNED_SYSTEM_ADDRESS &&
					rakPeer->GetMyGUID()!=packet->guid)
				{
					printf("Connecting to %s\n", packet->systemAddress.ToString(true));
					rakPeer->Connect(packet->systemAddress.ToString(false), packet->systemAddress.GetPort(),0,0);
				}
				break;
			case ID_SND_RECEIPT_LOSS:
			case ID_SND_RECEIPT_ACKED:
				{
					uint32_t msgNumber;
					memcpy(&msgNumber, packet->data+1, 4);

					DataStructures::List<Replica3*> replicaListOut;
					replicaManager.GetReplicasCreatedByMe(replicaListOut);
					unsigned int idx;
					for (idx=0; idx < replicaListOut.Size(); idx++)
					{
						((SampleReplica*)replicaListOut[idx])->NotifyReplicaOfMessageDeliveryStatus(packet->guid,msgNumber, packet->data[0]==ID_SND_RECEIPT_ACKED);
					}
				}
				break;
			}
		}

		if (kbhit())
		{
			ch=getch();
			if (ch=='q' || ch=='Q')
			{
				printf("Quitting.\n");
				quit=true;
			}
			if (ch=='c' || ch=='C')
			{
				printf("Objects created.\n");
				if (topology==SERVER||topology==CLIENT)
				{
					replicaManager.Reference(new ClientCreatible_ClientSerialized);
					replicaManager.Reference(new ServerCreated_ClientSerialized);
					replicaManager.Reference(new ClientCreatible_ServerSerialized);
					replicaManager.Reference(new ServerCreated_ServerSerialized);
				}
				else
				{
				//	for (int i=0; i < 20; i++)
						replicaManager.Reference(new P2PReplica);
				}
			}
			if (ch=='r' || ch=='R')
			{
				DataStructures::List<Replica3*> replicaListOut;
				replicaManager.GetReplicasCreatedByMe(replicaListOut);
				unsigned int idx;
				for (idx=0; idx < replicaListOut.Size(); idx++)
				{
					((SampleReplica*)replicaListOut[idx])->RandomizeVariables();
				}
			}
			if (ch=='d' || ch=='D')
			{
				printf("My objects destroyed.\n");
				DataStructures::List<Replica3*> replicaListOut;
				// The reason for ClearPointers is that in the sample, I don't track which objects have and have not been allocated at the application level. So ClearPointers will call delete on every object in the returned list, which is every object that the application has created. Another way to put it is
				// 	A. Send a packet to tell other systems to delete these objects
				// 	B. Delete these objects on my own system
				replicaManager.GetReplicasCreatedByMe(replicaListOut);
				replicaManager.BroadcastDestructionList(replicaListOut, RakNet::UNASSIGNED_SYSTEM_ADDRESS);
				for (unsigned int i=0; i < replicaListOut.Size(); i++)
					RakNet::OP_DELETE(replicaListOut[i], _FILE_AND_LINE_);
			}

		}

		RakSleep(30);
		for (int i=0; i < 4; i++)
		{
			if (rakPeer->GetInternalID(RakNet::UNASSIGNED_SYSTEM_ADDRESS,0).GetPort()!=SERVER_PORT+i)
				rakPeer->AdvertiseSystem("255.255.255.255", SERVER_PORT+i, 0,0,0);
		}
	}

	rakPeer->Shutdown(100,0);
	RakNet::RakPeerInterface::DestroyInstance(rakPeer);
}
コード例 #7
0
ファイル: Utils.cpp プロジェクト: GrimKriegor/openmw-tes3mp
ServerExtendedData getExtendedData(const char *addr, unsigned short port)
{
    ServerExtendedData data;
    RakNet::SocketDescriptor socketDescriptor = {0, ""};
    RakNet::RakPeerInterface *peer = RakNet::RakPeerInterface::GetInstance();
    peer->Startup(1, &socketDescriptor, 1);

