예제 #1
0
SPELUNKBOT_API double GetAttack(void)
{
	return ConvertBoolToDouble(_attack);
}
예제 #2
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SPELUNKBOT_API double GetHasGoal(void)
{
	return ConvertBoolToDouble(_hasGoal);
}
예제 #3
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SPELUNKBOT_API double GetGoLeft(void)
{
	return ConvertBoolToDouble(_goLeft);
}
예제 #4
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SPELUNKBOT_API double GetJump(void)
{
	return ConvertBoolToDouble(_jump);
}
예제 #5
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SPELUNKBOT_API double GetHeadingLeft(void)
{
	return ConvertBoolToDouble(_headingLeft);
}
예제 #6
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SPELUNKBOT_API double GetGoRight(void)
{
	return ConvertBoolToDouble(_goRight);
}
예제 #7
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SPELUNKBOT_API double GetFogGoal(void)
{
	return ConvertBoolToDouble(_fogGoal);
}
예제 #8
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SPELUNKBOT_API double GetEndGoal(void)
{
	return ConvertBoolToDouble(_endGoal);
}
예제 #9
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SPELUNKBOT_API double GetIsJetpacking(void)
{
	return ConvertBoolToDouble(_spIsJetpacking);
}
예제 #10
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SPELUNKBOT_API double GetItemGoal(void)
{
	return ConvertBoolToDouble(_itemGoal);
}
예제 #11
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SPELUNKBOT_API double GetIsInAir(void)
{
	return ConvertBoolToDouble(_spIsInAir);
}
예제 #12
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SPELUNKBOT_API double GetRunning(void)
{
	return ConvertBoolToDouble(_sprint);
}
예제 #13
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SPELUNKBOT_API double GetPayP(void)
{
	return ConvertBoolToDouble(_payp);
}
예제 #14
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SPELUNKBOT_API double GetLookUp(void)
{
	return ConvertBoolToDouble(_lookup);
}
예제 #15
0
SPELUNKBOT_API double GetDuck(void)
{
	return ConvertBoolToDouble(_duck);
}