    stringstream sstr;
    sstr << TES3MP_VERSION;
    sstr << TES3MP_PROTO_VERSION;

    std::string msg;

    if (peer->Connect(addr, port, sstr.str().c_str(), (int)(sstr.str().size()), nullptr, 0, 3, 500, 0) != RakNet::CONNECTION_ATTEMPT_STARTED)
        msg = "Connection attempt failed.\n";


    int queue = 0;
    while (queue == 0)
    {
        for (RakNet::Packet *packet = peer->Receive(); packet; peer->DeallocatePacket(
                packet), packet = peer->Receive())
        {
            switch (packet->data[0])
            {
                case ID_CONNECTION_ATTEMPT_FAILED:
                {
                    msg = "Connection failed.\n"
                            "Either the IP address is wrong or a firewall on either system is blocking\n"
                            "UDP packets on the port you have chosen.";
                    queue = -1;
                    break;
                }
                case ID_INVALID_PASSWORD:
                {
                    msg = "Connection failed.\n"
                            "The client or server is outdated.\n";
                    queue = -1;
                    break;
                }
                case ID_CONNECTION_REQUEST_ACCEPTED:
                {
                    msg = "Connection accepted.\n";
                    queue = 1;
                    break;
                }
                case ID_DISCONNECTION_NOTIFICATION:
                    throw runtime_error("ID_DISCONNECTION_NOTIFICATION.\n");
                case ID_CONNECTION_BANNED:
                    throw runtime_error("ID_CONNECTION_BANNED.\n");
                case ID_CONNECTION_LOST:
                    throw runtime_error("ID_CONNECTION_LOST.\n");
                default:
                    printf("Connection message with identifier %i has arrived in initialization.\n", packet->data[0]);
            }
        }
    }
    puts(msg.c_str());

    if (queue == -1) // connection is failed
        return data;

    {
        RakNet::BitStream bs;
        bs.Write((unsigned char) (ID_USER_PACKET_ENUM + 1));
        peer->Send(&bs, HIGH_PRIORITY, RELIABLE_ORDERED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true);
    }

    RakNet::Packet *packet;
    bool done = false;
    while (!done)
    {
        for (packet = peer->Receive(); packet; peer->DeallocatePacket(packet), packet = peer->Receive())
        {
            if (packet->data[0] == (ID_USER_PACKET_ENUM + 1))
            {
                RakNet::BitStream bs(packet->data, packet->length, false);
                bs.IgnoreBytes(1);
                size_t length = 0;
                bs.Read(length);
                for (size_t i = 0; i < length; i++)
                {
                    RakNet::RakString str;
                    bs.Read(str);
                    data.players.emplace_back(str.C_String());
                }
                bs.Read(length);
                for (size_t i = 0; i < length; i++)
                {
                    RakNet::RakString str;
                    bs.Read(str);
                    data.plugins.emplace_back(str.C_String());
                }
                done = true;
            }
        }
    }

    peer->Shutdown(0);
    RakSleep(10);
    RakNet::RakPeerInterface::DestroyInstance(peer);
    return data;
}
コード例 #8
0
int main(int argc, char** argv) {
	RakNet::RakPeerInterface *server = RakNet::RakPeerInterface::GetInstance();
	RakNet::Packet* p;
	unsigned char packetIdentifier;
	RakNet::SystemAddress clientID = RakNet::UNASSIGNED_SYSTEM_ADDRESS;
	RakNet::RakNetStatistics *rss;
	RakNet::SocketDescriptor socketDescriptors[2];
	char portstring[30];

	socketDescriptors[0].port = SERVER_PORT;
	socketDescriptors[0].socketFamily = AF_INET; // Test out IPV4
	socketDescriptors[1].port = SERVER_PORT;
	socketDescriptors[1].socketFamily = AF_INET6; // Test out IPV6
	if (server->Startup(4, socketDescriptors, 2) != RakNet::RAKNET_STARTED) {
		std::cout << "IPV6 not supported, starting with IPV4-only interface..." << std::endl;
		if (server->Startup(4, socketDescriptors, 1) != RakNet::RAKNET_STARTED) {
			std::cerr << "Error creating server, exiting..." << std::endl;
			exit(-1);
		}
	}
	std::cout << "Server started successfully. Listening on port " << SERVER_PORT << std::endl;
	server->SetMaximumIncomingConnections(20);
	server->SetOccasionalPing(true);
	server->SetUnreliableTimeout(1000);

	DataStructures::List<RakNet::RakNetSocket2*> sockets;
	server->GetSockets(sockets);
	std::cout << "Socket addresses used by RakNet:" << std::endl;
	for (unsigned int i = 0; i < sockets.Size(); i++) {
		printf("%i. %s\n", i + 1, sockets[i]->GetBoundAddress().ToString(true));
	}
	char message[2048];

	// Loop for input
	while (1)
	{

		// This sleep keeps RakNet responsive
		RakSleep(30);

		if (kbhit())
		{
			// Notice what is not here: something to keep our network running.  It's
			// fine to block on gets or anything we want
			// Because the network engine was painstakingly written using threads.
			Gets(message, sizeof(message));

			if (strcmp(message, "quit") == 0)
			{
				puts("Quitting.");
				break;
			}

			if (strcmp(message, "stat") == 0)
			{
				rss = server->GetStatistics(server->GetSystemAddressFromIndex(0));
				StatisticsToString(rss, message, 2);
				printf("%s", message);
				printf("Ping %i\n", server->GetAveragePing(server->GetSystemAddressFromIndex(0)));

				continue;
			}

			if (strcmp(message, "ping") == 0)
			{
				server->Ping(clientID);

				continue;
			}

			if (strcmp(message, "pingip") == 0)
			{
				printf("Enter IP: ");
				Gets(message, sizeof(message));
				printf("Enter port: ");
				Gets(portstring, sizeof(portstring));
				if (portstring[0] == 0)
					strcpy(portstring, "1234");
				server->Ping(message, atoi(portstring), false);

				continue;
			}

			if (strcmp(message, "kick") == 0)
			{
				server->CloseConnection(clientID, true, 0);

				continue;
			}

			if (strcmp(message, "getconnectionlist") == 0)
			{
				printf("Connections:\n");
				RakNet::SystemAddress systems[10];
				unsigned short numConnections = 10;
				server->GetConnectionList((RakNet::SystemAddress*) &systems, &numConnections);
				for (int i = 0; i < numConnections; i++)
				{
					printf("%i. %s\n", i + 1, systems[i].ToString(true));
				}
				continue;
			}

			if (strcmp(message, "ban") == 0)
			{
				printf("Enter IP to ban.  You can use * as a wildcard\n");
				Gets(message, sizeof(message));
				server->AddToBanList(message);
				printf("IP %s added to ban list.\n", message);

				continue;
			}


			// Message now holds what we want to broadcast
			char message2[2048];
			// Append Server: to the message so clients know that it ORIGINATED from the server
			// All messages to all clients come from the server either directly or by being
			// relayed from other clients
			message2[0] = 0;
			const static char prefix[] = "Server: ";
			strncpy(message2, prefix, sizeof(message2));
			strncat(message2, message, sizeof(message2) - strlen(prefix) - 1);

			// message2 is the data to send
			// strlen(message2)+1 is to send the null terminator
			// HIGH_PRIORITY doesn't actually matter here because we don't use any other priority
			// RELIABLE_ORDERED means make sure the message arrives in the right order
			// We arbitrarily pick 0 for the ordering stream
			// RakNet::UNASSIGNED_SYSTEM_ADDRESS means don't exclude anyone from the broadcast
			// true means broadcast the message to everyone connected
			server->Send(message2, (const int)strlen(message2) + 1, HIGH_PRIORITY, RELIABLE_ORDERED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true);
		}

		// Get a packet from either the server or the client

		for (p = server->Receive(); p; server->DeallocatePacket(p), p = server->Receive())
		{
			// We got a packet, get the identifier with our handy function
			packetIdentifier = GetPacketIdentifier(p);

			// Check if this is a network message packet
			switch (packetIdentifier)
			{
			case ID_DISCONNECTION_NOTIFICATION:
				// Connection lost normally
				printf("ID_DISCONNECTION_NOTIFICATION from %s\n", p->systemAddress.ToString(true));;
				break;


			case ID_NEW_INCOMING_CONNECTION:
				// Somebody connected.  We have their IP now
				printf("ID_NEW_INCOMING_CONNECTION from %s with GUID %s\n", p->systemAddress.ToString(true), p->guid.ToString());
				clientID = p->systemAddress; // Record the player ID of the client

				printf("Remote internal IDs:\n");
				for (int index = 0; index < MAXIMUM_NUMBER_OF_INTERNAL_IDS; index++)
				{
					RakNet::SystemAddress internalId = server->GetInternalID(p->systemAddress, index);
					if (internalId != RakNet::UNASSIGNED_SYSTEM_ADDRESS)
					{
						printf("%i. %s\n", index + 1, internalId.ToString(true));
					}
				}

				break;

			case ID_INCOMPATIBLE_PROTOCOL_VERSION:
				printf("ID_INCOMPATIBLE_PROTOCOL_VERSION\n");
				break;

			case ID_CONNECTED_PING:
			case ID_UNCONNECTED_PING:
				printf("Ping from %s\n", p->systemAddress.ToString(true));
				break;

			case ID_CONNECTION_LOST:
				// Couldn't deliver a reliable packet - i.e. the other system was abnormally
				// terminated
				printf("ID_CONNECTION_LOST from %s\n", p->systemAddress.ToString(true));;
				break;

			default:
				// The server knows the static data of all clients, so we can prefix the message
				// With the name data
				printf("%s\n", p->data);

				// Relay the message.  We prefix the name for other clients.  This demonstrates
				// That messages can be changed on the server before being broadcast
				// Sending is the same as before
				sprintf(message, "%s", p->data);
				server->Send(message, (const int)strlen(message) + 1, HIGH_PRIORITY, RELIABLE_ORDERED, 0, p->systemAddress, true);

				break;
			}

		}
	}

	server->Shutdown(300);
	// We're done with the network
	RakNet::RakPeerInterface::DestroyInstance(server);


}
コード例 #9
0
//This static method is called when the client wants to connect to the server
void Session::StartClient(void * pVoid){
	//A parameter list is given with needed variables
	ArgumentList* pArgumentList = (ArgumentList*)pVoid;
	RakNet::RakPeerInterface* pClient;
	pClient = pArgumentList->inter;
	SessionType type = pArgumentList->type;
	RakNet::RPC3* rpc3Inst = pArgumentList->rpc3;
	SystemAddress clientID=UNASSIGNED_SYSTEM_ADDRESS;

	//Register the RPC3 functions we want to call upon
	RPC3_REGISTER_FUNCTION(rpc3Inst, ReceiveInformation);
	RPC3_REGISTER_FUNCTION(rpc3Inst, UpdateCharacter);
	RPC3_REGISTER_FUNCTION(rpc3Inst, UpdateCharacterVelocity);
	RPC3_REGISTER_FUNCTION(rpc3Inst, SyncClients);
	RPC3_REGISTER_FUNCTION(rpc3Inst, ReceiveID);
	RPC3_REGISTER_FUNCTION(rpc3Inst, RemoveCharacter);
	
	//Create the basic connection with help of RakNet
	SocketDescriptor socketDescriptor(0,0);
	socketDescriptor.socketFamily=AF_INET;
	pClient->Startup(1,&socketDescriptor, 1);
	pClient->Ping( "255.255.255.255", 50000, true, 0 );

	// Holds packets
	Packet* p;

	//Make sure the RPC3 is attached as a plugin, else it won't work
	pClient->AttachPlugin(rpc3Inst);

	char message[2048];
	// Loop for input
	while (Session::threading)
	{
		// This sleep keeps RakNet responsive
		RakSleep(30);
		#ifdef _WIN32
			Sleep(30);
		#else
			usleep(30 * 1000);
		#endif

		// Get a packet from either the server or the client
		for (p=pClient->Receive(); p; pClient->DeallocatePacket(p), p=pClient->Receive())
		{
			switch (p->data[0])
			{
			case ID_DISCONNECTION_NOTIFICATION:
				printf("ID_DISCONNECTION_NOTIFICATION\n");
				break;
			case ID_ALREADY_CONNECTED:
				printf("ID_ALREADY_CONNECTED\n");
				break;
			case ID_CONNECTION_ATTEMPT_FAILED:
				printf("Connection attempt failed\n");
				break;
			case ID_NO_FREE_INCOMING_CONNECTIONS:
				printf("ID_NO_FREE_INCOMING_CONNECTIONS\n");
				break;
			case ID_UNCONNECTED_PONG:
				// Found the server
				pClient->Connect(p->systemAddress.ToString(false),p->systemAddress.GetPort(),0,0,0);
				break;
			case ID_CONNECTION_REQUEST_ACCEPTED:
				// This tells the client they have connected
				printf("ID_CONNECTION_REQUEST_ACCEPTED\n");
				Game::getSingletonPtr()->CreateCharacter("PlayerHost");
				//Game::getSingletonPtr()->SetPlayer(
				break;
			case ID_NEW_INCOMING_CONNECTION:
			{
				printf("New incoming connection");
				break;
			}
			case ID_RPC_REMOTE_ERROR:
				{
					// Recipient system returned an error
					switch (p->data[1])
					{
					case RakNet::RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE:
						printf("RPC_ERROR_NETWORK_ID_MANAGER_UNAVAILABLE\n");
						break;
					case RakNet::RPC_ERROR_OBJECT_DOES_NOT_EXIST:
						printf("RPC_ERROR_OBJECT_DOES_NOT_EXIST\n");
						break;
					case RakNet::RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE:
						printf("RPC_ERROR_FUNCTION_INDEX_OUT_OF_RANGE\n");
						break;
					case RakNet::RPC_ERROR_FUNCTION_NOT_REGISTERED:
						printf("RPC_ERROR_FUNCTION_NOT_REGISTERED\n");
						break;
					case RakNet::RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED:
						printf("RPC_ERROR_FUNCTION_NO_LONGER_REGISTERED\n");
						break;
					case RakNet::RPC_ERROR_CALLING_CPP_AS_C:
						printf("RPC_ERROR_CALLING_CPP_AS_C\n");
						break;
					case RakNet::RPC_ERROR_CALLING_C_AS_CPP:
						printf("RPC_ERROR_CALLING_C_AS_CPP\n");
						break;
					}
					printf("Function: %s", p->data+2);
				}
			}
		}
	}
	//When we are done as a client, close everything and delete RPC3
	Session::threading = false;
	pClient->Shutdown(20,0);
	RakNet::RakPeerInterface::DestroyInstance(pClient);
	delete rpc3Inst;
}
コード例 #10
0
ファイル: Video.cpp プロジェクト: darcyg/RakNet-Demo
void Video::run(const char* ip) {
	unsigned int maxConnectionsAllowed = 1;
	unsigned int maxPlayersPerServer = 1;
	unsigned short serverPort = 7000;

	RakNet::RakPeerInterface *rakPeer = RakNet::RakPeerInterface::GetInstance();
	RakNet::SocketDescriptor socketDescriptor(serverPort, 0);

	if (rakPeer->Startup(maxConnectionsAllowed, &socketDescriptor, 1) != RakNet::RAKNET_STARTED) {
		std::cerr << "Startup fail:" << std::endl;
		RakNet::RakPeerInterface::DestroyInstance(rakPeer);
		return;
	}

	rakPeer->SetMaximumIncomingConnections(maxPlayersPerServer);

	RakNet::Packet *packet;
	unsigned char typeId;
	bool connected = false;
	char key;

	RakNet::SystemAddress address;

	if (ip) {
		std::cout << "Connect: " << ip << std::endl;
		rakPeer->Connect(ip, serverPort, 0, 0);
	}

	cv::namedWindow("MyVideo", CV_WINDOW_AUTOSIZE | CV_GUI_NORMAL);
	cv::createTrackbar("AlphaTrackbar", "MyVideo", &alpha_slider, 100);

	capture.open(0);
	if (!capture.isOpened()) {
		std::cout << "Capture open fail" << std::endl;
		return;
	}
	capture.set(CV_CAP_PROP_FRAME_WIDTH, 320);
	capture.set(CV_CAP_PROP_FRAME_HEIGHT, 240);
	capture.set(CV_CAP_PROP_FOURCC, CV_FOURCC('X', '2', '6', '4'));

	cv::namedWindow("RemoteVideo", 1);

	while (1) {
		const time_t t = time(NULL);
		struct tm* current_time = localtime(&t);
		std::cout << "current time is " << current_time->tm_sec << std::endl;

		cv::Mat frame;
		capture.read(frame);
		cv::imshow("MyVideo", frame);

		packet = rakPeer->Receive();
		if (packet) {
			RakNet::BitStream bitStream(packet->data, packet->length, false);

			bitStream.Read(typeId);
			switch (typeId) {
				case ID_CONNECTION_REQUEST_ACCEPTED:
				{
					std::cout << "ID_CONNECTION_REQUEST_ACCEPTED" << ip << std::endl;
					address = packet->systemAddress;
					connected = true;
					break;
				}
				case ID_NEW_INCOMING_CONNECTION:
				{
					std::cout << "ID_NEW_INCOMING_CONNECTION" << ip << std::endl;
					address = packet->systemAddress;
					connected = true;
					break;
				}
				case ID_DISCONNECTION_NOTIFICATION:
				{
					connected = false;
					break;
				}
				case ID_CONNECTION_LOST:
				{
					connected = false;
					break;
				}
				case ID_USER_PACKET_ENUM:
				{					
					int cols, rows, type, channels, size;
					
					bitStream.Read(cols);
					bitStream.Read(rows);
					bitStream.Read(type);
					bitStream.Read(channels);
					bitStream.Read(size);
					
					char* data = new char[size];
					bitStream.Read(data, size);
					
					cv::Mat mat(cols, rows, type, (uchar*)data);
							
					cv::imshow("RemoteVideo", mat.reshape(channels, rows));
					
					delete data;
					break;
				}
				default:
					break;
			}
			rakPeer->DeallocatePacket(packet);
		}

		if (connected) {
			int size = frame.total()*frame.elemSize();

			RakNet::BitStream sendStream;
			sendStream.Write((RakNet::MessageID)ID_USER_PACKET_ENUM);
			sendStream.Write(frame.cols);
			sendStream.Write(frame.rows);
			sendStream.Write((int)frame.type());
			sendStream.Write(frame.channels());
			sendStream.Write(size);
			sendStream.Write((const char *)frame.data, size);

			rakPeer->Send(&sendStream, LOW_PRIORITY, UNRELIABLE_SEQUENCED, 0, address, false);
			//rakPeer->Send(&sendStream, IMMEDIATE_PRIORITY, UNRELIABLE_SEQUENCED, 0, RakNet::UNASSIGNED_SYSTEM_ADDRESS, true);
		}
		key = cvWaitKey(10);
		if (char(key) == 27) {
			break;
		}
	}

	rakPeer->Shutdown(300);
	RakNet::RakPeerInterface::DestroyInstance(rakPeer);

	cv::destroyAllWindows();
}